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Thread: failing to walk to bank and back to mines

  1. #1
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    Default failing to walk to bank and back to mines

    Can this bug be reproduced?

    Yes, Every time


    Script & Location

    Barbarian village


    Bug Description

    The barbarian village miner will get stuck on the way to the bank, or some it will successfully bank and go to walk back to the coal veins and walk to the more southern clay veins then get stuck and log off.


    Debug Text

    Progress Report:
    {----------------------------------------------------------------}
    {                    MSI Phoenix Player Report                   }
    {----------------------------------------------------------------}
    {     Time Running: 14 Minutes and 35 Seconds                    }
    {----------------------------------------------------------------}
    {     Location: Barbarian Village Mine                           }
    {     Time:     00s                                              }
    {     Active:   False                                            }
    {       Reason: Failed walk from Barbarian Village Mine to Edgeville Bank}
    {                                                                }
    {     Script: Barbarian Village Miner                            }
    {       Time:  00s                                               }
    {       Skill: Mining                                            }
    {       Exp:   0                                                 }
    {       Level: 42                                                }
    {       Loads: 0                                                 }
    {                                                                }
    {----------------------------------------------------------------}
    {----------------------------------------------------------------}
    [0:14:40]: Thank-you for using MSI Phoenix scripts!
    [0:14:40]: Successfully executed.
    
    and also
    
    {----------------------------------------------------------------}
    {                    MSI Phoenix Player Report                   }
    {----------------------------------------------------------------}
    {     Time Running: 23 Minutes and 58 Seconds                    }
    {----------------------------------------------------------------}
    {                                                                }
    {     Location: Barbarian Village Mine                           }
    {     Time:     13m 24s                                          }
    {     Active:   False                                            }
    {       Reason: Failed to relocate                               }
    {                                                                }
    {     Script: Barbarian Village Miner                            }
    {       Time:  13m 24s                                           }
    {       Skill: Mining                                            }
    {       Exp:   2,800                                             }
    {       Level: 69                                                }
    {       Loads: 2                                                 }
    {         Item:   Coal ore                                       }
    {         Amount: 56                                             }
    {                                                                }
    {----------------------------------------------------------------}
    {----------------------------------------------------------------}
    [0:24:03]: Thank-you for using MSI Phoenix scripts!
    [0:24:03]: Successfully executed.

    Additional Information

    i believe it is just a problem with sps but it is only happening to the this msi script, before i updated i had no troubles running this miner for 5-6hrs.



    Thanks,
    tvjj

  2. #2
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    Default

    That is a progress report. Could you please post the latest debug from the folder:
    C:\Simba\Includes\MSI\Debug Logs

    That would help out the MSI people a lot

  3. #3
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    Default

    it wouldn't allow me to upload the .txt format so i had to compress it lol.. but here are the ones from after i reinstalled simba.

  4. #4
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    I had troubles with SPS in my script too, like every 2 out of 3 times it thinks its ran the path without actually moving at all. Could be the same thing maybe.
    Previously known as sockz
    - Dwarven Stout buyer (F2P MONEYMAKER) http://villavu.com/forum/showthread....45#post1001045
    - G-Altar script, tons of failsafes. (Flawless for me) http://villavu.com/forum/showthread.php?t=79454

  5. #5
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    any word on this yet at all?

  6. #6
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    Default

    Can you open Simba/Includes/MSI/MSI/Walking.simba and replace lines 124-135 with this? Then try running it again and let me know how it goes.
    Simba Code:
    procedure MSI_SetupSPS(surface: integer; areas: TStringArray);
    begin
      {$IFDEF SPS}
      //SPS_Debug := true;
      SPS_Setup(surface, areas);
      SPS_Accuracy := 3;

      MSI_Debug('MSI_SetupSPS: Areas: '+toStr(areas));
      {$ELSE}
      MSI_Debug('MSI_SetupSPS: SPS isn''t defined');
      {$ENDIF}
    end;

  7. #7
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    Default

    I get the same thing as you, though I use lumby west.

    For the basics of the basics of pascal, try my TuT. ||Photoshop Editing ||MapleResourceDung Script || Book a flight! BuySellTrip

  8. #8
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    Default

    I have been having this same problem recently with the lumby west miner. It will randomly log out right outside the bank saying it cannot find the location. I have also had a few times where I have found my player at the clan camp but have not got a debug log for it yet. Here is a couple from today where it logged outside the bank.

    Also Coh3n when I tried what you told the other player to do in the walking script it failed to even move my character from the bank.

    Code:
     lulz ] ---- MSI_FindObjectTPA: True
    [ lulz ] ------ Uptext: Mine Mithril ore rocks / 2 more optig^- *50
    [ lulz ] ---- MSI_TrackObject
    [ lulz ] ------ ~ Track Record
    [ lulz ] ------ ~ ~ TrackObject
    [ lulz ] ------ ~ ~ Searches: 143
    [ lulz ] ------ ~ ~ Successes: 140
    [ lulz ] ------ ~ ~ Success %: 97
    [ lulz ] ---- MSI_TrackObject: True
    [ lulz ] ---- MSI_WaitWhileMining
    [ lulz ] ------ Distance from tracking box to player = 16
    [ lulz ] ------ InvCount: 27
    [ lulz ] -------- Players Found: 0
    [ lulz ] -------- Scanning for randoms...
    [ lulz ] -------- Players Found: 0
    [ lulz ] -------- Players Found: 0
    [ lulz ] -------- Players Found: 0
    [ lulz ] -------- MSI_AntiBan
    [ lulz ] -------- Players Found: 0
    [ lulz ] -------- Players Found: 0
    [ lulz ] -------- Players Found: 0
    [ lulz ] -------- Players Found: 0
    [ lulz ] -------- Players Found: 0
    [ lulz ] -------- Players Found: 0
    [ lulz ] -------- Players Found: 0
    [ lulz ] -------- Players Found: 0
    [ lulz ] -------- Players Found: 0
    [ lulz ] -------- Players Found: 0
    [ lulz ] -------- Players Found: 0
    [ lulz ] -------- Players Found: 0
    [ lulz ] -------- Players Found: 0
    [ lulz ] -------- Players Found: 0
    [ lulz ] -------- Players Found: 0
    [ lulz ] -------- Players Found: 0
    [ lulz ] -------- Players Found: 0
    [ lulz ] -------- Players Found: 0
    [ lulz ] -------- Players Found: 0
    [ lulz ] -------- Players Found: 0
    [ lulz ] -------- Players Found: 0
    [ lulz ] -------- Players Found: 0
    [ lulz ] -------- Players Found: 0
    [ lulz ] -------- Players Found: 0
    [ lulz ] -------- Players Found: 0
    [ lulz ] -------- Players Found: 0
    [ lulz ] -------- Players Found: 0
    [ lulz ] -------- Players Found: 0
    [ lulz ] -------- Players Found: 0
    [ lulz ] -------- Players Found: 0
    [ lulz ] -------- Players Found: 0
    [ lulz ] -------- Players Found: 0
    [ lulz ] -------- Players Found: 0
    [ lulz ] -------- Players Found: 0
    [ lulz ] -------- Players Found: 0
    [ lulz ] -------- Players Found: 0
    [ lulz ] -------- Players Found: 0
    [ lulz ] -------- Players Found: 0
    [ lulz ] -------- Players Found: 0
    [ lulz ] ------ OldInvCount < InvCount
    [ lulz ] ---- MSI_WaitWhileMining: Finished
    [ lulz ] -- MSI_AutoObjects: True
    [ lulz ] -- MSI_Walk
    [ lulz ] ---- Player's Location = Lumbridge Swamp West Mine
    [ lulz ] ---- MSI_AtLocation
    [ lulz ] -------- MSI_GetMyPos(): (4415, 4083)
    [ lulz ] ------ Checking sub-location: Draynor Village Bank
    [ lulz ] ------ Player not at Draynor Village Bank
    [ lulz ] ---- MSI_AtLocation: False
    [ lulz ] ------ Players Found: 0
    [ lulz ] ------ Scanning for randoms...
    [ lulz ] ------ MSI_PathFromLoc: [(4420, 4081)]
    [ lulz ] ---- MSI_WalkPath: Lumbridge Swamp West Mine to Draynor Village Bank
    [ lulz ] -------- MSI_MirrorATPA: New ATPA [[(4423, 4075), (4387, 3858), (4210, 3684)]]
    [ lulz ] -------- MSI_MirrorATSA: New string array [['10_10', '11_10', '10_9']]
    [ lulz ] -------- Players Found: 0
    [ lulz ] ------ Walking attempts: 1
    [ lulz ] ------ MSI_SetupSPS: Areas: ['10_10', '11_10', '10_9']
    [ lulz ] ------ MSI_WalkTPA: Path: [(4423, 4075), (4387, 3858), (4210, 3684)]
    [ lulz ] ---------- MSI_GetMyPos(): (4415, 4083)
    [ lulz ] ---------- MSI_PointOnPath: Index = 25
    [ lulz ] ---------- MSI_PointOnPath: Index = 0
    [ lulz ] ---------- Players Found: 0
    [ lulz ] ---------- Scanning for randoms...
    [ lulz ] -------- Next Point: 3 (4410, 4015)
    [ lulz ] ---------- Players Found: 0
    [ lulz ] ---------- Players Found: 0
    [ lulz ] ---------- Players Found: 0
    [ lulz ] ---------- Players Found: 0
    [ lulz ] ---------- Players Found: 0
    [ lulz ] ---------- Players Found: 0
    [ lulz ] ---------- Players Found: 0
    [ lulz ] ---------- Players Found: 0
    [ lulz ] ---------- Players Found: 0
    [ lulz ] ---------- Players Found: 0
    [ lulz ] ---------- Players Found: 0
    [ lulz ] ---------- Player animation: Player Idle
    [ lulz ] ---------- MSI_GetMyPos(): (4431, 4047)
    [ lulz ] -------- Distance to the end: 425 pixels
    [ lulz ] ---------- Players Found: 0
    [ lulz ] ---------- Scanning for randoms...
    [ lulz ] -------- Next Point: 4 (4407, 3994)
    [ lulz ] ---------- Players Found: 0
    [ lulz ] ---------- MSI_AntiBan
    [ lulz ] ---------- Players Found: 0
    [ lulz ] ---------- Player animation: Player Idle
    [ lulz ] ---------- MSI_GetMyPos(): (4411, 3995)
    [ lulz ] -------- Distance to the end: 370 pixels
    [ lulz ] ---------- Players Found: 0
    [ lulz ] ---------- Scanning for randoms...
    [ lulz ] -------- Next Point: 7 (4397, 3938)
    [ lulz ] ---------- Players Found: 0
    [ lulz ] ---------- Players Found: 0
    [ lulz ] ---------- Players Found: 0
    [ lulz ] ---------- Players Found: 0
    [ lulz ] ---------- Players Found: 0
    [ lulz ] ---------- Players Found: 0
    [ lulz ] ---------- Players Found: 0
    [ lulz ] ---------- Players Found: 0
    [ lulz ] ---------- Players Found: 0
    [ lulz ] ---------- Players Found: 0
    [ lulz ] ---------- Players Found: 0
    [ lulz ] ---------- Players Found: 0
    [ lulz ] ---------- Players Found: 0
    [ lulz ] ---------- Players Found: 0
    [ lulz ] ---------- MSI_GetMyPos(): (4399, 3931)
    [ lulz ] -------- Distance to the end: 311 pixels
    [ lulz ] ---------- Players Found: 0
    [ lulz ] ---------- Scanning for randoms...
    [ lulz ] -------- Next Point: 10 (4388, 3876)
    [ lulz ] ---------- Players Found: 0
    [ lulz ] ---------- Players Found: 0
    [ lulz ] ---------- Player animation: Player Idle
    [ lulz ] ---------- MSI_GetMyPos(): (4391, 3907)
    [ lulz ] -------- Distance to the end: 287 pixels
    [ lulz ] ---------- Players Found: 0
    [ lulz ] ---------- Scanning for randoms...
    [ lulz ] -------- Next Point: 13 (4371, 3844)
    [ lulz ] ---------- Players Found: 0
    [ lulz ] ---------- Players Found: 0
    [ lulz ] ---------- Players Found: 0
    [ lulz ] ---------- Players Found: 0
    [ lulz ] ---------- Players Found: 0
    [ lulz ] ---------- Players Found: 0
    [ lulz ] ---------- Players Found: 0
    [ lulz ] ---------- Players Found: 0
    [ lulz ] ---------- Players Found: 0
    [ lulz ] ---------- Players Found: 0
    [ lulz ] ---------- Players Found: 1
    [ lulz ] ---------- MSI_GetMyPos(): (4383, 3843)
    [ lulz ] -------- Distance to the end: 235 pixels
    [ lulz ] ---------- Players Found: 0
    [ lulz ] ---------- Scanning for randoms...
    [ lulz ] -------- Next Point: 16 (4327, 3802)
    [ lulz ] ---------- Players Found: 0
    [ lulz ] ---------- Players Found: 0
    [ lulz ] ---------- Players Found: 0
    [ lulz ] ---------- Players Found: 0
    [ lulz ] ---------- Players Found: 0
    [ lulz ] ---------- Players Found: 0
    [ lulz ] ---------- Players Found: 0
    [ lulz ] ---------- Players Found: 0
    [ lulz ] ---------- Players Found: 0
    [ lulz ] ---------- Players Found: 0
    [ lulz ] ---------- Players Found: 0
    [ lulz ] ---------- Players Found: 0
    [ lulz ] ---------- MSI_AntiBan
    [ lulz ] ---------- Players Found: 0
    [ lulz ] ---------- Players Found: 0
    [ lulz ] ---------- Players Found: 0
    [ lulz ] ---------- Players Found: 0
    [ lulz ] ---------- Players Found: 0
    [ lulz ] ---------- Player animation: Player Idle
    [ lulz ] ---------- MSI_GetMyPos(): (4323, 3791)
    [ lulz ] -------- Distance to the end: 156 pixels
    [ lulz ] ---------- Players Found: 0
    [ lulz ] ---------- Scanning for randoms...
    [ lulz ] -------- Next Point: 20 (4270, 3748)
    [ lulz ] ---------- Players Found: 0
    [ lulz ] ---------- Players Found: 0
    [ lulz ] ---------- Players Found: 0
    [ lulz ] ---------- Players Found: 0
    [ lulz ] ---------- Players Found: 0
    [ lulz ] ---------- Players Found: 0
    [ lulz ] ---------- Players Found: 0
    [ lulz ] ---------- Players Found: 0
    [ lulz ] ---------- Players Found: 0
    [ lulz ] ---------- Players Found: 0
    [ lulz ] ---------- Players Found: 0
    [ lulz ] ---------- Players Found: 0
    [ lulz ] ---------- Players Found: 0
    [ lulz ] ---------- Player animation: Player Idle
    [ lulz ] ---------- MSI_GetMyPos(): (4283, 3763)
    [ lulz ] -------- Distance to the end: 108 pixels
    [ lulz ] ---------- Players Found: 0
    [ lulz ] ---------- Scanning for randoms...
    [ lulz ] -------- Next Point: 22 (4242, 3719)
    [ lulz ] ---------- Players Found: 0
    [ lulz ] ---------- Player animation: Player Idle
    [ lulz ] ---------- MSI_GetMyPos(): (4259, 3747)
    [ lulz ] -------- Distance to the end: 80 pixels
    [ lulz ] ---------- Players Found: 0
    [ lulz ] ---------- Scanning for randoms...
    [ lulz ] -------- Next Point: 24 (4218, 3692)
    [ lulz ] ---------- Players Found: 0
    [ lulz ] ---------- Players Found: 1
    [ lulz ] ---------- MSI_AntiBan
    [ lulz ] ---------- Players Found: 1
    [ lulz ] ---------- Players Found: 1
    [ lulz ] ---------- Players Found: 1
    [ lulz ] ---------- Players Found: 1
    [ lulz ] ---------- Players Found: 1
    [ lulz ] ---------- MSI_GetMyPos(): (4227, 3687)
    [ lulz ] -------- Distance to the end: 17 pixels
    [ lulz ] ---------- Players Found: 1
    [ lulz ] ---------- Scanning for randoms...
    [ lulz ] -------- Next Point: 25 (4210, 3684)
    [ lulz ] ---------- Players Found: 1
    [ lulz ] ---------- Players Found: 1
    [ lulz ] ---------- Players Found: 1
    [ lulz ] ---------- Players Found: 1
    [ lulz ] ---------- Players Found: 1
    [ lulz ] ---------- Players Found: 1
    [ lulz ] ---------- Player animation: Player Idle
    [ lulz ] ---------- MSI_GetMyPos(): (4427, 3751)
    [ lulz ] -------- Distance to the end: 227 pixels
    [ lulz ] ---------- Players Found: 1
    [ lulz ] ---------- Scanning for randoms...
    [ lulz ] ---------- MSI_FurthestPoint: Can't find a point on the minimap
    [ lulz ] ---------- MSI_GetMyPos(): (4427, 3751)
    [ lulz ] -------- Distance to the end: 227 pixels
    [ lulz ] ---------- Players Found: 1
    [ lulz ] ---------- Scanning for randoms...
    [ lulz ] ---------- MSI_FurthestPoint: Can't find a point on the minimap
    [ lulz ] ---------- MSI_GetMyPos(): (4427, 3751)
    [ lulz ] -------- Distance to the end: 227 pixels
    [ lulz ] ---------- Players Found: 1
    [ lulz ] ---------- Scanning for randoms...
    [ lulz ] ---------- MSI_FurthestPoint: Can't find a point on the minimap
    [ lulz ] ---------- MSI_GetMyPos(): (4427, 3751)
    [ lulz ] -------- Distance to the end: 227 pixels
    [ lulz ] ---------- Players Found: 1
    [ lulz ] ---------- Scanning for randoms...
    [ lulz ] ---------- MSI_FurthestPoint: Can't find a point on the minimap
    [ lulz ] ---------- MSI_GetMyPos(): (4427, 3751)
    [ lulz ] -------- Distance to the end: 227 pixels
    [ lulz ] ---------- Players Found: 1
    [ lulz ] ---------- Scanning for randoms...
    [ lulz ] ---------- MSI_FurthestPoint: Can't find a point on the minimap
    [ lulz ] ---------- MSI_GetMyPos(): (4427, 3751)
    [ lulz ] -------- Distance to the end: 227 pixels
    [ lulz ] ---------- Players Found: 1
    [ lulz ] ---------- Scanning for randoms...
    [ lulz ] ---------- MSI_FurthestPoint: Can't find a point on the minimap
    [ lulz ] ---------- MSI_GetMyPos(): (4427, 3751)
    [ lulz ] -------- Distance to the end: 227 pixels
    [ lulz ] ---------- Players Found: 1
    [ lulz ] ---------- Scanning for randoms...
    [ lulz ] ---------- MSI_FurthestPoint: Can't find a point on the minimap
    [ lulz ] ---------- MSI_GetMyPos(): (4427, 3751)
    [ lulz ] -------- Distance to the end: 227 pixels
    [ lulz ] ---------- Players Found: 1
    [ lulz ] ---------- Scanning for randoms...
    [ lulz ] ---------- MSI_FurthestPoint: Can't find a point on the minimap
    [ lulz ] ---------- MSI_GetMyPos(): (4415, 3743)
    [ lulz ] -------- Distance to the end: 213 pixels
    [ lulz ] ---------- Players Found: 1
    [ lulz ] ---------- Scanning for randoms...
    [ lulz ] ---------- MSI_FurthestPoint: Can't find a point on the minimap
    [ lulz ] ---------- MSI_GetMyPos(): (4427, 3751)
    [ lulz ] -------- Distance to the end: 227 pixels
    [ lulz ] ---------- Players Found: 1
    [ lulz ] ---------- Scanning for randoms...
    [ lulz ] ---------- MSI_FurthestPoint: Can't find a point on the minimap
    [ lulz ] ---------- MSI_GetMyPos(): (4415, 3743)
    [ lulz ] -------- Distance to the end: 213 pixels
    [ lulz ] ---------- Players Found: 1
    [ lulz ] ---------- Scanning for randoms...
    [ lulz ] ---------- MSI_FurthestPoint: Can't find a point on the minimap
    [ lulz ] ---------- MSI_GetMyPos(): (4427, 3751)
    [ lulz ] -------- Distance to the end: 227 pixels
    [ lulz ] ---------- Players Found: 1
    [ lulz ] ---------- Scanning for randoms...
    [ lulz ] ---------- MSI_FurthestPoint: Can't find a point on the minimap
    [ lulz ] ---------- MSI_GetMyPos(): (4427, 3751)
    [ lulz ] -------- Distance to the end: 227 pixels
    [ lulz ] ---------- Players Found: 1
    [ lulz ] ---------- Scanning for randoms...
    [ lulz ] ---------- MSI_FurthestPoint: Can't find a point on the minimap
    [ lulz ] ---------- MSI_GetMyPos(): (4427, 3751)
    [ lulz ] -------- Distance to the end: 227 pixels
    [ lulz ] ---------- Players Found: 1
    [ lulz ] ---------- Scanning for randoms...
    [ lulz ] ---------- MSI_FurthestPoint: Can't find a point on the minimap
    [ lulz ] ---------- MSI_GetMyPos(): (4427, 3751)
    [ lulz ] -------- Distance to the end: 227 pixels
    [ lulz ] ------ MSI_WalkTPA: False
    [ lulz ] -------- Players Found: 1
    [ lulz ] -------- Scanning for randoms...
    [ lulz ] ------ MSI_WalkTPA: Path: [(4420, 4081)]
    [ lulz ] ---------- MSI_GetMyPos(): (4427, 3751)
    [ lulz ] ---------- MSI_EnterPath: false
    [ lulz ] ------ MSI_WalkTPA: False
    [ lulz ] -------- Players Found: 1
    [ lulz ] -------- Scanning for randoms...
    [ lulz ] ------ MSI_WalkTPA: Path: [(4423, 4075), (4387, 3858), (4210, 3684)]
    [ lulz ] ---------- MSI_GetMyPos(): (4427, 3751)
    [ lulz ] ---------- MSI_PointOnPath: Index = 25
    [ lulz ] ---------- MSI_PointOnPath: Index = -1
    [ lulz ] ---------- MSI_EnterPath: false
    [ lulz ] ------ MSI_WalkTPA: False
    [ lulz ] -------- Players Found: 1
    [ lulz ] -------- Scanning for randoms...
    [ lulz ] -------- Players Found: 1
    [ lulz ] ------ Walking attempts: 2
    [ lulz ] ------ MSI_SetupSPS: Areas: ['10_10', '11_10', '10_9']
    [ lulz ] ------ MSI_WalkTPA: Path: [(4423, 4075), (4387, 3858), (4210, 3684)]
    [ lulz ] ---------- MSI_GetMyPos(): (4427, 3751)
    [ lulz ] ---------- MSI_PointOnPath: Index = 25
    [ lulz ] ---------- MSI_PointOnPath: Index = -1
    [ lulz ] ---------- MSI_EnterPath: false
    [ lulz ] ------ MSI_WalkTPA: False
    [ lulz ] -------- Players Found: 1
    [ lulz ] -------- Scanning for randoms...
    [ lulz ] ------ MSI_WalkTPA: Path: [(4420, 4081)]
    [ lulz ] ---------- MSI_GetMyPos(): (4427, 3751)
    [ lulz ] ---------- MSI_EnterPath: false
    [ lulz ] ------ MSI_WalkTPA: False
    [ lulz ] -------- Players Found: 1
    [ lulz ] -------- Scanning for randoms...
    [ lulz ] ------ MSI_WalkTPA: Path: [(4423, 4075), (4387, 3858), (4210, 3684)]
    [ lulz ] ---------- MSI_GetMyPos(): (4427, 3751)
    [ lulz ] ---------- MSI_PointOnPath: Index = 25
    [ lulz ] ---------- MSI_PointOnPath: Index = -1
    [ lulz ] ---------- MSI_EnterPath: false
    [ lulz ] ------ MSI_WalkTPA: False
    [ lulz ] -------- Players Found: 1
    [ lulz ] -------- Scanning for randoms...
    [ lulz ] -------- Players Found: 1
    [ lulz ] ------ Walking attempts: 3
    [ lulz ] ------ MSI_SetupSPS: Areas: ['10_10', '11_10', '10_9']
    [ lulz ] ------ MSI_WalkTPA: Path: [(4423, 4075), (4387, 3858), (4210, 3684)]
    [ lulz ] ---------- MSI_GetMyPos(): (4427, 3751)
    [ lulz ] ---------- MSI_PointOnPath: Index = 25
    [ lulz ] ---------- MSI_PointOnPath: Index = -1
    [ lulz ] ---------- MSI_EnterPath: false
    [ lulz ] ------ MSI_WalkTPA: False
    [ lulz ] -------- Players Found: 1
    [ lulz ] -------- Scanning for randoms...
    [ lulz ] ------ MSI_WalkTPA: Path: [(4420, 4081)]
    [ lulz ] ---------- MSI_GetMyPos(): (4415, 3743)
    [ lulz ] ---------- MSI_EnterPath: false
    [ lulz ] ------ MSI_WalkTPA: False
    [ lulz ] -------- Players Found: 1
    [ lulz ] -------- Scanning for randoms...
    [ lulz ] ------ MSI_WalkTPA: Path: [(4423, 4075), (4387, 3858), (4210, 3684)]
    [ lulz ] ---------- MSI_GetMyPos(): (4427, 3751)
    [ lulz ] ---------- MSI_PointOnPath: Index = 25
    [ lulz ] ---------- MSI_PointOnPath: Index = -1
    [ lulz ] ---------- MSI_EnterPath: false
    [ lulz ] ------ MSI_WalkTPA: False
    [ lulz ] -------- Players Found: 1
    [ lulz ] -------- Scanning for randoms...
    [ lulz ] -------- Players Found: 1
    [ lulz ] ------ Walking attempts: 4
    [ lulz ] ------ MSI_SetupSPS: Areas: ['10_10', '11_10', '10_9']
    [ lulz ] ------ MSI_WalkTPA: Path: [(4423, 4075), (4387, 3858), (4210, 3684)]
    [ lulz ] ---------- MSI_GetMyPos(): (4427, 3751)
    [ lulz ] ---------- MSI_PointOnPath: Index = 25
    [ lulz ] ---------- MSI_PointOnPath: Index = -1
    [ lulz ] ---------- MSI_EnterPath: false
    [ lulz ] ------ MSI_WalkTPA: False
    [ lulz ] -------- Players Found: 1
    [ lulz ] -------- Scanning for randoms...
    [ lulz ] ------ MSI_WalkTPA: Path: [(4420, 4081)]
    [ lulz ] ---------- MSI_GetMyPos(): (4415, 3743)
    [ lulz ] ---------- MSI_EnterPath: false
    [ lulz ] ------ MSI_WalkTPA: False
    [ lulz ] -------- Players Found: 1
    [ lulz ] -------- Scanning for randoms...
    [ lulz ] ------ MSI_WalkTPA: Path: [(4423, 4075), (4387, 3858), (4210, 3684)]
    [ lulz ] ---------- MSI_GetMyPos(): (4427, 3751)
    [ lulz ] ---------- MSI_PointOnPath: Index = 25
    [ lulz ] ---------- MSI_PointOnPath: Index = -1
    [ lulz ] ---------- MSI_EnterPath: false
    [ lulz ] ------ MSI_WalkTPA: False
    [ lulz ] -------- Players Found: 1
    [ lulz ] -------- Scanning for randoms...
    [ lulz ] -------- Players Found: 1
    [ lulz ] ------ Walking attempts: 5
    [ lulz ] ------ MSI_SetupSPS: Areas: ['10_10', '11_10', '10_9']
    [ lulz ] ------ MSI_WalkTPA: Path: [(4423, 4075), (4387, 3858), (4210, 3684)]
    [ lulz ] ---------- MSI_GetMyPos(): (4415, 3743)
    [ lulz ] ---------- MSI_PointOnPath: Index = 25
    [ lulz ] ---------- MSI_PointOnPath: Index = -1
    [ lulz ] ---------- MSI_EnterPath: false
    [ lulz ] ------ MSI_WalkTPA: False
    [ lulz ] -------- Players Found: 1
    [ lulz ] -------- Scanning for randoms...
    [ lulz ] ------ MSI_WalkTPA: Path: [(4420, 4081)]
    [ lulz ] ---------- MSI_GetMyPos(): (4427, 3751)
    [ lulz ] ---------- MSI_EnterPath: false
    [ lulz ] ------ MSI_WalkTPA: False
    [ lulz ] -------- Players Found: 1
    [ lulz ] -------- Scanning for randoms...
    [ lulz ] ------ MSI_WalkTPA: Path: [(4423, 4075), (4387, 3858), (4210, 3684)]
    [ lulz ] ---------- MSI_GetMyPos(): (4427, 3751)
    [ lulz ] ---------- MSI_PointOnPath: Index = 25
    [ lulz ] ---------- MSI_PointOnPath: Index = -1
    [ lulz ] ---------- MSI_EnterPath: false
    [ lulz ] ------ MSI_WalkTPA: False
    [ lulz ] -------- Players Found: 1
    [ lulz ] -------- Scanning for randoms...
    [ lulz ] -------- Players Found: 1
    [ lulz ] ------ Walking attempts: 6
    [ lulz ] ------ MSI_SetupSPS: Areas: ['10_10', '11_10', '10_9']
    [ lulz ] ------ MSI_WalkTPA: Path: [(4423, 4075), (4387, 3858), (4210, 3684)]
    [ lulz ] ---------- MSI_GetMyPos(): (4427, 3751)
    [ lulz ] ---------- MSI_PointOnPath: Index = 25
    [ lulz ] ---------- MSI_PointOnPath: Index = -1
    [ lulz ] ---------- MSI_EnterPath: false
    [ lulz ] ------ MSI_WalkTPA: False
    [ lulz ] -------- Players Found: 1
    [ lulz ] -------- Scanning for randoms...
    [ lulz ] ------ MSI_WalkTPA: Path: [(4420, 4081)]
    [ lulz ] ---------- MSI_GetMyPos(): (4427, 3751)
    [ lulz ] ---------- MSI_EnterPath: false
    [ lulz ] ------ MSI_WalkTPA: False
    [ lulz ] -------- Players Found: 1
    [ lulz ] -------- Scanning for randoms...
    [ lulz ] ------ MSI_WalkTPA: Path: [(4423, 4075), (4387, 3858), (4210, 3684)]
    [ lulz ] ---------- MSI_GetMyPos(): (4427, 3751)
    [ lulz ] ---------- MSI_PointOnPath: Index = 25
    [ lulz ] ---------- MSI_PointOnPath: Index = -1
    [ lulz ] ---------- MSI_EnterPath: false
    [ lulz ] ------ MSI_WalkTPA: False
    [ lulz ] -------- Players Found: 1
    [ lulz ] -------- Scanning for randoms...
    [ lulz ] -------- Players Found: 1
    [ lulz ] ------ Walking attempts: 7
    [ lulz ] ------ MSI_SetupSPS: Areas: ['10_10', '11_10', '10_9']
    [ lulz ] ------ MSI_WalkTPA: Path: [(4423, 4075), (4387, 3858), (4210, 3684)]
    [ lulz ] ---------- MSI_GetMyPos(): (4427, 3751)
    [ lulz ] ---------- MSI_PointOnPath: Index = 25
    [ lulz ] ---------- MSI_PointOnPath: Index = -1
    [ lulz ] ---------- MSI_EnterPath: false
    [ lulz ] ------ MSI_WalkTPA: False
    [ lulz ] -------- Players Found: 1
    [ lulz ] -------- Scanning for randoms...
    [ lulz ] ------ MSI_WalkTPA: Path: [(4420, 4081)]
    [ lulz ] ---------- MSI_GetMyPos(): (4427, 3751)
    [ lulz ] ---------- MSI_EnterPath: false
    [ lulz ] ------ MSI_WalkTPA: False
    [ lulz ] -------- Players Found: 1
    [ lulz ] -------- Scanning for randoms...
    [ lulz ] ------ MSI_WalkTPA: Path: [(4423, 4075), (4387, 3858), (4210, 3684)]
    [ lulz ] ---------- MSI_GetMyPos(): (4427, 3751)
    [ lulz ] ---------- MSI_PointOnPath: Index = 25
    [ lulz ] ---------- MSI_PointOnPath: Index = -1
    [ lulz ] ---------- MSI_EnterPath: false
    [ lulz ] ------ MSI_WalkTPA: False
    [ lulz ] -------- Players Found: 1
    [ lulz ] -------- Scanning for randoms...
    [ lulz ] -------- Players Found: 1
    [ lulz ] ------ Walking attempts: 8
    [ lulz ] ------ MSI_SetupSPS: Areas: ['10_10', '11_10', '10_9']
    [ lulz ] ------ MSI_WalkTPA: Path: [(4423, 4075), (4387, 3858), (4210, 3684)]
    [ lulz ] ---------- MSI_GetMyPos(): (4427, 3751)
    [ lulz ] ---------- MSI_PointOnPath: Index = 25
    [ lulz ] ---------- MSI_PointOnPath: Index = -1
    [ lulz ] ---------- MSI_EnterPath: false
    [ lulz ] ------ MSI_WalkTPA: False
    [ lulz ] -------- Players Found: 1
    [ lulz ] -------- Scanning for randoms...
    [ lulz ] ------ MSI_WalkTPA: Path: [(4420, 4081)]
    [ lulz ] ---------- MSI_GetMyPos(): (4427, 3751)
    [ lulz ] ---------- MSI_EnterPath: false
    [ lulz ] ------ MSI_WalkTPA: False
    [ lulz ] -------- Players Found: 1
    [ lulz ] -------- Scanning for randoms...
    [ lulz ] ------ MSI_WalkTPA: Path: [(4423, 4075), (4387, 3858), (4210, 3684)]
    [ lulz ] ---------- MSI_GetMyPos(): (4427, 3751)
    [ lulz ] ---------- MSI_PointOnPath: Index = 25
    [ lulz ] ---------- MSI_PointOnPath: Index = -1
    [ lulz ] ---------- MSI_EnterPath: false
    [ lulz ] ------ MSI_WalkTPA: False
    [ lulz ] -------- Players Found: 1
    [ lulz ] -------- Scanning for randoms...
    [ lulz ] -------- Players Found: 1
    [ lulz ] ------ Walking attempts: 9
    [ lulz ] ------ MSI_SetupSPS: Areas: ['10_10', '11_10', '10_9']
    [ lulz ] ------ MSI_WalkTPA: Path: [(4423, 4075), (4387, 3858), (4210, 3684)]
    [ lulz ] ---------- MSI_GetMyPos(): (4427, 3751)
    [ lulz ] ---------- MSI_PointOnPath: Index = 25
    [ lulz ] ---------- MSI_PointOnPath: Index = -1
    [ lulz ] ---------- MSI_EnterPath: false
    [ lulz ] ------ MSI_WalkTPA: False
    [ lulz ] -------- Players Found: 1
    [ lulz ] -------- Scanning for randoms...
    [ lulz ] ------ MSI_WalkTPA: Path: [(4420, 4081)]
    [ lulz ] ---------- MSI_GetMyPos(): (4427, 3751)
    [ lulz ] ---------- MSI_EnterPath: false
    [ lulz ] ------ MSI_WalkTPA: False
    [ lulz ] -------- Players Found: 1
    [ lulz ] -------- Scanning for randoms...
    [ lulz ] ------ MSI_WalkTPA: Path: [(4423, 4075), (4387, 3858), (4210, 3684)]
    [ lulz ] ---------- MSI_GetMyPos(): (4427, 3751)
    [ lulz ] ---------- MSI_PointOnPath: Index = 25
    [ lulz ] ---------- MSI_PointOnPath: Index = -1
    [ lulz ] ---------- MSI_EnterPath: false
    [ lulz ] ------ MSI_WalkTPA: False
    [ lulz ] -------- Players Found: 1
    [ lulz ] -------- Scanning for randoms...
    [ lulz ] -------- Players Found: 1
    [ lulz ] ------ Walking attempts: 10
    [ lulz ] ------ MSI_SetupSPS: Areas: ['10_10', '11_10', '10_9']
    [ lulz ] ------ MSI_WalkTPA: Path: [(4423, 4075), (4387, 3858), (4210, 3684)]
    [ lulz ] ---------- MSI_GetMyPos(): (4427, 3751)
    [ lulz ] ---------- MSI_PointOnPath: Index = 25
    [ lulz ] ---------- MSI_PointOnPath: Index = -1
    [ lulz ] ---------- MSI_EnterPath: false
    [ lulz ] ------ MSI_WalkTPA: False
    [ lulz ] -------- Players Found: 1
    [ lulz ] -------- Scanning for randoms...
    [ lulz ] ------ MSI_WalkTPA: Path: [(4420, 4081)]
    [ lulz ] ---------- MSI_GetMyPos(): (4427, 3751)
    [ lulz ] ---------- MSI_EnterPath: false
    [ lulz ] ------ MSI_WalkTPA: False
    [ lulz ] -------- Players Found: 1
    [ lulz ] -------- Scanning for randoms...
    [ lulz ] ------ MSI_WalkTPA: Path: [(4423, 4075), (4387, 3858), (4210, 3684)]
    [ lulz ] ---------- MSI_GetMyPos(): (4427, 3751)
    [ lulz ] ---------- MSI_PointOnPath: Index = 25
    [ lulz ] ---------- MSI_PointOnPath: Index = -1
    [ lulz ] ---------- MSI_EnterPath: false
    [ lulz ] ------ MSI_WalkTPA: False
    [ lulz ] -------- Players Found: 1
    [ lulz ] -------- Scanning for randoms...
    [ lulz ] -------- Players Found: 1
    [ lulz ] ------ Walking attempts: 11
    [ lulz ] ------ MSI_SetupSPS: Areas: ['10_10', '11_10', '10_9']
    [ lulz ] ------ MSI_WalkTPA: Path: [(4423, 4075), (4387, 3858), (4210, 3684)]
    [ lulz ] ---------- MSI_GetMyPos(): (4427, 3751)
    [ lulz ] ---------- MSI_PointOnPath: Index = 25
    [ lulz ] ---------- MSI_PointOnPath: Index = -1
    [ lulz ] ---------- MSI_EnterPath: false
    [ lulz ] ------ MSI_WalkTPA: False
    [ lulz ] -------- Players Found: 1
    [ lulz ] -------- Scanning for randoms...
    [ lulz ] ------ MSI_WalkTPA: Path: [(4420, 4081)]
    [ lulz ] ---------- MSI_GetMyPos(): (4427, 3751)
    [ lulz ] ---------- MSI_EnterPath: false
    [ lulz ] ------ MSI_WalkTPA: False
    [ lulz ] -------- Players Found: 1
    [ lulz ] -------- Scanning for randoms...
    [ lulz ] ------ MSI_WalkTPA: Path: [(4423, 4075), (4387, 3858), (4210, 3684)]
    [ lulz ] ---------- MSI_GetMyPos(): (4427, 3751)
    [ lulz ] ---------- MSI_PointOnPath: Index = 25
    [ lulz ] ---------- MSI_PointOnPath: Index = -1
    [ lulz ] ---------- MSI_EnterPath: false
    [ lulz ] ------ MSI_WalkTPA: False
    [ lulz ] -------- Players Found: 1
    [ lulz ] -------- Scanning for randoms...
    [ lulz ] ---- MSI_WalkPath: False
    [ lulz ] ------ MSI_DeathWalk: Function disabled
    [ lulz ] -- MSI_Walk: False
    [ lulz ] -- MSI_UnsetPlayer
    [ lulz ] ---- Failed to walk to bank
    [ lulz ] ---- MSI_SetSkillLevels
    [ lulz ] ------ [HOOKED] CharacterStats_FunctionCall: CharacterStats
    [ lulz ] ---------- Bobzilla_GetData: Getting skill levels
    [ lulz ] ---------- Player Found in XML, Updating
    [ lulz ] ------ [HOOKED] CharacterStats_FunctionCall: CharacterStats: 1
    [ lulz ] ------ Mining level hasn't changed
    [ lulz ] ---- MSI_SetSkillLevels: Finished
    [ lulz ] ------ All players inactive
    Code:
    z ] ------ Uptext: Mine Coal rocks / 2 more options -l ^.- *50
    [ lulz ] ---- MSI_TrackObject
    [ lulz ] ------ ~ Track Record
    [ lulz ] ------ ~ ~ TrackObject
    [ lulz ] ------ ~ ~ Searches: 28
    [ lulz ] ------ ~ ~ Successes: 27
    [ lulz ] ------ ~ ~ Success %: 96
    [ lulz ] ---- MSI_TrackObject: True
    [ lulz ] ---- MSI_WaitWhileMining
    [ lulz ] ------ Distance from tracking box to player = 13
    [ lulz ] ------ InvCount: 27
    [ lulz ] -------- Players Found: 0
    [ lulz ] -------- Players Found: 0
    [ lulz ] -------- Players Found: 0
    [ lulz ] -------- MSI_AntiBan
    [ lulz ] ------ OldInvCount < InvCount
    [ lulz ] ---- MSI_WaitWhileMining: Finished
    [ lulz ] -- MSI_AutoObjects: True
    [ lulz ] -- MSI_Walk
    [ lulz ] ---- Player's Location = Lumbridge Swamp West Mine
    [ lulz ] ---- MSI_AtLocation
    [ lulz ] -------- MSI_GetMyPos(): (4415, 4075)
    [ lulz ] ------ Checking sub-location: Draynor Village Bank
    [ lulz ] ------ Player not at Draynor Village Bank
    [ lulz ] ---- MSI_AtLocation: False
    [ lulz ] ------ Players Found: 0
    [ lulz ] ------ Scanning for randoms...
    [ lulz ] ------ MSI_PathFromLoc: [(4420, 4081)]
    [ lulz ] ---- MSI_WalkPath: Lumbridge Swamp West Mine to Draynor Village Bank
    [ lulz ] -------- MSI_MirrorATPA: New ATPA [[(4423, 4075), (4387, 3858), (4210, 3684)]]
    [ lulz ] -------- MSI_MirrorATSA: New string array [['10_10', '11_10', '10_9']]
    [ lulz ] -------- Players Found: 0
    [ lulz ] ------ Walking attempts: 1
    [ lulz ] ------ MSI_SetupSPS: Areas: ['10_10', '11_10', '10_9']
    [ lulz ] ------ MSI_WalkTPA: Path: [(4423, 4075), (4387, 3858), (4210, 3684)]
    [ lulz ] ---------- MSI_GetMyPos(): (4415, 4075)
    [ lulz ] ---------- MSI_PointOnPath: Index = 25
    [ lulz ] ---------- MSI_PointOnPath: Index = 0
    [ lulz ] ---------- Players Found: 0
    [ lulz ] ---------- Scanning for randoms...
    [ lulz ] -------- Next Point: 3 (4411, 4015)
    [ lulz ] ---------- Players Found: 0
    [ lulz ] ---------- Players Found: 0
    [ lulz ] ---------- Players Found: 0
    [ lulz ] ---------- Players Found: 0
    [ lulz ] ---------- Players Found: 0
    [ lulz ] ---------- Players Found: 0
    [ lulz ] ---------- Players Found: 0
    [ lulz ] ---------- Players Found: 0
    [ lulz ] ---------- Players Found: 0
    [ lulz ] ---------- Players Found: 0
    [ lulz ] ---------- Players Found: 0
    [ lulz ] ---------- Players Found: 0
    [ lulz ] ---------- Players Found: 0
    [ lulz ] ---------- Players Found: 0
    [ lulz ] ---------- Players Found: 0
    [ lulz ] ---------- Players Found: 0
    [ lulz ] ---------- Players Found: 0
    [ lulz ] ---------- Player animation: Player Idle
    [ lulz ] ---------- MSI_GetMyPos(): (4431, 4047)
    [ lulz ] -------- Distance to the end: 425 pixels
    [ lulz ] ---------- Players Found: 0
    [ lulz ] ---------- Scanning for randoms...
    [ lulz ] -------- Next Point: 4 (4407, 3994)
    [ lulz ] ---------- Players Found: 0
    [ lulz ] ---------- Player animation: Player Idle
    [ lulz ] ---------- MSI_GetMyPos(): (4411, 4003)
    [ lulz ] -------- Distance to the end: 377 pixels
    [ lulz ] ---------- Players Found: 0
    [ lulz ] ---------- Scanning for randoms...
    [ lulz ] -------- Next Point: 7 (4400, 3935)
    [ lulz ] ---------- Players Found: 0
    [ lulz ] ---------- Players Found: 0
    [ lulz ] ---------- Player animation: Player Idle
    [ lulz ] ---------- MSI_GetMyPos(): (4399, 3963)
    [ lulz ] -------- Distance to the end: 337 pixels
    [ lulz ] ---------- Players Found: 0
    [ lulz ] ---------- Scanning for randoms...
    [ lulz ] -------- Next Point: 9 (4392, 3894)
    [ lulz ] ---------- Players Found: 0
    [ lulz ] ---------- Players Found: 0
    [ lulz ] ---------- Players Found: 0
    [ lulz ] ---------- Players Found: 0
    [ lulz ] ---------- Players Found: 0
    [ lulz ] ---------- Players Found: 0
    [ lulz ] ---------- Players Found: 0
    [ lulz ] ---------- Players Found: 0
    [ lulz ] ---------- MSI_AntiBan
    [ lulz ] ---------- Players Found: 0
    [ lulz ] ---------- Players Found: 0
    [ lulz ] ---------- Players Found: 0
    [ lulz ] ---------- Players Found: 0
    [ lulz ] ---------- Players Found: 0
    [ lulz ] ---------- Players Found: 0
    [ lulz ] ---------- Players Found: 0
    [ lulz ] ---------- Players Found: 0
    [ lulz ] ---------- Player animation: Player Idle
    [ lulz ] ---------- MSI_GetMyPos(): (4383, 3867)
    [ lulz ] -------- Distance to the end: 252 pixels
    [ lulz ] ---------- Players Found: 0
    [ lulz ] ---------- Scanning for randoms...
    [ lulz ] -------- Next Point: 15 (4345, 3815)
    [ lulz ] ---------- Players Found: 0
    [ lulz ] ---------- Players Found: 0
    [ lulz ] ---------- Players Found: 0
    [ lulz ] ---------- Players Found: 0
    [ lulz ] ---------- Players Found: 0
    [ lulz ] ---------- Players Found: 0
    [ lulz ] ---------- Players Found: 0
    [ lulz ] ---------- Players Found: 0
    [ lulz ] ---------- Players Found: 0
    [ lulz ] ---------- Players Found: 0
    [ lulz ] ---------- Players Found: 0
    [ lulz ] ---------- Players Found: 1
    [ lulz ] ---------- Players Found: 1
    [ lulz ] ---------- Players Found: 1
    [ lulz ] ---------- Player animation: Player Idle
    [ lulz ] ---------- MSI_GetMyPos(): (4355, 3835)
    [ lulz ] -------- Distance to the end: 209 pixels
    [ lulz ] ---------- Players Found: 1
    [ lulz ] ---------- Scanning for randoms...
    [ lulz ] -------- Next Point: 17 (4318, 3786)
    [ lulz ] ---------- Players Found: 1
    [ lulz ] ---------- Players Found: 1
    [ lulz ] ---------- Players Found: 0
    [ lulz ] ---------- Players Found: 0
    [ lulz ] ---------- Players Found: 0
    [ lulz ] ---------- Players Found: 0
    [ lulz ] ---------- Players Found: 0
    [ lulz ] ---------- Players Found: 0
    [ lulz ] ---------- Players Found: 0
    [ lulz ] ---------- Players Found: 0
    [ lulz ] ---------- Players Found: 0
    [ lulz ] ---------- Players Found: 0
    [ lulz ] ---------- Players Found: 0
    [ lulz ] ---------- Players Found: 0
    [ lulz ] ---------- MSI_GetMyPos(): (4311, 3783)
    [ lulz ] -------- Distance to the end: 141 pixels
    [ lulz ] ---------- Players Found: 0
    [ lulz ] ---------- Scanning for randoms...
    [ lulz ] -------- Next Point: 20 (4273, 3743)
    [ lulz ] ---------- Players Found: 0
    [ lulz ] ---------- MSI_AntiBan
    [ lulz ] ---------- Players Found: 0
    [ lulz ] ---------- Players Found: 0
    [ lulz ] ---------- Players Found: 0
    [ lulz ] ---------- MSI_GetMyPos(): (4275, 3739)
    [ lulz ] -------- Distance to the end: 85 pixels
    [ lulz ] ---------- Players Found: 2
    [ lulz ] ---------- Scanning for randoms...
    [ lulz ] -------- Next Point: 23 (4228, 3702)
    [ lulz ] ---------- Players Found: 3
    [ lulz ] ---------- Players Found: 3
    [ lulz ] ---------- Players Found: 3
    [ lulz ] ---------- Players Found: 0
    [ lulz ] ---------- Players Found: 4
    [ lulz ] ---------- Players Found: 4
    [ lulz ] ---------- Players Found: 4
    [ lulz ] ---------- Players Found: 4
    [ lulz ] ---------- Players Found: 5
    [ lulz ] ---------- Player animation: Player Idle
    [ lulz ] ---------- MSI_GetMyPos(): (4235, 3695)
    [ lulz ] -------- Distance to the end: 27 pixels
    [ lulz ] ---------- Players Found: 4
    [ lulz ] ---------- Scanning for randoms...
    [ lulz ] -------- Next Point: 25 (4210, 3684)
    [ lulz ] ---------- Players Found: 6
    [ lulz ] ---------- MSI_GetMyPos(): (4595, 4063)
    [ lulz ] -------- Distance to the end: 540 pixels
    [ lulz ] ---------- Players Found: 6
    [ lulz ] ---------- Scanning for randoms...
    [ lulz ] ---------- MSI_FurthestPoint: Can't find a point on the minimap
    [ lulz ] ---------- MSI_GetMyPos(): (4595, 4063)
    [ lulz ] -------- Distance to the end: 540 pixels
    [ lulz ] ---------- Players Found: 6
    [ lulz ] ---------- Scanning for randoms...
    [ lulz ] ---------- MSI_FurthestPoint: Can't find a point on the minimap
    [ lulz ] ---------- MSI_GetMyPos(): (4595, 4063)
    [ lulz ] -------- Distance to the end: 540 pixels
    [ lulz ] ---------- Players Found: 6
    [ lulz ] ---------- Scanning for randoms...
    [ lulz ] ---------- MSI_FurthestPoint: Can't find a point on the minimap
    [ lulz ] ---------- MSI_GetMyPos(): (4591, 4063)
    [ lulz ] -------- Distance to the end: 537 pixels
    [ lulz ] ---------- Players Found: 6
    [ lulz ] ---------- Scanning for randoms...
    [ lulz ] ---------- MSI_FurthestPoint: Can't find a point on the minimap
    [ lulz ] ---------- MSI_GetMyPos(): (4591, 4063)
    [ lulz ] -------- Distance to the end: 537 pixels
    [ lulz ] ---------- Players Found: 6
    [ lulz ] ---------- Scanning for randoms...
    [ lulz ] ---------- MSI_FurthestPoint: Can't find a point on the minimap
    [ lulz ] ---------- MSI_GetMyPos(): (4595, 4063)
    [ lulz ] -------- Distance to the end: 540 pixels
    [ lulz ] ---------- Players Found: 7
    [ lulz ] ---------- Scanning for randoms...
    [ lulz ] ---------- MSI_FurthestPoint: Can't find a point on the minimap
    [ lulz ] ---------- MSI_GetMyPos(): (4595, 4063)
    [ lulz ] -------- Distance to the end: 540 pixels
    [ lulz ] ---------- Players Found: 6
    [ lulz ] ---------- Scanning for randoms...
    [ lulz ] ---------- MSI_FurthestPoint: Can't find a point on the minimap
    [ lulz ] ---------- MSI_GetMyPos(): (4591, 4063)
    [ lulz ] -------- Distance to the end: 537 pixels
    [ lulz ] ---------- Players Found: 7
    [ lulz ] ---------- Scanning for randoms...
    [ lulz ] ---------- MSI_FurthestPoint: Can't find a point on the minimap
    [ lulz ] ---------- MSI_GetMyPos(): (4595, 4063)
    [ lulz ] -------- Distance to the end: 540 pixels
    [ lulz ] ---------- Players Found: 8
    [ lulz ] ---------- Scanning for randoms...
    [ lulz ] ---------- MSI_FurthestPoint: Can't find a point on the minimap
    [ lulz ] ---------- MSI_GetMyPos(): (4595, 4063)
    [ lulz ] -------- Distance to the end: 540 pixels
    [ lulz ] ---------- Players Found: 8
    [ lulz ] ---------- Scanning for randoms...
    [ lulz ] ---------- MSI_FurthestPoint: Can't find a point on the minimap
    [ lulz ] ---------- MSI_GetMyPos(): (4595, 4063)
    [ lulz ] -------- Distance to the end: 540 pixels
    [ lulz ] ---------- Players Found: 8
    [ lulz ] ---------- Scanning for randoms...
    [ lulz ] ---------- MSI_FurthestPoint: Can't find a point on the minimap
    [ lulz ] ---------- MSI_GetMyPos(): (4595, 4063)
    [ lulz ] -------- Distance to the end: 540 pixels
    [ lulz ] ---------- Players Found: 8
    [ lulz ] ---------- Scanning for randoms...
    [ lulz ] ---------- MSI_FurthestPoint: Can't find a point on the minimap
    [ lulz ] ---------- MSI_GetMyPos(): (4595, 4063)
    [ lulz ] -------- Distance to the end: 540 pixels
    [ lulz ] ---------- Players Found: 7
    [ lulz ] ---------- Scanning for randoms...
    [ lulz ] ---------- MSI_FurthestPoint: Can't find a point on the minimap
    [ lulz ] ---------- MSI_GetMyPos(): (4599, 4063)
    [ lulz ] -------- Distance to the end: 543 pixels
    [ lulz ] ---------- Players Found: 8
    [ lulz ] ---------- Scanning for randoms...
    [ lulz ] ---------- MSI_FurthestPoint: Can't find a point on the minimap
    [ lulz ] ---------- MSI_GetMyPos(): (4595, 4063)
    [ lulz ] -------- Distance to the end: 540 pixels
    [ lulz ] ------ MSI_WalkTPA: False
    [ lulz ] -------- Players Found: 7
    [ lulz ] -------- Scanning for randoms...
    [ lulz ] ------ MSI_WalkTPA: Path: [(4420, 4081)]
    [ lulz ] ---------- MSI_GetMyPos(): (4595, 4063)
    [ lulz ] ---------- MSI_EnterPath: false
    [ lulz ] ------ MSI_WalkTPA: False
    [ lulz ] -------- Players Found: 9
    [ lulz ] -------- Scanning for randoms...
    [ lulz ] ------ MSI_WalkTPA: Path: [(4423, 4075), (4387, 3858), (4210, 3684)]
    [ lulz ] ---------- MSI_GetMyPos(): (4599, 4063)
    [ lulz ] ---------- MSI_PointOnPath: Index = 25
    [ lulz ] ---------- MSI_PointOnPath: Index = -1
    [ lulz ] ---------- MSI_EnterPath: false
    [ lulz ] ------ MSI_WalkTPA: False
    [ lulz ] -------- Players Found: 9
    [ lulz ] -------- Scanning for randoms...
    [ lulz ] -------- Players Found: 7
    [ lulz ] ------ Walking attempts: 2
    [ lulz ] ------ MSI_SetupSPS: Areas: ['10_10', '11_10', '10_9']
    [ lulz ] ------ MSI_WalkTPA: Path: [(4423, 4075), (4387, 3858), (4210, 3684)]
    [ lulz ] ---------- MSI_GetMyPos(): (4595, 4063)
    [ lulz ] ---------- MSI_PointOnPath: Index = 25
    [ lulz ] ---------- MSI_PointOnPath: Index = -1
    [ lulz ] ---------- MSI_EnterPath: false
    [ lulz ] ------ MSI_WalkTPA: False
    [ lulz ] -------- Players Found: 6
    [ lulz ] -------- Scanning for randoms...
    [ lulz ] ------ MSI_WalkTPA: Path: [(4420, 4081)]
    [ lulz ] ---------- MSI_GetMyPos(): (4595, 4063)
    [ lulz ] ---------- MSI_EnterPath: false
    [ lulz ] ------ MSI_WalkTPA: False
    [ lulz ] -------- Players Found: 8
    [ lulz ] -------- Scanning for randoms...
    [ lulz ] ------ MSI_WalkTPA: Path: [(4423, 4075), (4387, 3858), (4210, 3684)]
    [ lulz ] ---------- MSI_GetMyPos(): (4591, 4063)
    [ lulz ] ---------- MSI_PointOnPath: Index = 25
    [ lulz ] ---------- MSI_PointOnPath: Index = -1
    [ lulz ] ---------- MSI_EnterPath: false
    [ lulz ] ------ MSI_WalkTPA: False
    [ lulz ] -------- Players Found: 7
    [ lulz ] -------- Scanning for randoms...
    [ lulz ] -------- Players Found: 7
    [ lulz ] ------ Walking attempts: 3
    [ lulz ] ------ MSI_SetupSPS: Areas: ['10_10', '11_10', '10_9']
    [ lulz ] ------ MSI_WalkTPA: Path: [(4423, 4075), (4387, 3858), (4210, 3684)]
    [ lulz ] ---------- MSI_GetMyPos(): (4591, 4063)
    [ lulz ] ---------- MSI_PointOnPath: Index = 25
    [ lulz ] ---------- MSI_PointOnPath: Index = -1
    [ lulz ] ---------- MSI_EnterPath: false
    [ lulz ] ------ MSI_WalkTPA: False
    [ lulz ] -------- Players Found: 8
    [ lulz ] -------- Scanning for randoms...
    [ lulz ] ------ MSI_WalkTPA: Path: [(4420, 4081)]
    [ lulz ] ---------- MSI_GetMyPos(): (4595, 4063)
    [ lulz ] ---------- MSI_EnterPath: false
    [ lulz ] ------ MSI_WalkTPA: False
    [ lulz ] -------- Players Found: 9
    [ lulz ] -------- Scanning for randoms...
    [ lulz ] ------ MSI_WalkTPA: Path: [(4423, 4075), (4387, 3858), (4210, 3684)]
    [ lulz ] ---------- MSI_GetMyPos(): (4591, 4063)
    [ lulz ] ---------- MSI_PointOnPath: Index = 25
    [ lulz ] ---------- MSI_PointOnPath: Index = -1
    [ lulz ] ---------- MSI_EnterPath: false
    [ lulz ] ------ MSI_WalkTPA: False
    [ lulz ] -------- Players Found: 9
    [ lulz ] -------- Scanning for randoms...
    [ lulz ] -------- Players Found: 7
    [ lulz ] ------ Walking attempts: 4
    [ lulz ] ------ MSI_SetupSPS: Areas: ['10_10', '11_10', '10_9']
    [ lulz ] ------ MSI_WalkTPA: Path: [(4423, 4075), (4387, 3858), (4210, 3684)]
    [ lulz ] ---------- MSI_GetMyPos(): (4595, 4063)
    [ lulz ] ---------- MSI_PointOnPath: Index = 25
    [ lulz ] ---------- MSI_PointOnPath: Index = -1
    [ lulz ] ---------- MSI_EnterPath: false
    [ lulz ] ------ MSI_WalkTPA: False
    [ lulz ] -------- Players Found: 8
    [ lulz ] -------- Scanning for randoms...
    [ lulz ] ------ MSI_WalkTPA: Path: [(4420, 4081)]
    [ lulz ] ---------- MSI_GetMyPos(): (4595, 4063)
    [ lulz ] ---------- MSI_EnterPath: false
    [ lulz ] ------ MSI_WalkTPA: False
    [ lulz ] -------- Players Found: 8
    [ lulz ] -------- Scanning for randoms...
    [ lulz ] ------ MSI_WalkTPA: Path: [(4423, 4075), (4387, 3858), (4210, 3684)]
    [ lulz ] ---------- MSI_GetMyPos(): (4595, 4063)
    [ lulz ] ---------- MSI_PointOnPath: Index = 25
    [ lulz ] ---------- MSI_PointOnPath: Index = -1
    [ lulz ] ---------- MSI_EnterPath: false
    [ lulz ] ------ MSI_WalkTPA: False
    [ lulz ] -------- Players Found: 8
    [ lulz ] -------- Scanning for randoms...
    [ lulz ] -------- Players Found: 7
    [ lulz ] ------ Walking attempts: 5
    [ lulz ] ------ MSI_SetupSPS: Areas: ['10_10', '11_10', '10_9']
    [ lulz ] ------ MSI_WalkTPA: Path: [(4423, 4075), (4387, 3858), (4210, 3684)]
    [ lulz ] ---------- MSI_GetMyPos(): (4591, 4063)
    [ lulz ] ---------- MSI_PointOnPath: Index = 25
    [ lulz ] ---------- MSI_PointOnPath: Index = -1
    [ lulz ] ---------- MSI_EnterPath: false
    [ lulz ] ------ MSI_WalkTPA: False
    [ lulz ] -------- Players Found: 7
    [ lulz ] -------- Scanning for randoms...
    [ lulz ] ------ MSI_WalkTPA: Path: [(4420, 4081)]
    [ lulz ] ---------- MSI_GetMyPos(): (4591, 4063)
    [ lulz ] ---------- MSI_EnterPath: false
    [ lulz ] ------ MSI_WalkTPA: False
    [ lulz ] -------- Players Found: 7
    [ lulz ] -------- Scanning for randoms...
    [ lulz ] ------ MSI_WalkTPA: Path: [(4423, 4075), (4387, 3858), (4210, 3684)]
    [ lulz ] ---------- MSI_GetMyPos(): (4595, 4063)
    [ lulz ] ---------- MSI_PointOnPath: Index = 25
    [ lulz ] ---------- MSI_PointOnPath: Index = -1
    [ lulz ] ---------- MSI_EnterPath: false
    [ lulz ] ------ MSI_WalkTPA: False
    [ lulz ] -------- Players Found: 7
    [ lulz ] -------- Scanning for randoms...
    [ lulz ] -------- Players Found: 6
    [ lulz ] ------ Walking attempts: 6
    [ lulz ] ------ MSI_SetupSPS: Areas: ['10_10', '11_10', '10_9']
    [ lulz ] ------ MSI_WalkTPA: Path: [(4423, 4075), (4387, 3858), (4210, 3684)]
    [ lulz ] ---------- MSI_GetMyPos(): (4595, 4063)
    [ lulz ] ---------- MSI_PointOnPath: Index = 25
    [ lulz ] ---------- MSI_PointOnPath: Index = -1
    [ lulz ] ---------- MSI_EnterPath: false
    [ lulz ] ------ MSI_WalkTPA: False
    [ lulz ] -------- Players Found: 6
    [ lulz ] -------- Scanning for randoms...
    [ lulz ] ------ MSI_WalkTPA: Path: [(4420, 4081)]
    [ lulz ] ---------- MSI_GetMyPos(): (4595, 4063)
    [ lulz ] ---------- MSI_EnterPath: false
    [ lulz ] ------ MSI_WalkTPA: False
    [ lulz ] -------- Players Found: 7
    [ lulz ] -------- Scanning for randoms...
    [ lulz ] ------ MSI_WalkTPA: Path: [(4423, 4075), (4387, 3858), (4210, 3684)]
    [ lulz ] ---------- MSI_GetMyPos(): (4595, 4063)
    [ lulz ] ---------- MSI_PointOnPath: Index = 25
    [ lulz ] ---------- MSI_PointOnPath: Index = -1
    [ lulz ] ---------- MSI_EnterPath: false
    [ lulz ] ------ MSI_WalkTPA: False
    [ lulz ] -------- Players Found: 6
    [ lulz ] -------- Scanning for randoms...
    [ lulz ] -------- Players Found: 7
    [ lulz ] ------ Walking attempts: 7
    [ lulz ] ------ MSI_SetupSPS: Areas: ['10_10', '11_10', '10_9']
    [ lulz ] ------ MSI_WalkTPA: Path: [(4423, 4075), (4387, 3858), (4210, 3684)]
    [ lulz ] ---------- MSI_GetMyPos(): (4599, 4063)
    [ lulz ] ---------- MSI_PointOnPath: Index = 25
    [ lulz ] ---------- MSI_PointOnPath: Index = -1
    [ lulz ] ---------- MSI_EnterPath: false
    [ lulz ] ------ MSI_WalkTPA: False
    [ lulz ] -------- Players Found: 7
    [ lulz ] -------- Scanning for randoms...
    [ lulz ] ------ MSI_WalkTPA: Path: [(4420, 4081)]
    [ lulz ] ---------- MSI_GetMyPos(): (4599, 4063)
    [ lulz ] ---------- MSI_EnterPath: false
    [ lulz ] ------ MSI_WalkTPA: False
    [ lulz ] -------- Players Found: 9
    [ lulz ] -------- Scanning for randoms...
    [ lulz ] ------ MSI_WalkTPA: Path: [(4423, 4075), (4387, 3858), (4210, 3684)]
    [ lulz ] ---------- MSI_GetMyPos(): (4595, 4063)
    [ lulz ] ---------- MSI_PointOnPath: Index = 25
    [ lulz ] ---------- MSI_PointOnPath: Index = -1
    [ lulz ] ---------- MSI_EnterPath: false
    [ lulz ] ------ MSI_WalkTPA: False
    [ lulz ] -------- Players Found: 8
    [ lulz ] -------- Scanning for randoms...
    [ lulz ] -------- Players Found: 8
    [ lulz ] ------ Walking attempts: 8
    [ lulz ] ------ MSI_SetupSPS: Areas: ['10_10', '11_10', '10_9']
    [ lulz ] ------ MSI_WalkTPA: Path: [(4423, 4075), (4387, 3858), (4210, 3684)]
    [ lulz ] ---------- MSI_GetMyPos(): (4595, 4063)
    [ lulz ] ---------- MSI_PointOnPath: Index = 25
    [ lulz ] ---------- MSI_PointOnPath: Index = -1
    [ lulz ] ---------- MSI_EnterPath: false
    [ lulz ] ------ MSI_WalkTPA: False
    [ lulz ] -------- Players Found: 7
    [ lulz ] -------- Scanning for randoms...
    [ lulz ] ------ MSI_WalkTPA: Path: [(4420, 4081)]
    [ lulz ] ---------- MSI_GetMyPos(): (4591, 4063)
    [ lulz ] ---------- MSI_EnterPath: false
    [ lulz ] ------ MSI_WalkTPA: False
    [ lulz ] -------- Players Found: 5
    [ lulz ] -------- Scanning for randoms...
    [ lulz ] ------ MSI_WalkTPA: Path: [(4423, 4075), (4387, 3858), (4210, 3684)]
    [ lulz ] ---------- MSI_GetMyPos(): (4591, 4063)
    [ lulz ] ---------- MSI_PointOnPath: Index = 25
    [ lulz ] ---------- MSI_PointOnPath: Index = -1
    [ lulz ] ---------- MSI_EnterPath: false
    [ lulz ] ------ MSI_WalkTPA: False
    [ lulz ] -------- Players Found: 8
    [ lulz ] -------- Scanning for randoms...
    [ lulz ] -------- Players Found: 7
    [ lulz ] ------ Walking attempts: 9
    [ lulz ] ------ MSI_SetupSPS: Areas: ['10_10', '11_10', '10_9']
    [ lulz ] ------ MSI_WalkTPA: Path: [(4423, 4075), (4387, 3858), (4210, 3684)]
    [ lulz ] ---------- MSI_GetMyPos(): (4595, 4063)
    [ lulz ] ---------- MSI_PointOnPath: Index = 25
    [ lulz ] ---------- MSI_PointOnPath: Index = -1
    [ lulz ] ---------- MSI_EnterPath: false
    [ lulz ] ------ MSI_WalkTPA: False
    [ lulz ] -------- Players Found: 8
    [ lulz ] -------- Scanning for randoms...
    [ lulz ] ------ MSI_WalkTPA: Path: [(4420, 4081)]
    [ lulz ] ---------- MSI_GetMyPos(): (4595, 4063)
    [ lulz ] ---------- MSI_EnterPath: false
    [ lulz ] ------ MSI_WalkTPA: False
    [ lulz ] -------- Players Found: 8
    [ lulz ] -------- Scanning for randoms...
    [ lulz ] ------ MSI_WalkTPA: Path: [(4423, 4075), (4387, 3858), (4210, 3684)]
    [ lulz ] ---------- MSI_GetMyPos(): (4595, 4063)
    [ lulz ] ---------- MSI_PointOnPath: Index = 25
    [ lulz ] ---------- MSI_PointOnPath: Index = -1
    [ lulz ] ---------- MSI_EnterPath: false
    [ lulz ] ------ MSI_WalkTPA: False
    [ lulz ] -------- Players Found: 8
    [ lulz ] -------- Scanning for randoms...
    [ lulz ] -------- Players Found: 8
    [ lulz ] ------ Walking attempts: 10
    [ lulz ] ------ MSI_SetupSPS: Areas: ['10_10', '11_10', '10_9']
    [ lulz ] ------ MSI_WalkTPA: Path: [(4423, 4075), (4387, 3858), (4210, 3684)]
    [ lulz ] ---------- MSI_GetMyPos(): (4595, 4063)
    [ lulz ] ---------- MSI_PointOnPath: Index = 25
    [ lulz ] ---------- MSI_PointOnPath: Index = -1
    [ lulz ] ---------- MSI_EnterPath: false
    [ lulz ] ------ MSI_WalkTPA: False
    [ lulz ] -------- Players Found: 7
    [ lulz ] -------- Scanning for randoms...
    [ lulz ] ------ MSI_WalkTPA: Path: [(4420, 4081)]
    [ lulz ] ---------- MSI_GetMyPos(): (4595, 4063)
    [ lulz ] ---------- MSI_EnterPath: false
    [ lulz ] ------ MSI_WalkTPA: False
    [ lulz ] -------- Players Found: 6
    [ lulz ] -------- Scanning for randoms...
    [ lulz ] ------ MSI_WalkTPA: Path: [(4423, 4075), (4387, 3858), (4210, 3684)]
    [ lulz ] ---------- MSI_GetMyPos(): (4599, 4063)
    [ lulz ] ---------- MSI_PointOnPath: Index = 25
    [ lulz ] ---------- MSI_PointOnPath: Index = -1
    [ lulz ] ---------- MSI_EnterPath: false
    [ lulz ] ------ MSI_WalkTPA: False
    [ lulz ] -------- Players Found: 7
    [ lulz ] -------- Scanning for randoms...
    [ lulz ] -------- Players Found: 7
    [ lulz ] ------ Walking attempts: 11
    [ lulz ] ------ MSI_SetupSPS: Areas: ['10_10', '11_10', '10_9']
    [ lulz ] ------ MSI_WalkTPA: Path: [(4423, 4075), (4387, 3858), (4210, 3684)]
    [ lulz ] ---------- MSI_GetMyPos(): (4595, 4063)
    [ lulz ] ---------- MSI_PointOnPath: Index = 25
    [ lulz ] ---------- MSI_PointOnPath: Index = -1
    [ lulz ] ---------- MSI_EnterPath: false
    [ lulz ] ------ MSI_WalkTPA: False
    [ lulz ] -------- Players Found: 7
    [ lulz ] -------- Scanning for randoms...
    [ lulz ] ------ MSI_WalkTPA: Path: [(4420, 4081)]
    [ lulz ] ---------- MSI_GetMyPos(): (4599, 4063)
    [ lulz ] ---------- MSI_EnterPath: false
    [ lulz ] ------ MSI_WalkTPA: False
    [ lulz ] -------- Players Found: 7
    [ lulz ] -------- Scanning for randoms...
    [ lulz ] ------ MSI_WalkTPA: Path: [(4423, 4075), (4387, 3858), (4210, 3684)]
    [ lulz ] ---------- MSI_GetMyPos(): (4599, 4063)
    [ lulz ] ---------- MSI_PointOnPath: Index = 25
    [ lulz ] ---------- MSI_PointOnPath: Index = -1
    [ lulz ] ---------- MSI_EnterPath: false
    [ lulz ] ------ MSI_WalkTPA: False
    [ lulz ] -------- Players Found: 7
    [ lulz ] -------- Scanning for randoms...
    [ lulz ] ---- MSI_WalkPath: False
    [ lulz ] ------ MSI_DeathWalk: Function disabled
    [ lulz ] -- MSI_Walk: False
    [ lulz ] -- MSI_UnsetPlayer
    [ lulz ] ---- Failed to walk to bank
    [ lulz ] ---- MSI_SetSkillLevels
    [ lulz ] ------ [HOOKED] CharacterStats_FunctionCall: CharacterStats
    [ lulz ] ---------- Bobzilla_GetData: Getting skill levels
    [ lulz ] ---------- Player Found in XML, Updating
    [ lulz ] ------ [HOOKED] CharacterStats_FunctionCall: CharacterStats: 1
    [ lulz ] ------ Mining level hasn't changed
    [ lulz ] ---- MSI_SetSkillLevels: Finished
    [ lulz ] ------ All players inactive

  9. #9
    Join Date
    Oct 2006
    Posts
    36
    Mentioned
    0 Post(s)
    Quoted
    0 Post(s)

    Default

    Code:
    [ lulz ] ---- MSI_FindObjectTPA: True
    [ lulz ] ------ Uptext: Mine Coal rocks / 2 more options ^... *50
    [ lulz ] ---- MSI_TrackObject
    [ lulz ] ------ ~ Track Record
    [ lulz ] ------ ~ ~ TrackObject
    [ lulz ] ------ ~ ~ Searches: 331
    [ lulz ] ------ ~ ~ Successes: 320
    [ lulz ] ------ ~ ~ Success %: 96
    [ lulz ] ---- MSI_TrackObject: True
    [ lulz ] ---- MSI_WaitWhileMining
    [ lulz ] ------ Distance from tracking box to player = 21
    [ lulz ] ------ InvCount: 27
    [ lulz ] -------- Players Found: 1
    [ lulz ] -------- Players Found: 1
    [ lulz ] -------- Players Found: 1
    [ lulz ] -------- Players Found: 1
    [ lulz ] -------- Players Found: 1
    [ lulz ] -------- Players Found: 1
    [ lulz ] -------- Players Found: 1
    [ lulz ] -------- Players Found: 1
    [ lulz ] -------- Players Found: 1
    [ lulz ] -------- Players Found: 1
    [ lulz ] ------ Length(arr) = 0
    [ lulz ] ------ Colours found < Accuracy
    [ lulz ] ---- MSI_WaitWhileMining: Finished
    [ lulz ] -- MSI_AutoObjects: True
    [ lulz ] -- MSI_Walk
    [ lulz ] ---- Player's Location = Lumbridge Swamp West Mine
    [ lulz ] ---- MSI_AtLocation
    [ lulz ] -------- MSI_GetMyPos(): (4423, 4063)
    [ lulz ] ------ Checking sub-location: Draynor Village Bank
    [ lulz ] ------ Player not at Draynor Village Bank
    [ lulz ] ---- MSI_AtLocation: False
    [ lulz ] ------ Players Found: 1
    [ lulz ] ------ Scanning for randoms...
    [ lulz ] ------ MSI_PathFromLoc: [(4420, 4081)]
    [ lulz ] ---- MSI_WalkPath: Lumbridge Swamp West Mine to Draynor Village Bank
    [ lulz ] -------- MSI_MirrorATPA: New ATPA [[(4423, 4075), (4387, 3858), (4210, 3684)]]
    [ lulz ] -------- MSI_MirrorATSA: New string array [['10_10', '11_10', '10_9']]
    [ lulz ] -------- Players Found: 1
    [ lulz ] ------ Walking attempts: 1
    [ lulz ] ------ MSI_SetupSPS: Areas: ['10_10', '11_10', '10_9']
    [ lulz ] ------ MSI_WalkTPA: Path: [(4423, 4075), (4387, 3858), (4210, 3684)]
    [ lulz ] ---------- MSI_GetMyPos(): (4423, 4063)
    [ lulz ] ---------- MSI_PointOnPath: Index = 25
    [ lulz ] ---------- MSI_PointOnPath: Index = 1
    [ lulz ] ---------- Players Found: 1
    [ lulz ] ---------- Scanning for randoms...
    [ lulz ] -------- Next Point: 4 (4409, 3995)
    [ lulz ] ---------- Players Found: 1
    [ lulz ] ---------- Players Found: 1
    [ lulz ] ---------- Players Found: 1
    [ lulz ] ---------- Players Found: 1
    [ lulz ] ---------- Players Found: 0
    [ lulz ] ---------- Players Found: 0
    [ lulz ] ---------- Players Found: 0
    [ lulz ] ---------- Players Found: 0
    [ lulz ] ---------- Players Found: 0
    [ lulz ] ---------- Players Found: 0
    [ lulz ] ---------- MSI_AntiBan
    [ lulz ] ---------- Players Found: 0
    [ lulz ] ---------- Player animation: Player Idle
    [ lulz ] ---------- MSI_GetMyPos(): (4431, 4027)
    [ lulz ] -------- Distance to the end: 408 pixels
    [ lulz ] ---------- Players Found: 0
    [ lulz ] ---------- Scanning for randoms...
    [ lulz ] -------- Next Point: 5 (4407, 3978)
    [ lulz ] ---------- Players Found: 0
    [ lulz ] ---------- Players Found: 0
    [ lulz ] ---------- Player animation: Player Idle
    [ lulz ] ---------- MSI_GetMyPos(): (4415, 3983)
    [ lulz ] -------- Distance to the end: 363 pixels
    [ lulz ] ---------- Players Found: 0
    [ lulz ] ---------- Scanning for randoms...
    [ lulz ] -------- Next Point: 8 (4394, 3918)
    [ lulz ] ---------- Players Found: 0
    [ lulz ] ---------- Players Found: 0
    [ lulz ] ---------- Players Found: 0
    [ lulz ] ---------- Players Found: 0
    [ lulz ] ---------- Player animation: Player Idle
    [ lulz ] ---------- MSI_GetMyPos(): (4411, 3943)
    [ lulz ] -------- Distance to the end: 328 pixels
    [ lulz ] ---------- Players Found: 0
    [ lulz ] ---------- Scanning for randoms...
    [ lulz ] -------- Next Point: 9 (4396, 3896)
    [ lulz ] ---------- Players Found: 0
    [ lulz ] ---------- Players Found: 0
    [ lulz ] ---------- Players Found: 0
    [ lulz ] ---------- Players Found: 0
    [ lulz ] ---------- Players Found: 0
    [ lulz ] ---------- Players Found: 0
    [ lulz ] ---------- Players Found: 0
    [ lulz ] ---------- MSI_GetMyPos(): (4403, 3887)
    [ lulz ] -------- Distance to the end: 280 pixels
    [ lulz ] ---------- Players Found: 0
    [ lulz ] ---------- Scanning for randoms...
    [ lulz ] -------- Next Point: 13 (4370, 3844)
    [ lulz ] ---------- Players Found: 0
    [ lulz ] ---------- Player animation: Player Idle
    [ lulz ] ---------- MSI_GetMyPos(): (4399, 3867)
    [ lulz ] -------- Distance to the end: 263 pixels
    [ lulz ] ---------- Players Found: 0
    [ lulz ] ---------- Scanning for randoms...
    [ lulz ] -------- Next Point: 14 (4355, 3828)
    [ lulz ] ---------- Players Found: 0
    [ lulz ] ---------- MSI_GetMyPos(): (4363, 3827)
    [ lulz ] -------- Distance to the end: 209 pixels
    [ lulz ] ---------- Players Found: 0
    [ lulz ] ---------- Scanning for randoms...
    [ lulz ] -------- Next Point: 17 (4314, 3789)
    [ lulz ] ---------- Players Found: 0
    [ lulz ] ---------- Players Found: 0
    [ lulz ] ---------- Players Found: 0
    [ lulz ] ---------- MSI_AntiBan
    [ lulz ] ---------- Players Found: 0
    [ lulz ] ---------- Players Found: 0
    [ lulz ] ---------- Players Found: 0
    [ lulz ] ---------- Players Found: 0
    [ lulz ] ---------- Players Found: 0
    [ lulz ] ---------- Players Found: 0
    [ lulz ] ---------- Players Found: 0
    [ lulz ] ---------- Players Found: 0
    [ lulz ] ---------- Players Found: 0
    [ lulz ] ---------- Players Found: 0
    [ lulz ] ---------- Players Found: 0
    [ lulz ] ---------- Players Found: 0
    [ lulz ] ---------- MSI_GetMyPos(): (4311, 3783)
    [ lulz ] -------- Distance to the end: 141 pixels
    [ lulz ] ---------- Players Found: 0
    [ lulz ] ---------- Scanning for randoms...
    [ lulz ] -------- Next Point: 20 (4270, 3745)
    [ lulz ] ---------- Players Found: 0
    [ lulz ] ---------- Players Found: 0
    [ lulz ] ---------- Players Found: 0
    [ lulz ] ---------- Players Found: 0
    [ lulz ] ---------- Players Found: 0
    [ lulz ] ---------- Players Found: 0
    [ lulz ] ---------- Players Found: 0
    [ lulz ] ---------- Players Found: 0
    [ lulz ] ---------- Players Found: 0
    [ lulz ] ---------- Players Found: 0
    [ lulz ] ---------- MSI_GetMyPos(): (4283, 3751)
    [ lulz ] -------- Distance to the end: 99 pixels
    [ lulz ] ---------- Players Found: 0
    [ lulz ] ---------- Scanning for randoms...
    [ lulz ] -------- Next Point: 22 (4246, 3720)
    [ lulz ] ---------- Players Found: 0
    [ lulz ] ---------- Players Found: 0
    [ lulz ] ---------- Players Found: 0
    [ lulz ] ---------- Players Found: 0
    [ lulz ] ---------- Players Found: 0
    [ lulz ] ---------- Players Found: 0
    [ lulz ] ---------- Players Found: 0
    [ lulz ] ---------- Player animation: Player Idle
    [ lulz ] ---------- MSI_GetMyPos(): (4255, 3723)
    [ lulz ] -------- Distance to the end: 60 pixels
    [ lulz ] ---------- Players Found: 2
    [ lulz ] ---------- Scanning for randoms...
    [ lulz ] -------- Next Point: 25 (4210, 3684)
    [ lulz ] ---------- Players Found: 3
    [ lulz ] ---------- MSI_GetMyPos(): (4479, 4011)
    [ lulz ] -------- Distance to the end: 423 pixels
    [ lulz ] ---------- Players Found: 6
    [ lulz ] ---------- Scanning for randoms...
    [ lulz ] -------- Next Point: 3 (4410, 4015)
    [ lulz ] ---------- Players Found: 7
    [ lulz ] ---------- Players Found: 7
    [ lulz ] ---------- Player animation: Player Idle
    [ lulz ] ---------- MSI_GetMyPos(): (4575, 4055)
    [ lulz ] -------- Distance to the end: 520 pixels
    [ lulz ] ---------- Resting..
    [ lulz ] ---------- Players Found: 6
    [ lulz ] ---------- Scanning for randoms...
    [ lulz ] ---------- MSI_FurthestPoint: Can't find a point on the minimap
    [ lulz ] ---------- MSI_GetMyPos(): (4563, 4075)
    [ lulz ] -------- Distance to the end: 527 pixels
    [ lulz ] ---------- Players Found: 6
    [ lulz ] ---------- Scanning for randoms...
    [ lulz ] ---------- MSI_FurthestPoint: Can't find a point on the minimap
    [ lulz ] ---------- MSI_GetMyPos(): (4563, 4075)
    [ lulz ] -------- Distance to the end: 527 pixels
    [ lulz ] ---------- Players Found: 6
    [ lulz ] ---------- Scanning for randoms...
    [ lulz ] ---------- MSI_FurthestPoint: Can't find a point on the minimap
    [ lulz ] ---------- MSI_GetMyPos(): (4563, 4075)
    [ lulz ] -------- Distance to the end: 527 pixels
    [ lulz ] ---------- Players Found: 6
    [ lulz ] ---------- Scanning for randoms...
    [ lulz ] ---------- MSI_FurthestPoint: Can't find a point on the minimap
    [ lulz ] ---------- MSI_GetMyPos(): (4563, 4075)
    [ lulz ] -------- Distance to the end: 527 pixels
    [ lulz ] ---------- Players Found: 5
    [ lulz ] ---------- Scanning for randoms...
    [ lulz ] ---------- MSI_FurthestPoint: Can't find a point on the minimap
    [ lulz ] ---------- MSI_GetMyPos(): (4567, 4075)
    [ lulz ] -------- Distance to the end: 529 pixels
    [ lulz ] ---------- Players Found: 5
    [ lulz ] ---------- Scanning for randoms...
    [ lulz ] ---------- MSI_FurthestPoint: Can't find a point on the minimap
    [ lulz ] ---------- MSI_GetMyPos(): (4567, 4075)
    [ lulz ] -------- Distance to the end: 529 pixels
    [ lulz ] ---------- Players Found: 5
    [ lulz ] ---------- Scanning for randoms...
    [ lulz ] ---------- MSI_FurthestPoint: Can't find a point on the minimap
    [ lulz ] ---------- MSI_GetMyPos(): (4563, 4075)
    [ lulz ] -------- Distance to the end: 527 pixels
    [ lulz ] ---------- Players Found: 5
    [ lulz ] ---------- Scanning for randoms...
    [ lulz ] ---------- MSI_FurthestPoint: Can't find a point on the minimap
    [ lulz ] ---------- MSI_GetMyPos(): (4563, 4075)
    [ lulz ] -------- Distance to the end: 527 pixels
    [ lulz ] ---------- Players Found: 5
    [ lulz ] ---------- Scanning for randoms...
    [ lulz ] ---------- MSI_FurthestPoint: Can't find a point on the minimap
    [ lulz ] ---------- MSI_GetMyPos(): (4567, 4075)
    [ lulz ] -------- Distance to the end: 529 pixels
    [ lulz ] ---------- Players Found: 5
    [ lulz ] ---------- Scanning for randoms...
    [ lulz ] ---------- MSI_FurthestPoint: Can't find a point on the minimap
    [ lulz ] ---------- MSI_GetMyPos(): (4567, 4075)
    [ lulz ] -------- Distance to the end: 529 pixels
    [ lulz ] ---------- Players Found: 5
    [ lulz ] ---------- Scanning for randoms...
    [ lulz ] ---------- MSI_FurthestPoint: Can't find a point on the minimap
    [ lulz ] ---------- MSI_GetMyPos(): (4567, 4075)
    [ lulz ] -------- Distance to the end: 529 pixels
    [ lulz ] ---------- Players Found: 5
    [ lulz ] ---------- Scanning for randoms...
    [ lulz ] ---------- MSI_FurthestPoint: Can't find a point on the minimap
    [ lulz ] ---------- MSI_GetMyPos(): (4563, 4075)
    [ lulz ] -------- Distance to the end: 527 pixels
    [ lulz ] ---------- Players Found: 5
    [ lulz ] ---------- Scanning for randoms...
    [ lulz ] ---------- MSI_FurthestPoint: Can't find a point on the minimap
    [ lulz ] ---------- MSI_GetMyPos(): (4563, 4075)
    [ lulz ] -------- Distance to the end: 527 pixels
    [ lulz ] ---------- Players Found: 5
    [ lulz ] ---------- Scanning for randoms...
    [ lulz ] ---------- MSI_FurthestPoint: Can't find a point on the minimap
    [ lulz ] ---------- MSI_GetMyPos(): (4563, 4075)
    [ lulz ] -------- Distance to the end: 527 pixels
    [ lulz ] ------ MSI_WalkTPA: False
    [ lulz ] -------- Players Found: 5
    [ lulz ] -------- Scanning for randoms...
    [ lulz ] ------ MSI_WalkTPA: Path: [(4420, 4081)]
    [ lulz ] ---------- MSI_GetMyPos(): (4567, 4075)
    [ lulz ] ---------- MSI_EnterPath: false
    [ lulz ] ------ MSI_WalkTPA: False
    [ lulz ] -------- Players Found: 6
    [ lulz ] -------- Scanning for randoms...
    [ lulz ] ------ MSI_WalkTPA: Path: [(4423, 4075), (4387, 3858), (4210, 3684)]
    [ lulz ] ---------- MSI_GetMyPos(): (4567, 4075)
    [ lulz ] ---------- MSI_PointOnPath: Index = 25
    [ lulz ] ---------- MSI_PointOnPath: Index = -1
    [ lulz ] ---------- MSI_EnterPath: false
    [ lulz ] ------ MSI_WalkTPA: False
    [ lulz ] -------- Players Found: 6
    [ lulz ] -------- Scanning for randoms...
    [ lulz ] -------- Players Found: 6
    [ lulz ] ------ Walking attempts: 2
    [ lulz ] ------ MSI_SetupSPS: Areas: ['10_10', '11_10', '10_9']
    [ lulz ] ------ MSI_WalkTPA: Path: [(4423, 4075), (4387, 3858), (4210, 3684)]
    [ lulz ] ---------- MSI_GetMyPos(): (4567, 4075)
    [ lulz ] ---------- MSI_PointOnPath: Index = 25
    [ lulz ] ---------- MSI_PointOnPath: Index = -1
    [ lulz ] ---------- MSI_EnterPath: false
    [ lulz ] ------ MSI_WalkTPA: False
    [ lulz ] -------- Players Found: 6
    [ lulz ] -------- Scanning for randoms...
    [ lulz ] ------ MSI_WalkTPA: Path: [(4420, 4081)]
    [ lulz ] ---------- MSI_GetMyPos(): (4563, 4075)
    [ lulz ] ---------- MSI_EnterPath: false
    [ lulz ] ------ MSI_WalkTPA: False
    [ lulz ] -------- Players Found: 6
    [ lulz ] -------- Scanning for randoms...
    [ lulz ] ------ MSI_WalkTPA: Path: [(4423, 4075), (4387, 3858), (4210, 3684)]
    [ lulz ] ---------- MSI_GetMyPos(): (4567, 4075)
    [ lulz ] ---------- MSI_PointOnPath: Index = 25
    [ lulz ] ---------- MSI_PointOnPath: Index = -1
    [ lulz ] ---------- MSI_EnterPath: false
    [ lulz ] ------ MSI_WalkTPA: False
    [ lulz ] -------- Players Found: 6
    [ lulz ] -------- Scanning for randoms...
    [ lulz ] -------- Players Found: 6
    [ lulz ] ------ Walking attempts: 3
    [ lulz ] ------ MSI_SetupSPS: Areas: ['10_10', '11_10', '10_9']
    [ lulz ] ------ MSI_WalkTPA: Path: [(4423, 4075), (4387, 3858), (4210, 3684)]
    [ lulz ] ---------- MSI_GetMyPos(): (4563, 4075)
    [ lulz ] ---------- MSI_PointOnPath: Index = 25
    [ lulz ] ---------- MSI_PointOnPath: Index = -1
    [ lulz ] ---------- MSI_EnterPath: false
    [ lulz ] ------ MSI_WalkTPA: False
    [ lulz ] -------- Players Found: 6
    [ lulz ] -------- Scanning for randoms...
    [ lulz ] ------ MSI_WalkTPA: Path: [(4420, 4081)]
    [ lulz ] ---------- MSI_GetMyPos(): (4563, 4075)
    [ lulz ] ---------- MSI_EnterPath: false
    [ lulz ] ------ MSI_WalkTPA: False
    [ lulz ] -------- Players Found: 5
    [ lulz ] -------- Scanning for randoms...
    [ lulz ] ------ MSI_WalkTPA: Path: [(4423, 4075), (4387, 3858), (4210, 3684)]
    [ lulz ] ---------- MSI_GetMyPos(): (4563, 4075)
    [ lulz ] ---------- MSI_PointOnPath: Index = 25
    [ lulz ] ---------- MSI_PointOnPath: Index = -1
    [ lulz ] ---------- MSI_EnterPath: false
    [ lulz ] ------ MSI_WalkTPA: False
    [ lulz ] -------- Players Found: 5
    [ lulz ] -------- Scanning for randoms...
    [ lulz ] -------- Players Found: 5
    [ lulz ] ------ Walking attempts: 4
    [ lulz ] ------ MSI_SetupSPS: Areas: ['10_10', '11_10', '10_9']
    [ lulz ] ------ MSI_WalkTPA: Path: [(4423, 4075), (4387, 3858), (4210, 3684)]
    [ lulz ] ---------- MSI_GetMyPos(): (4563, 4075)
    [ lulz ] ---------- MSI_PointOnPath: Index = 25
    [ lulz ] ---------- MSI_PointOnPath: Index = -1
    [ lulz ] ---------- MSI_EnterPath: false
    [ lulz ] ------ MSI_WalkTPA: False
    [ lulz ] -------- Players Found: 4
    [ lulz ] -------- Scanning for randoms...
    [ lulz ] ------ MSI_WalkTPA: Path: [(4420, 4081)]
    [ lulz ] ---------- MSI_GetMyPos(): (4563, 4075)
    [ lulz ] ---------- MSI_EnterPath: false
    [ lulz ] ------ MSI_WalkTPA: False
    [ lulz ] -------- Players Found: 5
    [ lulz ] -------- Scanning for randoms...
    [ lulz ] ------ MSI_WalkTPA: Path: [(4423, 4075), (4387, 3858), (4210, 3684)]
    [ lulz ] ---------- MSI_GetMyPos(): (4563, 4075)
    [ lulz ] ---------- MSI_PointOnPath: Index = 25
    [ lulz ] ---------- MSI_PointOnPath: Index = -1
    [ lulz ] ---------- MSI_EnterPath: false
    [ lulz ] ------ MSI_WalkTPA: False
    [ lulz ] -------- Players Found: 5
    [ lulz ] -------- Scanning for randoms...
    [ lulz ] -------- Players Found: 5
    [ lulz ] ------ Walking attempts: 5
    [ lulz ] ------ MSI_SetupSPS: Areas: ['10_10', '11_10', '10_9']
    [ lulz ] ------ MSI_WalkTPA: Path: [(4423, 4075), (4387, 3858), (4210, 3684)]
    [ lulz ] ---------- MSI_GetMyPos(): (4567, 4075)
    [ lulz ] ---------- MSI_PointOnPath: Index = 25
    [ lulz ] ---------- MSI_PointOnPath: Index = -1
    [ lulz ] ---------- MSI_EnterPath: false
    [ lulz ] ------ MSI_WalkTPA: False
    [ lulz ] -------- Players Found: 5
    [ lulz ] -------- Scanning for randoms...
    [ lulz ] ------ MSI_WalkTPA: Path: [(4420, 4081)]
    [ lulz ] ---------- MSI_GetMyPos(): (4567, 4075)
    [ lulz ] ---------- MSI_EnterPath: false
    [ lulz ] ------ MSI_WalkTPA: False
    [ lulz ] -------- Players Found: 5
    [ lulz ] -------- Scanning for randoms...
    [ lulz ] ------ MSI_WalkTPA: Path: [(4423, 4075), (4387, 3858), (4210, 3684)]
    [ lulz ] ---------- MSI_GetMyPos(): (4563, 4075)
    [ lulz ] ---------- MSI_PointOnPath: Index = 25
    [ lulz ] ---------- MSI_PointOnPath: Index = -1
    [ lulz ] ---------- MSI_EnterPath: false
    [ lulz ] ------ MSI_WalkTPA: False
    [ lulz ] -------- Players Found: 5
    [ lulz ] -------- Scanning for randoms...
    [ lulz ] -------- Players Found: 5
    [ lulz ] ------ Walking attempts: 6
    [ lulz ] ------ MSI_SetupSPS: Areas: ['10_10', '11_10', '10_9']
    [ lulz ] ------ MSI_WalkTPA: Path: [(4423, 4075), (4387, 3858), (4210, 3684)]
    [ lulz ] ---------- MSI_GetMyPos(): (4567, 4075)
    [ lulz ] ---------- MSI_PointOnPath: Index = 25
    [ lulz ] ---------- MSI_PointOnPath: Index = -1
    [ lulz ] ---------- MSI_EnterPath: false
    [ lulz ] ------ MSI_WalkTPA: False
    [ lulz ] -------- Players Found: 5
    [ lulz ] -------- Scanning for randoms...
    [ lulz ] ------ MSI_WalkTPA: Path: [(4420, 4081)]
    [ lulz ] ---------- MSI_GetMyPos(): (4567, 4075)
    [ lulz ] ---------- MSI_EnterPath: false
    [ lulz ] ------ MSI_WalkTPA: False
    [ lulz ] -------- Players Found: 5
    [ lulz ] -------- Scanning for randoms...
    [ lulz ] ------ MSI_WalkTPA: Path: [(4423, 4075), (4387, 3858), (4210, 3684)]
    [ lulz ] ---------- MSI_GetMyPos(): (4567, 4075)
    [ lulz ] ---------- MSI_PointOnPath: Index = 25
    [ lulz ] ---------- MSI_PointOnPath: Index = -1
    [ lulz ] ---------- MSI_EnterPath: false
    [ lulz ] ------ MSI_WalkTPA: False
    [ lulz ] -------- Players Found: 5
    [ lulz ] -------- Scanning for randoms...
    [ lulz ] -------- Players Found: 4
    [ lulz ] ------ Walking attempts: 7
    [ lulz ] ------ MSI_SetupSPS: Areas: ['10_10', '11_10', '10_9']
    [ lulz ] ------ MSI_WalkTPA: Path: [(4423, 4075), (4387, 3858), (4210, 3684)]
    [ lulz ] ---------- MSI_GetMyPos(): (4563, 4075)
    [ lulz ] ---------- MSI_PointOnPath: Index = 25
    [ lulz ] ---------- MSI_PointOnPath: Index = -1
    [ lulz ] ---------- MSI_EnterPath: false
    [ lulz ] ------ MSI_WalkTPA: False
    [ lulz ] -------- Players Found: 5
    [ lulz ] -------- Scanning for randoms...
    [ lulz ] ------ MSI_WalkTPA: Path: [(4420, 4081)]
    [ lulz ] ---------- MSI_GetMyPos(): (4567, 4075)
    [ lulz ] ---------- MSI_EnterPath: false
    [ lulz ] ------ MSI_WalkTPA: False
    [ lulz ] -------- Players Found: 5
    [ lulz ] -------- Scanning for randoms...
    [ lulz ] ------ MSI_WalkTPA: Path: [(4423, 4075), (4387, 3858), (4210, 3684)]
    [ lulz ] ---------- MSI_GetMyPos(): (4567, 4075)
    [ lulz ] ---------- MSI_PointOnPath: Index = 25
    [ lulz ] ---------- MSI_PointOnPath: Index = -1
    [ lulz ] ---------- MSI_EnterPath: false
    [ lulz ] ------ MSI_WalkTPA: False
    [ lulz ] -------- Players Found: 5
    [ lulz ] -------- Scanning for randoms...
    [ lulz ] -------- Players Found: 5
    [ lulz ] ------ Walking attempts: 8
    [ lulz ] ------ MSI_SetupSPS: Areas: ['10_10', '11_10', '10_9']
    [ lulz ] ------ MSI_WalkTPA: Path: [(4423, 4075), (4387, 3858), (4210, 3684)]
    [ lulz ] ---------- MSI_GetMyPos(): (4567, 4075)
    [ lulz ] ---------- MSI_PointOnPath: Index = 25
    [ lulz ] ---------- MSI_PointOnPath: Index = -1
    [ lulz ] ---------- MSI_EnterPath: false
    [ lulz ] ------ MSI_WalkTPA: False
    [ lulz ] -------- Players Found: 5
    [ lulz ] -------- Scanning for randoms...
    [ lulz ] ------ MSI_WalkTPA: Path: [(4420, 4081)]
    [ lulz ] ---------- MSI_GetMyPos(): (4563, 4075)
    [ lulz ] ---------- MSI_EnterPath: false
    [ lulz ] ------ MSI_WalkTPA: False
    [ lulz ] -------- Players Found: 5
    [ lulz ] -------- Scanning for randoms...
    [ lulz ] ------ MSI_WalkTPA: Path: [(4423, 4075), (4387, 3858), (4210, 3684)]
    [ lulz ] ---------- MSI_GetMyPos(): (4563, 4075)
    [ lulz ] ---------- MSI_PointOnPath: Index = 25
    [ lulz ] ---------- MSI_PointOnPath: Index = -1
    [ lulz ] ---------- MSI_EnterPath: false
    [ lulz ] ------ MSI_WalkTPA: False
    [ lulz ] -------- Players Found: 5
    [ lulz ] -------- Scanning for randoms...
    [ lulz ] -------- Players Found: 5
    [ lulz ] ------ Walking attempts: 9
    [ lulz ] ------ MSI_SetupSPS: Areas: ['10_10', '11_10', '10_9']
    [ lulz ] ------ MSI_WalkTPA: Path: [(4423, 4075), (4387, 3858), (4210, 3684)]
    [ lulz ] ---------- MSI_GetMyPos(): (4563, 4075)
    [ lulz ] ---------- MSI_PointOnPath: Index = 25
    [ lulz ] ---------- MSI_PointOnPath: Index = -1
    [ lulz ] ---------- MSI_EnterPath: false
    [ lulz ] ------ MSI_WalkTPA: False
    [ lulz ] -------- Players Found: 6
    [ lulz ] -------- Scanning for randoms...
    [ lulz ] ------ MSI_WalkTPA: Path: [(4420, 4081)]
    [ lulz ] ---------- MSI_GetMyPos(): (4563, 4075)
    [ lulz ] ---------- MSI_EnterPath: false
    [ lulz ] ------ MSI_WalkTPA: False
    [ lulz ] -------- Players Found: 6
    [ lulz ] -------- Scanning for randoms...
    [ lulz ] ------ MSI_WalkTPA: Path: [(4423, 4075), (4387, 3858), (4210, 3684)]
    [ lulz ] ---------- MSI_GetMyPos(): (4563, 4075)
    [ lulz ] ---------- MSI_PointOnPath: Index = 25
    [ lulz ] ---------- MSI_PointOnPath: Index = -1
    [ lulz ] ---------- MSI_EnterPath: false
    [ lulz ] ------ MSI_WalkTPA: False
    [ lulz ] -------- Players Found: 6
    [ lulz ] -------- Scanning for randoms...
    [ lulz ] -------- Players Found: 6
    [ lulz ] ------ Walking attempts: 10
    [ lulz ] ------ MSI_SetupSPS: Areas: ['10_10', '11_10', '10_9']
    [ lulz ] ------ MSI_WalkTPA: Path: [(4423, 4075), (4387, 3858), (4210, 3684)]
    [ lulz ] ---------- MSI_GetMyPos(): (4563, 4075)
    [ lulz ] ---------- MSI_PointOnPath: Index = 25
    [ lulz ] ---------- MSI_PointOnPath: Index = -1
    [ lulz ] ---------- MSI_EnterPath: false
    [ lulz ] ------ MSI_WalkTPA: False
    [ lulz ] -------- Players Found: 6
    [ lulz ] -------- Scanning for randoms...
    [ lulz ] ------ MSI_WalkTPA: Path: [(4420, 4081)]
    [ lulz ] ---------- MSI_GetMyPos(): (4563, 4075)
    [ lulz ] ---------- MSI_EnterPath: false
    [ lulz ] ------ MSI_WalkTPA: False
    [ lulz ] -------- Players Found: 5
    [ lulz ] -------- Scanning for randoms...
    [ lulz ] ------ MSI_WalkTPA: Path: [(4423, 4075), (4387, 3858), (4210, 3684)]
    [ lulz ] ---------- MSI_GetMyPos(): (4567, 4075)
    [ lulz ] ---------- MSI_PointOnPath: Index = 25
    [ lulz ] ---------- MSI_PointOnPath: Index = -1
    [ lulz ] ---------- MSI_EnterPath: false
    [ lulz ] ------ MSI_WalkTPA: False
    [ lulz ] -------- Players Found: 5
    [ lulz ] -------- Scanning for randoms...
    [ lulz ] -------- Players Found: 5
    [ lulz ] ------ Walking attempts: 11
    [ lulz ] ------ MSI_SetupSPS: Areas: ['10_10', '11_10', '10_9']
    [ lulz ] ------ MSI_WalkTPA: Path: [(4423, 4075), (4387, 3858), (4210, 3684)]
    [ lulz ] ---------- MSI_GetMyPos(): (4563, 4075)
    [ lulz ] ---------- MSI_PointOnPath: Index = 25
    [ lulz ] ---------- MSI_PointOnPath: Index = -1
    [ lulz ] ---------- MSI_EnterPath: false
    [ lulz ] ------ MSI_WalkTPA: False
    [ lulz ] -------- Players Found: 5
    [ lulz ] -------- Scanning for randoms...
    [ lulz ] ------ MSI_WalkTPA: Path: [(4420, 4081)]
    [ lulz ] ---------- MSI_GetMyPos(): (4567, 4075)
    [ lulz ] ---------- MSI_EnterPath: false
    [ lulz ] ------ MSI_WalkTPA: False
    [ lulz ] -------- Players Found: 5
    [ lulz ] -------- Scanning for randoms...
    [ lulz ] ------ MSI_WalkTPA: Path: [(4423, 4075), (4387, 3858), (4210, 3684)]
    [ lulz ] ---------- MSI_GetMyPos(): (4567, 4075)
    [ lulz ] ---------- MSI_PointOnPath: Index = 25
    [ lulz ] ---------- MSI_PointOnPath: Index = -1
    [ lulz ] ---------- MSI_EnterPath: false
    [ lulz ] ------ MSI_WalkTPA: False
    [ lulz ] -------- Players Found: 5
    [ lulz ] -------- Scanning for randoms...
    [ lulz ] ---- MSI_WalkPath: False
    [ lulz ] ------ MSI_DeathWalk: Function disabled
    [ lulz ] -- MSI_Walk: False
    [ lulz ] -- MSI_UnsetPlayer
    [ lulz ] ---- Failed to walk to bank
    [ lulz ] ---- MSI_SetSkillLevels
    [ lulz ] ------ [HOOKED] CharacterStats_FunctionCall: CharacterStats
    [ lulz ] ---------- Bobzilla_GetData: Getting skill levels
    [ lulz ] ---------- Player Found in XML, Updating
    [ lulz ] ------ [HOOKED] CharacterStats_FunctionCall: CharacterStats: 1
    [ lulz ] ------ Mining level hasn't changed
    [ lulz ] ---- MSI_SetSkillLevels: Finished
    [ lulz ] ------ All players inactive
    This one I ended up in front of the farm outside fally.

    Code:
    [ lulz ] ------ Took 125 ms to complete
    [ lulz ] ---- MSI_FindObjectTPA: True
    [ lulz ] ------ Uptext: Mine Coal rocks / 2 more options ^..
    [ lulz ] ---- MSI_TrackObject
    [ lulz ] ------ ~ Track Record
    [ lulz ] ------ ~ ~ TrackObject
    [ lulz ] ------ ~ ~ Searches: 130
    [ lulz ] ------ ~ ~ Successes: 125
    [ lulz ] ------ ~ ~ Success %: 96
    [ lulz ] ---- MSI_TrackObject: True
    [ lulz ] ---- MSI_WaitWhileMining
    [ lulz ] ------ Distance from tracking box to player = 22
    [ lulz ] ------ InvCount: 27
    [ lulz ] -------- Players Found: 0
    [ lulz ] -------- Players Found: 0
    [ lulz ] -------- Players Found: 0
    [ lulz ] -------- Players Found: 0
    [ lulz ] ------ Length(arr) = 0
    [ lulz ] ------ Colours found < Accuracy
    [ lulz ] ---- MSI_WaitWhileMining: Finished
    [ lulz ] -- MSI_AutoObjects: True
    [ lulz ] -- MSI_Walk
    [ lulz ] ---- Player's Location = Lumbridge Swamp West Mine
    [ lulz ] ---- MSI_AtLocation
    [ lulz ] -------- MSI_GetMyPos(): (4427, 4087)
    [ lulz ] ------ Checking sub-location: Draynor Village Bank
    [ lulz ] ------ Player not at Draynor Village Bank
    [ lulz ] ---- MSI_AtLocation: False
    [ lulz ] ------ Players Found: 0
    [ lulz ] ------ Scanning for randoms...
    [ lulz ] ------ MSI_PathFromLoc: [(4420, 4081)]
    [ lulz ] ---- MSI_WalkPath: Lumbridge Swamp West Mine to Draynor Village Bank
    [ lulz ] -------- MSI_MirrorATPA: New ATPA [[(4423, 4075), (4387, 3858), (4210, 3684)]]
    [ lulz ] -------- MSI_MirrorATSA: New string array [['10_10', '11_10', '10_9']]
    [ lulz ] -------- Players Found: 0
    [ lulz ] ------ Walking attempts: 1
    [ lulz ] ------ MSI_SetupSPS: Areas: ['10_10', '11_10', '10_9']
    [ lulz ] ------ MSI_WalkTPA: Path: [(4423, 4075), (4387, 3858), (4210, 3684)]
    [ lulz ] ---------- MSI_GetMyPos(): (4427, 4087)
    [ lulz ] ---------- MSI_PointOnPath: Index = 25
    [ lulz ] ---------- MSI_PointOnPath: Index = 0
    [ lulz ] ---------- Players Found: 0
    [ lulz ] ---------- Scanning for randoms...
    [ lulz ] -------- Next Point: 2 (4416, 4034)
    [ lulz ] ---------- Players Found: 0
    [ lulz ] ---------- Players Found: 0
    [ lulz ] ---------- Players Found: 0
    [ lulz ] ---------- Players Found: 0
    [ lulz ] ---------- MSI_AntiBan
    [ lulz ] ---------- Players Found: 0
    [ lulz ] ---------- Players Found: 0
    [ lulz ] ---------- Players Found: 0
    [ lulz ] ---------- Players Found: 0
    [ lulz ] ---------- Players Found: 0
    [ lulz ] ---------- Player animation: Player Idle
    [ lulz ] ---------- MSI_GetMyPos(): (4431, 4043)
    [ lulz ] -------- Distance to the end: 422 pixels
    [ lulz ] ---------- Players Found: 0
    [ lulz ] ---------- Scanning for randoms...
    [ lulz ] -------- Next Point: 4 (4408, 3998)
    [ lulz ] ---------- Players Found: 0
    [ lulz ] ---------- Players Found: 0
    [ lulz ] ---------- Players Found: 0
    [ lulz ] ---------- Players Found: 0
    [ lulz ] ---------- Players Found: 0
    [ lulz ] ---------- Players Found: 0
    [ lulz ] ---------- Players Found: 0
    [ lulz ] ---------- Player animation: Player Idle
    [ lulz ] ---------- MSI_GetMyPos(): (4411, 4003)
    [ lulz ] -------- Distance to the end: 377 pixels
    [ lulz ] ---------- Players Found: 0
    [ lulz ] ---------- Scanning for randoms...
    [ lulz ] -------- Next Point: 7 (4399, 3939)
    [ lulz ] ---------- Players Found: 0
    [ lulz ] ---------- Players Found: 0
    [ lulz ] ---------- Player animation: Player Idle
    [ lulz ] ---------- MSI_GetMyPos(): (4395, 3955)
    [ lulz ] -------- Distance to the end: 328 pixels
    [ lulz ] ---------- Players Found: 0
    [ lulz ] ---------- Scanning for randoms...
    [ lulz ] -------- Next Point: 9 (4396, 3896)
    [ lulz ] ---------- Players Found: 0
    [ lulz ] ---------- Players Found: 0
    [ lulz ] ---------- Players Found: 0
    [ lulz ] ---------- Players Found: 0
    [ lulz ] ---------- Players Found: 0
    [ lulz ] ---------- Players Found: 0
    [ lulz ] ---------- Players Found: 0
    [ lulz ] ---------- Players Found: 0
    [ lulz ] ---------- Players Found: 0
    [ lulz ] ---------- Player animation: Player Idle
    [ lulz ] ---------- MSI_GetMyPos(): (4399, 3899)
    [ lulz ] -------- Distance to the end: 286 pixels
    [ lulz ] ---------- Players Found: 0
    [ lulz ] ---------- Scanning for randoms...
    [ lulz ] -------- Next Point: 13 (4370, 3842)
    [ lulz ] ---------- Players Found: 0
    [ lulz ] ---------- Players Found: 0
    [ lulz ] ---------- Players Found: 0
    [ lulz ] ---------- Players Found: 0
    [ lulz ] ---------- Players Found: 0
    [ lulz ] ---------- Players Found: 0
    [ lulz ] ---------- Players Found: 0
    [ lulz ] ---------- Players Found: 0
    [ lulz ] ---------- Players Found: 0
    [ lulz ] ---------- Players Found: 0
    [ lulz ] ---------- Players Found: 0
    [ lulz ] ---------- Players Found: 0
    [ lulz ] ---------- Players Found: 0
    [ lulz ] ---------- Players Found: 0
    [ lulz ] ---------- MSI_GetMyPos(): (4371, 3835)
    [ lulz ] -------- Distance to the end: 221 pixels
    [ lulz ] ---------- Players Found: 0
    [ lulz ] ---------- Scanning for randoms...
    [ lulz ] -------- Next Point: 16 (4327, 3801)
    [ lulz ] ---------- Players Found: 0
    [ lulz ] ---------- Players Found: 0
    [ lulz ] ---------- Players Found: 0
    [ lulz ] ---------- Players Found: 0
    [ lulz ] ---------- Player animation: Player Idle
    [ lulz ] ---------- MSI_GetMyPos(): (4343, 3827)
    [ lulz ] -------- Distance to the end: 195 pixels
    [ lulz ] ---------- Players Found: 0
    [ lulz ] ---------- Scanning for randoms...
    [ lulz ] -------- Next Point: 18 (4300, 3774)
    [ lulz ] ---------- Players Found: 0
    [ lulz ] ---------- MSI_AntiBan
    [ lulz ] ---------- Players Found: 0
    [ lulz ] ---------- Players Found: 0
    [ lulz ] ---------- Player animation: Player Idle
    [ lulz ] ---------- MSI_GetMyPos(): (4303, 3779)
    [ lulz ] -------- Distance to the end: 133 pixels
    [ lulz ] ---------- Players Found: 0
    [ lulz ] ---------- Scanning for randoms...
    [ lulz ] -------- Next Point: 21 (4257, 3733)
    [ lulz ] ---------- Players Found: 0
    [ lulz ] ---------- Player animation: Player Idle
    [ lulz ] ---------- MSI_GetMyPos(): (4267, 3755)
    [ lulz ] -------- Distance to the end: 91 pixels
    [ lulz ] ---------- Players Found: 0
    [ lulz ] ---------- Scanning for randoms...
    [ lulz ] -------- Next Point: 23 (4228, 3706)
    [ lulz ] ---------- Players Found: 1
    [ lulz ] ---------- Players Found: 1
    [ lulz ] ---------- Players Found: 2
    [ lulz ] ---------- Players Found: 2
    [ lulz ] ---------- Players Found: 3
    [ lulz ] ---------- Players Found: 0
    [ lulz ] ---------- Players Found: 3
    [ lulz ] ---------- Players Found: 4
    [ lulz ] ---------- Players Found: 4
    [ lulz ] ---------- Players Found: 5
    [ lulz ] ---------- Players Found: 5
    [ lulz ] ---------- MSI_GetMyPos(): (4235, 3695)
    [ lulz ] -------- Distance to the end: 27 pixels
    [ lulz ] ---------- Players Found: 5
    [ lulz ] ---------- Scanning for randoms...
    [ lulz ] -------- Next Point: 25 (4210, 3684)
    [ lulz ] ---------- Players Found: 7
    [ lulz ] ---------- Players Found: 7
    [ lulz ] ---------- Player animation: Player Idle
    [ lulz ] ---------- MSI_GetMyPos(): (4423, 3763)
    [ lulz ] -------- Distance to the end: 227 pixels
    [ lulz ] ---------- Resting..
    [ lulz ] ---------- Players Found: 9
    [ lulz ] ---------- Scanning for randoms...
    [ lulz ] ---------- MSI_FurthestPoint: Can't find a point on the minimap
    [ lulz ] ---------- MSI_GetMyPos(): (4463, 4019)
    [ lulz ] -------- Distance to the end: 420 pixels
    [ lulz ] ---------- Players Found: 9
    [ lulz ] ---------- Scanning for randoms...
    [ lulz ] -------- Next Point: 4 (4408, 3998)
    [ lulz ] ---------- Players Found: 8
    [ lulz ] ---------- Player animation: Player Idle
    [ lulz ] ---------- MSI_GetMyPos(): (4427, 3915)
    [ lulz ] -------- Distance to the end: 317 pixels
    [ lulz ] ---------- Players Found: 0
    [ lulz ] ---------- Scanning for randoms...
    [ lulz ] -------- Next Point: 12 (4387, 3858)
    [ lulz ] ---------- Players Found: 5
    [ lulz ] ---------- Players Found: 5
    [ lulz ] ---------- Players Found: 5
    [ lulz ] ---------- Players Found: 5
    [ lulz ] ---------- Players Found: 5
    [ lulz ] ---------- Players Found: 5
    [ lulz ] ---------- Players Found: 4
    [ lulz ] ---------- Players Found: 5
    [ lulz ] ---------- MSI_AntiBan
    [ lulz ] ---------- Players Found: 4
    [ lulz ] ---------- Players Found: 4
    [ lulz ] ---------- Players Found: 4
    [ lulz ] ---------- Players Found: 4
    [ lulz ] ---------- Players Found: 4
    [ lulz ] ---------- Players Found: 4
    [ lulz ] ---------- Players Found: 4
    [ lulz ] ---------- MSI_GetMyPos(): (4423, 3831)
    [ lulz ] -------- Distance to the end: 259 pixels
    [ lulz ] ---------- Players Found: 3
    [ lulz ] ---------- Scanning for randoms...
    [ lulz ] -------- Next Point: 14 (4358, 3829)
    [ lulz ] ---------- Players Found: 0
    [ lulz ] ---------- Players Found: 0
    [ lulz ] ---------- Players Found: 0
    [ lulz ] ---------- Players Found: 0
    [ lulz ] ---------- Players Found: 0
    [ lulz ] ---------- Players Found: 0
    [ lulz ] ---------- Players Found: 0
    [ lulz ] ---------- Players Found: 0
    [ lulz ] ---------- Players Found: 0
    [ lulz ] ---------- Players Found: 0
    [ lulz ] ---------- Players Found: 0
    [ lulz ] ---------- Players Found: 0
    [ lulz ] ---------- Players Found: 0
    [ lulz ] ---------- Players Found: 0
    [ lulz ] ---------- Player animation: Player Idle
    [ lulz ] ---------- MSI_GetMyPos(): (4383, 3763)
    [ lulz ] -------- Distance to the end: 190 pixels
    [ lulz ] ---------- Players Found: 0
    [ lulz ] ---------- Scanning for randoms...
    [ lulz ] -------- Next Point: 17 (4318, 3785)
    [ lulz ] ---------- Players Found: 0
    [ lulz ] ---------- Player animation: Player Idle
    [ lulz ] ---------- MSI_GetMyPos(): (4339, 3763)
    [ lulz ] -------- Distance to the end: 151 pixels
    [ lulz ] ---------- Resting..
    [ lulz ] ---------- Players Found: 0
    [ lulz ] ---------- Scanning for randoms...
    [ lulz ] -------- Next Point: 20 (4272, 3744)
    [ lulz ] ---------- Players Found: 0
    [ lulz ] ---------- Players Found: 0
    [ lulz ] ---------- Player animation: Player Idle
    [ lulz ] ---------- MSI_GetMyPos(): (4359, 3779)
    [ lulz ] -------- Distance to the end: 177 pixels
    [ lulz ] ---------- Players Found: 0
    [ lulz ] ---------- Scanning for randoms...
    [ lulz ] -------- Next Point: 18 (4300, 3774)
    [ lulz ] ---------- Players Found: 0
    [ lulz ] ---------- Player animation: Player Idle
    [ lulz ] ---------- MSI_GetMyPos(): (4407, 3691)
    [ lulz ] -------- Distance to the end: 197 pixels
    [ lulz ] ---------- Players Found: 0
    [ lulz ] ---------- Scanning for randoms...
    [ lulz ] ---------- MSI_FurthestPoint: Can't find a point on the minimap
    [ lulz ] ---------- MSI_GetMyPos(): (4419, 3687)
    [ lulz ] -------- Distance to the end: 209 pixels
    [ lulz ] ---------- Players Found: 0
    [ lulz ] ---------- Scanning for randoms...
    [ lulz ] ---------- MSI_FurthestPoint: Can't find a point on the minimap
    [ lulz ] ---------- MSI_GetMyPos(): (4407, 3687)
    [ lulz ] -------- Distance to the end: 197 pixels
    [ lulz ] ---------- Players Found: 0
    [ lulz ] ---------- Scanning for randoms...
    [ lulz ] ---------- MSI_FurthestPoint: Can't find a point on the minimap
    [ lulz ] ---------- MSI_GetMyPos(): (4407, 3683)
    [ lulz ] -------- Distance to the end: 197 pixels
    [ lulz ] ---------- Players Found: 0
    [ lulz ] ---------- Scanning for randoms...
    [ lulz ] ---------- MSI_FurthestPoint: Can't find a point on the minimap
    [ lulz ] ---------- MSI_GetMyPos(): (4407, 3683)
    [ lulz ] -------- Distance to the end: 197 pixels
    [ lulz ] ---------- Players Found: 0
    [ lulz ] ---------- Scanning for randoms...
    [ lulz ] ---------- MSI_FurthestPoint: Can't find a point on the minimap
    [ lulz ] ---------- MSI_GetMyPos(): (4407, 3683)
    [ lulz ] -------- Distance to the end: 197 pixels
    [ lulz ] ---------- Players Found: 0
    [ lulz ] ---------- Scanning for randoms...
    [ lulz ] ---------- MSI_FurthestPoint: Can't find a point on the minimap
    [ lulz ] ---------- MSI_GetMyPos(): (4407, 3683)
    [ lulz ] -------- Distance to the end: 197 pixels
    [ lulz ] ---------- Players Found: 0
    [ lulz ] ---------- Scanning for randoms...
    [ lulz ] ---------- MSI_FurthestPoint: Can't find a point on the minimap
    [ lulz ] ---------- MSI_GetMyPos(): (4407, 3683)
    [ lulz ] -------- Distance to the end: 197 pixels
    [ lulz ] ---------- Players Found: 0
    [ lulz ] ---------- Scanning for randoms...
    [ lulz ] ---------- MSI_FurthestPoint: Can't find a point on the minimap
    [ lulz ] ---------- MSI_GetMyPos(): (4407, 3683)
    [ lulz ] -------- Distance to the end: 197 pixels
    [ lulz ] ---------- Players Found: 0
    [ lulz ] ---------- Scanning for randoms...
    [ lulz ] ---------- MSI_FurthestPoint: Can't find a point on the minimap
    [ lulz ] ---------- MSI_GetMyPos(): (4407, 3683)
    [ lulz ] -------- Distance to the end: 197 pixels
    [ lulz ] ---------- Players Found: 0
    [ lulz ] ---------- Scanning for randoms...
    [ lulz ] ---------- MSI_FurthestPoint: Can't find a point on the minimap
    [ lulz ] ---------- MSI_GetMyPos(): (4407, 3683)
    [ lulz ] -------- Distance to the end: 197 pixels
    [ lulz ] ---------- Players Found: 0
    [ lulz ] ---------- Scanning for randoms...
    [ lulz ] ---------- MSI_FurthestPoint: Can't find a point on the minimap
    [ lulz ] ---------- MSI_GetMyPos(): (4407, 3683)
    [ lulz ] -------- Distance to the end: 197 pixels
    [ lulz ] ---------- Players Found: 0
    [ lulz ] ---------- Scanning for randoms...
    [ lulz ] ---------- MSI_FurthestPoint: Can't find a point on the minimap
    [ lulz ] ---------- MSI_GetMyPos(): (4407, 3683)
    [ lulz ] -------- Distance to the end: 197 pixels
    [ lulz ] ---------- Players Found: 0
    [ lulz ] ---------- Scanning for randoms...
    [ lulz ] ---------- MSI_FurthestPoint: Can't find a point on the minimap
    [ lulz ] ---------- MSI_GetMyPos(): (4407, 3683)
    [ lulz ] -------- Distance to the end: 197 pixels
    [ lulz ] ---------- Players Found: 0
    [ lulz ] ---------- Scanning for randoms...
    [ lulz ] ---------- MSI_FurthestPoint: Can't find a point on the minimap
    [ lulz ] ---------- MSI_GetMyPos(): (4407, 3683)
    [ lulz ] -------- Distance to the end: 197 pixels
    [ lulz ] ------ MSI_WalkTPA: False
    [ lulz ] -------- Players Found: 0
    [ lulz ] -------- Scanning for randoms...
    [ lulz ] ------ MSI_WalkTPA: Path: [(4420, 4081)]
    [ lulz ] ---------- MSI_GetMyPos(): (4407, 3683)
    [ lulz ] ---------- MSI_EnterPath: false
    [ lulz ] ------ MSI_WalkTPA: False
    [ lulz ] -------- Players Found: 0
    [ lulz ] -------- Scanning for randoms...
    [ lulz ] ------ MSI_WalkTPA: Path: [(4423, 4075), (4387, 3858), (4210, 3684)]
    [ lulz ] ---------- MSI_GetMyPos(): (4407, 3683)
    [ lulz ] ---------- MSI_PointOnPath: Index = 25
    [ lulz ] ---------- MSI_PointOnPath: Index = -1
    [ lulz ] ---------- MSI_EnterPath: false
    [ lulz ] ------ MSI_WalkTPA: False
    [ lulz ] -------- Players Found: 0
    [ lulz ] -------- Scanning for randoms...
    [ lulz ] -------- Players Found: 0
    [ lulz ] ------ Walking attempts: 2
    [ lulz ] ------ MSI_SetupSPS: Areas: ['10_10', '11_10', '10_9']
    [ lulz ] ------ MSI_WalkTPA: Path: [(4423, 4075), (4387, 3858), (4210, 3684)]
    [ lulz ] ---------- MSI_GetMyPos(): (4407, 3683)
    [ lulz ] ---------- MSI_PointOnPath: Index = 25
    [ lulz ] ---------- MSI_PointOnPath: Index = -1
    [ lulz ] ---------- MSI_EnterPath: false
    [ lulz ] ------ MSI_WalkTPA: False
    [ lulz ] -------- Players Found: 0
    [ lulz ] -------- Scanning for randoms...
    [ lulz ] ------ MSI_WalkTPA: Path: [(4420, 4081)]
    [ lulz ] ---------- MSI_GetMyPos(): (4407, 3683)
    [ lulz ] ---------- MSI_EnterPath: false
    [ lulz ] ------ MSI_WalkTPA: False
    [ lulz ] -------- Players Found: 0
    [ lulz ] -------- Scanning for randoms...
    [ lulz ] ------ MSI_WalkTPA: Path: [(4423, 4075), (4387, 3858), (4210, 3684)]
    [ lulz ] ---------- MSI_GetMyPos(): (4407, 3683)
    [ lulz ] ---------- MSI_PointOnPath: Index = 25
    [ lulz ] ---------- MSI_PointOnPath: Index = -1
    [ lulz ] ---------- MSI_EnterPath: false
    [ lulz ] ------ MSI_WalkTPA: False
    [ lulz ] -------- Players Found: 0
    [ lulz ] -------- Scanning for randoms...
    [ lulz ] -------- Players Found: 0
    [ lulz ] ------ Walking attempts: 3
    [ lulz ] ------ MSI_SetupSPS: Areas: ['10_10', '11_10', '10_9']
    [ lulz ] ------ MSI_WalkTPA: Path: [(4423, 4075), (4387, 3858), (4210, 3684)]
    [ lulz ] ---------- MSI_GetMyPos(): (4407, 3683)
    [ lulz ] ---------- MSI_PointOnPath: Index = 25
    [ lulz ] ---------- MSI_PointOnPath: Index = -1
    [ lulz ] ---------- MSI_EnterPath: false
    [ lulz ] ------ MSI_WalkTPA: False
    [ lulz ] -------- Players Found: 0
    [ lulz ] -------- Scanning for randoms...
    [ lulz ] ------ MSI_WalkTPA: Path: [(4420, 4081)]
    [ lulz ] ---------- MSI_GetMyPos(): (4407, 3683)
    [ lulz ] ---------- MSI_EnterPath: false
    [ lulz ] ------ MSI_WalkTPA: False
    [ lulz ] -------- Players Found: 0
    [ lulz ] -------- Scanning for randoms...
    [ lulz ] ------ MSI_WalkTPA: Path: [(4423, 4075), (4387, 3858), (4210, 3684)]
    [ lulz ] ---------- MSI_GetMyPos(): (4407, 3683)
    [ lulz ] ---------- MSI_PointOnPath: Index = 25
    [ lulz ] ---------- MSI_PointOnPath: Index = -1
    [ lulz ] ---------- MSI_EnterPath: false
    [ lulz ] ------ MSI_WalkTPA: False
    [ lulz ] -------- Players Found: 0
    [ lulz ] -------- Scanning for randoms...
    [ lulz ] -------- Players Found: 0
    [ lulz ] ------ Walking attempts: 4
    [ lulz ] ------ MSI_SetupSPS: Areas: ['10_10', '11_10', '10_9']
    [ lulz ] ------ MSI_WalkTPA: Path: [(4423, 4075), (4387, 3858), (4210, 3684)]
    [ lulz ] ---------- MSI_GetMyPos(): (4407, 3683)
    [ lulz ] ---------- MSI_PointOnPath: Index = 25
    [ lulz ] ---------- MSI_PointOnPath: Index = -1
    [ lulz ] ---------- MSI_EnterPath: false
    [ lulz ] ------ MSI_WalkTPA: False
    [ lulz ] -------- Players Found: 0
    [ lulz ] -------- Scanning for randoms...
    [ lulz ] ------ MSI_WalkTPA: Path: [(4420, 4081)]
    [ lulz ] ---------- MSI_GetMyPos(): (4407, 3683)
    [ lulz ] ---------- MSI_EnterPath: false
    [ lulz ] ------ MSI_WalkTPA: False
    [ lulz ] -------- Players Found: 0
    [ lulz ] -------- Scanning for randoms...
    [ lulz ] ------ MSI_WalkTPA: Path: [(4423, 4075), (4387, 3858), (4210, 3684)]
    [ lulz ] ---------- MSI_GetMyPos(): (4407, 3683)
    [ lulz ] ---------- MSI_PointOnPath: Index = 25
    [ lulz ] ---------- MSI_PointOnPath: Index = -1
    [ lulz ] ---------- MSI_EnterPath: false
    [ lulz ] ------ MSI_WalkTPA: False
    [ lulz ] -------- Players Found: 0
    [ lulz ] -------- Scanning for randoms...
    [ lulz ] -------- Players Found: 0
    [ lulz ] ------ Walking attempts: 5
    [ lulz ] ------ MSI_SetupSPS: Areas: ['10_10', '11_10', '10_9']
    [ lulz ] ------ MSI_WalkTPA: Path: [(4423, 4075), (4387, 3858), (4210, 3684)]
    [ lulz ] ---------- MSI_GetMyPos(): (4407, 3683)
    [ lulz ] ---------- MSI_PointOnPath: Index = 25
    [ lulz ] ---------- MSI_PointOnPath: Index = -1
    [ lulz ] ---------- MSI_EnterPath: false
    [ lulz ] ------ MSI_WalkTPA: False
    [ lulz ] -------- Players Found: 0
    [ lulz ] -------- Scanning for randoms...
    [ lulz ] ------ MSI_WalkTPA: Path: [(4420, 4081)]
    [ lulz ] ---------- MSI_GetMyPos(): (4407, 3683)
    [ lulz ] ---------- MSI_EnterPath: false
    [ lulz ] ------ MSI_WalkTPA: False
    [ lulz ] -------- Players Found: 0
    [ lulz ] -------- Scanning for randoms...
    [ lulz ] ------ MSI_WalkTPA: Path: [(4423, 4075), (4387, 3858), (4210, 3684)]
    [ lulz ] ---------- MSI_GetMyPos(): (4407, 3683)
    [ lulz ] ---------- MSI_PointOnPath: Index = 25
    [ lulz ] ---------- MSI_PointOnPath: Index = -1
    [ lulz ] ---------- MSI_EnterPath: false
    [ lulz ] ------ MSI_WalkTPA: False
    [ lulz ] -------- Players Found: 0
    [ lulz ] -------- Scanning for randoms...
    [ lulz ] -------- Players Found: 0
    [ lulz ] ------ Walking attempts: 6
    [ lulz ] ------ MSI_SetupSPS: Areas: ['10_10', '11_10', '10_9']
    [ lulz ] ------ MSI_WalkTPA: Path: [(4423, 4075), (4387, 3858), (4210, 3684)]
    [ lulz ] ---------- MSI_GetMyPos(): (4407, 3683)
    [ lulz ] ---------- MSI_PointOnPath: Index = 25
    [ lulz ] ---------- MSI_PointOnPath: Index = -1
    [ lulz ] ---------- MSI_EnterPath: false
    [ lulz ] ------ MSI_WalkTPA: False
    [ lulz ] -------- Players Found: 0
    [ lulz ] -------- Scanning for randoms...
    [ lulz ] ------ MSI_WalkTPA: Path: [(4420, 4081)]
    [ lulz ] ---------- MSI_GetMyPos(): (4407, 3683)
    [ lulz ] ---------- MSI_EnterPath: false
    [ lulz ] ------ MSI_WalkTPA: False
    [ lulz ] -------- Players Found: 0
    [ lulz ] -------- Scanning for randoms...
    [ lulz ] ------ MSI_WalkTPA: Path: [(4423, 4075), (4387, 3858), (4210, 3684)]
    [ lulz ] ---------- MSI_GetMyPos(): (4407, 3683)
    [ lulz ] ---------- MSI_PointOnPath: Index = 25
    [ lulz ] ---------- MSI_PointOnPath: Index = -1
    [ lulz ] ---------- MSI_EnterPath: false
    [ lulz ] ------ MSI_WalkTPA: False
    [ lulz ] -------- Players Found: 0
    [ lulz ] -------- Scanning for randoms...
    [ lulz ] -------- Players Found: 0
    [ lulz ] ------ Walking attempts: 7
    [ lulz ] ------ MSI_SetupSPS: Areas: ['10_10', '11_10', '10_9']
    [ lulz ] ------ MSI_WalkTPA: Path: [(4423, 4075), (4387, 3858), (4210, 3684)]
    [ lulz ] ---------- MSI_GetMyPos(): (4407, 3683)
    [ lulz ] ---------- MSI_PointOnPath: Index = 25
    [ lulz ] ---------- MSI_PointOnPath: Index = -1
    [ lulz ] ---------- MSI_EnterPath: false
    [ lulz ] ------ MSI_WalkTPA: False
    [ lulz ] -------- Players Found: 0
    [ lulz ] -------- Scanning for randoms...
    [ lulz ] ------ MSI_WalkTPA: Path: [(4420, 4081)]
    [ lulz ] ---------- MSI_GetMyPos(): (4407, 3683)
    [ lulz ] ---------- MSI_EnterPath: false
    [ lulz ] ------ MSI_WalkTPA: False
    [ lulz ] -------- Players Found: 0
    [ lulz ] -------- Scanning for randoms...
    [ lulz ] ------ MSI_WalkTPA: Path: [(4423, 4075), (4387, 3858), (4210, 3684)]
    [ lulz ] ---------- MSI_GetMyPos(): (4407, 3683)
    [ lulz ] ---------- MSI_PointOnPath: Index = 25
    [ lulz ] ---------- MSI_PointOnPath: Index = -1
    [ lulz ] ---------- MSI_EnterPath: false
    [ lulz ] ------ MSI_WalkTPA: False
    [ lulz ] -------- Players Found: 0
    [ lulz ] -------- Scanning for randoms...
    [ lulz ] -------- Players Found: 0
    [ lulz ] ------ Walking attempts: 8
    [ lulz ] ------ MSI_SetupSPS: Areas: ['10_10', '11_10', '10_9']
    [ lulz ] ------ MSI_WalkTPA: Path: [(4423, 4075), (4387, 3858), (4210, 3684)]
    [ lulz ] ---------- MSI_GetMyPos(): (4407, 3683)
    [ lulz ] ---------- MSI_PointOnPath: Index = 25
    [ lulz ] ---------- MSI_PointOnPath: Index = -1
    [ lulz ] ---------- MSI_EnterPath: false
    [ lulz ] ------ MSI_WalkTPA: False
    [ lulz ] -------- Players Found: 0
    [ lulz ] -------- Scanning for randoms...
    [ lulz ] ------ MSI_WalkTPA: Path: [(4420, 4081)]
    [ lulz ] ---------- MSI_GetMyPos(): (4407, 3683)
    [ lulz ] ---------- MSI_EnterPath: false
    [ lulz ] ------ MSI_WalkTPA: False
    [ lulz ] -------- Players Found: 0
    [ lulz ] -------- Scanning for randoms...
    [ lulz ] ------ MSI_WalkTPA: Path: [(4423, 4075), (4387, 3858), (4210, 3684)]
    [ lulz ] ---------- MSI_GetMyPos(): (4407, 3683)
    [ lulz ] ---------- MSI_PointOnPath: Index = 25
    [ lulz ] ---------- MSI_PointOnPath: Index = -1
    [ lulz ] ---------- MSI_EnterPath: false
    [ lulz ] ------ MSI_WalkTPA: False
    [ lulz ] -------- Players Found: 0
    [ lulz ] -------- Scanning for randoms...
    [ lulz ] -------- Players Found: 0
    [ lulz ] ------ Walking attempts: 9
    [ lulz ] ------ MSI_SetupSPS: Areas: ['10_10', '11_10', '10_9']
    [ lulz ] ------ MSI_WalkTPA: Path: [(4423, 4075), (4387, 3858), (4210, 3684)]
    [ lulz ] ---------- MSI_GetMyPos(): (4407, 3683)
    [ lulz ] ---------- MSI_PointOnPath: Index = 25
    [ lulz ] ---------- MSI_PointOnPath: Index = -1
    [ lulz ] ---------- MSI_EnterPath: false
    [ lulz ] ------ MSI_WalkTPA: False
    [ lulz ] -------- Players Found: 0
    [ lulz ] -------- Scanning for randoms...
    [ lulz ] ------ MSI_WalkTPA: Path: [(4420, 4081)]
    [ lulz ] ---------- MSI_GetMyPos(): (4407, 3683)
    [ lulz ] ---------- MSI_EnterPath: false
    [ lulz ] ------ MSI_WalkTPA: False
    [ lulz ] -------- Players Found: 0
    [ lulz ] -------- Scanning for randoms...
    [ lulz ] ------ MSI_WalkTPA: Path: [(4423, 4075), (4387, 3858), (4210, 3684)]
    [ lulz ] ---------- MSI_GetMyPos(): (4407, 3683)
    [ lulz ] ---------- MSI_PointOnPath: Index = 25
    [ lulz ] ---------- MSI_PointOnPath: Index = -1
    [ lulz ] ---------- MSI_EnterPath: false
    [ lulz ] ------ MSI_WalkTPA: False
    [ lulz ] -------- Players Found: 0
    [ lulz ] -------- Scanning for randoms...
    [ lulz ] -------- Players Found: 0
    [ lulz ] ------ Walking attempts: 10
    [ lulz ] ------ MSI_SetupSPS: Areas: ['10_10', '11_10', '10_9']
    [ lulz ] ------ MSI_WalkTPA: Path: [(4423, 4075), (4387, 3858), (4210, 3684)]
    [ lulz ] ---------- MSI_GetMyPos(): (4407, 3683)
    [ lulz ] ---------- MSI_PointOnPath: Index = 25
    [ lulz ] ---------- MSI_PointOnPath: Index = -1
    [ lulz ] ---------- MSI_EnterPath: false
    [ lulz ] ------ MSI_WalkTPA: False
    [ lulz ] -------- Players Found: 0
    [ lulz ] -------- Scanning for randoms...
    [ lulz ] ------ MSI_WalkTPA: Path: [(4420, 4081)]
    [ lulz ] ---------- MSI_GetMyPos(): (4407, 3683)
    [ lulz ] ---------- MSI_EnterPath: false
    [ lulz ] ------ MSI_WalkTPA: False
    [ lulz ] -------- Players Found: 0
    [ lulz ] -------- Scanning for randoms...
    [ lulz ] ------ MSI_WalkTPA: Path: [(4423, 4075), (4387, 3858), (4210, 3684)]
    [ lulz ] ---------- MSI_GetMyPos(): (4407, 3683)
    [ lulz ] ---------- MSI_PointOnPath: Index = 25
    [ lulz ] ---------- MSI_PointOnPath: Index = -1
    [ lulz ] ---------- MSI_EnterPath: false
    [ lulz ] ------ MSI_WalkTPA: False
    [ lulz ] -------- Players Found: 0
    [ lulz ] -------- Scanning for randoms...
    [ lulz ] -------- Players Found: 0
    [ lulz ] ------ Walking attempts: 11
    [ lulz ] ------ MSI_SetupSPS: Areas: ['10_10', '11_10', '10_9']
    [ lulz ] ------ MSI_WalkTPA: Path: [(4423, 4075), (4387, 3858), (4210, 3684)]
    [ lulz ] ---------- MSI_GetMyPos(): (4407, 3683)
    [ lulz ] ---------- MSI_PointOnPath: Index = 25
    [ lulz ] ---------- MSI_PointOnPath: Index = -1
    [ lulz ] ---------- MSI_EnterPath: false
    [ lulz ] ------ MSI_WalkTPA: False
    [ lulz ] -------- Players Found: 0
    [ lulz ] -------- Scanning for randoms...
    [ lulz ] ------ MSI_WalkTPA: Path: [(4420, 4081)]
    [ lulz ] ---------- MSI_GetMyPos(): (4407, 3683)
    [ lulz ] ---------- MSI_EnterPath: false
    [ lulz ] ------ MSI_WalkTPA: False
    [ lulz ] -------- Players Found: 0
    [ lulz ] -------- Scanning for randoms...
    [ lulz ] ------ MSI_WalkTPA: Path: [(4423, 4075), (4387, 3858), (4210, 3684)]
    [ lulz ] ---------- MSI_GetMyPos(): (4407, 3683)
    [ lulz ] ---------- MSI_PointOnPath: Index = 25
    [ lulz ] ---------- MSI_PointOnPath: Index = -1
    [ lulz ] ---------- MSI_EnterPath: false
    [ lulz ] ------ MSI_WalkTPA: False
    [ lulz ] -------- Players Found: 0
    [ lulz ] -------- Scanning for randoms...
    [ lulz ] ---- MSI_WalkPath: False
    [ lulz ] ------ MSI_DeathWalk: Function disabled
    [ lulz ] -- MSI_Walk: False
    [ lulz ] -- MSI_UnsetPlayer
    [ lulz ] ---- Failed to walk to bank
    [ lulz ] ---- MSI_SetSkillLevels
    [ lulz ] ------ [HOOKED] CharacterStats_FunctionCall: CharacterStats
    [ lulz ] ---------- Bobzilla_GetData: Getting skill levels
    [ lulz ] ---------- Player Found in XML, Updating
    [ lulz ] ------ [HOOKED] CharacterStats_FunctionCall: CharacterStats: 1
    [ lulz ] ------ Mining level hasn't changed
    [ lulz ] ---- MSI_SetSkillLevels: Finished
    [ lulz ] ------ All players inactive
    Last edited by grandpajones3; 05-01-2012 at 02:52 AM.

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