Poll: Would you like me to add Food Support?

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Thread: Bable Fittle's [A]pe [A]toll [A]gility

  1. #76
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    This script is just amazing! <3

    But there are some problems though, food support (summer pies) would be a good idea which you hopefully will fix for the next version. And I also have a problem where whenever I fail the bot stops moving and I have to walk manually to a spot where it can continue.

  2. #77
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    Yep. I'm planning on adding a lot of features in V1.1, currently working right now. I'm also adding an onscreen paint. By the way, food support is already in the script, but if you fail an obstacle it doesnt find its place usually.

  3. #78
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    it keeps saying stats_commit
    on startup and doesnt move :3

  4. #79
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    The script isn't stable enough, it often closes or doesn't move with no reason on debug.
    My goal to max cape #2:Here. Check it out

    Previously Known As Liimujx

  5. #80
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    Hmm. I think the script is just fine and works flawlessly for me and many. I think that the problem lies with how people are starting up the script and runescape settings.

    PLEASE make sure that runescape is on safe mode AND highest brightness, also make sure you are starting next to the stepping stone.

  6. #81
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    Theres a problem detecting the rock sometimes.

    Proof:

    |====================================|
    [===============================]
    [ ApeAtollAgility 1.07 ]
    [ by Bable Fittle ]
    [===============================]
    [ Run Time : 1 Hr 45 Min 39 Sec ]
    [ Laps : 1 ]
    [ Laps / H : 0 ]
    [ Exp : 600 ]
    [ Exp / H : 340 ]


    Did more than 1 lap, that is wrong. I watched it go for about 5-10 then let it go itself and head out.

    Gets stuck right here:
    Last edited by InH; 05-22-2012 at 02:25 AM.

  7. #82
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    I have rs on safe mode and highest brightness. My script settings are also not changed. Do you need to have sps 1.0 for it to run flawlessy?
    My goal to max cape #2:Here. Check it out

    Previously Known As Liimujx

  8. #83
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    hello i keep getting stuck at first tree i get a constant message of "stats commit, stepping stones stepping, stepping stones" repeated. any suggestions?

  9. #84
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    People who are complaining. Just answer this question in your head.

    "DO I HAVE 75 AGILITY?"

    NO:----------------------------------------------------------------------YES:

    "HAVE I READ THE DESCRIPTION ON PAGE ONE?"------------THEN ask me... PLEASE

  10. #85
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    I have 90+ agility and the description has nothing that can help me.
    My goal to max cape #2:Here. Check it out

    Previously Known As Liimujx

  11. #86
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    Quote Originally Posted by Liimujx
    I have 90+ agility and the description has nothing that can help me.
    And have you told me what the problem is?
    This script doesn't use SPS and works fine for me so I would like to know where it fails.

  12. #87
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    Quote Originally Posted by bable fittle View Post
    And have you told me what the problem is?
    This script doesn't use SPS and works fine for me so I would like to know where it fails.
    So i take it the script is flawless now?
    Last known as Jonno.

  13. #88
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    V1.1 is coming out soon and I hope for that to be flawless.

  14. #89
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    Quote Originally Posted by bable fittle View Post
    V1.1 is coming out soon and I hope for that to be flawless.
    Ah sweet, will keep tabs on it thanks!
    Last known as Jonno.

  15. #90
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    prog:
    Last edited by Prongs; 05-23-2012 at 01:13 PM.

  16. #91
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    I've noticed that the script doesn't walk back toward the stepping stones after it has finished a lap. Just thought you might want to know.

  17. #92
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    After 2 laps, it gets stuck here.

    My goal to max cape #2:Here. Check it out

    Previously Known As Liimujx

  18. #93
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    Its currently working fine for me, it failed a few and recovered.

  19. #94
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    needs big time babysitting it just randomly stops and yea for no reason

    the bot randomly stop after the vine
    Last edited by Nava2; 05-25-2012 at 12:59 PM.

  20. #95
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    Default same thing

    Quote Originally Posted by Liimujx View Post
    After 2 laps, it gets stuck here.

    yes thats the same spot i get stuck at also!@!@!@!@!

  21. #96
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    This is only you lol.

    Bable it gets stuck when you fail the vine, fail the monkey bars, or fail the stepping stone, can you add some sort of fail-safe?

  22. #97
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    the problem with the stats_commit thing is that the script fails to go back to the stepping stone after the character fails and goes down the river. this is the only flaw with the script though. good work.

  23. #98
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    W00T food support! I'll use this to 80 agility! Thanks!

  24. #99
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    if it fails and goes down river it doesnt walk back to the stepping stone .

  25. #100
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    This script doesnt work very well under 75 agility and you need to baby-sit it, and I'll try and fix the walking issue back from the vine soon. I'm very busy at the moment so please just bear with me.

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