The Dungeon bitmap wasn't working, so I made a new one...
Simba Code:'dungeon':
begin
SymbolBitmap :=BitmapFromString(8, 9, 'meJw7cAAEFiz4ExDwBYi0tD4wMMSw' +
'5vwDCs6cORMoApHCKg4URBOHiBAUl3b9CxGHG8LPPx8oDkRg50Clg' +
'ILp6a+BbEYGhgMwMBMJHEACEKOAJIQLAAEpc48=');
Result := 2698232;
end;
Tested at Edge Dungeon symbol by the two yews....
Simba Code:program new;
{$i SRL/SRL.Simba}
var x, y : integer;
begin
SetupSRL;
ActivateClient;
if Findsymbol(x, y, 'dungeon') then
writeln('sdfsdf');
end.




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