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Thread: RISK's Range Guilder

  1. #26
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    proggy:
    RISK's Range Guilder
    Script version: 1.0.0a
    Time ran: 00:34:04
    Competitions done: 28
    Tickets gained: 2111
    EXP gained: 10555

    decent xp.

  2. #27
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    Thanks a lot, little bit laggy at my computer but fine, nice script, great!

  3. #28
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    Thanks for the reports and suggestions, everyone! I appreciate it.
    The spam clicking you can adjust in the user settings by lower MIN_CLICK_WAIT and MAX_CLICK_WAIT.
    I can add a user option whether or not to check for arrows, so if you have your own arrows you could just disable arrow checking.

    I'll check out the error report soon. I'm sorry you had trouble running it!

    Thanks!
    Simba Code:
    (* Main *)

    repeat
      WriteLn('I am an idiot!');
    until(False);

  4. #29
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    Hey RISK, does this automatically equip the arrows? I read a post on the first page saying that they attacked a guard. If the arrows are in your inventory you can still play the competition with them but can't attack. At least that's what it was last time I was there awhile ago. So if it left the arrows in the inventory it would never attack a guard. Thanks for reading!

  5. #30
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    Ah, unfortunately that isn't the case anymore. I wish it was, haha. I'll figure something out if the script still attacks guards. Thank you very much for the information!


    1.0.2 is updated to the first post! Here's the change log if anyone is interested:
    Code:
    * I've modified the default clicking minimal and 
    maximum wait times just a 'bit. It's ironic that for me, 
    the lower the options are, the more it has to exit out 
    of the target screen. 
    
    * I've added a new user option to DeclarePlayers. "Booleans[CHECK_FOR_ARROWS] := True;".
    Set this to 'False' if you want to use your own bronze arrows. 
    Remember that each competition takes 10 arrows and 
    then you have to take in to consideration that the script 
    might attack and guard sometimes, so please do stock up 
    if you're going to use this option! 
    
    * To go along side the new user option, I have added a 
    check in the procedure that fires at targets, it will check 
    to see if you have ran out of arrows or not. If you have, 
    it will simply log you out. I might change this to equip 
    arrows sometime in the future once I release my possible 
    new arrow detection and equipping.
    
    * A more minor update, I have added a debug line that 
    will show after the script has logged out of your character. 
    This debug line will tell you that if you have encountered an 
    error then you should enable debug mode in the script options 
    and re-run the script to get me the debug and images of what 
    the script sees when it attempts object finding.

    I've added instructions on how to donate to the bottom of the thread's first post. It's not needed to donate, but it would be very nice of anyone that is kind enough to donate. I do this for passion though, remember. Not monetary gain.

    I have also changed the setup instructions a little 'bit along with the change log. It really just explains what I've already explained in this post.


    @ Naggiii : Can you try to use the new option (Where it doesn't check for arrows, just make sure you have enough arrows already equipped!) I have added in 1.0.2, please? Along with debug mode enabled. You can PM me the debug images or post them here if you desire.


    Thanks everyone and I hope you all are enjoying my script! I really appreciate it. I do.
    Last edited by RISK; 02-25-2012 at 03:56 PM.
    Simba Code:
    (* Main *)

    repeat
      WriteLn('I am an idiot!');
    until(False);

  6. #31
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    it doensy take the arrows any help plz btw thx for making this script

  7. #32
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    Dudekid39, is 'Booleans[CHECK_FOR_ARROWS] := False;' that in your DeclarePlayers? If it is, please set the 'False' to 'True', please.

    If not, then please try to buy your own arrows, enough to last you the competitions you want and more, just in case and set the option to 'False', please.


    E: Oops, I uploaded the version where the option is automatically off. I'm sorry about that! Please get the new version from the first post of the thread.


    Thanks and sorry about that!
    Last edited by RISK; 02-25-2012 at 03:51 PM.
    Simba Code:
    (* Main *)

    repeat
      WriteLn('I am an idiot!');
    until(False);

  8. #33
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    NP RISK i bought some 100k bronze arrows

  9. #34
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    Thanks for updating going to run this for 6 hours now.

    The only thing that could be better: When it paid for the competition it wont start fireing unless it has checked the judge again.
    Last edited by tybkj; 02-25-2012 at 04:10 PM.

  10. #35
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    i got roll'd on my pure using range guild script but im gonna use this on him again lol

  11. #36
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    Hey the script works very well except when it opens the skill guide the script just stops. In a future update maybe add something to close it. This would help very much. Thanks for this script though, I've been waiting a long time for something to train my range on my hand cannon acc.

    EDIT: I just found out how to disable it so everything is good. Thanks a lot for this script
    Last edited by i like pie123; 02-25-2012 at 04:32 PM.

  12. #37
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    Thanks for the suggestions, everyone.

    @ tybkj : Thanks for the suggestion and good luck! I'll look in to adding this as an option feature as I think that would slow the script down a 'bit. But I'll check it out. Thanks again!

    @ dej : I hope my script doesn't get you roll'd again. Thanks and good luck!

    @ I like pie123 : Thanks for the compliment! When it examines the skill information, it shouldn't click it. It should just hover above it for a few seconds, as that is how I have it implemented as anti-ban. I'll double check though to make sure I wrote it right. It shouldn't be clicking the skill at all, only examining. Thanks!



    Thanks again, everyone! I'm going to start working on a 1.0.3 with some new features and procedure/function rewrites I have in mind. And I will also fix the stat posting to include ranged experience gained.
    Simba Code:
    (* Main *)

    repeat
      WriteLn('I am an idiot!');
    until(False);

  13. #38
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    @ I like pie123 : toggle xp pop-up and the display. That is a great fix. Risk, you should put this on the first post.

  14. #39
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    Ah, thanks tybkj! I appreciate it. I forgot to add that to the post originally, haha. I've added it now though in the setup category.

    +rep'd.
    Simba Code:
    (* Main *)

    repeat
      WriteLn('I am an idiot!');
    until(False);

  15. #40
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    Risk i sent you a pm. Hope you the pm helps you fix it
    <3 RISK, <3 P1nky

  16. #41
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    Replied to the PM.

    Thanks! +rep'd.
    Simba Code:
    (* Main *)

    repeat
      WriteLn('I am an idiot!');
    until(False);

  17. #42
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    Is this real? lol
    Last edited by Harry; 02-26-2012 at 01:56 AM. Reason: quoting huge post

  18. #43
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    Yep, try it! Make sure you follow the setup instructions in the first post.
    Simba Code:
    (* Main *)

    repeat
      WriteLn('I am an idiot!');
    until(False);

  19. #44
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    If you're having an issue with checking if you have gotten the arrows and they're equipped or not, look at my bmp that I used in mine. It actually still works
    Away for awhile, life is keeping me busy. | Want to get my attention in a thread? @Kyle Undefined; me.
    { MSI Phoenix || SRL Stats Sigs || Paste || Scripts || Quotes || Graphics }

    When posting a bug, please post debug! Help us, help you!

    I would love to change the world, but they won't give me the source code. || To be the best, you've got to beat the rest. || Logic never changes, just the syntax.
    If you PM me with a stupid question or one listed in FAQ, or about a script that is not mine, I will NOT respond.


    SRL is a Library of routines made by the SRL community written for the Program Simba. We produce Scripts for the game Runescape.


  20. #45
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    Whats the average xp p/hr on this bot? I haven't done any range guild for a while, I think I used one of RSBuddys scripts back on my old pure and I was getting like 40k+ an hour.

  21. #46
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    @ Kyle : Will do. Thanks for the suggestion.

    @ Fifth : With a low range bonus, I get 30k/h normally. But if you had good range bonus you could get 40k/h ~ 45k/h maybe.
    Simba Code:
    (* Main *)

    repeat
      WriteLn('I am an idiot!');
    until(False);

  22. #47
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    Thank you so much for this script, i will post a great proggy once i get 70 range. The trick to get good exp with this script is to toggle the exp counter that pops up.

  23. #48
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    @ Triblouge : Looking forward to it. Thanks for trying out my script!


    1.0.3 is out, there are no real new features to this version, just minor bug fixes. I'll get started on them tomorrow most likely so that I don't get 'Burnt out'.

    Here's the change log for anyone that is interested:
    Code:
    * Fixed a bug in the antiban that would cause the angle
    of the compass to be the highest. It would get stuck like that
    for a while until it fixed itself. Which is bot-like, in my opinion. So 
    I fixed it.
    
    * Changed how the script will reposition itself from the very start of
    the script. It won't do this anymore as it already does it if it
    can't find the judge or a target, anyway. So there's no need to do it
    right from the start. 
    
    * Changed how it will right click the assist chat button and not turn it 
    off. Until I make a fix for it, I have turned off disabling it completely. But it
    will still turn the other chats off so that we can detect if we have a new 
    competition or not.
    
    * Updated the DTM for reposition and the DTM for the arrows. I will most
    likely add two more 'Layers' of fail-safes for the arrows if it can't find it with
    the main method.

    Tomorrow I will work on adding a paint progress report that reports every minute instead of just a five minute report.
    I will also work on adding variable posting to the stats system instead of just the time. But the time is good enough for now.

    But for now, please download 1.0.3 and tell me how it goes!


    Thanks to everyone that has been using my script and I really appreciate it! I hope you all are enjoying it.


    Thanks again!
    Last edited by RISK; 02-25-2012 at 11:36 PM.
    Simba Code:
    (* Main *)

    repeat
      WriteLn('I am an idiot!');
    until(False);

  24. #49
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    I have re-uploaded 1.0.3. I forgot to change the line in 'Setup;' from when I was testing it. I fixed it now and everything should be just fine. So please re-download when you get the chance.

    Sorry about that!
    Simba Code:
    (* Main *)

    repeat
      WriteLn('I am an idiot!');
    until(False);

  25. #50
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    Seems to be working fine now, RISK. Thanks for fixing! I'll report back with any proggies/issues. Thank you once again for this script.

    EDIT: It seems a bit slow/erratic. It clicks around a bunch, but in the end it does get the job done. I think the only think that needs fixing is the efficiency/speed of the script, then it'll be golden! Did also attack a guard once, but that's hard to avoid.
    Last edited by Naggiii; 02-26-2012 at 02:21 AM.

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