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Thread: Advanced Barbarian Runner by Eska

  1. #26
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    Released it, enjoy.
    Last edited by eska; 04-06-2012 at 01:09 AM.
    My scripts:
    Advanced Barb Agility Course(outdated), MonkeyThieverV0.11, MahoganyTableV0.4(outdated)
    Questions? I bet that for 98% of those, you'll find answer HERE

  2. #27
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    Wooooo!

    Gonna try it now!

  3. #28
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    Niceness. I'd like to try this sometime today. I'll post a report hopefully soon.

    Current projects:
    [ AeroGuardians (GotR minigame), Motherlode Miner, Blast furnace ]

    "I won't fall in your gravity. Open your eyes,
    you're the Earth and I'm the sky..."


  4. #29
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    I'm going to have to try to add in summer pie support myself. Without them I'm gettin less than 50k per hour at 90 agiility

  5. #30
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    O Flight posting, that remind me I didn't credit you in the thread. (I did in the script though)
    My scripts:
    Advanced Barb Agility Course(outdated), MonkeyThieverV0.11, MahoganyTableV0.4(outdated)
    Questions? I bet that for 98% of those, you'll find answer HERE

  6. #31
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    thanks! added into my collection of scripts



    Very decent script, around 56k/hr with bad connections. However, it seems to have problems recognizing the wall in the "climbing wall" part once in a while, could you possibly help me out?
    Last edited by porhaxn; 04-06-2012 at 05:50 AM.

  7. #32
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    Hmmm, it's the "weak" spot of the script really.

    I call a function that calculate where the wall should be in the mainscreen using the minimap.
    My scripts:
    Advanced Barb Agility Course(outdated), MonkeyThieverV0.11, MahoganyTableV0.4(outdated)
    Questions? I bet that for 98% of those, you'll find answer HERE

  8. #33
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    Very good script, there is also a bit of a stall at the crossbow obstacle, no big deal though just something to look into.

  9. #34
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    will give it a run later today

  10. #35
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    found a problem
    bot clicks the rope swing and doesnt click the log to cross over.
    It kept rotating the camera and kept clicking the rope swing when it was already over to the other side.
    I started the bot right next to the rope swing like the 1st post said. Then I tried to start it where the video showed, neither of them worked. This was on a low ping world, less than 900 players.


  11. #36
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    You selected the chat "Friend". To know that it actualy crossed the rope proprely, the bot need to see the "Game" tab for a message.

    Added this to the instruction in case someone does the same thing as you.
    Last edited by eska; 04-06-2012 at 08:11 PM.
    My scripts:
    Advanced Barb Agility Course(outdated), MonkeyThieverV0.11, MahoganyTableV0.4(outdated)
    Questions? I bet that for 98% of those, you'll find answer HERE

  12. #37
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    another problem
    bot kept moving the mouse around after it slid down "like a boss". Once it got down, it wasnt able to click the rope for some reason. It kept saying sliding down. Then it logged out

  13. #38
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    I think I know what caused this. Made a new version with the small fix. I'm not sure it work, since I couldn't test it.
    Last edited by eska; 04-06-2012 at 10:31 PM.
    My scripts:
    Advanced Barb Agility Course(outdated), MonkeyThieverV0.11, MahoganyTableV0.4(outdated)
    Questions? I bet that for 98% of those, you'll find answer HERE

  14. #39
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    another bug, cant climb up the wall to the firing device, just kept hovering mouse, rotated camera and still didnt click it. Logged out after a few secs

  15. #40
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    I don't get how I can run this for 6 hours and you can't get it to run for 4 mins.
    My scripts:
    Advanced Barb Agility Course(outdated), MonkeyThieverV0.11, MahoganyTableV0.4(outdated)
    Questions? I bet that for 98% of those, you'll find answer HERE

  16. #41
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    Lol the same thing happened for my script. xD omglawlz 4 best bug tester!

  17. #42
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    I dont get that either, longest ive done with this was around 40 mins or so.
    It misclicks every two laps or so, running back and forth when it clicks the firing device.
    Now i just came across that. Adjusted all my settings to min, low ping world, still less than 900 players.

    edit: lol thanks total

  18. #43
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    Ok added something that might fix the climb wall... again I couldn't test it so its all theory.
    My scripts:
    Advanced Barb Agility Course(outdated), MonkeyThieverV0.11, MahoganyTableV0.4(outdated)
    Questions? I bet that for 98% of those, you'll find answer HERE

  19. #44
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    The only issue I've encountered is that it doesn't recover occasionally after failing the balance beam, but 9/10 times it does.

  20. #45
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    Still cant climb up, I think I'll stop using the bot and wait for others to post their progress/bugs, assuming if they find any. For all I know, it could just be my laptop; specs that arent so great, or maybe not. Anyways:
    Last edited by Jake; 04-07-2012 at 12:18 AM.

  21. #46
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    Went to test it just for you, can't replicate your issue, even when I try to messup the script
    My scripts:
    Advanced Barb Agility Course(outdated), MonkeyThieverV0.11, MahoganyTableV0.4(outdated)
    Questions? I bet that for 98% of those, you'll find answer HERE

  22. #47
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    Ah fair enough, it's on my end then /:
    Guess it's back to gnome

  23. #48
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    Did you change it so you don't need to use the earlier version of Simba?

    Edit: Nevermind, thinking of a different script

  24. #49
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    When setting "USE_PAINT = False;" at line 70 I get this error when trying to start the script.

    Code:
    SRL Compiled in 0 msec
    SMART Initialized.
    Loaded: Server 63, Members: True, Signed: True, Super Detail: False.
    Error: Exception: You are accessing an invalid point, (120,35) at bitmap[0] at line 235
    The following DTMs were not freed: [SRL - Lamp bitmap, 1, 2]
    The following bitmaps were not freed: [SRL - Mod bitmap, SRL - Admin bitmap, SRL - Flag bitmap]
    Commenting out "DisplayOnScreenProgressReport(False);" on line 4554 of the main loops allows the script to then start without the on screen paint. But the TextProgressReport doesn't seem to be reporting correctly. Not sure if this is a related issue.

    The script is running pretty flawless nonetheless without on screen paint. It sometimes doesn't detect that my character failed the balance beam (as other people have mentioned), but in 2 lvls that won't be an issue for me.

    Thanks for another great script! (MonkeyThiever is awesome)

  25. #50
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    Quote Originally Posted by 101011 View Post
    When setting "USE_PAINT = False;" at line 70 I get this error when trying to start the script.

    Code:
    SRL Compiled in 0 msec
    SMART Initialized.
    Loaded: Server 63, Members: True, Signed: True, Super Detail: False.
    Error: Exception: You are accessing an invalid point, (120,35) at bitmap[0] at line 235
    The following DTMs were not freed: [SRL - Lamp bitmap, 1, 2]
    The following bitmaps were not freed: [SRL - Mod bitmap, SRL - Admin bitmap, SRL - Flag bitmap]
    Commenting out "DisplayOnScreenProgressReport(False);" on line 4554 of the main loops allows the script to then start without the on screen paint. But the TextProgressReport doesn't seem to be reporting correctly. Not sure if this is a related issue.

    The script is running pretty flawless nonetheless without on screen paint. It sometimes doesn't detect that my character failed the balance beam (as other people have mentioned), but in 2 lvls that won't be an issue for me.

    Thanks for another great script! (MonkeyThiever is awesome)
    Thanks. Yes you are right there is an issue with the paint. I found the error and fixed it in V0.13. The error was caused by the function "DisplayOnScreenProgressReport" which is in charge of calculating the XP and to display the paint. The problem was that even if the option was set to False, it would still try to display the paint. Since the function didn't have all the variables it needed to display the paint it was causing an error.

    The script should always detect if you failed the balance beam. Basicaly, it tries to cross it untill the mage book tab isn't there anymore.
    My scripts:
    Advanced Barb Agility Course(outdated), MonkeyThieverV0.11, MahoganyTableV0.4(outdated)
    Questions? I bet that for 98% of those, you'll find answer HERE

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