Page 4 of 7 FirstFirst ... 23456 ... LastLast
Results 76 to 100 of 163

Thread: [R]yGuy's [A]mazing [P]ureGoldSmelter for [E]dgeville

  1. #76
    Join Date
    Feb 2012
    Posts
    86
    Mentioned
    0 Post(s)
    Quoted
    10 Post(s)

    Default

    if it gets stuck finding gold ores, then make a new tab with only gold ores

    not sure if it'll work, but u can try

  2. #77
    Join Date
    Feb 2011
    Location
    Wisconsin
    Posts
    398
    Mentioned
    1 Post(s)
    Quoted
    10 Post(s)

    Default

    Quote Originally Posted by Haider View Post
    if it gets stuck finding gold ores, then make a new tab with only gold ores

    not sure if it'll work, but u can try
    With the method i use it won't, however I could make the locations of the ore required so it won't fail to find the ore

  3. #78
    Join Date
    Feb 2012
    Posts
    62
    Mentioned
    0 Post(s)
    Quoted
    0 Post(s)

    Default

    Quote Originally Posted by RyGuy View Post
    With the method i use it won't, however I could make the locations of the ore required so it won't fail to find the ore
    if you do this are you going to change it to make it so the gold ore is 1st and the gold bars are second? also what about getting stuck it seems to happen a lot when you tell it just to craft

  4. #79
    Join Date
    Feb 2011
    Location
    Wisconsin
    Posts
    398
    Mentioned
    1 Post(s)
    Quoted
    10 Post(s)

    Default

    Quote Originally Posted by shaggyster View Post
    if you do this are you going to change it to make it so the gold ore is 1st and the gold bars are second? also what about getting stuck it seems to happen a lot when you tell it just to craft
    Where does it get stuck? And if I change it to take from a specific slot in the bank, I will post where the items should be located.

  5. #80
    Join Date
    Jun 2008
    Posts
    103
    Mentioned
    0 Post(s)
    Quoted
    0 Post(s)

    Default

    Quote Originally Posted by RyGuy View Post
    Where does it get stuck? And if I change it to take from a specific slot in the bank, I will post where the items should be located.
    would be greatly appreciated.

  6. #81
    Join Date
    Jan 2012
    Posts
    17
    Mentioned
    0 Post(s)
    Quoted
    0 Post(s)

    Default

    it gets stuck at the furnace, but if you press control f and find everything containing the word stuck and delete it, it will no longer get stuck..

  7. #82
    Join Date
    Jan 2012
    Posts
    4
    Mentioned
    0 Post(s)
    Quoted
    0 Post(s)

    Default

    After doing 1 load, my character just sits at the furnace and doesn't do anything

  8. #83
    Join Date
    Feb 2011
    Location
    Wisconsin
    Posts
    398
    Mentioned
    1 Post(s)
    Quoted
    10 Post(s)

    Default

    Sorry guys lots of tests/ quizzes this week.. i'll get to it this weekend

  9. #84
    Join Date
    Feb 2012
    Posts
    86
    Mentioned
    0 Post(s)
    Quoted
    10 Post(s)

    Default

    whats this supposed to be? -_-

    it withdraws gold then it says 'Failed to find Gold' and logs out...
    it was working pretty good yesterday, hope u can fix it.

  10. #85
    Join Date
    Feb 2012
    Posts
    16
    Mentioned
    0 Post(s)
    Quoted
    0 Post(s)

    Default

    Works fine, been running for most of the day almost flawlessly, got stuck finding gold ore once, but fixed that by moving all other gold coloured items out of the tab. Here's a proggy.
    *~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~
    *RyGuys Edgeville Gold Smither Report
    *Time: 1 Hours, 10 Minutes and 13 Seconds
    *We have gained 70812 Smithing Experience! (60537 per hour)
    *We have smithed 1260 Gold Bars! (1077 per hour)
    *~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~

    EDIT:
    'nother proggy here. Enjoy. Looks like a pretty solid 60k xp/hour.
    *~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~
    *RyGuys Edgeville Gold Smither Report
    *Time: 1 Hours, 40 Minutes and 21 Seconds
    *We have gained 101441 Smithing Experience! (60672 per hour)
    *We have smithed 1805 Gold Bars! (1080 per hour)
    *~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~
    Last edited by zyxw121; 02-29-2012 at 09:57 PM. Reason: spelling

  11. #86
    Join Date
    Feb 2012
    Location
    Denver, CO
    Posts
    863
    Mentioned
    0 Post(s)
    Quoted
    0 Post(s)

    Default

    I've just started running this script. It seems to be working good now. It got stuck when I found strange rocks. Other than that, it's working great.

    I'll report back once it's run for a while.

  12. #87
    Join Date
    Feb 2011
    Location
    Wisconsin
    Posts
    398
    Mentioned
    1 Post(s)
    Quoted
    10 Post(s)

    Default

    Quote Originally Posted by Andres View Post
    I've just started running this script. It seems to be working good now. It got stuck when I found strange rocks. Other than that, it's working great.

    I'll report back once it's run for a while.
    Yeah it will get stuck for strange rocks because it waits to run back to the bank until there are 28 bars in your inventory, and if you get a rock, well, there are only 27 :P

  13. #88
    Join Date
    Feb 2012
    Location
    Denver, CO
    Posts
    863
    Mentioned
    0 Post(s)
    Quoted
    0 Post(s)

    Default

    Unfortunately, I am encountering the failed to find gold issue, as well. It was working wonderfully for about an hour. After that, I was forced to restart the script every 15 minutes or so.

    Sometimes, it would find and withdraw the gold and then log out. Other times, it would look around in the bank a bit before logging out.

    I think that having the gold in a designated bank space is the way to go. Look forward to testing out any fixes!

    Quote Originally Posted by RyGuy View Post
    Yeah it will get stuck for strange rocks because it waits to run back to the bank until there are 28 bars in your inventory, and if you get a rock, well, there are only 27 :P
    I figured as much

  14. #89
    Join Date
    Jan 2012
    Posts
    10
    Mentioned
    0 Post(s)
    Quoted
    0 Post(s)

    Default

    Quote Originally Posted by RyGuy View Post
    Yeah it will get stuck for strange rocks because it waits to run back to the bank until there are 28 bars in your inventory, and if you get a rock, well, there are only 27 :P
    Doesn't seem like it would be that hard to code in, I know in java you could just do an if statement such as
    Simba Code:
    if(inventory.contains(28Bars || 27Bars))
    bank();

    Just trying to help :P

  15. #90
    Join Date
    Feb 2012
    Location
    Denver, CO
    Posts
    863
    Mentioned
    0 Post(s)
    Quoted
    0 Post(s)

    Default

    Quote Originally Posted by Chris6564 View Post
    Doesn't seem like it would be that hard to code in, I know in java you could just do an if statement such as
    Simba Code:
    if(inventory.contains(28Bars || 27Bars))
    bank();

    Just trying to help :P
    I think that some kind of failsafe is a good idea.

  16. #91
    Join Date
    Feb 2012
    Posts
    86
    Mentioned
    0 Post(s)
    Quoted
    10 Post(s)

    Default

    Simba Code:
    *RyGuys Edgeville Gold Smither Report
    *Time: 9 Hours, 16 Minutes and 27 Seconds
    *We have gained 370414 Smithing Experience! (39987 per hour)
    *We have gained 164775 Crafting Experience! (17787 per hour)
    *We have crafted 6591 Gold Bracelets! (712 per hour)
    Bracelets! (712 per hour)

  17. #92
    Join Date
    Feb 2011
    Location
    Wisconsin
    Posts
    398
    Mentioned
    1 Post(s)
    Quoted
    10 Post(s)

    Default

    Version 1.3 up! Gold ore must now be in top left bank slot, and gold bars to the left of that. Should fix the banking issue of not being able to find gold

  18. #93
    Join Date
    Feb 2012
    Location
    Denver, CO
    Posts
    863
    Mentioned
    0 Post(s)
    Quoted
    0 Post(s)

    Default

    Quote Originally Posted by RyGuy View Post
    Version 1.3 up! Gold ore must now be in top left bank slot, and gold bars to the left of that. Should fix the banking issue of not being able to find gold
    Do you mean that gold bars need to be to the right? Like gold ore should be in slot 1 and gold bars in slot 2?

    I'm going to test it now. I'll report back.

  19. #94
    Join Date
    Feb 2011
    Location
    Wisconsin
    Posts
    398
    Mentioned
    1 Post(s)
    Quoted
    10 Post(s)

    Default

    Yes gold ore slot 1, gold bars slot 2

  20. #95
    Join Date
    Feb 2012
    Location
    Denver, CO
    Posts
    863
    Mentioned
    0 Post(s)
    Quoted
    0 Post(s)

    Default

    Quote Originally Posted by RyGuy View Post
    Yes gold ore slot 1, gold bars slot 2
    Ok, you might want to update the OP. It says that gold ore goes in the top left and gold bars to the left of that (instead of the right).

    Here's a proggy:


    *~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~
    *RyGuys Edgeville Gold Smither Report
    *Time: 2 Hours, 10 Minutes and 8 Seconds
    *We have gained 174648057 Smithing Experience! (214229 per hour)
    *We have smithed 3107617 Gold Bars! (3812 per hour)
    *~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~

    There's something screwy about the bars used, but it's running flawlessly. Excellent work, RyGuy.

  21. #96
    Join Date
    Feb 2011
    Location
    Wisconsin
    Posts
    398
    Mentioned
    1 Post(s)
    Quoted
    10 Post(s)

    Default

    Quote Originally Posted by Andres View Post
    Ok, you might want to update the OP. It says that gold ore goes in the top left and gold bars to the left of that (instead of the right).

    Here's a proggy:


    *~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~
    *RyGuys Edgeville Gold Smither Report
    *Time: 2 Hours, 10 Minutes and 8 Seconds
    *We have gained 174648057 Smithing Experience! (214229 per hour)
    *We have smithed 3107617 Gold Bars! (3812 per hour)
    *~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~

    There's something screwy about the bars used, but it's running flawlessly. Excellent work, RyGuy.
    Thank you ^^ It may just be the xp counter, it sometimes gets messed up when the script logs you in instead of starting the script after logging yourself in

  22. #97
    Join Date
    Feb 2012
    Location
    Denver, CO
    Posts
    863
    Mentioned
    0 Post(s)
    Quoted
    0 Post(s)

    Default

    Quote Originally Posted by RyGuy View Post
    Thank you ^^ It may just be the xp counter, it sometimes gets messed up when the script logs you in instead of starting the script after logging yourself in
    Yeah, I've had it work just fine in the past so I figured it was something simple.

  23. #98
    Join Date
    Feb 2012
    Posts
    13
    Mentioned
    0 Post(s)
    Quoted
    0 Post(s)

    Default

    I really like how it doesn't click on the same spot every trip, makes it appear more human. Nice script


    *~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~
    *RyGuys Edgeville Gold Smither Report
    *Time: 4 Hours, 54 Minutes and 43 Seconds
    *We have gained 316294 Smithing Experience! (65069 per hour)
    *We have smithed 5628 Gold Bars! (1158 per hour)
    *~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~
    Last edited by Wats; 03-03-2012 at 06:18 AM.

  24. #99
    Join Date
    Dec 2011
    Posts
    36
    Mentioned
    0 Post(s)
    Quoted
    0 Post(s)

    Default

    Quote Originally Posted by Wats View Post
    I really like how it doesn't click on the same spot every trip, makes it appear more human. Nice script


    *~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~
    *RyGuys Edgeville Gold Smither Report
    *Time: 4 Hours, 54 Minutes and 43 Seconds
    *We have gained 316294 Smithing Experience! (65069 per hour)
    *We have smithed 5628 Gold Bars! (1158 per hour)
    *~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~
    it doesnt click on same spot?

  25. #100
    Join Date
    Feb 2012
    Posts
    4
    Mentioned
    0 Post(s)
    Quoted
    0 Post(s)

    Default

    Works a charm, im getting 1200 bracelets/h however, i just popped out for a couple hours and when i came back it was near the ge shortcut for some reason but can't really work out what it did :P probs lagged or something :P so can't post proggy cause its down to like 800 bracelets/h :P but also i had to slow down the timer on the withdrawal stage or remove the "if tried2 > 2 logout" thing as my laptop was lagging a little and so it was misclicking the first attempt and then withdrawing the second but the ores weren't showing up fast enough so it was closing bank and logging out, but deleting the failsafe when i had enough bars to keep going or slowing down the withdrawal mouse timer thing when i didn't have enough bars to keep going seemed to make this script work like a charm (for more laggy users)

    at line 703...

    if (Stuck > 1000)then
    begin
    WriteLn('We are stuck, logging out')
    Logout;
    TerminateScript;
    end;

    i had to put "1000" instead of "3" i think it was before? as it was killing itself after 3-4 invs for some reason? im running multiple scripts at once so might have been lagged out or something not sure :P

    thanks a lot for this script! will have korasi in no time!

Page 4 of 7 FirstFirst ... 23456 ... LastLast

Thread Information

Users Browsing this Thread

There are currently 1 users browsing this thread. (0 members and 1 guests)

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •