Yea it still spam clicks to food other then that and walks to hobs from the trail its good though but more if your a summ tank not 1 def when you hit hobs your done lol
Yea it still spam clicks to food other then that and walks to hobs from the trail its good though but more if your a summ tank not 1 def when you hit hobs your done lol
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That would be great, but something else, the hobgoblins do too much damage, can't you make sure that it doenst go over the water?
why don't you rescript it to go to the east rock crabs-.-.
Read up, I said that I don't have time but I will try to fit it in on Sunday.
I have an idea that I should be able to put in on Saturday (on phone atm, can't do much ;o )That would be great, but something else, the hobgoblins do too much damage, can't you make sure that it doenst go over the water?
~Caotom
The spamclick-fix is rather simple, it checks 28 times your inventory and clicks 28 times when your hp is under the eatAt.
So you I added something that every time the counter goes one up, it checks the hp again, if the hp = OK, it jumps out of the counter and so it doesn't spam click
Code:procedure Eat; //Partial Thanks to Narcle var i: Integer; begin if not InvEmpty then for i := 1 to 28 do if ExistsItem(i) then begin InvMouse(i, 3); if IsUpTextMultiCustom(['Eat', 'obster', 'onkfish', 'hark', 'almon', 'una', 'ass', 'wordfish', 'ike', 'ake', 'od', 'hrimp', 'rout', 'erring', 'ardine']) then begin ClickMouse2(True); Wait(RandomRange(400,700)); end; if HitPoints >= EatAt then // here I changed it, setting the counter to 28. I can't code Simba but I can code visual basic hah :p begin i := 28; end; end; end;
This isn't working for me. Is there some kind of trick to make it work if you know something about scripting or does my simba client lack something? Anyway, I keep getting these errors:
[Error] (146:18): Unknown identifier 'HitPoints' at line 145
Compiling failed.
[Error] (169:15): Invalid number of parameters at line 168
Compiling failed.
Sorry about that, I accidentally uploaded the wrong file xD (didn't save the proper version before uploading it). 1.8 should work and it should also stay a decent bit away from hob goblins (It may on the off chance encounter one but there is little I can do about that)This isn't working for me. Is there some kind of trick to make it work if you know something about scripting or does my simba client lack something? Anyway, I keep getting these errors:
[Error] (146:18): Unknown identifier 'HitPoints' at line 145
Compiling failed.
[Error] (169:15): Invalid number of parameters at line 168
Compiling failed.
Will hopefully add support for the other side of the fence later on, just don't have enough time atm.
~CaotomVersion 1.8:
- Now stays away from hobs far better
- Fixed eating (I swear if this doesn't work now...)
Thanks a lot! It seems to be working quite well but when the rock crabs stops attacking (remain on the ground) a player starts to walk from crab to crab without getting attacked, and this can continue quite a decent time making it look too suspicious for other players. I suggest that you add running from crab area from time to time just so the area would reset.
Also the clue scroll picking would be kind of fun. Well anyway great script, it does have a little flaws in it but otherwise it works like a charm.
Last edited by vohveli; 02-26-2012 at 08:01 AM.
he always walks a circle when the bot killed 1 crabs
he always walks a circle when the bot killed 1
btw, it's a nice script.
thanx for your work!!
for reset the crabs, you could better do it ones in like 5 minutes.
Bot doesn't attack on already active rock carbs, only walks on them.
this is a very good bot , thanks for making it
It should click attack if the option appears, not sure why it wouldn't (worked for me). Anyone else getting this on a regular basis?
What exactly do you mean? Like a circle around the training area, the village, the rock crab...?he always walks a circle when the bot killed 1 crabs
Sorry for the slow updates, don't have much time to script atm and barely any time to properly test it.
~Caotom
how do i set up the health variable so it doesnt keep eating my food?
sorry im kind of new to this :/
maybe you could make a script on the other side it will fix some bugs
Bro it looks like an awesome script. Will definitely try out once i get my p2p again.
If you got time, could you make for range aswell Pickup knifes and arrows or whatever,thanks
Most likely not, I am already considering dropping this project as it is a limited use bot as there are far better training methods and it has a sht load of bugs. The colours of trying to get every type or arrow or knife would just annoy me too much (my advice, get the AA and use cheap knives like bronze or iroin).'
Like I said, I have plans to do this. I will try to get it done this weekend, if anyone knows exactly how far you have to run to reset the agro on the other side, pm me a screenshot of the locationmaybe you could make a script on the other side it will fix some bugs
~Caotom
Fair enough, just one thing hoping you could try fix? It goes by the hobs even when you set option to No which makes food go quick for me
is there any chance you could make it loot gold charms?
does this bank aswell?
if not, and you culd update it so it does, that wuld be awesome
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