I am trying to add a failsafe to my script, basically when the script sees a certain text above the NPC's head it returns to the beginning of the script.
Could someone please tell me what code is needed to recognize this text above an NPC?
I am trying to add a failsafe to my script, basically when the script sees a certain text above the NPC's head it returns to the beginning of the script.
Could someone please tell me what code is needed to recognize this text above an NPC?
Currently Working on: Runite Miner W/ World Hop (Fally) 80% complete
Next: Advanced Gnome Agility Course!
Simba Code:FindNPCChatText();
I suggest you usingSimba Code:FindNPCChatTextMulti();
~Home
Thanks so much! You rock
Eventually I will be good enough to start helping u guys, after im done arguing with my GF about me quitting my job![]()
Currently Working on: Runite Miner W/ World Hop (Fally) 80% complete
Next: Advanced Gnome Agility Course!
No I don't think that's what he means Home:s.
He's talking about a yellow chat dialouge which appears ABOVE the head of the NPC, not the chatbox.
Ahh that is true sin, would you know what the solution is?
Currently Working on: Runite Miner W/ World Hop (Fally) 80% complete
Next: Advanced Gnome Agility Course!
FindText would also work for the main screen. You just have to find the corresponding font in Simba's install directory and match it up.
Simba Code:(* Main *)
repeat
WriteLn('I am an idiot!');
until(False);
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