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Thread: Warrior's Ivy Cutter

  1. #51
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    What exactly do I need to fill in? I did not understood this guide:

    http://villavu.com/forum/showthread.php?t=60501

    Thanks

  2. #52
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    glad you guys are enjoying this!

    Quote Originally Posted by Toilet Paper View Post
    I may possibly start using this frequently in it's next update. My only feedback is that I prefer 1.1 over 1.2 in the sense it only clicks ivy once. Although what stops me from using this, is that it will sometimes click on other people's ivy which can draw attention.

    Other then that, I find the anti-ban very human like.
    yah the "stopped chopping" detection in v1.1 revolves around the movement of the hatchet, but the one in v1.2 revolves around the movement of the body. i personally use v1.1 mainly, but i made v1.2 as an alternative because some ppl had issues with v1.1. if/when i release v1.3 i will just add both methods and make you choose one near the declareplayers();

    What exactly do I need to fill in? I did not understood this guide:

    http://villavu.com/forum/showthread.php?t=60501

    Thanks
    refer to this an an example:
    Simba Code:
    const
      breakTime= 55;               // break after X amount of minutes
      breakLength= 12;            // break for X amount of minutes
      totalTimeOnPlayer= 200;   // play for a total amount of minutes

    procedure declareplayers;
    begin
      HowManyPlayers := 1;      //only change if using more than 1 character
      NumberOfPlayers(HowManyPlayers);   // dont touch
      CurrentPlayer := 0;                         // dont touch

      Players[0].Name := 'bobMarley@gmail.com';              // your LOGIN name
      Players[0].Pass := 'weed';                                     // your LOGIN password
      Players[0].Active := True;                    //dont touch
      Players[0].Strings[0] := 'CW';               // Location: VN,VE,CW
    end;

  3. #53
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    Quote Originally Posted by sotwnoz View Post
    What exactly do I need to fill in? I did not understood this guide:

    http://villavu.com/forum/showthread.php?t=60501

    Thanks
    Reported post for spam. You posted this on my thread to.

  4. #54
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    can u tell me what is the best location for the bot to work better? Btw I m running this till 99!!

  5. #55
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    Quote Originally Posted by Franju View Post
    can u tell me what is the best location for the bot to work better? Btw I m running this till 99!!
    i have used v1.1 at VE for most of my wcing lvls.

  6. #56
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    Hey Warrior!

    This script out of the one's i've tested for Ivy seems to be the most reliable so far :P I'm currently at 97 woodcutting, and this speeds up the skilling when I need a break, thanks!

  7. #57
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    Nice script, getting about 80k exp/ hr with 95 woodcutting, hopefully this script can take me all the way to 99!

  8. #58
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    hey man which would you prefer? v1.1 or 2? im currently at 97 wc and your bot works excellent for me, but it doesn't do random events? and another thing i tried leaving on my bot overnight and it won't work =( have any ideas on helping me?

  9. #59
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    Quote Originally Posted by agitatez View Post
    hey man which would you prefer? v1.1 or 2? im currently at 97 wc and your bot works excellent for me, but it doesn't do random events? and another thing i tried leaving on my bot overnight and it won't work =( have any ideas on helping me?
    well i personally prefer v1.1 BUT the only difference (well, main difference) is the location for detecting "stopped chopping ivy" v1.1 detects the swinging motion of the axe, and v1.2 detects the swinging motion of the body. both work well depending on armor/equipment worn. its really the users preference. as far as randoms, that is all SRL. and how come u cant leave it overnight? is it the randoms? or a bug or wat?

  10. #60
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    it just stands there then it just executes the script. and i think its a bug it will give me maybe 100k for the night then it will just log off. and can u help me with randoms? like how does it work

  11. #61
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    Quote Originally Posted by agitatez View Post
    it just stands there then it just executes the script. and i think its a bug it will give me maybe 100k for the night then it will just log off. and can u help me with randoms? like how does it work
    terminates the script? as far as randoms go, those are created and maintained by the SRL developers. i have added in their random support, but a few might not work.

  12. #62
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    oh ok

  13. #63
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    I get the error Exception in Script: Unable to find file 'SRL/SRL.simba' used from ''
    What does this mean? I did not change anything except what I was supposed to.

  14. #64
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    Hi, what is the number to put if i dont want brakes?

    breakTime= 55; // break after X amount of minutes
    breakLength= 12; // break for X amount of minutes
    totalTimeOnPlayer= 200; // play for a total amount of minutes


    I put the number 0 but then the script stops after 1 minute. And what is the total time you can have it running, Ive seen that people have talked about 6 hours.

  15. #65
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    There is a slight problem where in VN the bot will by accident click on the castle staircase to climb up it and so it gets stuck. Have no idea how to fix this was just letting you know

  16. #66
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    Quote Originally Posted by Hedgehodg View Post
    There is a slight problem where in VN the bot will by accident click on the castle staircase to climb up it and so it gets stuck. Have no idea how to fix this was just letting you know
    thx , i will look into this.

    I get the error Exception in Script: Unable to find file 'SRL/SRL.simba' used from ''
    What does this mean? I did not change anything except what I was supposed to.
    please refer to ANY starting botting guide. or use the search button

    Hi, what is the number to put if i dont want brakes?

    breakTime= 55; // break after X amount of minutes
    breakLength= 12; // break for X amount of minutes
    totalTimeOnPlayer= 200; // play for a total amount of minutes


    I put the number 0 but then the script stops after 1 minute. And what is the total time you can have it running, Ive seen that people have talked about 6 hours.
    i will not provide an alternative for this script taht takes away breaks. if you dont wish to use the breaking system, go into the code and take it out. not breaking is just stupid and is asking for a ban.

  17. #67
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    Quote Originally Posted by x[Warrior]x3500 View Post
    thx , i will look into this.


    please refer to ANY starting botting guide. or use the search button



    i will not provide an alternative for this script taht takes away breaks. if you dont wish to use the breaking system, go into the code and take it out. not breaking is just stupid and is asking for a ban.
    If you want a non-breaking system don't ask him. Code it yourself or look at other peoples. I have one with no breaks but its got more of a human afk feel.

    If you don't like a script theres a request section. Not his thread. Warrior is highly respected by me and many other members

  18. #68
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    its not picking up nests for me i let it sit on ground for about a minute to see and i had to manually pick it up... besides tht rlly good script and good antiban... also on the var ivys north where the yews are the camera turns into the building where u can see ur char which seems a bit unreal since most players always have camera visible of the char

  19. #69
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    Same thing for me. Everything is working flawlessly except for the fact that it doesn't pick up birds nests.

    Hopefully, you find the problem and fix it soon

    Overall good job and thank you

  20. #70
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    also, any chance of getting Taverlry scripted in?

  21. #71
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    hey guys, sry been sorta busy. umm maybe they updated the color of birds nests? i will update my autocolor for it. and i have had taverly incorporated, but i dont say it in OP because i never got it to fully work yet. all it needs is just an autocolor of the ivy (its a different color than other ivy). so yah, hopefully i will get a decent amount of time today and go through all my scripts and update them.

    edit: creating a new autocolor for the nests right now
    Last edited by x[Warrior]x3500; 03-29-2012 at 10:25 PM.

  22. #72
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    I looked through the comments and haven't found anything about this. But when i run the script, it clicks on an ivy then after 10 seconds, clicks on another ivy on the opposite side of the wall. It does this both for Fally south and GE. It spends about 3 seconds chopping, 7 seconds running.

  23. #73
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    did u select the second type of detection?

  24. #74
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    Works well for Simba.

    3 small flaws I have encounter on my way from wc 68 to 98.
    1. sometime there is lag and it clicks on the spot where ivy was and gets too far, so it wont walk back.
    2. Rarely wont pick up nests. (I am pretty sure it happens sometime)
    3. Sometime the camera gets stuck on wrong angle and wont cut. (as it happens once per 2 days or so, so it isnt big flaw)

    Those flaws dont happen often so it easily runs untill client reaches its limit at 6 hours.

    Thank you for your wonderful woodcutting script.

  25. #75
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    Quote Originally Posted by EmoCore View Post
    Works well for Simba.

    3 small flaws I have encounter on my way from wc 68 to 98.
    1. sometime there is lag and it clicks on the spot where ivy was and gets too far, so it wont walk back.
    2. Rarely wont pick up nests. (I am pretty sure it happens sometime)
    3. Sometime the camera gets stuck on wrong angle and wont cut. (as it happens once per 2 days or so, so it isnt big flaw)

    Those flaws dont happen often so it easily runs untill client reaches its limit at 6 hours.

    Thank you for your wonderful woodcutting script.
    yah, i have also witnessed all 3 of these issues. the first one is the most annoying. though it is rare, it still annoys me XD. i hope i was able to fix the second one in the most recent update of the script. and for the third one, i can just alter the camera angles. i will look into that first bug and see what i can do to fix it.

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