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Thread: RangeGuilder by Riyyi

  1. #351
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    Quote Originally Posted by Gucci View Post
    When I get onto a computer I'll post a failsafe that'll help it return to the same position if it runs away. Of course I will not be adding to the code for you guys that you'll have to do yourselves
    thanks you're a boss. i was going to copy another scripts running failsafe but I really am a retard at these things.

    and even I could understand the antileech on this lol...

  2. #352
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    I created a walking fail safe but I get "Type mismatch" error at line 6 when compiling.

    Code:
    procedure GetIntoPos;
    var
      myPath:TPoint;
    begin
      if OutsideRange then
        myPath := [Point(2519, 2977)];
        SPS_WalkToPos(myPath);
    end;

  3. #353
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    I F****ING DID IT MOTHER F***ERS!!!!! finally!

  4. #354
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    Quote Originally Posted by University View Post
    I created a walking fail safe but I get "Type mismatch" error at line 6 when compiling.

    Code:
    procedure GetIntoPos;
    var
      myPath:TPoint;
    begin
      if OutsideRange then
        myPath := [Point(2519, 2977)];
        SPS_WalkToPos(myPath);
    end;
    Well you have to set OutsideRange first so that probs won't work

    Here is the failsafe

    Simba Code:
    procedure FailSafe2;
    var
      Z:TPoint;
    begin
      Z:= SPS_GetMyPos;
      if (Not (Distance(Z.X, Z.Y, x, y) < 20)) then//Change the 25 to whatever you want your distance checking to be.
      begin
        SPS_WalkToPos(Point(x, y)); // Put in coordinates for T-Point here
      end;
    end;
    Current Project: Retired

  5. #355
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    Quote Originally Posted by Gucci View Post
    Well you have to set OutsideRange first so that probs won't work

    Here is the failsafe

    Simba Code:
    procedure FailSafe2;
    var
      Z:TPoint;
    begin
      Z:= SPS_GetMyPos;
      if (Not (Distance(Z.X, Z.Y, x, y) < 20)) then//Change the 25 to whatever you want your distance checking to be.
      begin
        SPS_WalkToPos(Point(x, y)); // Put in coordinates for T-Point here
      end;
    end;
    Nice!

    For the basics of the basics of pascal, try my TuT. ||Photoshop Editing ||MapleResourceDung Script || Book a flight! BuySellTrip

  6. #356
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    why does it log out, after 1 course is done? i fixed the Anti-Leech, did i mess something up..?
    ☆Haterz Make Me Famouz☆

  7. #357
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    yea theres something with the loop! i just gave up on that! not good with loops!

  8. #358
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    Quote Originally Posted by Gucci View Post

    Simba Code:
    procedure FailSafe2;
    var
      Z:TPoint;
    begin
      Z:= SPS_GetMyPos;
      if (Not (Distance(Z.X, Z.Y, x, y) < 20)) then//Change the 25 to whatever you want your distance checking to be.
      begin
        SPS_WalkToPos(Point(x, y)); // Put in coordinates for T-Point here
      end;
    end;
    This only works if the player is close to the point. When the player is behind the targets this does not work. I am going to use ObjectDTM hopefully I can get it working.

  9. #359
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    is this working? cause i got 14 days trial and i wanna get 90-96 ranged

  10. #360
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    Can someone tell me... is this script working?
    I believe I fixed the anti leach, but the script just stops after like 10 mins...

  11. #361
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    Quote Originally Posted by gmkizzle View Post
    Can someone tell me... is this script working?
    I believe I fixed the anti leach, but the script just stops after like 10 mins...
    The script works great. I've been using it for about a month now. Perhaps you didnt fix the full anti-leech. Your player will run behing the targets quite often so you'll have to babysit it.

  12. #362
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    okay sweet. the script is working fine for me now, didn't fully understand the anti-leech.
    but you are right, you have to babysit, walking behind targets is a bitch, that should be fixed..

  13. #363
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    this works?

  14. #364
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    Quote Originally Posted by Franju View Post
    this works?
    It works if you fix the compiling error and the mainloop anti leeches

  15. #365
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    Love it! Very nice script

    [~~~~~~RangeGuilder by Riyyi - Version 1.23~~~~~]
    Time Running : 3 Hours, 26 Minutes and 56 Seconds
    XP Gained : 113320
    XP Per Hour : 32846
    Tickets Gained : 22664
    Time Until Logout : 2 Hours, 21 Minutes and 40 Seconds
    [~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~]

  16. #366
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    Hey guys i really cant figure this anti leech out and its been 2 days since im trying to do it and reading tutorials. help pls

  17. #367
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    Quote Originally Posted by akash22 View Post
    Hey guys i really cant figure this anti leech out and its been 2 days since im trying to do it and reading tutorials. help pls
    Wish I could help but that would take the whole point of the anti-leech away. Theres tons of tips on this thread, you should also be able to figure it out with the tutorials. Its actully one of the more simple anti-leeches around. Goodluck!

  18. #368
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    Quote Originally Posted by neper View Post
    is this working? cause i got 14 days trial and i wanna get 90-96 ranged
    This script definitely works if you can figure out the anti-leech. As for getting 90+ range with a 14 day trial, I dont believe that is possible. You'd have to sit there and babysit the script pretty much all day everyday throughout the whole trial to reach 90+. I reached level 81 with the 14 day trial, running it about 7-8 hours a day or so. Goodluck!

  19. #369
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    Great work!

  20. #370
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    Hey Riyyi thanks for that post saying
    You know what the main loop is?
    It's the last begin>end, and the end closes with a '.' instead of a ';'.
    The loop stops itself after 1 round, therefore check what the mainloop does.
    You will find that it has 2 repeats in it.

    1 for the 'main loop' that shoots the targets and stuff, that stops after:
    TimeFromMark(ClientTokenLogout) < CTLRandom
    Then you check those variables and you should be able to fix it.

    The second loop is after you logout and wait, then it starts from the beginning (to prevent the ClientTokenFailure),
    but it has until(true) which means just once, fix that also.

    That's it, hope this helps you.

    It helped me a bunch and ill be posting a proggy soon.
    Thanks!


    PS: Is it possible that you could add a xp counter?
    Last edited by akash22; 05-27-2012 at 09:13 PM.

  21. #371
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    Proggy:
    [~~~~~~RangeGuilder by Riyyi - Version 1.23~~~~~]
    Time Running : 1 Hours, 2 Seconds
    XP Gained : 23065
    XP Per Hour : 0
    Tickets Gained : 4618
    Time Until Logout : 4 Hours, 46 Minutes and 24 Seconds
    [~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~]


    First of all great script.
    The problem is that in one hour i had to babysit the bot and it would go behind targets like 6-8 times.
    And is there a way to speed up the script?
    Also sometimes the bot will get stuck on this interface and instead of pressing 'x' it keeps moving around

    Last edited by akash22; 05-28-2012 at 02:54 AM.

  22. #372
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    it took me a while to figure out the anti-leech but once i found it, i had a facepalm moment cos i realised how easy it was. trying the script now, it looks very promising

  23. #373
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    fk your anti leech, your comment mislead me, it is not in the mainloop procedure....

    totally hit my head on desk when I saw it though.
    Bored of playing rs, and bored of botting it, why am i here?

  24. #374
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    -Anyone worked a fully working failsafe to stop it screwing around behind the targets?
    -Btw guys thx for all the post regarding the antileach, (note to peeps who are still trying: read through all the posts that have been made, they almost tell you word for word what to do and what to change lol, if still can't get it just take your time read the tutorials in tutorial island section)
    -To Riyyi this is a great script you have made, I love how it has antileach because it made me get involved with the conversation and read up on some tutorials, if possibly have time in the next update, I know your very busy do you think you could please implement a failsafe for the going behind the targets issue, thankyou

  25. #375
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    For all the people who can't figure the anti-leach.

    Read the whole script, somewhere a code stops the mainloop to repeat.
    Some obvious errors.(need basic knowledge)
    Just watch YoHoJo's tutorials.

    After watching this video, I easily figured out the problem.
    http://www.youtube.com/watch?v=pMMejhyjGwI&feature=plcp

    Don't watch the video just for the anti-leach.
    Watch it for basic knowledge.

    This script is totally worth it.

    PS: For the player running behind the targets, maybe i have a solution.You could make it so every 5 minutes the player clicks on a white dot in the minimap as not all bots will run behind the target at the same time.
    Last edited by akash22; 05-28-2012 at 06:55 PM.

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