Working on a much better one.
Working on a much better one.
Last edited by iBlank; 03-19-2012 at 07:30 PM.
Yeah, Pin Support for one.
I was about to change it and send it to you, but apparently my Playbook can't handle Runescape ._.
Instead of using coordinates for withdrawing use Withdraw(row, col, amount) rows and column start at 0, 0 so Withdraw(0, 0, 28) will withdraw 28 units of whatever is in the very first bank slot
Current Project: Retired
Thank you both! I think you did get my pass changed cause when I changed it I had to recover it first. I appreciate it, saved me from all those guests. I corrected the withdrawal in my script. I assume my "pin support" is incorrect all together? I looked at blazeron's script for that so and I don't have a pin so I didn't test it. What is the best walking method that I should learn for walking, besides what I am using? I have looked around at radial walking and stuff but I am not sure what is outdated.
Last edited by iBlank; 03-16-2012 at 02:58 AM.
SPS is useful, Radial Walk is an oldy but goldy one, ObjDTM is another, TPA Walking is another, but more advanced one.
There's tons of options
E* Forgot to mention DTM walking.
Appreciate it! I have looked through tutorials for most of those but I noticed some of the tutorials are from 2007-2009 so I wanted to make sure I wasn't learning up on an outdated one. Any idea why my character will stop halfway back to the bank and just stand there? I don't get any error in my debug. I searched for the pin function and got that worked out so don't worry about answering that one!
Last edited by iBlank; 03-16-2012 at 03:01 AM.
Most likely it's because the SPS function can't find the next point.
Try making the points closer together.
I recreated a path and put the points closer but my guy still froze after a few runs so I created a secondary path and put it directly under the first one. I also made sure the variables up top were correct as well. If I put it directly under the first path like below, does that work as a fail safe or is there some other scripting I need to do? I tried searching fail safes for SPS walking but it didn't come up with much.
Code:myPathBack := [Point(5041, 2684), Point(5043, 2698), Point(5043, 2715), Point(5037, 2728), Point(5033, 2743), Point(5023, 2753), Point(5020, 2766), Point(5020, 2777), Point(5019, 2790), Point(5016, 2802), Point(5006, 2807), Point(4989, 2816), Point(4985, 2825), Point(4983, 2837), Point(4984, 2848), Point(4982, 2862), Point(4976, 2880), Point(4980, 2892), Point(4980, 2905), Point(4976, 2917), Point(4971, 2931), Point(4964, 2934), Point(4957, 2936), Point(4950, 2936), Point(4899, 2936), Point(4883, 2936), Point(4867, 2936), Point(4852, 2937), Point(4850, 2948), Point(4850, 2958), Point(4850, 2968)]; myPathBackB := [Point(5041, 2682), Point(5041, 2690), Point(5041, 2699), Point(5041, 2714), Point(5037, 2729), Point(5028, 2738), Point(5020, 2751), Point(5018, 2768), Point(5018, 2781), Point(5018, 2795), Point(5007, 2803), Point(4989, 2823), Point(4985, 2831), Point(4984, 2851), Point(4980, 2868), Point(4980, 2882), Point(4980, 2896), Point(4976, 2911), Point(4972, 2928), Point(4961, 2936), Point(4948, 2936), Point(4906, 2937), Point(4890, 2937), Point(4882, 2937), Point(4860, 2936), Point(4851, 2936), Point(4850, 2949), Point(4850, 2964)]; SPS_WalkPath (myPathBack); SPS_WalkPath (myPathBackB);
There are currently 1 users browsing this thread. (0 members and 1 guests)