I suppose this question goes out to SRL members:
Why do some scripts manage to pass the client token failure time of around 6 hours, while the majority do not?
For example, "Narcle's Fast Fighter" often makes it to 7-8 hours,
whereas several other scrips I run only get to 5:45 - 6


118/120 Dungeoneering
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It can be done and it's quite cool if you know what you're doing.

