Page 5 of 6 FirstFirst ... 3456 LastLast
Results 101 to 125 of 131

Thread: GOOGLE'S SuperGlassMaker 70-75k XP|H

  1. #101
    Join Date
    May 2012
    Location
    Somewhere in, PA
    Posts
    1,810
    Mentioned
    9 Post(s)
    Quoted
    226 Post(s)

    Default

    Quote Originally Posted by Nufineek View Post
    Ty for updating but it still fails the withrawing sometimes for me (skips seaweed and withraws just sand or withraws ALL seaweed)
    Do you have the withdraw option set to 13?
    My First Build!, Selling Downloadable Games
    -------------------------------------

  2. #102
    Join Date
    Feb 2012
    Posts
    179
    Mentioned
    0 Post(s)
    Quoted
    84 Post(s)

    Default

    Quote Originally Posted by Austin View Post
    Do you have the withdraw option set to 13?
    Yeah I do

  3. #103
    Join Date
    Jan 2012
    Posts
    713
    Mentioned
    3 Post(s)
    Quoted
    9 Post(s)

    Default

    Quote Originally Posted by Nufineek View Post
    Yeah I do
    Are you in fixed mode with brightness set to 100%?

    Edit: If above is yes is there any item clipping happening to the seaweed or sand when it debugs it cant find either?

  4. #104
    Join Date
    May 2012
    Location
    Somewhere in, PA
    Posts
    1,810
    Mentioned
    9 Post(s)
    Quoted
    226 Post(s)

    Default

    I started this script before I left for school today. I checked in on tv awhile later, and found that it stopped once the game client expired. When I logged back in, I had an inventory of glass. Not sure what happened, but the sixhourfix didn't work for some reason. Also, the script was still running, and the proggy was at 5 hours, 57 minutes, but I had checked on it ~7 hours from when I first started. The mouse was near the username box on the login screen, wasn't moving though. Idk if that helps any, here's a small proggy though:

    =-=-=-=-=-=-= SUPERGLASSMAKE V4 BY GOOGLE =-=-=-=-=-=-=-
    TIME RUNNING: 1 Hours, 39 Minutes and 4 Seconds
    WE HAVE DONE: 802 CASTS / THATS 486 CASTS PER HOUR
    GAINED: 62556 MAGIC XP / THATS 37884 MAGIC XP|H
    GAINED: 104260 CRAFTING XP / THATS 63141 CRAFTING XP|H
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    My First Build!, Selling Downloadable Games
    -------------------------------------

  5. #105
    Join Date
    Jan 2012
    Posts
    137
    Mentioned
    0 Post(s)
    Quoted
    27 Post(s)

    Default

    How would I change this to withdraw soda ash instead. its currently buying for less than seaweed.

    Also, somewhat often, the script will click the bucket of sand too quickly and end up missing it, therefore only withdrawing all seaweeds.
    Last edited by Destined2bGreat; 11-28-2012 at 10:31 PM.

  6. #106
    Join Date
    May 2012
    Location
    Somewhere in, PA
    Posts
    1,810
    Mentioned
    9 Post(s)
    Quoted
    226 Post(s)

    Default

    Quote Originally Posted by Destined2bGreat View Post
    How would I change this to withdraw soda ash instead. its currently buying for less than seaweed.

    Also, somewhat often, the script will click the bucket of sand too quickly and end up missing it, therefore only withdrawing all seaweeds.
    The latest version shouldn't have that problem
    My First Build!, Selling Downloadable Games
    -------------------------------------

  7. #107
    Join Date
    Jan 2012
    Posts
    137
    Mentioned
    0 Post(s)
    Quoted
    27 Post(s)

    Default

    The latest one is superglass.simba opposed to googlessuperglass.simba, correct?

  8. #108
    Join Date
    May 2012
    Location
    Somewhere in, PA
    Posts
    1,810
    Mentioned
    9 Post(s)
    Quoted
    226 Post(s)

    Default

    Quote Originally Posted by Destined2bGreat View Post
    The latest one is superglass.simba opposed to googlessuperglass.simba, correct?
    Yeah, that's the latest. I haven't noticed that problem though with this version. Does the script deposit then back into the bank and try again? It's supposed to as a failsafe.
    My First Build!, Selling Downloadable Games
    -------------------------------------

  9. #109
    Join Date
    Jan 2012
    Posts
    137
    Mentioned
    0 Post(s)
    Quoted
    27 Post(s)

    Default

    Yes it will continue going, but sometimes it will miss the sand a couple times in a row and only get an invent of seaweed.

  10. #110
    Join Date
    May 2012
    Location
    Somewhere in, PA
    Posts
    1,810
    Mentioned
    9 Post(s)
    Quoted
    226 Post(s)

    Default

    Quote Originally Posted by Destined2bGreat View Post
    Yes it will continue going, but sometimes it will miss the sand a couple times in a row and only get an invent of seaweed.
    If you let it go for awhile, what does it say your crafting xp/hour is? Mine has an average of 60-65k craft/hour. I don't think it does that on mine. If yours is a good amount lower, then something must be wrong on your end =/
    My First Build!, Selling Downloadable Games
    -------------------------------------

  11. #111
    Join Date
    Jan 2012
    Posts
    137
    Mentioned
    0 Post(s)
    Quoted
    27 Post(s)

    Default

    Mine is at 52k an hour. not terrible at all, but still a bit lower.

  12. #112
    Join Date
    May 2012
    Location
    Somewhere in, PA
    Posts
    1,810
    Mentioned
    9 Post(s)
    Quoted
    226 Post(s)

    Default

    Quote Originally Posted by Destined2bGreat View Post
    Mine is at 52k an hour. not terrible at all, but still a bit lower.
    And you're sure you have the correct graphical settings and everything up-to-date?
    My First Build!, Selling Downloadable Games
    -------------------------------------

  13. #113
    Join Date
    Jan 2012
    Posts
    137
    Mentioned
    0 Post(s)
    Quoted
    27 Post(s)

    Default

    Positive

  14. #114
    Join Date
    May 2012
    Location
    Somewhere in, PA
    Posts
    1,810
    Mentioned
    9 Post(s)
    Quoted
    226 Post(s)

    Default

    A recent proggy:

    =-=-=-=-=-=-= SUPERGLASSMAKE V4 BY GOOGLE =-=-=-=-=-=-=-
    TIME RUNNING: 5 Hours, 25 Minutes and 20 Seconds
    WE HAVE DONE: 2555 CASTS / THATS 471 CASTS PER HOUR
    GAINED: 199290 MAGIC XP / THATS 36753 MAGIC XP|H
    GAINED: 332150 CRAFTING XP / THATS 61255 CRAFTING XP|H
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    It's still having issues with going after 6 hours though =/. I think after the client expires, it logs you out, but the script doesn't realize it so it keeps on running.
    My First Build!, Selling Downloadable Games
    -------------------------------------

  15. #115
    Join Date
    Jan 2012
    Posts
    713
    Mentioned
    3 Post(s)
    Quoted
    9 Post(s)

    Default

    Quote Originally Posted by Austin View Post
    A recent proggy:



    It's still having issues with going after 6 hours though =/. I think after the client expires, it logs you out, but the script doesn't realize it so it keeps on running.
    Uploaded a new file for you, try it out for 6 hour fix.

  16. #116
    Join Date
    May 2012
    Location
    Somewhere in, PA
    Posts
    1,810
    Mentioned
    9 Post(s)
    Quoted
    226 Post(s)

    Default

    Quote Originally Posted by Google View Post
    Uploaded a new file for you, try it out for 6 hour fix.
    Latest version works great! Here's a proggy:

    =-=-=-=-=-=-= SUPERGLASSMAKE V4 BY GOOGLE =-=-=-=-=-=-=-
    TIME RUNNING: 8 Hours, 13 Minutes and 16 Seconds
    WE HAVE DONE: 3661 CASTS / THATS 445 CASTS PER HOUR
    GAINED: 285558 MAGIC XP / THATS 34734 MAGIC XP|H
    GAINED: 475930 CRAFTING XP / THATS 57890 CRAFTING XP|H
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    craft xp/hour should be ~61k, but somehow it withdraw another item (probably caused by lag) and put it into the invo, so that messed up the 13/13 withdraw. But other than that, working flawlessly so far.
    My First Build!, Selling Downloadable Games
    -------------------------------------

  17. #117
    Join Date
    Jan 2012
    Posts
    713
    Mentioned
    3 Post(s)
    Quoted
    9 Post(s)

    Default

    Quote Originally Posted by Austin View Post
    Latest version works great! Here's a proggy:



    craft xp/hour should be ~61k, but somehow it withdraw another item (probably caused by lag) and put it into the invo, so that messed up the 13/13 withdraw. But other than that, working flawlessly so far.
    I can add a failsafe for that, and I'll check up on it later tonight it should be reaching 70-75k per hour.

  18. #118
    Join Date
    May 2012
    Location
    Somewhere in, PA
    Posts
    1,810
    Mentioned
    9 Post(s)
    Quoted
    226 Post(s)

    Default

    Quote Originally Posted by Google View Post
    I can add a failsafe for that, and I'll check up on it later tonight it should be reaching 70-75k per hour.
    Really? The most I ever got per hour with this was 65k craft/hour. It only messed up and withdrew that item one time too. It would be hard to imagine that it could get 10k more xp per hour. It's already pretty dang fast

    EDIT:

    Another proggy showing my average xp/hour:

    =-=-=-=-=-=-= SUPERGLASSMAKE V4 BY GOOGLE =-=-=-=-=-=-=-
    TIME RUNNING: 4 Hours, 16 Minutes and 28 Seconds
    WE HAVE DONE: 2056 CASTS / THATS 481 CASTS PER HOUR
    GAINED: 160368 MAGIC XP / THATS 37517 MAGIC XP|H
    GAINED: 267280 CRAFTING XP / THATS 62528 CRAFTING XP|H
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    My First Build!, Selling Downloadable Games
    -------------------------------------

  19. #119
    Join Date
    Jan 2012
    Posts
    713
    Mentioned
    3 Post(s)
    Quoted
    9 Post(s)

    Default

    I might of changed the mouse-speed the progress report I had when testing is on the first page.

  20. #120
    Join Date
    Jan 2012
    Posts
    22
    Mentioned
    0 Post(s)
    Quoted
    0 Post(s)

    Default

    Quote Originally Posted by Destined2bGreat View Post
    How would I change this to withdraw soda ash instead. its currently buying for less than seaweed.

    Also, somewhat often, the script will click the bucket of sand too quickly and end up missing it, therefore only withdrawing all seaweeds.
    Just change the seaweed bitmap for a soda ash one. I did this, took a few seconds and it works perfectly.

    He put each bitmap as individual variables at the beginning of the script, it's really, really easy to change and the script will work exactly the same.

  21. #121
    Join Date
    Jan 2012
    Posts
    713
    Mentioned
    3 Post(s)
    Quoted
    9 Post(s)

    Default

    Quote Originally Posted by Dairiun View Post
    Just change the seaweed bitmap for a soda ash one. I did this, took a few seconds and it works perfectly.

    He put each bitmap as individual variables at the beginning of the script, it's really, really easy to change and the script will work exactly the same.
    Good job . Makes me happy to see people able to edit scripts to work for them. Upload your bitmap for the ash and I can make a feat for that.

  22. #122
    Join Date
    Jan 2012
    Posts
    22
    Mentioned
    0 Post(s)
    Quoted
    0 Post(s)

    Default



    Here's the bitmap! I didn't really mess around with, just cropped it and used it like that and it worked perfectly.

    Should be easy enough to implement

    Only thing though... It looks an awful lot like ashes or unicorn dust. So I guess it would be better not to have those too close or just in another tab.

  23. #123
    Join Date
    May 2012
    Location
    Somewhere in, PA
    Posts
    1,810
    Mentioned
    9 Post(s)
    Quoted
    226 Post(s)

    Default

    I just started using this again after taking a break from it for a bit. I started it up as usual and I got that problem again where it clicks on the sand, but then serves to the left, then withdraws all the seaweed. It does that about 50% of the time. I found that if you have the sand first in your bank, that's what causes it. If you have the seaweed, then the sand to the right of it (top right corner of bank), then the problem is solved. Maybe you want to add that to the OP?

    EDIT: Recent proggy:

    =-=-=-=-=-=-= SUPERGLASSMAKE V4 BY GOOGLE =-=-=-=-=-=-=-
    TIME RUNNING: 4 Hours, 53 Minutes and 20 Seconds
    WE HAVE DONE: 2318 CASTS / THATS 474 CASTS PER HOUR
    GAINED: 180804 MAGIC XP / THATS 36982 MAGIC XP|H
    GAINED: 301340 CRAFTING XP / THATS 61637 CRAFTING XP|H
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    Last edited by Austin; 01-02-2013 at 12:12 AM.
    My First Build!, Selling Downloadable Games
    -------------------------------------

  24. #124
    Join Date
    May 2012
    Posts
    130
    Mentioned
    0 Post(s)
    Quoted
    46 Post(s)

    Default

    so hard to buy sand and seaweed off the ge nwdays

  25. #125
    Join Date
    Oct 2011
    Location
    Chicago
    Posts
    3,352
    Mentioned
    21 Post(s)
    Quoted
    437 Post(s)

    Default

    Can you buy the materials in massive bulk? or do they only sell in like 5k increments? (sorry, I can't seem to find my limit sheet )




    Anti-Leech Movement Prevent Leeching Spread the word
    Insanity 60 Days (Killer workout)
    XoL Blog (Workouts/RS/Misc)

Page 5 of 6 FirstFirst ... 3456 LastLast

Thread Information

Users Browsing this Thread

There are currently 1 users browsing this thread. (0 members and 1 guests)

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •