Progress Report:
Cohen Adair (18):
Merge branch 'master' of https://github.com/HarryS/SRL-5
Fixed possible out of range in Quiz, and added a Helmet DTM for Certers
Added CTS 1 setting to TabExists to hopefully remove false negatives
Removed unused variable
Added WaitFindDTMEx and ExitSquealOfFortune
Added ExitSquealOfFortune call the _FindAllRandoms
Added ExitSquealOfFortune check if a random is detected; Added a failsafe to Cap'n Arnav false positives; Uncommented a debug line in quiz.simba; Increased area size of a bowl DTM in certers.simba
Fixed big puzzle Hat detection
Added experimental failsafes
Used FindTPAInTPA instead of FindTextTPAInTPA to ID big puzzles; updated experimental failsafe
Added a guess failsafe for small puzzles; increased ObjIsObj accuracy and updated some big puzzle detectors
Hopefully improved Mime
Not sure why TabExists was setting CTS2 instead of CTS1
Added a debug line, and changed high(useNames) to length(useNames) - 1 in hopes of removing an out of range.
Added an ExamineOldMan failsafe and now it right clicks to open the door.
Added GetTROAUse to common.simba & completely rewrote how solving a Mordaut small puzzle works. It's now more reliable and accurate (http://paste.villavu.com/show/K3kJywa9X4mWm8fINgRY/)
Made use of GetTROAUse to avoid repeating code
Removed unused variable
ExitSquealOfFortune will now only be called once per login
Harry Strongburg (2):
Addition of SRL_RandomScreenShot var to SetupSRL (default False)
mv SRL_GetBlackBackground and PercentBlackMM -> color.simba
Commits.
Cheers,
Coh3n