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Thread: TotalGnomes[Advanced Course][50K+ Exp/Hr]

  1. #226
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    just did a quick test, WOW this works rly amazing now

    Gonna test run it over night!

  2. #227
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    Thanks, good luck.

    So I ran it for a while this time with FSMode on and heres the results

    Progress Report:
    /////////////TotalGnomes V1.7/////////////
    Laps Completed: 337(78 Laps/Hour)
    Thats 46 seconds per lap!
    Exp gained: 244325 exp(56574 Exp/Hour)
    Failsafes used: 23
    Running for: 04:19:08
    Logs failsafed: 19
    Nets failsafed: 0
    Branch 1 failsafed: 0
    Branch 2 failsafed: 0
    Walls failsafed: 1
    Poles failsafed: 1
    Barriers failsafed: 2
    /////////////////////////////////////////


    So I guess it really is majority of the time the log it is failsafing. Gunna work on a potential fix.

    2 6 hours in a row. Ok, starting on log fixing nao.

    My new fix seems to be working well

    Progress Report:
    /////////////TotalGnomes V1.7/////////////
    Laps Completed: 87(74 Laps/Hour)
    Thats 48 seconds per lap!
    Exp gained: 63075 exp(54012 Exp/Hour)
    Failsafes used: 2
    Running for: 01:10:04
    Logs failsafed: 1
    Nets failsafed: 0
    Branch 1 failsafed: 0
    Branch 2 failsafed: 1
    Walls failsafed: 0
    Poles failsafed: 0
    Barriers failsafed: 0
    /////////////////////////////////////////


    I think I got a random that took a while so the runs and exp/hr are low, but only failed the log once! Going to stop it now though because I want to install me sweet new SSD and will run more tests later.
    Last edited by Total; 04-18-2012 at 01:07 AM.

  3. #228
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    Got it working pretty much flawless now.
    Love the script, your going to get me to 99 in a few weeks, thank you

  4. #229
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    Unfortunately, this isn't working at all for me now. It crosses the log, fails to find the net, and then looks for the TPA. It will then click the upper right part of the screen and go out of the course.

    I restarted it several times and got the same result each time.

  5. #230
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    Really...interesting. I didn't change anything about the log/net from the last version except for the backup on the net. Will have to look at it after I fully reinstall windows.

    Did you by chance change your EXP counters? Because that sounds like what was happening to the people who had no exp counter with agil or overall exp. If not just use previous version until I cant find out what it is, might need to teamview you if you can.
    Last edited by Total; 04-18-2012 at 05:04 AM.

  6. #231
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    love your script -got me 99

  7. #232
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  8. #233
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    How the....lol. Almost 8 hours. O.O

  9. #234
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    Seems to be working now. I will just attribute whatever was happening to lag/my bad luck

  10. #235
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    Good, because I have no clue what it could have been lol.

  11. #236
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    Quote Originally Posted by TotalKillz View Post
    Good, because I have no clue what it could have been lol.
    Yeah, it was crazy. I just had a 5 hour run at 55k/hr, but I couldn't get a proggy because the power went out

    I'm running it again now, here's a short proggy:

    /////////////TotalGnomes V1.7/////////////
    Laps Completed: 22(74 Laps/Hour)
    Thats 48 seconds per lap!
    Exp gained: 15950 exp(53764 Exp/Hour)
    Failsafes used: 2
    Running for: 00:17:48
    Logs failsafed: 1
    Nets failsafed: 1
    Branch 1 failsafed: 0
    Branch 2 failsafed: 0
    Walls failsafed: 0
    Poles failsafed: 0
    Barriers failsafed: 0
    /////////////////////////////////////////

  12. #237
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    Ah that sucks lol. I don't remember if I released the version with the new log DTM or not. Were you getting alot of log failsafes?

  13. #238
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    Quote Originally Posted by TotalKillz View Post
    Ah that sucks lol. I don't remember if I released the version with the new log DTM or not. Were you getting alot of log failsafes?
    I don't think so. It was running very well. Those 2 failsafes from that short proggy are just after I started it when the area was still loading. I actually didn't have much lag yesterday so I had very view failsafes happen.

    I will run it when I am laggy again and see how it goes.

  14. #239
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    I think it not finding the log is more attributed to the world having a lot of people because it will usually fail if someone is over the edge of it. I have a fix for it but I don't think I released it in the current version, but will release the next version soon.

    Gunna stress test the new version while at class, by the way if anyone wants to bug test my new farming script pm me. Need some beta testers . Its a script that farms allotment/herb patches and alchs when the plants don't need to be harvested.

    Results after class
    Progress Report:
    /////////////TotalGnomes V1.7/////////////
    Laps Completed: 194(78 Laps/Hour)
    Thats 45 seconds per lap!
    Exp gained: 140650 exp(56892 Exp/Hour)
    Failsafes used: 9
    Running for: 02:28:20
    Logs failsafed: 1
    Nets failsafed: 0
    Branch 1 failsafed: 0
    Branch 2 failsafed: 7
    Walls failsafed: 0
    Poles failsafed: 0
    Barriers failsafed: 1
    /////////////////////////////////////////


    So the new log DTM seems to be working well(for me at least). Anyone want anything specific in the next version? Running out of ideas here. Will also see what I can do with that damn branch 2, although I don't think it has to do with the DTM.
    Last edited by Total; 04-19-2012 at 04:24 PM.

  15. #240
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    You could put the time to level in the debug. I always appreciate not having to do simple math

  16. #241
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    Here's the new log DTM in 4 hours, was stopped by leo random.

    Progress Report:
    /////////////TotalGnomes V1.8/////////////
    Laps Completed: 340(79 Laps/Hour)
    Thats 45 seconds per lap!
    Exp gained: 246500 exp(57541 Exp/Hour)
    Failsafes used: 12
    Running for: 04:17:02
    Logs failsafed: 1
    Nets failsafed: 0
    Branch 1 failsafed: 0
    Branch 2 failsafed: 10
    Walls failsafed: 0
    Poles failsafed: 0
    Barriers failsafed: 1
    /////////////////////////////////////////


    I'll just upload it so that other people can test out the new DTM to check if it works for everyone.

  17. #242
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    Running it right now, it's smoother than before; I'll run it overnight to see if it could manage. One thing to note is the exp counter was off from the get go, not really a problem to anyone though.
    118/120 Dungeoneering

  18. #243
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    Interesting, the exp counter shouldn't be off unless one of your counters isnt set to agil or overall OR something is in the way of the exp counter when it checks for exp. Does it happen every time you run it? And what exp is it showing?

  19. #244
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    Apparently having Java 7 installed won't let SMART run properly.

    SRL Compiled in 0 msec
    SMART Initialized.
    Loaded: Server 83, Members: True, Signed: True, Super Detail: False.
    Error: Exception: Access violation at line 101
    The following DTMs were not freed: [SRL - Lamp bitmap, 1]
    The following bitmaps were not freed: [SRL - Mod bitmap, SRL - Admin bitmap, SRL - Flag bitmap]

    Reinstalling Java 6v31 fixed it. o_o

  20. #245
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    hm, for some reason it won't let me use SMARTManager with this script. Anyone able to run it on SMARTManager?
    118/120 Dungeoneering

  21. #246
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    55k an hour!

    /////////////TotalGnomes V1.7/////////////
    Laps Completed: 72(71 Laps/Hour)
    Thats 50 seconds per lap!
    Exp gained: 55215 exp(52969 Exp/Hour)
    Failsafes used: 11
    Running for: 01:00:18
    /////////////////////////////////////////

  22. #247
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    Quote Originally Posted by ashihtaka View Post
    hm, for some reason it won't let me use SMARTManager with this script. Anyone able to run it on SMARTManager?
    Hm, yeah doesn't seem to be compiling. Will see whats happening.

    Weird, its wrapping my BMP paint image text...I think I know how to fix it but it's gunna make my script like 4k lines again lol.

    Edit: Alright, theres another version now for SMART Manager.
    Last edited by Total; 04-20-2012 at 06:07 AM.

  23. #248
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    I ran it with SMARTmanager over night (8 hours), worked perfectly got like 430k xp.
    I used the fail safe option in SMARTmanager so it restarted Simba 1 time

    I used TotalGnomes V1.7 tho

  24. #249
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    Ran very well overnight, right until the very end of client failure.

    /////////////TotalGnomes V1.8/////////////
    Laps Completed: 440(73 Laps/Hour)
    Thats 49 seconds per lap!
    Exp gained: 107890580 exp(85891 Exp/Hour)
    Failsafes used: 105
    Running for: 06:00:44
    /////////////////////////////////////////
    Successfully executed.


    I'll run the version you put up for SMARTManager today
    118/120 Dungeoneering

  25. #250
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    Very Nice, Rep +

    Progress Report:
    /////////////TotalGnomes V1.8/////////////
    Laps Completed: 477(79 Laps/Hour)
    Thats 45 seconds per lap!
    Exp gained: 344784 exp(57259 Exp/Hour)
    Failsafes used: 20
    Running for: 06:01:17
    /////////////////////////////////////////

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