Can this bug be reproduced?
yes, it has happened a number of times now.
Script & Location
banking, barbarian village, fly fishing with a lure
Bug Description
I will lure fish with feathers for a few loads or between 30 minutes to an hour before it gives me an error and the script ends. I most recently ran it with the program on high priority and disabled graphics and it seemed to run a little longer (about an hour) where as before it would shut off at around 20 minutes.
Debug Text
Progress Report:---------- MSI_PointOnPath: Index = 24 ] -------- Attempts: 1 ] -------- Distance: 14 ] ---------- Players Found: 3 ] ---------- Scanning for randoms... ] ---------- Average pixel shift: 99 ] ---------- Flag distance: 21 ] ---------- Players Found: 2 ] ---------- Average pixel shift: 175 ] ---------- Average pixel shift: 176 ---------- Players Found: 2 ] ---------- Average pixel shift: 209 ] ---------- Average pixel shift: 0 ] ---------- Player animation: Player Idle ] ------ MSI_WalkTPA: True ] ------ MSI_AtLocation ] ---------- MSI_GetMyPos(): (4190, 2680) ] -------- Checking sub-location: Edgeville Bank ] -------- MSI_Relocate (Edgeville Bank) ] ------------ MSI_GetMyPos(): (4185, 2675) ] -------- MSI_Relocate: False ] -------- Player not at Edgeville Bank ] ------ MSI_AtLocation: False ] ---- MSI_WalkPath: False ] ------ MSI_DeathWalk: Function disabled [ ] -- MSI_Walk: False [l ] -- MSI_UnsetPlayer [ ] ---- Failed to walk to bank ] ---- MSI_SetSkillLevels [] ------ [HOOKED] CharacterStats_FunctionCall: CharacterStats [---------- Bobzilla_GetData: Getting skill levels [] ---------- Player Found in XML, Updating [ ------ [HOOKED] CharacterStats_FunctionCall: CharacterStats: 1 ------ Fishing Level: 56 ---- MSI_SetSkillLevels: Finished ------ All players inactive
Additional Information
most of the MSI settings are stock and unchanged, though I have set settings in tab 4 to "9999999"
thanks to everyone in advance!
Thanks,
amwilliams


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