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Thread: M-i-n-i-n-g P-o-w-e-r

  1. #26
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    Dude thanks so much for all your feedback! yeah I just ran it overnight and got a really weird proggy I'm going to take a look at it now....I remember there was a need for loads2 at some point I'm not sure If I need it now...thanks again

    Also the talk thing doesn't work for me...I'll check if it's looking in the chat box and I'm gonna somehow add anti randoms in the dropping procedure......if it's possible.....also it's worked on fighting randoms for me so what was your player doing at the time was he mining, dropping or what?
    Also with the gas thing it does that for me to...it's pretty sensitive...like if you're wearing something gas coloured it will run or if it sees anything gas coloured.....it does it about 1 per 2 loads for me I think....but the great thing about it is that is hasn't missed a gas for me yet
    Sleeping...

  2. #27
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    Quote Originally Posted by rkroxpunk View Post
    Dude thanks so much for all your feedback! yeah I just ran it overnight and got a really weird proggy I'm going to take a look at it now....I remember there was a need for loads2 at some point I'm not sure If I need it now...thanks again

    Also the talk thing doesn't work for me...I'll check if it's looking in the chat box and I'm gonna somehow add anti randoms in the dropping procedure......if it's possible.....also it's worked on fighting randoms for me so what was your player doing at the time was he mining, dropping or what?
    I'm not sure what he was doing, probably dropping, or perhaps fighting/talking to another random (it could happen). I didn't see him start fighting, but results from what I have seen, lead me to believe he wasn't mining at the time...

    I'm pretty sure my theory about the triangular sequence with the 1,3,6,10,15, 21, 28 (or whatever, don't feel like doing math right now) is correct. the only problem is that the number didn't come out to be a number in the pattern. anyway, the I mentioned that loads2 and oresmined2 may be from multiple players, because everytime it logs out, it needs to add "loads" to "loads2", because loads2 is the total, but loads is just how many that one particular player has mined, and loads gets reset to 0 every login

  3. #28
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    Default Update!

    M-I-N-I-N-G P-O-W-E-R HAS BEEN UPDATE!!!

    updates

    Fixed proggy totally
    added anti-randoms in dropping procedure...should hopefully work.
    fixed a few other little bugs...

    bugs
    Still can't get talker to work....


    PLEASE POST PROGGIES AND REPORT ALL BUGS!!! thanks
    Sleeping...

  4. #29
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    Quote Originally Posted by rkroxpunk View Post
    M-I-N-I-N-G P-O-W-E-R HAS BEEN UPDATE!!!

    updates

    Fixed proggy totally
    added anti-randoms in dropping procedure...should hopefully work.
    fixed a few other little bugs...

    bugs
    Still can't get talker to work....


    PLEASE POST PROGGIES AND REPORT ALL BUGS!!! thanks
    I'll try that now. The talker sorta worked for me... the only time it said anything was after the old man (I only saw this once)... It said "Stupid old man"... the only problem with that is, I don't see that anywhere in yhe code, so I must assume that it is in the antirandom include for the old man


    EDIT: nice, looks like you shrunk up the code a little by only using the RK thing once, but good for you, the auto talker was the least of the problems

  5. #30
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    Rofl yeah that stupid old man thing isn't mine....I think it's in antirandoms but yeah everything should be sweet except for the talking which i'll get a pro to look at
    Sleeping...

  6. #31
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    Quote Originally Posted by rkroxpunk View Post
    Rofl yeah that stupid old man thing isn't mine....I think it's in antirandoms but yeah everything should be sweet except for the talking which i'll get a pro to look at
    you could use some sort of trigger, to find out what isn't working... the reading of other people's text, or the typing of oyur own. in that giant if-then statement with all of the variants of "mining lvls?", add in something that you can reproduce already, like "if oresmined = 12", because then when you hit 12 ores it should say ur mining lvl, and if not, it's the reading that is a problem.

    I know that isn't proper syntex, but oh well

  7. #32
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    PHP Code:
     Worked For : 27 Minutes, and 39 Seconds
    Mined 
    :12 Loads
    Ores Mined
    /Dropped 189
    Gasses Avoided 
    4
    Talked 


  8. #33
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    Well... time for bed... I'm so freaking tired. Anyway, I'll leave ur script on overnight and see what happens... good luck to it

  9. #34
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    Sweet thanks for that proggy....is it right though....12 loads in 27 minutes is like super fast....Unless you got like a guy with 99 mining....Ok goes off to test talking
    Sleeping...

  10. #35
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    Quote Originally Posted by rkroxpunk View Post
    Sweet thanks for that proggy....is it right though....12 loads in 27 minutes is like super fast....Unless you got like a guy with 99 mining....Ok goes off to test talking
    I think it is right, because I had the first 3 lines of my inv. filled (12/28 slots) with junk, leaving only 16 places open. 189 (number of ores) / 12 (loads) = 15.75 ores per load... which is close enough to 16 for my liking.

    PS:My player is lvl 50-51 mining


    got an update for ya: (I emptied my randoms in my bank, so I had more per load this time)
    SCAR Code:
    Worked For : 36 Minutes, and 14 Seconds
    Mined :9 Loads
    Ores Mined/Dropped : 236
    Gasses Avoided : 6
    Talked : 0
    Oh, this too:
    SCAR Code:
    /~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\
    |     SRL Randoms Report       |
    |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~|
    | Talking Random[s]      :  2  |
    | OldMen Solved          :  1  |
    | Capn Hand[s] Solved    :  1  |
    | New Box[es] Solved     :  1  |
    \~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~/


    I like this script... I'm going on vacation tomorrow, and have decided to use it while I am gone. I have a laptop with really slow internet that I take with me, and I'll use remote access with this computer (not my laptop), to start and stop the script while I am gone, because my internet is too slow to do it with the laptop. So I may have some pretty long proggies

  11. #36
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    Cheers buddy..thanks so much..have a great vacation! also noticed any bugs?
    Sleeping...

  12. #37
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    Quote Originally Posted by rkroxpunk View Post
    Cheers buddy..thanks so much..have a great vacation! also noticed any bugs?
    thanks... and I did see one bug just now. I'm in lumby It did 9 loads and then I must've died (I didn't see what killed me, so I cant really help ya)

  13. #38
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    hmm.....guess it must be that rock golem.........
    Sleeping...

  14. #39
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    im about to test but first i was wondering this
    Code:
    procedure Reply;
    
    begin
      if (InChat('Mining lvls?')) or
        (inChat('Mining levels?')) or
        (InChat('Mining lvl')) or
        (inChat('Mining level')) or
        (InChat('Mining level?')) or
        (inChat('Mining lvls')) or
        (inChat('Mining levels')) or
        (InChat('Mine lvl?')) or
        (InChat('Mine lvls?')) or
        (InChat('Mine lvl')) or
        (InChat('Mine lvls')) or
        (InChat('M lvls')) or
        (InChat('M lvl')) then
      begin
        TypeSend(IntToStr(GetSkillLevel('mining')))
          Talked := Talked + 1;
      end;
      if(InChat('Smelt lvls') or
        InChat('Smelt lvls?') or
        InChat('Smelting lvls') or
        InChat('Smelting lvls?')) then
      begin
        TypeSend(IntToStr(GetSkillLevel('smelting')))
        Talked := Talked + 1;
      end;
    is there a reason that the end of ('Smelting lvls') there is only one close parenthesis but on all of the mining chats there are 2 close parentheses. im no scripting expert but this seemed wierd
    EDIT
    tested, did nothing
    Code:
    SRL Compiled in 234msec.
    1 Players
    []----------M-I-N-I-N-G P-O-W-E-R!----------[]
    []------------------BY-----------------[]
    RRRRRRRRRRRRRRRRR    KKKKKKKKK    KKKKKKK
    R::::::::::::::::R   K:::::::K    K:::::K
    R::::::RRRRRR:::::R  K:::::::K    K:::::K
    RR:::::R     R:::::R K:::::::K   K::::::K
      R::::R     R:::::R KK::::::K  K:::::KKK 
      R::::R     R:::::R   K:::::K K:::::K
      R::::RRRRRR:::::R    K::::::K:::::K
      R:::::::::::::RR     K:::::::::::K
      R::::RRRRRR:::::R    K:::::::::::K
      R::::R     R:::::R   K::::::K:::::K
      R::::R     R:::::R   K:::::K K:::::K
      R::::R     R:::::R KK::::::K  K:::::KKK
    RR:::::R     R:::::R K:::::::K   K::::::K
    R::::::R     R:::::R K:::::::K    K:::::K
    R::::::R     R:::::R K:::::::K    K:::::K
    RRRRRRRR     RRRRRRR KKKKKKKKK    KKKKKKK
    ********
    Pick head colors... 1583412 2111560 1913151 1913924 2440784
    so it logged in perfectly, set the compass angles, then it found the pickhead color and stopped. it automatically logged out- i waited for 5 minutes then stopped it. could it be that i need to manually set the colors?

  15. #40
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    omg can some one help me i've been trying to use a script but i don't understand how your supposed to do it when i download one and put play it say's failed when compiling which i dont know what that mean...

  16. #41
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    Quote Originally Posted by Jack View Post
    im about to test but first i was wondering this
    Code:
    procedure Reply;
    
    begin
      if (InChat('Mining lvls?')) or
        (inChat('Mining levels?')) or
        (InChat('Mining lvl')) or
        (inChat('Mining level')) or
        (InChat('Mining level?')) or
        (inChat('Mining lvls')) or
        (inChat('Mining levels')) or
        (InChat('Mine lvl?')) or
        (InChat('Mine lvls?')) or
        (InChat('Mine lvl')) or
        (InChat('Mine lvls')) or
        (InChat('M lvls')) or
        (InChat('M lvl')) then
      begin
        TypeSend(IntToStr(GetSkillLevel('mining')))
          Talked := Talked + 1;
      end;
      if(InChat('Smelt lvls') or
        InChat('Smelt lvls?') or
        InChat('Smelting lvls') or
        InChat('Smelting lvls?')) then
      begin
        TypeSend(IntToStr(GetSkillLevel('smelting')))
        Talked := Talked + 1;
      end;
    is there a reason that the end of ('Smelting lvls') there is only one close parenthesis but on all of the mining chats there are 2 close parentheses. im no scripting expert but this seemed wierd
    EDIT
    tested, did nothing
    Code:
    SRL Compiled in 234msec.
    1 Players
    []----------M-I-N-I-N-G P-O-W-E-R!----------[]
    []------------------BY-----------------[]
    RRRRRRRRRRRRRRRRR    KKKKKKKKK    KKKKKKK
    R::::::::::::::::R   K:::::::K    K:::::K
    R::::::RRRRRR:::::R  K:::::::K    K:::::K
    RR:::::R     R:::::R K:::::::K   K::::::K
      R::::R     R:::::R KK::::::K  K:::::KKK 
      R::::R     R:::::R   K:::::K K:::::K
      R::::RRRRRR:::::R    K::::::K:::::K
      R:::::::::::::RR     K:::::::::::K
      R::::RRRRRR:::::R    K:::::::::::K
      R::::R     R:::::R   K::::::K:::::K
      R::::R     R:::::R   K:::::K K:::::K
      R::::R     R:::::R KK::::::K  K:::::KKK
    RR:::::R     R:::::R K:::::::K   K::::::K
    R::::::R     R:::::R K:::::::K    K:::::K
    R::::::R     R:::::R K:::::::K    K:::::K
    RRRRRRRR     RRRRRRR KKKKKKKKK    KKKKKKK
    ********
    Pick head colors... 1583412 2111560 1913151 1913924 2440784
    so it logged in perfectly, set the compass angles, then it found the pickhead color and stopped. it automatically logged out- i waited for 5 minutes then stopped it. could it be that i need to manually set the colors?
    Yup if it did nothing that means you will probly manually need to set the colors thanx for giving it a go and about the bracket thing i think i got lazy but it doesn't make a dif
    Sleeping...

  17. #42
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    ok i'll try it again tonight =)

  18. #43
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    thx a tonne....I need to use this and post a proggy lol...btw look forward to it banking soon. I think I will make it have a choice of either being a banker or powerminer in the constant that should work good
    Sleeping...

  19. #44
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    Quote Originally Posted by rkroxpunk View Post
    thx a tonne....I need to use this and post a proggy lol...btw look forward to it banking soon. I think I will make it have a choice of either being a banker or powerminer in the constant that should work good
    did you ever get the auto talking to work?

  20. #45
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    Nope lmao.....ur back from ur holiday cool
    Sleeping...

  21. #46
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    got this error
    [Runtime Error] : Out Of Range in line 78 in script C:\Program Files\SCAR 2.03\Scripts\M-I-N-I-N-G P-O-W-E-R 7.0.scar
    ...

  22. #47
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    hmmm...I'm guessing you messed up in setting up ur players...either read Wizzup?'s tut on how to set up your players or post ur script here exactly the same just take out ur username and password and I will tell you what's wrong
    Sleeping...

  23. #48
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    heres my proggy
    had othrer but deleted by accident
    []------------------By RK-----------------[]
    Worked For : 22 Minutes, and 47 Seconds
    Mined :2 Loads
    Ores Mined/Dropped : 91
    Gasses Avoided : 4
    Talked : 0
    []------------------By RK-----------------[]
    []----------THE NOOBIEST PROGGY!----------[]
    i had a frog random and it just kept minining so i paused and did random. i guessed it would have failed if i didnt intervene
    ...

  24. #49
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    hmmm....that's weird did u set ur nick properly? I'll check what randoms I have in that bit. You were mining correct?

    thx for the proggy btw

    EDIT: Ok I've added better randoms finding so download again...It should work if it doesn't then ur setting up ur nick incorrectly....as a result it may be a bit more laggy and if that happens then I will think of a new way of doing them...I'm sorry about the lack of updates but atm I am working on about 3 scripts at once and juggling homework at the same time...so please be patient as this will soon become a varrock east miner
    Sleeping...

  25. #50
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    Default good script

    very good used it to get 1-60 nice job

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