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Thread: Death Walking?

  1. #1
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    Default Death Walking?

    Hey everyone!

    I know about FindDead, put are there any other ways to go about knowing if a character has died?

    And if I did put FindDead into a procedure would it just keep finding the text "oh dear you are dead" and keep repeating, or would it just do it once per death (as in, is it possible, if not done already, to log the chat text so that it doesn't just keep making "FindDead" true because the text in still in the chat box)?

    Thanks in advance! I hope everyone is having a great Monday (or, being a Monday would it be more like ?)

  2. #2
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    if FindBlackChatMessage('dead') then...

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    Make a dtm of the area you where you respawn and use
    if FindBlackChatMessage('dead') and FindDTM(..) then
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    Ok that's what I was thinking--thank you guys for your help!

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    Quote Originally Posted by Sin View Post
    if FindBlackChatMessage('dead') then...
    This. That function checks if the last line contains the word dead and if so, returns true. Do something that would add another line such as examine an object after you die.
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