Is there a function that can "monitor" game chat so that if it finds something it will move onto another procedure/function. I dug through scripts and found this.
Simba Code:if pos( 'stunned', GetblackChatMessage) <> 0 then
I'm thinking if i did this
Simba Code:if pos( 'stunned', GetblackChatMessage) > 0 then
It might work?


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