Ok you just needed to wait for the fail safe to kick in
On debug it failed once and you stopped the script, let it sit for a couple minutes before stopping in and it should correct it self

Ok you just needed to wait for the fail safe to kick in
On debug it failed once and you stopped the script, let it sit for a couple minutes before stopping in and it should correct it self
"Previously known as Leetsxc''
What do i am wrong? After 1 round it fails again.

What happens exactly>?
Does it get to the Log and Hover over it and not right click and use the option?
Because sometimes it fail's to recognize the up text for some reason
"Previously known as Leetsxc''
Euhm after the log you go upside and there is an log there failed it, and the second time i tried it runs outside the field like in the video i uploaded from older version.

I think I fixed the problem, their was a bug in the fail safe cycle
It should check the rope last now
"Previously known as Leetsxc''
It fails much @ the rope and then doing nothing -.-

Using 1.8?
N does it failsafe?
It take's a little while to go through all the processes you'll see what I mean if you turn debug on
"Previously known as Leetsxc''
Hiya Leet, Bit of feedback
After it climbs the first net, It right clicks the next option then selects cancel instead of climbWould love for this to be a reliable script.
I've had a quick look and im in the middle of trying to fix it, This is a feedback thread right?

Yeh Thx Brow for the feedback.
I updated it can you plz run it again and tell me if it works
"Previously known as Leetsxc''
It's now running the log then running over to the obstacle pipe and failingGood luck matey wish i knew how to help lol
I have changed a few things with version 1.8 and it seems to be running ok at the moment.
I've changed line 416----484 only a few words which looked out of order to me.
Simba Code:if(attempts=9)then ///It will attempt this last so it wont try and walk anywhere without being upstairs...
begin
Stage:='Rope';
end;
if(Debug=true)then writeln('We have Failed to find anything ' +inttostr(Attempts)+' times lets Quickly Cycle through The Stages of the LapProcess going backwards until found...');
Case Stage of
'Log': begin
if(StageChange=false)then
begin
Stagechange:=true;
Stage:='WalktoLog';
end;
end;
'Net': begin
if(StageChange=false)then
begin
Stagechange:=true;
Stage:='Log';
end;
end;
'Branch': begin
if(StageChange=false)then
begin
Stagechange:=true;
Stage:='Net';
end;
end;
'Rope': begin
if(StageChange=false)then
begin
Stagechange:=true;
Stage:='Rope';
if(attempts=11)then
begin
Stage:='Branch';
end;
end;
end;
'NetSecond': begin
if(StageChange=false)then
begin
Stagechange:=true;
Stage:='Branch';
end;
end;
'BranchSecond': begin
if(StageChange=false)then
begin
Stagechange:=true;
Stage:='Netsecond';
end;
end;
'Pipe': begin
if(StageChange=false)then
begin
Stagechange:=true;
Stage:='Branchsecond';
end;
end;
'WalktoLog': begin
if(StageChange=false)then
begin
Stagechange:=true;
Stage:='Pipe';
end;
end;
End;
LapProcess;
end;
I hope it works now i need 46 agility and got 2 days member left.

Yeh It's just a matter of getting the testing done proper and sorting out all the small bug's
Someone Test 2.1 for me?
Last edited by Sir Ducksworthy; 03-27-2012 at 05:55 PM.
"Previously known as Leetsxc''
I will happilly test them leet.
I tested it again, WHY does it fails all the times at me!
iDonn Maybe you could post where the script fails so that leet can maybe fix it?
At another update i made an video of it i can make again an video if you want, after the begin log it fails
Which version?
I am yet to test the 2 latest one's as my login is not working... Smart or chrome refuse to load the game lol
Forgot, in the video it said $$$$ V1.2 $$$$
Was from yesterday but the newest version i tried was some hours ago and still not working.

Yeh video would be good
"Previously known as Leetsxc''
Leet 2.3 is working fine for me at the minute... gonna leave it overnight. Hopefully I'll have a ncie proggy for you in the morning![]()
Keep up the awesome work! It has a lot of trouble with the nets and has some minor trouble with other parts of the course. I will post a proggy after it runs for a while.
Here's my feedback for V2.3
Overall, the script is good, but there is definitely a lot of room for improvement. For the most part of the course it works flawlessly. The main part where it usually messes up (is at the Obstacle net at the end.
It usually fixes itself back using the fail safe method as it runs back to the starting position (the log).
A solution(i'm no expert) could be to use DTMs to make your charactacter run directly infront of the net at the centre, this would not mess up anymore.
Anyways, overall you seem very up to date in updating the script, keep up the good work!
Edit: Actually after running it for 30 minutes, it also has a frequency at messing up at the tree branch near the end when it tries to climb down. This part actually requires me to click on it manually as the fail safe does not work here.
Last edited by Derekkkz; 03-28-2012 at 06:01 AM.
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