I've revised and combined our two clay miners in the minning section as they were not working for me. I have changed them to bank at edgeville and mine clay at BarbVillage, Added functions so you can start them anywhere in the middle of the script, a new proggy, a failsafe or two, custom anti-ban, new banking method, some revisions to the clay mining process and a breaking system thanks to Gratz from his yak script. Plus they can be set to do a certain number of loads. So my question is, should I release this in the minning section? It has worked for over 12 hours for me, so it is already stable. I guess, would anybody use this?


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