Simba Code:
// Checks for food in the inventory based on (a) dtm(s).
function HasFood(): Boolean;
var
X, Y, DTM: Integer; // We the set required integers for the function here
begin
if (not(LoggedIn())) then // If we are not logged in, exit the function
Exit;
FindNormalRandoms; // Searches for any randoms and attempts to solve them if they are found
GameTab(25); // Switches to the inventory tab
DTM := (DTMFromString('')); // Insert the DTM string here
// Searches for the DTM in the inventory, results 'True' if found
Result := (FindDTM(DTM, X, Y, MIX1, MIY1, MIX2, MIY2));
FreeDTM(DTM); // Frees the DTM after using it
end;