Is there a way to make it read the second or third counter i dont feel like resetting it to zero.
Red & Green Salamander Hunter // Construction // Gilded Altar // Major help w/ Kyles Runespan // VWB Smither // PhoenixFeathers // GemCutter // Bonfire // LRC Miner // Spell Tab Maker // ApeAtollAgility // IvyWC // RoguesCooker // Herblore // AshamanButterfly // AshamanPowerMiner // Fletcher // LividFarm
anyone know a fix so it drops the mithril scimmy's ? thx in advance guys !
To make the script drop the addy and mith scimmy
Replace line
2974
dtmAddyScimmy:= DTMFromString('mAAEAAHiclcxLCoAwDIThVFE3LYKvKlQ8S+ my979PfzELtxn4spqJF5EAhwkzFpxIuBCxYZAvb3+Ex4oDNx7d 7fqj136uhdsZ2OKM/mnFZgJ3')
2976
dtmMithScimmy:= DTMFromString('mAAEAAHic42FgYOAFYlYgZmGAAEYomxuIBY FYHIiloDQ/EHNC9YgAsSQQy0CxEFQPK9QMBii7rm4SkGTCig0UFLCIkwYYSc TIAAA0qANc');
okay XX thanks for trying to help me out. but unfortunatly it doesn't seem to work I get this message now
Error: Exception: FindDTMs: DTM[] is not valid. at line 621
The following DTMs were not freed: [SRL - Lamp bitmap, 1, 2, 3, 4]
The following bitmaps were not freed: [SRL - Mod bitmap, SRL - Admin bitmap, SRL - Flag bitmap, SRL - NavBar Bitmap, 4, 5]
Any advice on this new problemso close to 99 thieving
Cheers
-Anji
Bro...this is the best script ive ever seen!!! tyyyyy!!!!!![]()
Something went wrong somewhere because the script should work if you changed the DTMs correctly. I can't confirm the new ones actually work for dropping the scimmys but your script should compile.
I'd say, download the script again so it's fresh and replace lines 2974 to 2980 with
Simba Code:dtmAddyScimmy:= DTMFromString('mAAEAAHiclcxLCoAwDIThVFE3LYKvKlQ8S'
+ 'my979PfzELtxn4spqJF5EAhwkzFpxIuBCxYZAvb3'
+ 'Ex4oDNx7d 7fqj136uhdsZ2OKM/mnFZgJ3');
dtmMithScimmy:= DTMFromString('mAAEAAHic42FgYOAFYlYgZmGAAEYomxuIBY'
+ 'FYHIiloDQ/EHNC9YgAsSQQy0CxEFQPK9QMBii7rm4SkGTCig0UFLCIkwYYSc'
+ 'TIAAA0qANc');
Credit to X X for getting the new DTMs though!
Last edited by sk8_tolivv; 12-03-2012 at 11:59 PM.
Okay once again thx guys for the help still not getting it to work. tried both your advice.
I mean it works brilliantly giving me 180K xp/hour but once it has a full inventory = doesn't drop any scimmy's :-(
Hmm, thats too bad.
Well, I'm no expert or anything, don't even know that much frankly but I'm learning and that was my best guess so maybe I wasn't even doing it right.
I'll see if it works for me with those DTMs, I'll edit this post later to say if it worked or not...
Edit: Not working for me either, don't have time to really look into it right now sorry
Last edited by sk8_tolivv; 12-04-2012 at 04:31 AM.
After adding right dtms
Remove
and replace it withCode:MMouse(x, y, 10, 10); Wait(30+Random(30)); if (WaitUpTextMulti(['Wield','Mithril', 'scimitar'], 200)) then begin Result:= True; ClickMouse2(False); // Right click WaitOptionEx('rop', 'action', ClickLeft, 200+Random(100)) end; end else
Code:MMouse(x, y, 7, 7); Wait(30+Random(30)); if (WaitUpTextMulti(['Wield','Mithril', 'scimitar'], 200)) then begin Result:= True; MMouse(x, y, 10, 10); Wait(30+Random(30)); if (WaitUpTextMulti(['ield', 'ithril'],200)) then begin ClickMouse2(False); WaitOptionEx('rop', 'action', ClickLeft, 200+Random(100)) end; end; end;
Is this 99 easy to get? Atm 65 thieving but havn't done the do no evil quest and it seems like it would take ages and I really cba![]()
odd, the script stops whenever i get hit by monkey.
yea still have problem :s
is there any way to make this only keep dragon scims for quicker leveling rather than money making as mine seems to fill up on ady and mith scims quick and then stop when out of food id rather it keep the food and drop the scims
If anyones still having troubles with the DTMs, you can try mine if you like.
Hopefully I set the tolerances high enough :S Otherwise thats a easy change.
Simba Code:dtmAddyScimmy:= DTMFromString('m1gAAAHic42JgYOAGYn4gFgViWSCWBGIBIGZngABGKBukj'
+ 'geIRYBYGojloHpAYqxQtSA6pyYfSDIRxEYMxAFGIjECAACM8wLD');
dtmMithScimmy:= DTMFromString('mrAAAAHic42BgYOADYlYGCOACYh4gFgFiSSAWBGJ2qJg4l'
+ 'M8LxGxQ9YxA3NOzCEgy4cQiDPgBIwEMAwAmZwKj');
Edit: Increased the tolerance on the addy scimmy, didn't work after I logged out and in. Been working fine since then.
Last edited by sk8_tolivv; 12-18-2012 at 10:39 PM.
Sorry for double post but here was my last proggy from 98-99 to prove that it still does work ok when you fix the DTMs.
Went from 90-99 in about 3 days. Could only get it to run for about 4-5 hours then it runs into memory problems which I have no idea how to fix.
Great script though, thanks for 99 Eska.
![]()
Will surely check this out!!!
Along with runespan rc -> 99, and Lrc mining ->, this 1 is high at my wanted list! Will do this right after i managed to get 99 mining! Awesome, i thinks!
Any way possible (didnt find it alredy, didnt read all pages <3) to take alchs and alch scims? apart from dscim, or might even alch that, to prolong the stay?
That would be some epic improvement..!
I've changed the DTM's and followed the other thing that was said, it successfully runs for a bit but then it dies with this error...
Error: Exception: FindDTMs: DTM[] is not valid. at line 626
The following DTMs were not freed: [SRL - Lamp bitmap, 1, 2, 3, 4]
The following bitmaps were not freed: [SRL - Mod bitmap, SRL - Admin bitmap, SRL - Flag bitmap, SRL - NavBar Bitmap, SRL - Options Bitmap, 5, 6]
If i want to restrain the area to a 4x4 square around the safe spot what would the are x1,x2,y1,y2 numbers be set to?
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