Page 2 of 2 FirstFirst 12
Results 26 to 48 of 48

Thread: [Walking] Utilising ObjectDTM's

  1. #26
    Join Date
    Jun 2007
    Posts
    532
    Mentioned
    1 Post(s)
    Quoted
    68 Post(s)

    Default

    thanks!!
    Finished B.S. Program in Radiology!!

    Projects: A big one! Total secret! hehe

  2. #27
    Join Date
    Mar 2012
    Posts
    24
    Mentioned
    0 Post(s)
    Quoted
    0 Post(s)

    Default

    Thanks for this!
    I like your style of teaching, maybe you can make a tutorial for scripting beginners?

    Thanks again for the amazing tutorial!
    Projects Directory: http://subliment.co.cc/
    Latest News: Working on ZChopper
    ZChopper: The chopper that will chop, bank (or drop), and chop, forever (or till a random pops out)

  3. #28
    Join Date
    Feb 2012
    Location
    Somewhere, over the rainbow...
    Posts
    2,272
    Mentioned
    3 Post(s)
    Quoted
    45 Post(s)

    Default

    Quote Originally Posted by Subliment View Post
    Thanks for this!
    I like your style of teaching, maybe you can make a tutorial for scripting beginners?

    Thanks again for the amazing tutorial!
    No problem

    And I'll think about it

  4. #29
    Join Date
    Feb 2012
    Location
    SRL Jail
    Posts
    1,319
    Mentioned
    0 Post(s)
    Quoted
    0 Post(s)

    Default

    I used this tutorial to do ODTM paths on my Urn maker. Without this tut I would have no hair and no walking path

  5. #30
    Join Date
    Jul 2011
    Location
    /home/litoris
    Posts
    2,226
    Mentioned
    0 Post(s)
    Quoted
    159 Post(s)

    Default

    Very nice tutorial, I came across this after getting screwed up paths a few times. Works great now.
    Miner & Urn Crafter & 07 Chicken Killer
    SPS BlindWalk Tutorial

    Working on: Nothing

    teacher in every art, brought the fire that hath proved to mortals a means to mighty ends

  6. #31
    Join Date
    Feb 2012
    Posts
    16
    Mentioned
    0 Post(s)
    Quoted
    0 Post(s)

    Default

    i need help >.>

    ive been trying to fix my errors for 3hours and most of them are fixed now but every time i try to compile it it gives me an error, opens a new tab for ObjDTMInclude and has this..
    [Error] C:\Simba\Includes\ObjectDTM/ObjDTMInclude.simba(379:53): Unknown identifier 'MMCX' at line 378
    Compiling failed.

    and that part of the script is this..

    procedure SetMinimapSlices;
    var
    I: Integer;
    Radii: TIntegerArray;
    begin

    SetLength(MinimapSlices, 5);
    Radii := [10, 25, 40, 55, 70];
    for I := 0 to 4 do
    MinimapSlices[i] := MakeCircleTPA(Radii[i] * 2, MMCX, MMCY, Radii[i]); <-- this line is where it shows error
    end;

  7. #32
    Join Date
    Feb 2012
    Location
    Somewhere, over the rainbow...
    Posts
    2,272
    Mentioned
    3 Post(s)
    Quoted
    45 Post(s)

  8. #33
    Join Date
    Jun 2008
    Location
    United States
    Posts
    818
    Mentioned
    60 Post(s)
    Quoted
    90 Post(s)

    Default

    Quote Originally Posted by abu_jwka View Post
    Update your ObjectDTM
    No. MMCX is a constant defined in SRL. If SRL is not included, or included after the Object DTM Include, the script will throw the error because it has no idea what MMCX is. So, he needs to include SRL before the Object DTM Include.
    [10/14/13:19:03] <BenLand100> this is special relatively, just cleverly disguised with yachts

  9. #34
    Join Date
    Feb 2012
    Location
    Somewhere, over the rainbow...
    Posts
    2,272
    Mentioned
    3 Post(s)
    Quoted
    45 Post(s)

    Default

    Quote Originally Posted by euphemism View Post
    No. MMCX is a constant defined in SRL. If SRL is not included, or included after the Object DTM Include, the script will throw the error because it has no idea what MMCX is. So, he needs to include SRL before the Object DTM Include.
    Ahhhhh, that makes more sense

  10. #35
    Join Date
    Feb 2012
    Posts
    107
    Mentioned
    0 Post(s)
    Quoted
    21 Post(s)

    Default

    Abu I really need help :s

    I'm still new to this.

    My code is
    Simba Code:
    procedure WalkPath;
    begin
      ObjDTM_WalkPath(['25:77:1:3:7:39:75:5:24:66:27:94:51:102:60:85:58:58', '55:112:1:3:7:64:133:6:77:114:77:146:56:149:45:137:45:118:45:105', '72:128:1:3:7:88:104:4:98:93:98:123:58:114:77:91'], 0, 100, 5, True, True);
    end;

    I just want it to start at canafis bank and walk to the swamp. (No gates involved)

    But I get an error

    "[Error] (4:3): Unknown identifier 'ObjDTM_WalkPath' at line 3
    Compiling failed."

  11. #36
    Join Date
    Feb 2012
    Location
    Somewhere, over the rainbow...
    Posts
    2,272
    Mentioned
    3 Post(s)
    Quoted
    45 Post(s)

    Default

    You need to include ObjectDTM in your script - check the link in my tutorial to see how to do that.

  12. #37
    Join Date
    May 2012
    Location
    Under the sea
    Posts
    8
    Mentioned
    0 Post(s)
    Quoted
    0 Post(s)

    Default

    Wow.. cant wait till I have the time to read this whole thing. It looks great and needs to be stickied!

  13. #38
    Join Date
    May 2012
    Posts
    102
    Mentioned
    0 Post(s)
    Quoted
    0 Post(s)

    Default

    Just wondering if anyone else is having a problem with ObjDTM_Walk where it will recognise where it is and find the point to move to perfectly yet it wont actually click the minimap?

  14. #39
    Join Date
    Feb 2012
    Location
    Somewhere, over the rainbow...
    Posts
    2,272
    Mentioned
    3 Post(s)
    Quoted
    45 Post(s)

    Default

    Quote Originally Posted by Wreck View Post
    Just wondering if anyone else is having a problem with ObjDTM_Walk where it will recognise where it is and find the point to move to perfectly yet it wont actually click the minimap?
    In that case - I'm guessing you haven't Enabled SMART

  15. #40
    Join Date
    May 2012
    Posts
    59
    Mentioned
    0 Post(s)
    Quoted
    3 Post(s)

    Default

    Quote Originally Posted by euphemism View Post
    No. MMCX is a constant defined in SRL. If SRL is not included, or included after the Object DTM Include, the script will throw the error because it has no idea what MMCX is. So, he needs to include SRL before the Object DTM Include.
    Thank you very much was looking around to see if anyone had the same problem, huzzah someone did thanks very much for the solution.

  16. #41
    Join Date
    May 2012
    Location
    Texas
    Posts
    365
    Mentioned
    0 Post(s)
    Quoted
    0 Post(s)

    Default

    Great tutorial, will be using this in my next script for a simple walk point vs using SPS.
    Very helpful
    Mostly Inactive, School

  17. #42
    Join Date
    May 2012
    Location
    Doncaster, UK
    Posts
    25
    Mentioned
    0 Post(s)
    Quoted
    0 Post(s)

    Default

    I've tried using DTM's in my script a few times, but they never seem to be quite working. They usually mess up the path halfway through or at the last point. Is there anything I can do to ensure I get a more accurate path?
    Current goal: Make my first script

    Clay miner: 70% Completed

  18. #43
    Join Date
    Feb 2012
    Location
    Somewhere, over the rainbow...
    Posts
    2,272
    Mentioned
    3 Post(s)
    Quoted
    45 Post(s)

    Default

    Quote Originally Posted by bishknight View Post
    I've tried using DTM's in my script a few times, but they never seem to be quite working. They usually mess up the path halfway through or at the last point. Is there anything I can do to ensure I get a more accurate path?
    You could put the points in the path closer together and reduce the FFlag distance.

  19. #44
    Join Date
    May 2012
    Location
    Doncaster, UK
    Posts
    25
    Mentioned
    0 Post(s)
    Quoted
    0 Post(s)

    Default

    Quote Originally Posted by abu_jwka View Post
    You could put the points in the path closer together and reduce the FFlag distance.
    Thanks, reduced the FFlag distance and it worked
    Current goal: Make my first script

    Clay miner: 70% Completed

  20. #45
    Join Date
    Jun 2007
    Location
    south park
    Posts
    1,160
    Mentioned
    0 Post(s)
    Quoted
    62 Post(s)

    Default

    I read somewhere this donst work for osrs ?
    http://www.youtube.com/user/YoHoJoSRL
    Good scripting guides on youtube
    Formerly known as (djcheater)

  21. #46
    Join Date
    Aug 2007
    Location
    Colorado
    Posts
    7,421
    Mentioned
    268 Post(s)
    Quoted
    1442 Post(s)

    Default

    Quote Originally Posted by randy marsh View Post
    I read somewhere this donst work for osrs ?
    It's very possible and it's being worked on actually. Check out this page to see the progress.

    Current projects:
    [ AeroGuardians (GotR minigame), Motherlode Miner, Blast furnace ]

    "I won't fall in your gravity. Open your eyes,
    you're the Earth and I'm the sky..."


  22. #47
    Join Date
    Jul 2012
    Location
    Estonia, dont try to find it from the map its a cave!
    Posts
    60
    Mentioned
    0 Post(s)
    Quoted
    8 Post(s)

    Default

    I dont even have ObjectDTM folder in my simba or anything about it any1 can help with that?

  23. #48
    Join Date
    Mar 2006
    Location
    Belgium
    Posts
    3,564
    Mentioned
    111 Post(s)
    Quoted
    1475 Post(s)

    Default

    Quote Originally Posted by kriss1993 View Post
    I dont even have ObjectDTM folder in my simba or anything about it any1 can help with that?
    http://villavu.com/forum/showthread.php?t=68112

    Won't work on OSR

    Creds to DannyRS for this wonderful sig!

Page 2 of 2 FirstFirst 12

Thread Information

Users Browsing this Thread

There are currently 1 users browsing this thread. (0 members and 1 guests)

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •