Page 3 of 9 FirstFirst 12345 ... LastLast
Results 51 to 75 of 221

Thread: Caotom's Rock Crab Trainer

  1. #51
    Join Date
    Nov 2011
    Location
    Puerto Rico
    Posts
    905
    Mentioned
    0 Post(s)
    Quoted
    0 Post(s)

    Default

    Yea it still spam clicks to food other then that and walks to hobs from the trail its good though but more if your a summ tank not 1 def when you hit hobs your done lol
    (\__/)
    ( O.o )This is Bunny.
    ( > < )Copy Bunny into your signature to help him on his way to world domination.

  2. #52
    Join Date
    Jul 2009
    Location
    Australia
    Posts
    667
    Mentioned
    0 Post(s)
    Quoted
    7 Post(s)

    Default

    Quote Originally Posted by illuminatiswag View Post
    Yea it still spam clicks to food other then that and walks to hobs from the trail its good though but more if your a summ tank not 1 def when you hit hobs your done lol
    Will consider making it move back to lower position after like 5 crabs...

    Version 1.7:
    - Hopefully Fixed eating (not sure why it's bugging)
    Don't have much time but may work on support for the other side of the fence on Sunday.


    ~Caotom

  3. #53
    Join Date
    Feb 2012
    Posts
    93
    Mentioned
    0 Post(s)
    Quoted
    0 Post(s)

    Default

    That would be great, but something else, the hobgoblins do too much damage, can't you make sure that it doenst go over the water?

  4. #54
    Join Date
    Feb 2012
    Posts
    4
    Mentioned
    0 Post(s)
    Quoted
    0 Post(s)

    Default

    why don't you rescript it to go to the east rock crabs-.-.

  5. #55
    Join Date
    Jul 2009
    Location
    Australia
    Posts
    667
    Mentioned
    0 Post(s)
    Quoted
    7 Post(s)

    Default

    Quote Originally Posted by Dioxide View Post
    why don't you rescript it to go to the east rock crabs-.-.
    Read up, I said that I don't have time but I will try to fit it in on Sunday.

    That would be great, but something else, the hobgoblins do too much damage, can't you make sure that it doenst go over the water?
    I have an idea that I should be able to put in on Saturday (on phone atm, can't do much ;o )

    ~Caotom

  6. #56
    Join Date
    Feb 2012
    Posts
    93
    Mentioned
    0 Post(s)
    Quoted
    0 Post(s)

    Default

    The spamclick-fix is rather simple, it checks 28 times your inventory and clicks 28 times when your hp is under the eatAt.
    So you I added something that every time the counter goes one up, it checks the hp again, if the hp = OK, it jumps out of the counter and so it doesn't spam click

    Code:
    procedure Eat;                                      //Partial Thanks to Narcle
    var
      i: Integer;
    begin
      if not InvEmpty then
        for i := 1 to 28 do
    
          if ExistsItem(i) then
    
          begin
            InvMouse(i, 3);
            if IsUpTextMultiCustom(['Eat', 'obster', 'onkfish', 'hark', 'almon', 'una',
            'ass', 'wordfish', 'ike', 'ake', 'od', 'hrimp', 'rout', 'erring', 'ardine']) then
            begin
              ClickMouse2(True);
              Wait(RandomRange(400,700));
            end;
                  if HitPoints >= EatAt then   // here I changed it, setting the counter to 28. I can't code Simba but I can code visual basic hah :p
          begin
          i := 28;
          end;
          end;
    end;

  7. #57
    Join Date
    Feb 2012
    Posts
    4
    Mentioned
    0 Post(s)
    Quoted
    0 Post(s)

    Default

    This isn't working for me. Is there some kind of trick to make it work if you know something about scripting or does my simba client lack something? Anyway, I keep getting these errors:

    [Error] (146:18): Unknown identifier 'HitPoints' at line 145
    Compiling failed.

    [Error] (169:15): Invalid number of parameters at line 168
    Compiling failed.

  8. #58
    Join Date
    Jul 2009
    Location
    Australia
    Posts
    667
    Mentioned
    0 Post(s)
    Quoted
    7 Post(s)

    Default

    This isn't working for me. Is there some kind of trick to make it work if you know something about scripting or does my simba client lack something? Anyway, I keep getting these errors:

    [Error] (146:18): Unknown identifier 'HitPoints' at line 145
    Compiling failed.

    [Error] (169:15): Invalid number of parameters at line 168
    Compiling failed.
    Sorry about that, I accidentally uploaded the wrong file xD (didn't save the proper version before uploading it). 1.8 should work and it should also stay a decent bit away from hob goblins (It may on the off chance encounter one but there is little I can do about that)

    Will hopefully add support for the other side of the fence later on, just don't have enough time atm.

    Version 1.8:
    - Now stays away from hobs far better
    - Fixed eating (I swear if this doesn't work now...)
    ~Caotom

  9. #59
    Join Date
    Feb 2012
    Posts
    4
    Mentioned
    0 Post(s)
    Quoted
    0 Post(s)

    Default

    Thanks a lot! It seems to be working quite well but when the rock crabs stops attacking (remain on the ground) a player starts to walk from crab to crab without getting attacked, and this can continue quite a decent time making it look too suspicious for other players. I suggest that you add running from crab area from time to time just so the area would reset.
    Also the clue scroll picking would be kind of fun. Well anyway great script, it does have a little flaws in it but otherwise it works like a charm.
    Last edited by vohveli; 02-26-2012 at 08:01 AM.

  10. #60
    Join Date
    Jan 2011
    Posts
    3
    Mentioned
    0 Post(s)
    Quoted
    0 Post(s)

    Default

    he always walks a circle when the bot killed 1 crabs

  11. #61
    Join Date
    Jan 2011
    Posts
    3
    Mentioned
    0 Post(s)
    Quoted
    0 Post(s)

    Default

    he always walks a circle when the bot killed 1
    btw, it's a nice script.
    thanx for your work!!
    for reset the crabs, you could better do it ones in like 5 minutes.

  12. #62
    Join Date
    Feb 2012
    Posts
    4
    Mentioned
    0 Post(s)
    Quoted
    0 Post(s)

    Default

    Bot doesn't attack on already active rock carbs, only walks on them.

  13. #63
    Join Date
    Jan 2012
    Posts
    28
    Mentioned
    0 Post(s)
    Quoted
    1 Post(s)

    Default

    this is a very good bot , thanks for making it

  14. #64
    Join Date
    Jul 2009
    Location
    Australia
    Posts
    667
    Mentioned
    0 Post(s)
    Quoted
    7 Post(s)

    Default

    Quote Originally Posted by vohveli View Post
    Bot doesn't attack on already active rock carbs, only walks on them.
    It should click attack if the option appears, not sure why it wouldn't (worked for me). Anyone else getting this on a regular basis?

    he always walks a circle when the bot killed 1 crabs
    What exactly do you mean? Like a circle around the training area, the village, the rock crab...?

    Sorry for the slow updates, don't have much time to script atm and barely any time to properly test it.

    ~Caotom

  15. #65
    Join Date
    Feb 2012
    Posts
    10
    Mentioned
    0 Post(s)
    Quoted
    0 Post(s)

    Default keeps eating food

    how do i set up the health variable so it doesnt keep eating my food?

    sorry im kind of new to this :/

  16. #66
    Join Date
    Jul 2009
    Location
    Australia
    Posts
    667
    Mentioned
    0 Post(s)
    Quoted
    7 Post(s)

    Default

    Quote Originally Posted by dhall6491 View Post
    how do i set up the health variable so it doesnt keep eating my food?

    sorry im kind of new to this :/
    Line 16 it asks what percentage hp you wish to eat at (I believe that it is set to 95 by default as I used that for testing), you want to set it to the percentage (something like 60 or 70) that you want it to eat food at.

    ~Caotom

  17. #67
    Join Date
    Dec 2011
    Posts
    4
    Mentioned
    0 Post(s)
    Quoted
    0 Post(s)

    Default

    maybe you could make a script on the other side it will fix some bugs

  18. #68
    Join Date
    Feb 2012
    Location
    Australia
    Posts
    69
    Mentioned
    0 Post(s)
    Quoted
    8 Post(s)

    Default

    Bro it looks like an awesome script. Will definitely try out once i get my p2p again.

  19. #69
    Join Date
    Dec 2011
    Posts
    44
    Mentioned
    0 Post(s)
    Quoted
    0 Post(s)

    Default

    If you got time, could you make for range aswell Pickup knifes and arrows or whatever,thanks

  20. #70
    Join Date
    Jul 2009
    Location
    Australia
    Posts
    667
    Mentioned
    0 Post(s)
    Quoted
    7 Post(s)

    Default

    Quote Originally Posted by andyuk3 View Post
    If you got time, could you make for range aswell Pickup knifes and arrows or whatever,thanks
    Most likely not, I am already considering dropping this project as it is a limited use bot as there are far better training methods and it has a sht load of bugs. The colours of trying to get every type or arrow or knife would just annoy me too much (my advice, get the AA and use cheap knives like bronze or iroin).'

    maybe you could make a script on the other side it will fix some bugs
    Like I said, I have plans to do this. I will try to get it done this weekend, if anyone knows exactly how far you have to run to reset the agro on the other side, pm me a screenshot of the location

    ~Caotom

  21. #71
    Join Date
    Dec 2011
    Posts
    44
    Mentioned
    0 Post(s)
    Quoted
    0 Post(s)

    Default

    Fair enough, just one thing hoping you could try fix? It goes by the hobs even when you set option to No which makes food go quick for me

  22. #72
    Join Date
    Feb 2012
    Posts
    8
    Mentioned
    0 Post(s)
    Quoted
    0 Post(s)

    Default

    is there any chance you could make it loot gold charms?

  23. #73
    Join Date
    Jul 2009
    Location
    Australia
    Posts
    667
    Mentioned
    0 Post(s)
    Quoted
    7 Post(s)

    Default

    Quote Originally Posted by alexxx473 View Post
    is there any chance you could make it loot gold charms?
    It did have gold charm support at first, but it was causing far more issues as far as finding the right colours. Besides the charms are often underneath other loot at rock crabs.

    ~Caotom

  24. #74
    Join Date
    Feb 2012
    Posts
    27
    Mentioned
    0 Post(s)
    Quoted
    5 Post(s)

    Default

    does this bank aswell?
    if not, and you culd update it so it does, that wuld be awesome

  25. #75
    Join Date
    Jul 2009
    Location
    Australia
    Posts
    667
    Mentioned
    0 Post(s)
    Quoted
    7 Post(s)

    Default

    Quote Originally Posted by milo11 View Post
    does this bank aswell?
    if not, and you culd update it so it does, that wuld be awesome
    No it doesn't and for the moment I do not have the time to add banking to it.

    ~Caotom

Page 3 of 9 FirstFirst 12345 ... LastLast

Thread Information

Users Browsing this Thread

There are currently 1 users browsing this thread. (0 members and 1 guests)

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •