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Thread: Caotom's Rock Crab Trainer

  1. #101
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    Quote Originally Posted by Kristoffer View Post
    Eats to early. fix it
    Just adjust the percent at which it eats at.

    Amazing script Caotom. Thanks for the release

  2. #102
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    Quote Originally Posted by Specter View Post
    Hello,

    Does it picks up clue scrolls?

    Specter
    No, at the moment the colours for drops cause more issues than they are worth.

    How do u get it to reset the crabs? mine just stands there tryin to get them to pop up but there un aggresive
    Unfortunately the script is (at the moment) on a set timer for agro reset, that being 7 mins. It should work most of the time. When I finally get time to script again (in a couple of weeks time) I will improve it.

    ~Caotom

  3. #103
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    i Have put in my username and pass ut it doesnt put it in please help

  4. #104
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    caotom good luck with updating this script
    maybe you can add the other side of the crabs 2

    GL

  5. #105
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    Hey does this script also have auto banking and walk back to crabs?

  6. #106
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    Quote Originally Posted by bambi_boy View Post
    Hey does this script also have auto banking and walk back to crabs?
    No it does not, for the moment I am working on other projects and have limited time so I do not plan to add this feature in the near future.

    maybe you can add the other side of the crabs 2
    Working on this at the moment but I have a lot going on irl (moving house, school work, etc.) so it will probably only come up during the Easter Break.

    ~Caotom

  7. #107
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    Smile

    thx!!! AWESOME!

  8. #108
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    It smashes down the food so fast lol :\

  9. #109
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    the bot stops working after the crabs become not aggresive, u should maybe make the bot go all the way down and back up to make the crabs attack u again.

    crashed at 18min.

  10. #110
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    Quote Originally Posted by maj1x View Post
    It smashes down the food so fast lol :\
    PLEASE learn to read the rest of the thread, you need to change the percentage at the start of the script. The default value is 95% which is way too high (I used this percent for testing purposes).

    the bot stops working after the crabs become not aggresive, u should maybe make the bot go all the way down and back up to make the crabs attack u again.

    crashed at 18min.
    It does, it should simply do it on a 7 minute timer...
    Could be that the walking has become slightly outdated. As stated above, I really don't have the time right now but it is on my to do list.



    Why is it that the only people that seem to be posting bugs are 1 post members? If they are the only ones using this script I will consider dropping the project as it seems to be creating more issues than it is worth.

    ~Caotom

  11. #111
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    its worth it , just some small bugs and 1 post people wouldnt make a difference beacuse other people are using it with out posting anything just wating for some one else to post the bug.

  12. #112
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    Fair enough. Is this script working for anyone or do the bugs make it un-usable.
    So far I'm getting a lot of mixed reports but no proper bug reports (ie. time running, what it failed on, try to discern why it failed, did it make the 7 min timer or did it not do anything, etc.) and almost no proggys.

    ~Caotom

  13. #113
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    | You have been Training for a total of 44 Minutes and 48 Seconds |
    | You have managed to gain 38041 exp |
    | You are gaining 50947 exp per hour! |
    | Thankyou for using Caotoms Rock Crabber |
    |-----------------------------------------------------|
    had to make the char go down 2 times so the crabs would att him again everything else works fine.

  14. #114
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    Thanks for that,
    Will fix walking asap (sometime this week).

    ~Caotom

  15. #115
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    Hey, testing your script out now but i found a very slight bug in the script :P
    UseAreaNearHobs = 'Yes'; //Whether or not you are scared of goblins
    this line seems to contradict itself, if writing yes, it's implying to use the area near the hobgoblins but the comment would make that sound like you are scared of hogboblins thus NOT to use the hobgob area. right now i'm not sure which is which :P will edit this post once i've tested it.

    edit:
    works pretty well for me, I've listed some improvements, don't take this as hate
    the major problem is being distracted by crabs on the other side of the fence.
    http://puu.sh/lrZj

    -charm support (I hear this is hard to do)
    -maybe a little too much antiban, sometimes it antibans when not in combat which can be quite annoying
    -run support, maybe with resting (although i doubt that will be required)
    -sometimes it'll aggro a crab when already in combat, slightly decreasing the amount of time taken for a trip because more damage is taken.

    maybe a long term suggestion would be camelot teleport tab banking
    Most of those problems are just minor things, overall I'd say 3/5 script!
    Last edited by Koliantrix; 03-19-2012 at 11:44 AM.

  16. #116
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    Quote Originally Posted by Koliantrix View Post
    Hey, testing your script out now but i found a very slight bug in the script :P
    UseAreaNearHobs = 'Yes'; //Whether or not you are scared of goblins
    this line seems to contradict itself, if writing yes, it's implying to use the area near the hobgoblins but the comment would make that sound like you are scared of hogboblins thus NOT to use the hobgob area. right now i'm not sure which is which :P will edit this post once i've tested it.

    edit:
    works pretty well for me, I've listed some improvements, don't take this as hate
    the major problem is being distracted by crabs on the other side of the fence.
    http://puu.sh/lrZj

    -charm support (I hear this is hard to do)
    -maybe a little too much antiban, sometimes it antibans when not in combat which can be quite annoying
    -run support, maybe with resting (although i doubt that will be required)
    -sometimes it'll aggro a crab when already in combat, slightly decreasing the amount of time taken for a trip because more damage is taken.

    maybe a long term suggestion would be camelot teleport tab banking
    Most of those problems are just minor things, overall I'd say 3/5 script!
    Yes the comment does sort of not make sense, I addressed that earlier in the thread but I will change it with the next update.

    I had to remove charm support as the colours were causing far too many problems.
    Yeah, the script for some reason has a lot of issues detecting right away if it is in combat, not a whole lot I could do about it but I will take a look into it.

    I also experienced the issues of getting distracted by the other side of the fence, this may be a severe annoyance to stop so I think the easiest solution to most of these problems would simply be to move the script support to the other side of the fence (seeing as the agro reset is already half broken) and keep it away from the fence as to not get distracted by those crabs.

    I will consider making banking support, shouldn't be unduly difficult.

    Thanks for the comprehensive bug report
    ~Caotom

  17. #117
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    I editted the script to include banking. I haven't been scripting for a long time. My version is quite buggy. I didn't want to hack and slash my way through the code so it suited my style - I just tried to add it in without disturbing your code too much.

    I can post it if you want, I'm sure you've got it handled though.

    Luke

  18. #118
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    Idc what anyone says about this script love it 1000% Works great will post report next one i get

  19. #119
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    Having major problems with banking Caotom. It seems to be the area. SPS doesn't like it. It'll walk half way to the bank then get stuck at this little section (between the two bridges) Just seems like an entire section is broken on the rsmap.

    I got the bank triggers and banking itself all done. If the walking worked it'd be bloody perfect!!

    Luke

  20. #120
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    I got a 1 def pure I'ma try this on. I'll have to baby sit so I'll post a proggy soonish:3.


    Works fine for me, only problem is whether or not i put no for hob goblins it still gos over there... I'll just have to keep a close eye on it. Thnx again.
    Last edited by Elitezer0; 03-22-2012 at 03:00 AM.

  21. #121
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    Quote Originally Posted by Zota View Post
    Having major problems with banking Caotom. It seems to be the area. SPS doesn't like it. It'll walk half way to the bank then get stuck at this little section (between the two bridges) Just seems like an entire section is broken on the rsmap.

    I got the bank triggers and banking itself all done. If the walking worked it'd be bloody perfect!!

    Luke
    My advice is try something like dtm or radial walking (Radial would be best). Will work on it soon.

    Working on fixing multitudes of bugs, so far got the agro reset run mostly working, probably just going to stick it on a 6 minute timer to make sure that it doesn't accidentally hit the timer without resetting.
    I will consider trying something such as if there was no exp gain in the last minute then run (as a backup to the 6 minute timer).


    ~Caotom

  22. #122
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    EDIT:

    Banking now working on my editted version!
    Huzzah! Took me bloody ages to sort out SPS!

    You want me to send it to you Caotom? I'll run it overnight now and if it works well enough you could just directly add the procedures. I understand if you want to do it yourself though

    Luke
    Last edited by Zota; 03-22-2012 at 11:06 PM.

  23. #123
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    Quote Originally Posted by Zota View Post
    EDIT:

    Banking now working on my editted version!
    Huzzah! Took me bloody ages to sort out SPS!

    You want me to send it to you Caotom? I'll run it overnight now and if it works well enough you could just directly add the procedures. I understand if you want to do it yourself though

    Luke
    I don't mind if you want to add it yourself but chuck me a pm with the walking and I'll look over it and put it in with credits to you

    ~Caotom

  24. #124
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    Nvm got it working.
    Last edited by who23; 03-23-2012 at 03:12 PM.

  25. #125
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    not entirely sure what to make of this lol

    You have been Training for a total of 14 Minutes and 43 Seconds |
    | You have managed to gain -1016679 exp |
    | You are gaining 717427 exp per hour!

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