What type of walking should I use to walk in the wilderness?
I'm trying to make a Wilderness Agility, so what would be best?
What type of walking should I use to walk in the wilderness?
I'm trying to make a Wilderness Agility, so what would be best?
ObjectDTM's? I think they'd be good as they can detect Dead Trees...
Simply a GOD beast...
My Tutorials
I think they're broken, the Minimap changes background colors, so sometimes it can detect the trees, other times it can't. :|
Last time I tried, it couldn't find node 0. >_<
Never use paths thats why - they're very buggy.
Rather than use paths, try to do something like:
Simba Code:function WalkToWilderness: Boolean
ObjDTM_Walk(ObjDTM, True); // instead of node 0
FFlag(1);
ObjDTM_Walk(ObjDTM, True); // instead of node 1
FFlag(1);
ObjDTM_Walk(ObjDTM, True); // instead of node 2
FFlag(1);
ObjDTM_Walk(ObjDTM, True); // instead of node 3
FFlag(1);
Result := True;
end;
This works much better![]()
Simply a GOD beast...
My Tutorials
Ah, alright.
So, use the single DTM's?
Simply a GOD beast...
My Tutorials
Well, I can't get it to work.
Spamming Object DTM could not be found.
Edit: Had GroundLevel set to False, when it needed to be true. :|
Last edited by NKN; 03-29-2012 at 07:39 PM.
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