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Thread: Daemonheim Superheater [F2P]

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    Default Daemonheim Superheater [F2P]



    Runaway Presents:

    Daemonheim Superheater

    ALPHA
    -----------------
    |= Version: 0.5 =|
    -----------------
    Status: Unknown
    Last Updated: 8/22/2012

    Description
    This script superheats ores into bars at the Daemonheim bank. It uses the unlimited teleports supplied by the dungeoneering ring to return to the bank if anything goes wrong.

    How to Use
    1) Fill out the setup.

    Simba Code:
    const
      BarToSmelt = 'iron'; // Valid choices: iron, steel, gold, mithril, adamant, rune
      UseCoalBag = False; // Valid with: steel, mithril, adamant, rune
      UserPin    = ''; // Leave blank if not using a pin
      TimeToRun  = 360; // Minutes to run the script for (0 to run until stopped)
      P2P        = False;

    procedure DeclarePlayers;
    begin
      HowManyPlayers := 1;
      NumberOfPlayers(HowManyPlayers);
      CurrentPlayer := 0;

      with Players[0] do
      begin
        Name       := ''; // Player username
        Pass       := ''; // Player password
        BoxRewards := ['XP', 'ostume', 'mote', 'oins', 'une', 'ssence'];
        LampSkill  := Skill_SMITHING;
        Active     := True;
      end;
    end;

    2) Place your character anywhere.
    3) Equip:
    --> Ring of kinship
    --> Staff of fire
    4) Place nature runes in the first slot of your inventory.
    5) If using a coal bag, place it in the second slot of your inventory.
    6) Make sure the ores you're superheating are visible in your bank.
    7) Sort your spellbook by level and have all spells on.
    8) Hit run!

    Requirements
    1) 43 Magic

    Additional Info
    -> It appears that you do not get randoms while in this area.
    -> The script will only run for 1 load if the TimeToRun const is set to an unreasonable amount (9999+). Be sure to set it to 360, 720, etc.

    Top Reports
    -> kazzos!
    Progress Report:
     Runaways                                  v0.2! 
    <=----------- Daemonheim Superheater ----------=>
    | Running for: 6 Hours, 9 Minutes and 54 Seconds
    | Superheated: 5186 steel bars
    | Magic XP gained: 274964 XP
    | Smithing XP gained: 90790 XP
    <=---------------------------------------------=>

    -> 911killer910!
    Progress Report:
     Runaways                                  v0.3!
    <=----------- Daemonheim Superheater ----------=>
    |  Running for: 6 hours, 59 seconds
    |  Superheated: 4767 steel bars
    |  Magic XP gained: 252651 XP
    |  Smithing XP gained: 83422 XP
    <=---------------------------------------------=>

    -> The_Dude!
    Progress Report:
     Runaways                                  v0.3!
    <=----------- Daemonheim Superheater ----------=>
    |  Running for: 6 Hours, 33 Seconds
    |  Superheated: 5103 steel bars
    |  Magic XP gained: 270459 XP
    |  Smithing XP gained: 89302 XP
    <=---------------------------------------------=>

    -> alerdm!
    Progress Report:
     Runaways                                  v0.4!
    <=----------- Daemonheim Superheater ----------=>
    |  Running for: 5 Hours, 52 Minutes and 30 Seconds
    |  Superheated: 3335 rune bars
    |  Magic XP gained: 176755 XP
    |  Smithing XP gained: 166750 XP
    <=---------------------------------------------=>

    -> The_Dude!
    Progress Report:
     Runaways                                  v0.3!
    <=----------- Daemonheim Superheater ----------=>
    |  Running for: 5 Hours, 35 Minutes and 46 Seconds
    |  Superheated: 4455 steel bars
    |  Magic XP gained: 236115 XP
    |  Smithing XP gained: 77962 XP
    <=---------------------------------------------=>


    Current Bugs
    -> Lag can cause errors very rarely.
    -> Withdrawing ores seems to have very minor bugs.

    Future Updates
    (Please make suggestions!)
    -> More smelting options?

    Update Log
    Code:
    v 0.5
    - Works with latest Simba
    - Tweaked timing
    v 0.45
    - Added coal bag failsafe
    - Updated ore withdrawal
    v 0.4
    - Massive NPC color revamp
    - Rewrote a bunch of functions
    - Only clicks last ore
    - F2P / P2P option
    - More withdrawal failsafes
    v 0.3
    - Coal bag support!
    - Added a bunch of withdrawing failsafes
    - Updated "How to Use" section
    v 0.2
    - Added spell book sorting
    - Fixed an uptext bug
    v 0.1
    - Initial release
    Last edited by Runaway; 10-17-2012 at 03:46 PM.

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    Nice to see another FindTPointCluster in action! Great work there!

    Gonna try using the function in my next script after my exams.

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    Oo saw the daemonheim part, and before I read the whole main post, thought that we traversed inside the floors and resourced ore and superheated it. lol I'm foolish. Nonetheless, I shall try this out! it's the perfect f2p spot to superheat!

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    When I let the script log me in i get "ERROR: Not a high enough level to superheat steels!" (my magic is 94 xD) and when I manually log in I get "ERROR: Out of nature runes!" (I have 6k in first bag slot) . How can I fix?

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    Quote Originally Posted by CephaXz View Post
    Nice to see another FindTPointCluster in action! Great work there!

    Gonna try using the function in my next script after my exams.
    Thanks It's ridiculous how much easier creating scripts is with clusters.

    Quote Originally Posted by Le Jingle View Post
    Oo saw the daemonheim part, and before I read the whole main post, thought that we traversed inside the floors and resourced ore and superheated it. lol I'm foolish. Nonetheless, I shall try this out! it's the perfect f2p spot to superheat!
    Haha, now that would have been a feat. And yes, it's quite a great spot. I didn't even know it was random-free until I started testing it

    Quote Originally Posted by kazzos View Post
    When I let the script log me in i get "ERROR: Not a high enough level to superheat steels!" (my magic is 94 xD) and when I manually log in I get "ERROR: Out of nature runes!" (I have 6k in first bag slot) . How can I fix?
    Well, first off I forgot to add in alot of stuff... like DeclarePlayers and LoginPlayer >.< I re-uploaded it, give it a whirl now.

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    I tried new upload still get ERROR: Out of nature runes!

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    <=----------- Daemonheim Superheater ----------=>
    | Running for: 7 Seconds
    | Superheated: 0 steel bars
    | Magic XP gained: 0 XP
    | Smithing XP gained: 0 XP
    <=---------------------------------------------=>
    ERROR: Out of nature runes!
    Successfully executed.

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    I have my own supheater too but randoms are killing it. Omg no randoms at demonheim?
    Btw you should add coal bag support, that makes it faster.

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    can you add coal bag support?

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    Quote Originally Posted by kazzos View Post
    I tried new upload still get ERROR: Out of nature runes!
    Quote Originally Posted by Reamt View Post
    ERROR: Out of nature runes!
    Make sure your spellbook is sorted the default way! I'll put up a picture soon as to how it should look. But for now, All spells should be visible and it should be sorted by level.

    EDIT: I've actually just added proper sorting into the script setup, so it should fix that issue without any problems I have uploaded the new version as v0.2!

    Quote Originally Posted by Shatterhand View Post
    Btw you should add coal bag support, that makes it faster.
    Quote Originally Posted by kingsleyeng View Post
    can you add coal bag support?
    Guess I'll be adding coal bag support I have never used it though, and do not have an account with one :/
    Last edited by Runaway; 06-02-2012 at 03:25 PM.

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    Quote Originally Posted by Runaway View Post
    Guess I'll be adding coal bag support I have never used it though, and do not have an account with one :/
    may be able to lend you an account if ur really struggling to get one with a coal bag

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    Quote Originally Posted by The Killer View Post
    may be able to lend you an account if ur really struggling to get one with a coal bag
    Hey, I really appreciate the offer! I've got someone who is willing to lend me one currently, but if it doesn't work out for whatever reason I'd be glad take you up on that

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    does anyone know yet what the xp/h is?

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    Quote Originally Posted by iamafish33 View Post
    does anyone know yet what the xp/h is?
    Check out the reports I've posted on the first post. I've 2 for mithril bars and one for steel.

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    Very nice definitely needed a F2P superheater won't need to buy membs on pures to get mage up in soul wars
    Current Project: Retired

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    Hey sorry to be really annoying but I have a similar issue to Reamt.
    So what happens is I have it set up correctly and my ores and stuff are visible and the script runs fine to being with, I am using mithril. So it starts up banks perfectly and withdraws and then superheats 5 mithril bars but when it goes back to bank it deposits perfectly and withdraws yet as it comes out the script just ends. Here's a proggy:

    Runaways v0.2!
    <=----------- Daemonheim Superheater ----------=>
    | Running for: 21 Seconds
    | Superheated: 5 mithril bars
    | Magic XP gained: 265 XP
    | Smithing XP gained: 150 XP
    <=---------------------------------------------=>
    Successfully executed.

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    Quote Originally Posted by handsomenegro View Post
    Hey sorry to be really annoying but I have a similar issue to Reamt.
    So what happens is I have it set up correctly and my ores and stuff are visible and the script runs fine to being with, I am using mithril. So it starts up banks perfectly and withdraws and then superheats 5 mithril bars but when it goes back to bank it deposits perfectly and withdraws yet as it comes out the script just ends. Here's a proggy:

    Runaways v0.2!
    <=----------- Daemonheim Superheater ----------=>
    | Running for: 21 Seconds
    | Superheated: 5 mithril bars
    | Magic XP gained: 265 XP
    | Smithing XP gained: 150 XP
    <=---------------------------------------------=>
    Successfully executed.
    Hmm... what do you have TimeToRun set to?

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    The bot sometimes doesn't also withdraw the coal, and it doesn't realize it, because it continues to attempt to smelt the ores regardless until you stop the bot. I don't know a solution, but overall nice script, have it running on two accounts atm, and hoping to add a 3rd and 4th shortly.

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    Still showing out of nature runes

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    Quote Originally Posted by darkgun33 View Post
    Still showing out of nature runes
    Works perfectly, did you download v0.2? Here is my 6 hour proggy

    <=----------- Daemonheim Superheater ----------=>
    | Running for: 6 Hours, 9 Minutes and 54 Seconds
    | Superheated: 5186 steel bars
    | Magic XP gained: 274964 XP
    | Smithing XP gained: 90790 XP
    <=---------------------------------------------=>
    Last edited by kazzos; 06-04-2012 at 01:03 PM.

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    @Harry, if there is any script that you can mod, this would be the one. It has so much potential, with minor issues.

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    Quote Originally Posted by Theron View Post
    The bot sometimes doesn't also withdraw the coal, and it doesn't realize it, because it continues to attempt to smelt the ores regardless until you stop the bot. I don't know a solution, but overall nice script, have it running on two accounts atm, and hoping to add a 3rd and 4th shortly.
    Quote Originally Posted by Theron View Post
    @Harry, if there is any script that you can mod, this would be the one. It has so much potential, with minor issues.
    Noted and will be putting in alot of withdrawing failsafes in v0.3! I update my scripts alot from feedback so nobody needs to intervene on this one

    Quote Originally Posted by darkgun33 View Post
    Still showing out of nature runes
    Do you have the spellbook setup to be in default ordering? The only reason that error occurs is if the superheat icon cannot be found.

    Quote Originally Posted by kazzos View Post
    Works perfectly, did you download v0.2? Here is my 6 hour proggy

    <=----------- Daemonheim Superheater ----------=>
    | Running for: 6 Hours, 9 Minutes and 54 Seconds
    | Superheated: 5186 steel bars
    | Magic XP gained: 274964 XP
    | Smithing XP gained: 90790 XP
    <=---------------------------------------------=>
    Awesome! Added to the top reports

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    ETA on v0.3? I can't get this one to run very long at all..

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    Quote Originally Posted by Theron View Post
    ETA on v0.3? I can't get this one to run very long at all..
    Hmm, that's odd... I almost always get 2+ hours Do you have the SMART slider at the default spot? I did all of my testing with the slider aligned with the energy bar. I've found that most of the time the withdrawal issues are caused by lag.

    But v0.3 should be out either late today or tomorrow, I am adding coal bag support in this update so it will take longer than simply adding some failsafes.

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    Quote Originally Posted by Runaway View Post
    Hmm, that's odd... I almost always get 2+ hours Do you have the SMART slider at the default spot? I did all of my testing with the slider aligned with the energy bar. I've found that most of the time the withdrawal issues are caused by lag.

    But v0.3 should be out either late today or tomorrow, I am adding coal bag support in this update so it will take longer than simply adding some failsafes.
    I'm attempting to use SMARTmanager to run this for long periods of time and some issue always occurs.

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