
Originally Posted by
JAD
You should add randoms for your waits because that can get detectable using wait exactly 1 second all the time.
I know that was just an exemple

Originally Posted by
SonOfSheep
oh ok, what are you trying to walk to anyway?
and if the compass causes your script to crash it isn't your script, it has to do with srl.
Unless mabey other peoples scripts work fine mabey your computer doesnt like compasses. I know when it finds the compass it spends 5-10 seconds checking it until it finds it.
all i can say is 32 bit color, low detail, v bright, and make sure you have installed and setup the latest version of srl correctly.
It cause the script to crash because it fucks up the radial walk and bring the character nowhere.
look at the script now,it still dosen't work:
SCAR Code:
program New;
{.include SRL/SRL.scar}
Procedure Compass;
Begin
repeat
Until(Makecompass('N'));
end;
begin
SetupSRL;
ActivateClient;
GameTab(2);
GameTab(4);
wait(1000+random(300));
Compass;
wait(1000+random(200));
RadialWalk( 7193026 , 29, 31, 65, 0, 1);
Flag;
RadialWalk( 7193026 , 30, 32, 69, 0, 1);
Flag;
end.
Sometimes the compass just dosen't rotate lol,i want it to rotate even if it's near to north