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  1. #1
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    Default question

    Hello, just started making scripts. now i'm making a a script that will attack goblins the only thing im not sure how to do is i want to it stay in the goblin area because sometimes it mis clicks or goes for a goblin far away and cant get back how would i have it so the character has to stay in a certain radius

  2. #2
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    I'm not sure this is possible because you can't just create invisible barriers you can't pass.

    However, you can define locations and once your player leaves that location - you can make him walk back.

    Use Object DTM's for this - you can find my tutorial on ObjectDTM's here: http://villavu.com/forum/showthread.php?t=78905

  3. #3
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    thank you abu, ill go check it out

  4. #4
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    Good job on taking on the challenge of making a script, I am waiting for exams to be over to get a start on one.

    Use this link Documentation

    Or this one How-to-Guide for MSI

  5. #5
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    Create a walking procedure, and every five kills, or five failed attempts, have it run itself, which will take it back to said spot?

  6. #6
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    http://villavu.com/forum/showthread.php?t=73524

    Create and recalibrate back to the point after a certain time.

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