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Thread: Regular Log cutter

  1. #1
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    Default Regular Log cutter

    Hey, im thinking on starting my first script, which will be a regular log cutter that banks the logs, and im looking to write it with speed as my priority. I was wondering if i could get a more experienced opinion on the best way to write this. If i should just use straight color, objectDMT for walking or another way to do the walking and banking.

    As of now, I want this script to support the closest bank to a good amount of logs, walking, banking, and later proggys and fail safe and any other finishing ad ons. Any opinion are appreciated, and i am going to start looking in to scripting function some time this week, i just hopping if i could get a better idea on the best way to do this. Thanks for your help!
    Last edited by Zanghe; 02-28-2012 at 03:41 AM.

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    Default

    I'm not good at coding but i do know that draynor does have a decent amount of regulars near it, especially if you wanted it to be f2p.... this isnt the main reason you put the post :P

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    Quote Originally Posted by reorxsknight View Post
    I'm not good at coding but i do know that draynor does have a decent amount of regulars near it, especially if you wanted it to be f2p.... this isnt the main reason you put the post :P
    Yea i was thinking either draynor or either bank in varrock because they are both pretty close to decently sized forests.

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    well, which bank in varrock? because the umm... west one is full of like 10+ bots at a time on f2p because epic bot is up and thats its oak scripts place...

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    Quote Originally Posted by reorxsknight View Post
    well, which bank in varrock? because the umm... west one is full of like 10+ bots at a time on f2p because epic bot is up and thats its oak scripts place...
    but oaks wont interfear with reg trees, so unless there is another issue ur thinking of i dont see a problem with 10 bots diverting other people attention from my self

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