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Thread: The Cutting Edge

  1. #1
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    Default The Cutting Edge

    The Cutting Edge
    Current Version: 0.6 ~~ (Updated 6/16/12)
    By: Yago


    Description: This script cuts down the two Yew Trees near the Edgeville Bank.

    Requirements:
    • Appropriate Woodcutting Level and Hatchet



    Features:
    1. Awesome Paint
    2. Multiplayer
    3. Multiple Axe Support (Bronze to Dragon)
    4. AutoUpdater
    5. AntiRandoms
    6. Antiban
    7. SRL Stats


    Start-up:
    1. Fill In Your SRL-Stats Information.
    2. Fill In Your Username, Password, and Pin.
    3. Set AxeWielded True If Your Axe Is Wielded And False If Not.
    4. If Axe Is Not Wielded Then Place It In The First Inventory Slot.
    5. Make Sure Player Is In The Edgeville Bank Or Near Both Yews.
    6. Press Run.



    Known Bugs/Errors
    1. No Other Known Problems. Post If You Find Any.



    Suggestions

    1. Breaks
    2. Deathwalk
    3. Form
    4. Hard Restart Option For SMARTMananger?
    5. Suggestions Welcome!



    Debugging
    If you believed the script randomly stopped or there was a problem with the script:
    1. Set the Debug_Script constant to True (False by default).
    2. This option allows for extensive debug to be printed in SIMBA's debug box.
    3. Also, a screenshot of SMART will be taken before logging out of Runescape and will be saved to your SIMBA directory in /Includes/SRL/Logs/.
    4. Afterwards, you can post the Debug from SIMBA in [Code][/Code] tags in this thread, and I will be able to tell you why the script stopped.


    Other:
    Github Link: https://github.com/Yago/SIMBA-Scripts/
    This is my fourth public script for runescape!!!
    Thanks to Euphemism for the paint!!!
    ++ Rep Me If You Feel Like It!!!



    Change Log
    Code:
    1. -- 3/09/12 v0.1 -- Script Released To Public. Thanks to all who made it possible. (67 Views)
    2. -- 3/10/12 v0.2 -- Automatic Downloading of the Paint.
    3. -- 3/17/12 v0.3 -- SRL Stats. Other Fixes.
    4. -- 5/01/12 v0.4 -- Remove SPS and Add ObjDTM.
    5. -- 5/11/12 v0.5 -- Add Dragon Hatchet and More efficient ObjDTM. (Thanks to euphemism for the account!!)
    6. -- 6/16/12 v0.6 -- Added Custom Walking Functions Based on Trig. Added the MyColor Type and Obejct Loading Function.
    Last edited by Yago; 06-25-2012 at 08:47 PM.
    "Logic never changes, just the syntax" - Kyle Undefined?

    Remember, The Edit Button Is There For A Reason!!!

  2. #2
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    Nice script, working very well

    Suggestions :
    The bot could take breaks each 30mins or something like that and after that return to work
    Bugs : It does that for me ...
    Exception in Script: The bitmap[3] does not exist
    Hope it will help you
    Last edited by gabrieldu832; 03-10-2012 at 07:13 PM. Reason: Suggestion and Bugs

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    Seems legit

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    Very nice script.
    Especially I like the debug on the minimap and the nice paint.

    Edit: It doesnt work for me. It does a right click, but it can't click the "chop down yew" text.
    Last edited by Gala; 03-10-2012 at 11:04 AM.

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    Quote Originally Posted by gabrieldu832 View Post
    Nice script, working very well

    Suggestions :


    Bugs : It does that for me ...


    Hope it will help you
    Thank-you for the suggestion for breaks. I am planning on implementing this. As for the exception, it isn't really an error so you can ignore that.

    Quote Originally Posted by cyberrion View Post
    Seems legit
    Thank-you

    Quote Originally Posted by Gala View Post
    Very nice script.
    Especially I like the debug on the minimap and the nice paint.

    Edit: It doesnt work for me. It does a right click, but it can't click the "chop down yew" text.
    Thank-you.
    Regarding the error: I've ran the script for over 20 hours, and I've been watching for over 10 hours and I haven't noticed this error. Can you tell me if it continues or is there any way to recreate this error?
    "Logic never changes, just the syntax" - Kyle Undefined?

    Remember, The Edit Button Is There For A Reason!!!

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    Update. The Cutting Edge v0.2

    Changes Include:
    • Automatic Download Of The Paint
    • Minor Edits/Fixes


    Enjoy

    Anyone Want To Get Me A Good Progress Report?
    "Logic never changes, just the syntax" - Kyle Undefined?

    Remember, The Edit Button Is There For A Reason!!!

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    Absolutely love the name choice.
    Running great so far, but how do I remove the paint? Setting PaintWait to zero doesn't work, nor does ignoring PrintOnSMART when it's called on in the report procedure.
    \_(0_o)_/

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    Looking good, and had a nice paint... i enjoy it. Good Job!

    This bot also makes it seem the most like i am playing the game compared to all of the other bots there botting with me... lol

    It moves nicely and very well done.

    p.s.: I love how before you bot, you dont notice the other bots too much, but after you start botting, almost everyone is a bot.

    EDIT: BTW... Does it have SRL Randoms? I dont really want to go looking through the whole script... lol
    Last edited by StickToTheScript; 03-11-2012 at 06:35 AM.

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    Quote Originally Posted by anti theist View Post
    Absolutely love the name choice.
    Running great so far, but how do I remove the paint? Setting PaintWait to zero doesn't work, nor does ignoring PrintOnSMART when it's called on in the report procedure.
    \_(0_o)_/
    I'll add this in the next version. I absolutely forgot that I called this in the starting. What you can do is removed the first two lines in the init procedure as well as removing paintonsmart in the report function.

    Quote Originally Posted by StickToTheScript View Post
    Looking good, and had a nice paint... i enjoy it. Good Job!

    This bot also makes it seem the most like i am playing the game compared to all of the other bots there botting with me... lol

    It moves nicely and very well done.

    p.s.: I love how before you bot, you dont notice the other bots too much, but after you start botting, almost everyone is a bot.

    EDIT: BTW... Does it have SRL Randoms? I dont really want to go looking through the whole script... lol
    I try my best to do what I call smart botting. Yes the script has both antirandoms and antiban. You can even see the SRLRandoms report above the progress report in the debug box.
    "Logic never changes, just the syntax" - Kyle Undefined?

    Remember, The Edit Button Is There For A Reason!!!

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    Sweet, thanks!!! plus........ i love this script man!!!! 5 stars man!

  11. #11
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    Quote Originally Posted by StickToTheScript View Post
    Sweet, thanks!!! plus........ i love this script man!!!! 5 stars man!
    Thank you.

    Remember, I'm always open to any new suggestions.
    "Logic never changes, just the syntax" - Kyle Undefined?

    Remember, The Edit Button Is There For A Reason!!!

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    PHP Code:
    *----------------------------------------------------------------*
    |                        
    The Cutting Edge 0.2                    |
    |                            
    ByYago                            |
    |----------------------------------------------------------------|
    |                    
    Overall Progress Report                     |
    |                                                                |
    |           
    Total Players 1                                    |
    |           
    Total Time Running 5 hr 6 min 59 sec               |
    |           
    Total Logs Chopped 421                             |
    |           
    Total Experience Gained 73675                      |
    |                                                                |
    |----------------------------------------------------------------| 
    manually stopped. good script

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    Pretty beast scripts too bad that edgeville is ALWAYS flooded but anyways sick man, thanks for the script

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    That's what the script says to me after a while :
    NextPlayer(False)
    SwitchToPlayer(PlayerNo: 0, Active: False);
    Player is not Active...
    All players not active!
    Last edited by gabrieldu832; 03-12-2012 at 05:50 PM.

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    Quote Originally Posted by gabrieldu832 View Post
    That's what the script says to me after a while :
    Does it say anything after that?
    "Logic never changes, just the syntax" - Kyle Undefined?

    Remember, The Edit Button Is There For A Reason!!!

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    Entered into the comp
    Imo, the best entry yet :3

  17. #17
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    Quote Originally Posted by Sin View Post
    Entered into the comp
    Imo, the best entry yet :3
    Thank-you.

    Are you judging performance-wise or reading the code?
    "Logic never changes, just the syntax" - Kyle Undefined?

    Remember, The Edit Button Is There For A Reason!!!

  18. #18
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    Quote Originally Posted by Yago View Post
    Does it say anything after that?
    No it says only this :
    [/Report]
    Status: Waiting
    NextPlayer(False)
    SwitchToPlayer(PlayerNo: 0, Active: False);
    Current player: Skilic1
    [Report]
    And there's something else that the script writes in simba and then the script stop :
    Exception in Script: The bitmap[3] does not exist
    What does that mean ?
    Last edited by gabrieldu832; 03-12-2012 at 08:57 PM.

  19. #19
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    That all means that the current player stopped and there are no more players so the script is terminating. The last exception is nothing... It always says that. Its just a hint for the scripter. It doesn't affect the script or anything though.

    Quote Originally Posted by sk80rdie76 View Post
    PHP Code:
    *----------------------------------------------------------------*
    |                        
    The Cutting Edge 0.2                    |
    |                            
    ByYago                            |
    |----------------------------------------------------------------|
    |                    
    Overall Progress Report                     |
    |                                                                |
    |           
    Total Players 1                                    |
    |           
    Total Time Running 5 hr 6 min 59 sec               |
    |           
    Total Logs Chopped 421                             |
    |           
    Total Experience Gained 73675                      |
    |                                                                |
    |----------------------------------------------------------------| 
    manually stopped. good script
    Thank-you very much for the report
    "Logic never changes, just the syntax" - Kyle Undefined?

    Remember, The Edit Button Is There For A Reason!!!

  20. #20
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    Quote Originally Posted by Yago View Post
    That all means that the current player stopped and there are no more players so the script is terminating. The last exception is nothing... It always says that. Its just a hint for the scripter. It doesn't affect the script or anything though.
    Yeah it stops the script but after restarting it few times, it works fine

    There's some stats :
    PHP Code:
    |----------------------------------------------------------------|
    |                    
    Overall Progress Report                     |
    |                                                                |
    |           
    Total Players 1                                    |
    |           
    Total Time Running 4 hr 42 min 29 sec              |
    |           
    Total Logs Chopped 413                             |
    |           
    Total Experience Gained 72275                      |
    |                                                                |
    |----------------------------------------------------------------| 
    Thx for that powerful script
    Last edited by gabrieldu832; 03-13-2012 at 02:25 AM.

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    I may add a a hard restart option with smart manager...
    "Logic never changes, just the syntax" - Kyle Undefined?

    Remember, The Edit Button Is There For A Reason!!!

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    Really, whenit does that, the whole script stops :
    Code:
    Exception in Script: The bitmap[3] does not exist

  23. #23
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    If you read above, you can see that's not an error

    But for the sake of you guys, I'll remove this message in the next version.
    "Logic never changes, just the syntax" - Kyle Undefined?

    Remember, The Edit Button Is There For A Reason!!!

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    Mine says "player not active" and then ends the script. Maximum it seems to work for is about 20 minutes. It could just be me.

    Oh and would there be any way to make it that when you run the script it doesn't have to open a new window? That would make restarting it after it errors out a lot simpler. Other-wise I have to log in again every 20 minutes -.-
    Last edited by akuenpb; 03-13-2012 at 07:15 PM.

  25. #25
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    Quote Originally Posted by akuenpb View Post
    Mine says "player not active" and then ends the script. Maximum it seems to work for is about 20 minutes. It could just be me.

    Oh and would there be any way to make it that when you run the script it doesn't have to open a new window? That would make restarting it after it errors out a lot simpler. Other-wise I have to log in again every 20 minutes -.-
    What do you mean by a new window? What kind of window does it open?

    I have run this script for 5h+ and stopped it manually. Very rarely has it run for a short amount of time.

    Also, I have a lot of failsafe's in the script. They are there to prevent errors that make you look like a bot and get you banned.

    Did your account get stuck in a random or something?

    Otherwise, if you would like to help me improve the quality of the script, you can set DebugScript to True and PM me some debug, so I can evaluate the error and flaws in the script in order to make it better.
    "Logic never changes, just the syntax" - Kyle Undefined?

    Remember, The Edit Button Is There For A Reason!!!

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