Results 1 to 16 of 16

Thread: Some Help please.

  1. #1
    Join Date
    Feb 2012
    Posts
    66
    Mentioned
    0 Post(s)
    Quoted
    0 Post(s)

    Default Some Help please.

    Hey all, just making a white berry script(will be kept private) how can I walk in the wild accurately? I cannot use SPS as it doesnt work, any Ideas?

  2. #2
    Join Date
    Dec 2011
    Location
    Kosovo
    Posts
    831
    Mentioned
    0 Post(s)
    Quoted
    6 Post(s)

    Default

    Why doesn't SPS work?
    Goals:
    Understanding TPAs
    Making Proggy for fighting
    Getting on SRL members
    Get 500 posts

  3. #3
    Join Date
    Feb 2012
    Posts
    66
    Mentioned
    0 Post(s)
    Quoted
    0 Post(s)

    Default

    Quote Originally Posted by begginer View Post
    Why doesn't SPS work?
    Im not sure, when walking to the berries from the canoe station, it walks the wrong way, no idea why as Ive used SPS hundreds of times just fine.

  4. #4
    Join Date
    Dec 2011
    Location
    Kosovo
    Posts
    831
    Mentioned
    0 Post(s)
    Quoted
    6 Post(s)

    Default

    Ever tried Radial, TPAs, or ODTM?
    Goals:
    Understanding TPAs
    Making Proggy for fighting
    Getting on SRL members
    Get 500 posts

  5. #5
    Join Date
    Feb 2012
    Posts
    66
    Mentioned
    0 Post(s)
    Quoted
    0 Post(s)

    Default

    Quote Originally Posted by begginer View Post
    Ever tried Radial, TPAs, or ODTM?
    ODTM does not work either, it messes up as well, as for the other two, can you show me how to use them? Never heard of either of those ways of walking, can you post a guide to them, or a script that uses them or something of the likes?

  6. #6
    Join Date
    Mar 2012
    Posts
    426
    Mentioned
    0 Post(s)
    Quoted
    9 Post(s)

    Default

    Look here for tutorials on all the different ways to walk. SPS should be working though.

  7. #7
    Join Date
    Feb 2012
    Posts
    66
    Mentioned
    0 Post(s)
    Quoted
    0 Post(s)

    Default

    Quote Originally Posted by alevere4 View Post
    Look here for tutorials on all the different ways to walk. SPS should be working though.
    Okay, does it work in the wild with all the colors being the same? Ill try it again.

  8. #8
    Join Date
    Feb 2012
    Location
    Somewhere, over the rainbow...
    Posts
    2,272
    Mentioned
    3 Post(s)
    Quoted
    45 Post(s)

    Default

    If you make it a requirement that the SMART has to be placed at a certain position in the screen - then the co-ordinates would be similar every time you start the script.

    That way you could just use 'Mouse' to click certain co-ordinates.

    It looks ugly and is really messy, but works fine I guess

  9. #9
    Join Date
    Feb 2012
    Posts
    66
    Mentioned
    0 Post(s)
    Quoted
    0 Post(s)

    Default

    Quote Originally Posted by abu_jwka View Post
    If you make it a requirement that the SMART has to be placed at a certain position in the screen - then the co-ordinates would be similar every time you start the script.

    That way you could just use 'Mouse' to click certain co-ordinates.

    It looks ugly and is really messy, but works fine I guess

    I can try that, can anybody link me to the newest SPS images? I cant find them.

  10. #10
    Join Date
    Mar 2012
    Location
    127.0.0.1
    Posts
    1,199
    Mentioned
    0 Post(s)
    Quoted
    26 Post(s)

    Default

    I'm not sure on this, but try looking in C->Simba->SPS->Img->runescape_surface for the SPS stuff, not sure if the wild have been mapped in there or not.

  11. #11
    Join Date
    Jan 2012
    Location
    Calgary, AB, Canada
    Posts
    1,819
    Mentioned
    5 Post(s)
    Quoted
    120 Post(s)

    Default

    ODTM should work best in the wild due to all the dead trees there
    Current Project: Retired

  12. #12
    Join Date
    Feb 2012
    Posts
    66
    Mentioned
    0 Post(s)
    Quoted
    0 Post(s)

    Default

    Quote Originally Posted by Gucci View Post
    ODTM should work best in the wild due to all the dead trees there
    Okay, trying this now. Thankyou guys for all the replys! Will post a video of it when im done to show all your suggestions

  13. #13
    Join Date
    Feb 2012
    Posts
    66
    Mentioned
    0 Post(s)
    Quoted
    0 Post(s)

    Default

    So, Im trying to ODTM walking, but the editor is not picking up dead trees when I click the gather object for dead trees, they are clearly on the mini map, but it does not pick them up, any ideas?

  14. #14
    Join Date
    Jan 2012
    Location
    Calgary, AB, Canada
    Posts
    1,819
    Mentioned
    5 Post(s)
    Quoted
    120 Post(s)

    Default

    SPS has problems in wildy and Al-Kharid and can become buggy in those areas
    Current Project: Retired

  15. #15
    Join Date
    Feb 2012
    Posts
    66
    Mentioned
    0 Post(s)
    Quoted
    0 Post(s)

    Default

    Figured out a ghetto way of doing it, combined MMouse, with ODTM of boulders ;D

  16. #16
    Join Date
    Mar 2012
    Location
    127.0.0.1
    Posts
    3,383
    Mentioned
    95 Post(s)
    Quoted
    717 Post(s)

    Default

    Use RadialWalk, tutorial is in my signature.

Thread Information

Users Browsing this Thread

There are currently 1 users browsing this thread. (0 members and 1 guests)

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •