Code:
[ lulz ] ---- MSI_FindObjectTPA: True
[ lulz ] ------ Uptext: Mine Coal rocks / 2 more options ^... *50
[ lulz ] ---- MSI_TrackObject
[ lulz ] ------ ~ Track Record
[ lulz ] ------ ~ ~ TrackObject
[ lulz ] ------ ~ ~ Searches: 331
[ lulz ] ------ ~ ~ Successes: 320
[ lulz ] ------ ~ ~ Success %: 96
[ lulz ] ---- MSI_TrackObject: True
[ lulz ] ---- MSI_WaitWhileMining
[ lulz ] ------ Distance from tracking box to player = 21
[ lulz ] ------ InvCount: 27
[ lulz ] -------- Players Found: 1
[ lulz ] -------- Players Found: 1
[ lulz ] -------- Players Found: 1
[ lulz ] -------- Players Found: 1
[ lulz ] -------- Players Found: 1
[ lulz ] -------- Players Found: 1
[ lulz ] -------- Players Found: 1
[ lulz ] -------- Players Found: 1
[ lulz ] -------- Players Found: 1
[ lulz ] -------- Players Found: 1
[ lulz ] ------ Length(arr) = 0
[ lulz ] ------ Colours found < Accuracy
[ lulz ] ---- MSI_WaitWhileMining: Finished
[ lulz ] -- MSI_AutoObjects: True
[ lulz ] -- MSI_Walk
[ lulz ] ---- Player's Location = Lumbridge Swamp West Mine
[ lulz ] ---- MSI_AtLocation
[ lulz ] -------- MSI_GetMyPos(): (4423, 4063)
[ lulz ] ------ Checking sub-location: Draynor Village Bank
[ lulz ] ------ Player not at Draynor Village Bank
[ lulz ] ---- MSI_AtLocation: False
[ lulz ] ------ Players Found: 1
[ lulz ] ------ Scanning for randoms...
[ lulz ] ------ MSI_PathFromLoc: [(4420, 4081)]
[ lulz ] ---- MSI_WalkPath: Lumbridge Swamp West Mine to Draynor Village Bank
[ lulz ] -------- MSI_MirrorATPA: New ATPA [[(4423, 4075), (4387, 3858), (4210, 3684)]]
[ lulz ] -------- MSI_MirrorATSA: New string array [['10_10', '11_10', '10_9']]
[ lulz ] -------- Players Found: 1
[ lulz ] ------ Walking attempts: 1
[ lulz ] ------ MSI_SetupSPS: Areas: ['10_10', '11_10', '10_9']
[ lulz ] ------ MSI_WalkTPA: Path: [(4423, 4075), (4387, 3858), (4210, 3684)]
[ lulz ] ---------- MSI_GetMyPos(): (4423, 4063)
[ lulz ] ---------- MSI_PointOnPath: Index = 25
[ lulz ] ---------- MSI_PointOnPath: Index = 1
[ lulz ] ---------- Players Found: 1
[ lulz ] ---------- Scanning for randoms...
[ lulz ] -------- Next Point: 4 (4409, 3995)
[ lulz ] ---------- Players Found: 1
[ lulz ] ---------- Players Found: 1
[ lulz ] ---------- Players Found: 1
[ lulz ] ---------- Players Found: 1
[ lulz ] ---------- Players Found: 0
[ lulz ] ---------- Players Found: 0
[ lulz ] ---------- Players Found: 0
[ lulz ] ---------- Players Found: 0
[ lulz ] ---------- Players Found: 0
[ lulz ] ---------- Players Found: 0
[ lulz ] ---------- MSI_AntiBan
[ lulz ] ---------- Players Found: 0
[ lulz ] ---------- Player animation: Player Idle
[ lulz ] ---------- MSI_GetMyPos(): (4431, 4027)
[ lulz ] -------- Distance to the end: 408 pixels
[ lulz ] ---------- Players Found: 0
[ lulz ] ---------- Scanning for randoms...
[ lulz ] -------- Next Point: 5 (4407, 3978)
[ lulz ] ---------- Players Found: 0
[ lulz ] ---------- Players Found: 0
[ lulz ] ---------- Player animation: Player Idle
[ lulz ] ---------- MSI_GetMyPos(): (4415, 3983)
[ lulz ] -------- Distance to the end: 363 pixels
[ lulz ] ---------- Players Found: 0
[ lulz ] ---------- Scanning for randoms...
[ lulz ] -------- Next Point: 8 (4394, 3918)
[ lulz ] ---------- Players Found: 0
[ lulz ] ---------- Players Found: 0
[ lulz ] ---------- Players Found: 0
[ lulz ] ---------- Players Found: 0
[ lulz ] ---------- Player animation: Player Idle
[ lulz ] ---------- MSI_GetMyPos(): (4411, 3943)
[ lulz ] -------- Distance to the end: 328 pixels
[ lulz ] ---------- Players Found: 0
[ lulz ] ---------- Scanning for randoms...
[ lulz ] -------- Next Point: 9 (4396, 3896)
[ lulz ] ---------- Players Found: 0
[ lulz ] ---------- Players Found: 0
[ lulz ] ---------- Players Found: 0
[ lulz ] ---------- Players Found: 0
[ lulz ] ---------- Players Found: 0
[ lulz ] ---------- Players Found: 0
[ lulz ] ---------- Players Found: 0
[ lulz ] ---------- MSI_GetMyPos(): (4403, 3887)
[ lulz ] -------- Distance to the end: 280 pixels
[ lulz ] ---------- Players Found: 0
[ lulz ] ---------- Scanning for randoms...
[ lulz ] -------- Next Point: 13 (4370, 3844)
[ lulz ] ---------- Players Found: 0
[ lulz ] ---------- Player animation: Player Idle
[ lulz ] ---------- MSI_GetMyPos(): (4399, 3867)
[ lulz ] -------- Distance to the end: 263 pixels
[ lulz ] ---------- Players Found: 0
[ lulz ] ---------- Scanning for randoms...
[ lulz ] -------- Next Point: 14 (4355, 3828)
[ lulz ] ---------- Players Found: 0
[ lulz ] ---------- MSI_GetMyPos(): (4363, 3827)
[ lulz ] -------- Distance to the end: 209 pixels
[ lulz ] ---------- Players Found: 0
[ lulz ] ---------- Scanning for randoms...
[ lulz ] -------- Next Point: 17 (4314, 3789)
[ lulz ] ---------- Players Found: 0
[ lulz ] ---------- Players Found: 0
[ lulz ] ---------- Players Found: 0
[ lulz ] ---------- MSI_AntiBan
[ lulz ] ---------- Players Found: 0
[ lulz ] ---------- Players Found: 0
[ lulz ] ---------- Players Found: 0
[ lulz ] ---------- Players Found: 0
[ lulz ] ---------- Players Found: 0
[ lulz ] ---------- Players Found: 0
[ lulz ] ---------- Players Found: 0
[ lulz ] ---------- Players Found: 0
[ lulz ] ---------- Players Found: 0
[ lulz ] ---------- Players Found: 0
[ lulz ] ---------- Players Found: 0
[ lulz ] ---------- Players Found: 0
[ lulz ] ---------- MSI_GetMyPos(): (4311, 3783)
[ lulz ] -------- Distance to the end: 141 pixels
[ lulz ] ---------- Players Found: 0
[ lulz ] ---------- Scanning for randoms...
[ lulz ] -------- Next Point: 20 (4270, 3745)
[ lulz ] ---------- Players Found: 0
[ lulz ] ---------- Players Found: 0
[ lulz ] ---------- Players Found: 0
[ lulz ] ---------- Players Found: 0
[ lulz ] ---------- Players Found: 0
[ lulz ] ---------- Players Found: 0
[ lulz ] ---------- Players Found: 0
[ lulz ] ---------- Players Found: 0
[ lulz ] ---------- Players Found: 0
[ lulz ] ---------- Players Found: 0
[ lulz ] ---------- MSI_GetMyPos(): (4283, 3751)
[ lulz ] -------- Distance to the end: 99 pixels
[ lulz ] ---------- Players Found: 0
[ lulz ] ---------- Scanning for randoms...
[ lulz ] -------- Next Point: 22 (4246, 3720)
[ lulz ] ---------- Players Found: 0
[ lulz ] ---------- Players Found: 0
[ lulz ] ---------- Players Found: 0
[ lulz ] ---------- Players Found: 0
[ lulz ] ---------- Players Found: 0
[ lulz ] ---------- Players Found: 0
[ lulz ] ---------- Players Found: 0
[ lulz ] ---------- Player animation: Player Idle
[ lulz ] ---------- MSI_GetMyPos(): (4255, 3723)
[ lulz ] -------- Distance to the end: 60 pixels
[ lulz ] ---------- Players Found: 2
[ lulz ] ---------- Scanning for randoms...
[ lulz ] -------- Next Point: 25 (4210, 3684)
[ lulz ] ---------- Players Found: 3
[ lulz ] ---------- MSI_GetMyPos(): (4479, 4011)
[ lulz ] -------- Distance to the end: 423 pixels
[ lulz ] ---------- Players Found: 6
[ lulz ] ---------- Scanning for randoms...
[ lulz ] -------- Next Point: 3 (4410, 4015)
[ lulz ] ---------- Players Found: 7
[ lulz ] ---------- Players Found: 7
[ lulz ] ---------- Player animation: Player Idle
[ lulz ] ---------- MSI_GetMyPos(): (4575, 4055)
[ lulz ] -------- Distance to the end: 520 pixels
[ lulz ] ---------- Resting..
[ lulz ] ---------- Players Found: 6
[ lulz ] ---------- Scanning for randoms...
[ lulz ] ---------- MSI_FurthestPoint: Can't find a point on the minimap
[ lulz ] ---------- MSI_GetMyPos(): (4563, 4075)
[ lulz ] -------- Distance to the end: 527 pixels
[ lulz ] ---------- Players Found: 6
[ lulz ] ---------- Scanning for randoms...
[ lulz ] ---------- MSI_FurthestPoint: Can't find a point on the minimap
[ lulz ] ---------- MSI_GetMyPos(): (4563, 4075)
[ lulz ] -------- Distance to the end: 527 pixels
[ lulz ] ---------- Players Found: 6
[ lulz ] ---------- Scanning for randoms...
[ lulz ] ---------- MSI_FurthestPoint: Can't find a point on the minimap
[ lulz ] ---------- MSI_GetMyPos(): (4563, 4075)
[ lulz ] -------- Distance to the end: 527 pixels
[ lulz ] ---------- Players Found: 6
[ lulz ] ---------- Scanning for randoms...
[ lulz ] ---------- MSI_FurthestPoint: Can't find a point on the minimap
[ lulz ] ---------- MSI_GetMyPos(): (4563, 4075)
[ lulz ] -------- Distance to the end: 527 pixels
[ lulz ] ---------- Players Found: 5
[ lulz ] ---------- Scanning for randoms...
[ lulz ] ---------- MSI_FurthestPoint: Can't find a point on the minimap
[ lulz ] ---------- MSI_GetMyPos(): (4567, 4075)
[ lulz ] -------- Distance to the end: 529 pixels
[ lulz ] ---------- Players Found: 5
[ lulz ] ---------- Scanning for randoms...
[ lulz ] ---------- MSI_FurthestPoint: Can't find a point on the minimap
[ lulz ] ---------- MSI_GetMyPos(): (4567, 4075)
[ lulz ] -------- Distance to the end: 529 pixels
[ lulz ] ---------- Players Found: 5
[ lulz ] ---------- Scanning for randoms...
[ lulz ] ---------- MSI_FurthestPoint: Can't find a point on the minimap
[ lulz ] ---------- MSI_GetMyPos(): (4563, 4075)
[ lulz ] -------- Distance to the end: 527 pixels
[ lulz ] ---------- Players Found: 5
[ lulz ] ---------- Scanning for randoms...
[ lulz ] ---------- MSI_FurthestPoint: Can't find a point on the minimap
[ lulz ] ---------- MSI_GetMyPos(): (4563, 4075)
[ lulz ] -------- Distance to the end: 527 pixels
[ lulz ] ---------- Players Found: 5
[ lulz ] ---------- Scanning for randoms...
[ lulz ] ---------- MSI_FurthestPoint: Can't find a point on the minimap
[ lulz ] ---------- MSI_GetMyPos(): (4567, 4075)
[ lulz ] -------- Distance to the end: 529 pixels
[ lulz ] ---------- Players Found: 5
[ lulz ] ---------- Scanning for randoms...
[ lulz ] ---------- MSI_FurthestPoint: Can't find a point on the minimap
[ lulz ] ---------- MSI_GetMyPos(): (4567, 4075)
[ lulz ] -------- Distance to the end: 529 pixels
[ lulz ] ---------- Players Found: 5
[ lulz ] ---------- Scanning for randoms...
[ lulz ] ---------- MSI_FurthestPoint: Can't find a point on the minimap
[ lulz ] ---------- MSI_GetMyPos(): (4567, 4075)
[ lulz ] -------- Distance to the end: 529 pixels
[ lulz ] ---------- Players Found: 5
[ lulz ] ---------- Scanning for randoms...
[ lulz ] ---------- MSI_FurthestPoint: Can't find a point on the minimap
[ lulz ] ---------- MSI_GetMyPos(): (4563, 4075)
[ lulz ] -------- Distance to the end: 527 pixels
[ lulz ] ---------- Players Found: 5
[ lulz ] ---------- Scanning for randoms...
[ lulz ] ---------- MSI_FurthestPoint: Can't find a point on the minimap
[ lulz ] ---------- MSI_GetMyPos(): (4563, 4075)
[ lulz ] -------- Distance to the end: 527 pixels
[ lulz ] ---------- Players Found: 5
[ lulz ] ---------- Scanning for randoms...
[ lulz ] ---------- MSI_FurthestPoint: Can't find a point on the minimap
[ lulz ] ---------- MSI_GetMyPos(): (4563, 4075)
[ lulz ] -------- Distance to the end: 527 pixels
[ lulz ] ------ MSI_WalkTPA: False
[ lulz ] -------- Players Found: 5
[ lulz ] -------- Scanning for randoms...
[ lulz ] ------ MSI_WalkTPA: Path: [(4420, 4081)]
[ lulz ] ---------- MSI_GetMyPos(): (4567, 4075)
[ lulz ] ---------- MSI_EnterPath: false
[ lulz ] ------ MSI_WalkTPA: False
[ lulz ] -------- Players Found: 6
[ lulz ] -------- Scanning for randoms...
[ lulz ] ------ MSI_WalkTPA: Path: [(4423, 4075), (4387, 3858), (4210, 3684)]
[ lulz ] ---------- MSI_GetMyPos(): (4567, 4075)
[ lulz ] ---------- MSI_PointOnPath: Index = 25
[ lulz ] ---------- MSI_PointOnPath: Index = -1
[ lulz ] ---------- MSI_EnterPath: false
[ lulz ] ------ MSI_WalkTPA: False
[ lulz ] -------- Players Found: 6
[ lulz ] -------- Scanning for randoms...
[ lulz ] -------- Players Found: 6
[ lulz ] ------ Walking attempts: 2
[ lulz ] ------ MSI_SetupSPS: Areas: ['10_10', '11_10', '10_9']
[ lulz ] ------ MSI_WalkTPA: Path: [(4423, 4075), (4387, 3858), (4210, 3684)]
[ lulz ] ---------- MSI_GetMyPos(): (4567, 4075)
[ lulz ] ---------- MSI_PointOnPath: Index = 25
[ lulz ] ---------- MSI_PointOnPath: Index = -1
[ lulz ] ---------- MSI_EnterPath: false
[ lulz ] ------ MSI_WalkTPA: False
[ lulz ] -------- Players Found: 6
[ lulz ] -------- Scanning for randoms...
[ lulz ] ------ MSI_WalkTPA: Path: [(4420, 4081)]
[ lulz ] ---------- MSI_GetMyPos(): (4563, 4075)
[ lulz ] ---------- MSI_EnterPath: false
[ lulz ] ------ MSI_WalkTPA: False
[ lulz ] -------- Players Found: 6
[ lulz ] -------- Scanning for randoms...
[ lulz ] ------ MSI_WalkTPA: Path: [(4423, 4075), (4387, 3858), (4210, 3684)]
[ lulz ] ---------- MSI_GetMyPos(): (4567, 4075)
[ lulz ] ---------- MSI_PointOnPath: Index = 25
[ lulz ] ---------- MSI_PointOnPath: Index = -1
[ lulz ] ---------- MSI_EnterPath: false
[ lulz ] ------ MSI_WalkTPA: False
[ lulz ] -------- Players Found: 6
[ lulz ] -------- Scanning for randoms...
[ lulz ] -------- Players Found: 6
[ lulz ] ------ Walking attempts: 3
[ lulz ] ------ MSI_SetupSPS: Areas: ['10_10', '11_10', '10_9']
[ lulz ] ------ MSI_WalkTPA: Path: [(4423, 4075), (4387, 3858), (4210, 3684)]
[ lulz ] ---------- MSI_GetMyPos(): (4563, 4075)
[ lulz ] ---------- MSI_PointOnPath: Index = 25
[ lulz ] ---------- MSI_PointOnPath: Index = -1
[ lulz ] ---------- MSI_EnterPath: false
[ lulz ] ------ MSI_WalkTPA: False
[ lulz ] -------- Players Found: 6
[ lulz ] -------- Scanning for randoms...
[ lulz ] ------ MSI_WalkTPA: Path: [(4420, 4081)]
[ lulz ] ---------- MSI_GetMyPos(): (4563, 4075)
[ lulz ] ---------- MSI_EnterPath: false
[ lulz ] ------ MSI_WalkTPA: False
[ lulz ] -------- Players Found: 5
[ lulz ] -------- Scanning for randoms...
[ lulz ] ------ MSI_WalkTPA: Path: [(4423, 4075), (4387, 3858), (4210, 3684)]
[ lulz ] ---------- MSI_GetMyPos(): (4563, 4075)
[ lulz ] ---------- MSI_PointOnPath: Index = 25
[ lulz ] ---------- MSI_PointOnPath: Index = -1
[ lulz ] ---------- MSI_EnterPath: false
[ lulz ] ------ MSI_WalkTPA: False
[ lulz ] -------- Players Found: 5
[ lulz ] -------- Scanning for randoms...
[ lulz ] -------- Players Found: 5
[ lulz ] ------ Walking attempts: 4
[ lulz ] ------ MSI_SetupSPS: Areas: ['10_10', '11_10', '10_9']
[ lulz ] ------ MSI_WalkTPA: Path: [(4423, 4075), (4387, 3858), (4210, 3684)]
[ lulz ] ---------- MSI_GetMyPos(): (4563, 4075)
[ lulz ] ---------- MSI_PointOnPath: Index = 25
[ lulz ] ---------- MSI_PointOnPath: Index = -1
[ lulz ] ---------- MSI_EnterPath: false
[ lulz ] ------ MSI_WalkTPA: False
[ lulz ] -------- Players Found: 4
[ lulz ] -------- Scanning for randoms...
[ lulz ] ------ MSI_WalkTPA: Path: [(4420, 4081)]
[ lulz ] ---------- MSI_GetMyPos(): (4563, 4075)
[ lulz ] ---------- MSI_EnterPath: false
[ lulz ] ------ MSI_WalkTPA: False
[ lulz ] -------- Players Found: 5
[ lulz ] -------- Scanning for randoms...
[ lulz ] ------ MSI_WalkTPA: Path: [(4423, 4075), (4387, 3858), (4210, 3684)]
[ lulz ] ---------- MSI_GetMyPos(): (4563, 4075)
[ lulz ] ---------- MSI_PointOnPath: Index = 25
[ lulz ] ---------- MSI_PointOnPath: Index = -1
[ lulz ] ---------- MSI_EnterPath: false
[ lulz ] ------ MSI_WalkTPA: False
[ lulz ] -------- Players Found: 5
[ lulz ] -------- Scanning for randoms...
[ lulz ] -------- Players Found: 5
[ lulz ] ------ Walking attempts: 5
[ lulz ] ------ MSI_SetupSPS: Areas: ['10_10', '11_10', '10_9']
[ lulz ] ------ MSI_WalkTPA: Path: [(4423, 4075), (4387, 3858), (4210, 3684)]
[ lulz ] ---------- MSI_GetMyPos(): (4567, 4075)
[ lulz ] ---------- MSI_PointOnPath: Index = 25
[ lulz ] ---------- MSI_PointOnPath: Index = -1
[ lulz ] ---------- MSI_EnterPath: false
[ lulz ] ------ MSI_WalkTPA: False
[ lulz ] -------- Players Found: 5
[ lulz ] -------- Scanning for randoms...
[ lulz ] ------ MSI_WalkTPA: Path: [(4420, 4081)]
[ lulz ] ---------- MSI_GetMyPos(): (4567, 4075)
[ lulz ] ---------- MSI_EnterPath: false
[ lulz ] ------ MSI_WalkTPA: False
[ lulz ] -------- Players Found: 5
[ lulz ] -------- Scanning for randoms...
[ lulz ] ------ MSI_WalkTPA: Path: [(4423, 4075), (4387, 3858), (4210, 3684)]
[ lulz ] ---------- MSI_GetMyPos(): (4563, 4075)
[ lulz ] ---------- MSI_PointOnPath: Index = 25
[ lulz ] ---------- MSI_PointOnPath: Index = -1
[ lulz ] ---------- MSI_EnterPath: false
[ lulz ] ------ MSI_WalkTPA: False
[ lulz ] -------- Players Found: 5
[ lulz ] -------- Scanning for randoms...
[ lulz ] -------- Players Found: 5
[ lulz ] ------ Walking attempts: 6
[ lulz ] ------ MSI_SetupSPS: Areas: ['10_10', '11_10', '10_9']
[ lulz ] ------ MSI_WalkTPA: Path: [(4423, 4075), (4387, 3858), (4210, 3684)]
[ lulz ] ---------- MSI_GetMyPos(): (4567, 4075)
[ lulz ] ---------- MSI_PointOnPath: Index = 25
[ lulz ] ---------- MSI_PointOnPath: Index = -1
[ lulz ] ---------- MSI_EnterPath: false
[ lulz ] ------ MSI_WalkTPA: False
[ lulz ] -------- Players Found: 5
[ lulz ] -------- Scanning for randoms...
[ lulz ] ------ MSI_WalkTPA: Path: [(4420, 4081)]
[ lulz ] ---------- MSI_GetMyPos(): (4567, 4075)
[ lulz ] ---------- MSI_EnterPath: false
[ lulz ] ------ MSI_WalkTPA: False
[ lulz ] -------- Players Found: 5
[ lulz ] -------- Scanning for randoms...
[ lulz ] ------ MSI_WalkTPA: Path: [(4423, 4075), (4387, 3858), (4210, 3684)]
[ lulz ] ---------- MSI_GetMyPos(): (4567, 4075)
[ lulz ] ---------- MSI_PointOnPath: Index = 25
[ lulz ] ---------- MSI_PointOnPath: Index = -1
[ lulz ] ---------- MSI_EnterPath: false
[ lulz ] ------ MSI_WalkTPA: False
[ lulz ] -------- Players Found: 5
[ lulz ] -------- Scanning for randoms...
[ lulz ] -------- Players Found: 4
[ lulz ] ------ Walking attempts: 7
[ lulz ] ------ MSI_SetupSPS: Areas: ['10_10', '11_10', '10_9']
[ lulz ] ------ MSI_WalkTPA: Path: [(4423, 4075), (4387, 3858), (4210, 3684)]
[ lulz ] ---------- MSI_GetMyPos(): (4563, 4075)
[ lulz ] ---------- MSI_PointOnPath: Index = 25
[ lulz ] ---------- MSI_PointOnPath: Index = -1
[ lulz ] ---------- MSI_EnterPath: false
[ lulz ] ------ MSI_WalkTPA: False
[ lulz ] -------- Players Found: 5
[ lulz ] -------- Scanning for randoms...
[ lulz ] ------ MSI_WalkTPA: Path: [(4420, 4081)]
[ lulz ] ---------- MSI_GetMyPos(): (4567, 4075)
[ lulz ] ---------- MSI_EnterPath: false
[ lulz ] ------ MSI_WalkTPA: False
[ lulz ] -------- Players Found: 5
[ lulz ] -------- Scanning for randoms...
[ lulz ] ------ MSI_WalkTPA: Path: [(4423, 4075), (4387, 3858), (4210, 3684)]
[ lulz ] ---------- MSI_GetMyPos(): (4567, 4075)
[ lulz ] ---------- MSI_PointOnPath: Index = 25
[ lulz ] ---------- MSI_PointOnPath: Index = -1
[ lulz ] ---------- MSI_EnterPath: false
[ lulz ] ------ MSI_WalkTPA: False
[ lulz ] -------- Players Found: 5
[ lulz ] -------- Scanning for randoms...
[ lulz ] -------- Players Found: 5
[ lulz ] ------ Walking attempts: 8
[ lulz ] ------ MSI_SetupSPS: Areas: ['10_10', '11_10', '10_9']
[ lulz ] ------ MSI_WalkTPA: Path: [(4423, 4075), (4387, 3858), (4210, 3684)]
[ lulz ] ---------- MSI_GetMyPos(): (4567, 4075)
[ lulz ] ---------- MSI_PointOnPath: Index = 25
[ lulz ] ---------- MSI_PointOnPath: Index = -1
[ lulz ] ---------- MSI_EnterPath: false
[ lulz ] ------ MSI_WalkTPA: False
[ lulz ] -------- Players Found: 5
[ lulz ] -------- Scanning for randoms...
[ lulz ] ------ MSI_WalkTPA: Path: [(4420, 4081)]
[ lulz ] ---------- MSI_GetMyPos(): (4563, 4075)
[ lulz ] ---------- MSI_EnterPath: false
[ lulz ] ------ MSI_WalkTPA: False
[ lulz ] -------- Players Found: 5
[ lulz ] -------- Scanning for randoms...
[ lulz ] ------ MSI_WalkTPA: Path: [(4423, 4075), (4387, 3858), (4210, 3684)]
[ lulz ] ---------- MSI_GetMyPos(): (4563, 4075)
[ lulz ] ---------- MSI_PointOnPath: Index = 25
[ lulz ] ---------- MSI_PointOnPath: Index = -1
[ lulz ] ---------- MSI_EnterPath: false
[ lulz ] ------ MSI_WalkTPA: False
[ lulz ] -------- Players Found: 5
[ lulz ] -------- Scanning for randoms...
[ lulz ] -------- Players Found: 5
[ lulz ] ------ Walking attempts: 9
[ lulz ] ------ MSI_SetupSPS: Areas: ['10_10', '11_10', '10_9']
[ lulz ] ------ MSI_WalkTPA: Path: [(4423, 4075), (4387, 3858), (4210, 3684)]
[ lulz ] ---------- MSI_GetMyPos(): (4563, 4075)
[ lulz ] ---------- MSI_PointOnPath: Index = 25
[ lulz ] ---------- MSI_PointOnPath: Index = -1
[ lulz ] ---------- MSI_EnterPath: false
[ lulz ] ------ MSI_WalkTPA: False
[ lulz ] -------- Players Found: 6
[ lulz ] -------- Scanning for randoms...
[ lulz ] ------ MSI_WalkTPA: Path: [(4420, 4081)]
[ lulz ] ---------- MSI_GetMyPos(): (4563, 4075)
[ lulz ] ---------- MSI_EnterPath: false
[ lulz ] ------ MSI_WalkTPA: False
[ lulz ] -------- Players Found: 6
[ lulz ] -------- Scanning for randoms...
[ lulz ] ------ MSI_WalkTPA: Path: [(4423, 4075), (4387, 3858), (4210, 3684)]
[ lulz ] ---------- MSI_GetMyPos(): (4563, 4075)
[ lulz ] ---------- MSI_PointOnPath: Index = 25
[ lulz ] ---------- MSI_PointOnPath: Index = -1
[ lulz ] ---------- MSI_EnterPath: false
[ lulz ] ------ MSI_WalkTPA: False
[ lulz ] -------- Players Found: 6
[ lulz ] -------- Scanning for randoms...
[ lulz ] -------- Players Found: 6
[ lulz ] ------ Walking attempts: 10
[ lulz ] ------ MSI_SetupSPS: Areas: ['10_10', '11_10', '10_9']
[ lulz ] ------ MSI_WalkTPA: Path: [(4423, 4075), (4387, 3858), (4210, 3684)]
[ lulz ] ---------- MSI_GetMyPos(): (4563, 4075)
[ lulz ] ---------- MSI_PointOnPath: Index = 25
[ lulz ] ---------- MSI_PointOnPath: Index = -1
[ lulz ] ---------- MSI_EnterPath: false
[ lulz ] ------ MSI_WalkTPA: False
[ lulz ] -------- Players Found: 6
[ lulz ] -------- Scanning for randoms...
[ lulz ] ------ MSI_WalkTPA: Path: [(4420, 4081)]
[ lulz ] ---------- MSI_GetMyPos(): (4563, 4075)
[ lulz ] ---------- MSI_EnterPath: false
[ lulz ] ------ MSI_WalkTPA: False
[ lulz ] -------- Players Found: 5
[ lulz ] -------- Scanning for randoms...
[ lulz ] ------ MSI_WalkTPA: Path: [(4423, 4075), (4387, 3858), (4210, 3684)]
[ lulz ] ---------- MSI_GetMyPos(): (4567, 4075)
[ lulz ] ---------- MSI_PointOnPath: Index = 25
[ lulz ] ---------- MSI_PointOnPath: Index = -1
[ lulz ] ---------- MSI_EnterPath: false
[ lulz ] ------ MSI_WalkTPA: False
[ lulz ] -------- Players Found: 5
[ lulz ] -------- Scanning for randoms...
[ lulz ] -------- Players Found: 5
[ lulz ] ------ Walking attempts: 11
[ lulz ] ------ MSI_SetupSPS: Areas: ['10_10', '11_10', '10_9']
[ lulz ] ------ MSI_WalkTPA: Path: [(4423, 4075), (4387, 3858), (4210, 3684)]
[ lulz ] ---------- MSI_GetMyPos(): (4563, 4075)
[ lulz ] ---------- MSI_PointOnPath: Index = 25
[ lulz ] ---------- MSI_PointOnPath: Index = -1
[ lulz ] ---------- MSI_EnterPath: false
[ lulz ] ------ MSI_WalkTPA: False
[ lulz ] -------- Players Found: 5
[ lulz ] -------- Scanning for randoms...
[ lulz ] ------ MSI_WalkTPA: Path: [(4420, 4081)]
[ lulz ] ---------- MSI_GetMyPos(): (4567, 4075)
[ lulz ] ---------- MSI_EnterPath: false
[ lulz ] ------ MSI_WalkTPA: False
[ lulz ] -------- Players Found: 5
[ lulz ] -------- Scanning for randoms...
[ lulz ] ------ MSI_WalkTPA: Path: [(4423, 4075), (4387, 3858), (4210, 3684)]
[ lulz ] ---------- MSI_GetMyPos(): (4567, 4075)
[ lulz ] ---------- MSI_PointOnPath: Index = 25
[ lulz ] ---------- MSI_PointOnPath: Index = -1
[ lulz ] ---------- MSI_EnterPath: false
[ lulz ] ------ MSI_WalkTPA: False
[ lulz ] -------- Players Found: 5
[ lulz ] -------- Scanning for randoms...
[ lulz ] ---- MSI_WalkPath: False
[ lulz ] ------ MSI_DeathWalk: Function disabled
[ lulz ] -- MSI_Walk: False
[ lulz ] -- MSI_UnsetPlayer
[ lulz ] ---- Failed to walk to bank
[ lulz ] ---- MSI_SetSkillLevels
[ lulz ] ------ [HOOKED] CharacterStats_FunctionCall: CharacterStats
[ lulz ] ---------- Bobzilla_GetData: Getting skill levels
[ lulz ] ---------- Player Found in XML, Updating
[ lulz ] ------ [HOOKED] CharacterStats_FunctionCall: CharacterStats: 1
[ lulz ] ------ Mining level hasn't changed
[ lulz ] ---- MSI_SetSkillLevels: Finished
[ lulz ] ------ All players inactive
This one I ended up in front of the farm outside fally.
Code:
[ lulz ] ------ Took 125 ms to complete
[ lulz ] ---- MSI_FindObjectTPA: True
[ lulz ] ------ Uptext: Mine Coal rocks / 2 more options ^..
[ lulz ] ---- MSI_TrackObject
[ lulz ] ------ ~ Track Record
[ lulz ] ------ ~ ~ TrackObject
[ lulz ] ------ ~ ~ Searches: 130
[ lulz ] ------ ~ ~ Successes: 125
[ lulz ] ------ ~ ~ Success %: 96
[ lulz ] ---- MSI_TrackObject: True
[ lulz ] ---- MSI_WaitWhileMining
[ lulz ] ------ Distance from tracking box to player = 22
[ lulz ] ------ InvCount: 27
[ lulz ] -------- Players Found: 0
[ lulz ] -------- Players Found: 0
[ lulz ] -------- Players Found: 0
[ lulz ] -------- Players Found: 0
[ lulz ] ------ Length(arr) = 0
[ lulz ] ------ Colours found < Accuracy
[ lulz ] ---- MSI_WaitWhileMining: Finished
[ lulz ] -- MSI_AutoObjects: True
[ lulz ] -- MSI_Walk
[ lulz ] ---- Player's Location = Lumbridge Swamp West Mine
[ lulz ] ---- MSI_AtLocation
[ lulz ] -------- MSI_GetMyPos(): (4427, 4087)
[ lulz ] ------ Checking sub-location: Draynor Village Bank
[ lulz ] ------ Player not at Draynor Village Bank
[ lulz ] ---- MSI_AtLocation: False
[ lulz ] ------ Players Found: 0
[ lulz ] ------ Scanning for randoms...
[ lulz ] ------ MSI_PathFromLoc: [(4420, 4081)]
[ lulz ] ---- MSI_WalkPath: Lumbridge Swamp West Mine to Draynor Village Bank
[ lulz ] -------- MSI_MirrorATPA: New ATPA [[(4423, 4075), (4387, 3858), (4210, 3684)]]
[ lulz ] -------- MSI_MirrorATSA: New string array [['10_10', '11_10', '10_9']]
[ lulz ] -------- Players Found: 0
[ lulz ] ------ Walking attempts: 1
[ lulz ] ------ MSI_SetupSPS: Areas: ['10_10', '11_10', '10_9']
[ lulz ] ------ MSI_WalkTPA: Path: [(4423, 4075), (4387, 3858), (4210, 3684)]
[ lulz ] ---------- MSI_GetMyPos(): (4427, 4087)
[ lulz ] ---------- MSI_PointOnPath: Index = 25
[ lulz ] ---------- MSI_PointOnPath: Index = 0
[ lulz ] ---------- Players Found: 0
[ lulz ] ---------- Scanning for randoms...
[ lulz ] -------- Next Point: 2 (4416, 4034)
[ lulz ] ---------- Players Found: 0
[ lulz ] ---------- Players Found: 0
[ lulz ] ---------- Players Found: 0
[ lulz ] ---------- Players Found: 0
[ lulz ] ---------- MSI_AntiBan
[ lulz ] ---------- Players Found: 0
[ lulz ] ---------- Players Found: 0
[ lulz ] ---------- Players Found: 0
[ lulz ] ---------- Players Found: 0
[ lulz ] ---------- Players Found: 0
[ lulz ] ---------- Player animation: Player Idle
[ lulz ] ---------- MSI_GetMyPos(): (4431, 4043)
[ lulz ] -------- Distance to the end: 422 pixels
[ lulz ] ---------- Players Found: 0
[ lulz ] ---------- Scanning for randoms...
[ lulz ] -------- Next Point: 4 (4408, 3998)
[ lulz ] ---------- Players Found: 0
[ lulz ] ---------- Players Found: 0
[ lulz ] ---------- Players Found: 0
[ lulz ] ---------- Players Found: 0
[ lulz ] ---------- Players Found: 0
[ lulz ] ---------- Players Found: 0
[ lulz ] ---------- Players Found: 0
[ lulz ] ---------- Player animation: Player Idle
[ lulz ] ---------- MSI_GetMyPos(): (4411, 4003)
[ lulz ] -------- Distance to the end: 377 pixels
[ lulz ] ---------- Players Found: 0
[ lulz ] ---------- Scanning for randoms...
[ lulz ] -------- Next Point: 7 (4399, 3939)
[ lulz ] ---------- Players Found: 0
[ lulz ] ---------- Players Found: 0
[ lulz ] ---------- Player animation: Player Idle
[ lulz ] ---------- MSI_GetMyPos(): (4395, 3955)
[ lulz ] -------- Distance to the end: 328 pixels
[ lulz ] ---------- Players Found: 0
[ lulz ] ---------- Scanning for randoms...
[ lulz ] -------- Next Point: 9 (4396, 3896)
[ lulz ] ---------- Players Found: 0
[ lulz ] ---------- Players Found: 0
[ lulz ] ---------- Players Found: 0
[ lulz ] ---------- Players Found: 0
[ lulz ] ---------- Players Found: 0
[ lulz ] ---------- Players Found: 0
[ lulz ] ---------- Players Found: 0
[ lulz ] ---------- Players Found: 0
[ lulz ] ---------- Players Found: 0
[ lulz ] ---------- Player animation: Player Idle
[ lulz ] ---------- MSI_GetMyPos(): (4399, 3899)
[ lulz ] -------- Distance to the end: 286 pixels
[ lulz ] ---------- Players Found: 0
[ lulz ] ---------- Scanning for randoms...
[ lulz ] -------- Next Point: 13 (4370, 3842)
[ lulz ] ---------- Players Found: 0
[ lulz ] ---------- Players Found: 0
[ lulz ] ---------- Players Found: 0
[ lulz ] ---------- Players Found: 0
[ lulz ] ---------- Players Found: 0
[ lulz ] ---------- Players Found: 0
[ lulz ] ---------- Players Found: 0
[ lulz ] ---------- Players Found: 0
[ lulz ] ---------- Players Found: 0
[ lulz ] ---------- Players Found: 0
[ lulz ] ---------- Players Found: 0
[ lulz ] ---------- Players Found: 0
[ lulz ] ---------- Players Found: 0
[ lulz ] ---------- Players Found: 0
[ lulz ] ---------- MSI_GetMyPos(): (4371, 3835)
[ lulz ] -------- Distance to the end: 221 pixels
[ lulz ] ---------- Players Found: 0
[ lulz ] ---------- Scanning for randoms...
[ lulz ] -------- Next Point: 16 (4327, 3801)
[ lulz ] ---------- Players Found: 0
[ lulz ] ---------- Players Found: 0
[ lulz ] ---------- Players Found: 0
[ lulz ] ---------- Players Found: 0
[ lulz ] ---------- Player animation: Player Idle
[ lulz ] ---------- MSI_GetMyPos(): (4343, 3827)
[ lulz ] -------- Distance to the end: 195 pixels
[ lulz ] ---------- Players Found: 0
[ lulz ] ---------- Scanning for randoms...
[ lulz ] -------- Next Point: 18 (4300, 3774)
[ lulz ] ---------- Players Found: 0
[ lulz ] ---------- MSI_AntiBan
[ lulz ] ---------- Players Found: 0
[ lulz ] ---------- Players Found: 0
[ lulz ] ---------- Player animation: Player Idle
[ lulz ] ---------- MSI_GetMyPos(): (4303, 3779)
[ lulz ] -------- Distance to the end: 133 pixels
[ lulz ] ---------- Players Found: 0
[ lulz ] ---------- Scanning for randoms...
[ lulz ] -------- Next Point: 21 (4257, 3733)
[ lulz ] ---------- Players Found: 0
[ lulz ] ---------- Player animation: Player Idle
[ lulz ] ---------- MSI_GetMyPos(): (4267, 3755)
[ lulz ] -------- Distance to the end: 91 pixels
[ lulz ] ---------- Players Found: 0
[ lulz ] ---------- Scanning for randoms...
[ lulz ] -------- Next Point: 23 (4228, 3706)
[ lulz ] ---------- Players Found: 1
[ lulz ] ---------- Players Found: 1
[ lulz ] ---------- Players Found: 2
[ lulz ] ---------- Players Found: 2
[ lulz ] ---------- Players Found: 3
[ lulz ] ---------- Players Found: 0
[ lulz ] ---------- Players Found: 3
[ lulz ] ---------- Players Found: 4
[ lulz ] ---------- Players Found: 4
[ lulz ] ---------- Players Found: 5
[ lulz ] ---------- Players Found: 5
[ lulz ] ---------- MSI_GetMyPos(): (4235, 3695)
[ lulz ] -------- Distance to the end: 27 pixels
[ lulz ] ---------- Players Found: 5
[ lulz ] ---------- Scanning for randoms...
[ lulz ] -------- Next Point: 25 (4210, 3684)
[ lulz ] ---------- Players Found: 7
[ lulz ] ---------- Players Found: 7
[ lulz ] ---------- Player animation: Player Idle
[ lulz ] ---------- MSI_GetMyPos(): (4423, 3763)
[ lulz ] -------- Distance to the end: 227 pixels
[ lulz ] ---------- Resting..
[ lulz ] ---------- Players Found: 9
[ lulz ] ---------- Scanning for randoms...
[ lulz ] ---------- MSI_FurthestPoint: Can't find a point on the minimap
[ lulz ] ---------- MSI_GetMyPos(): (4463, 4019)
[ lulz ] -------- Distance to the end: 420 pixels
[ lulz ] ---------- Players Found: 9
[ lulz ] ---------- Scanning for randoms...
[ lulz ] -------- Next Point: 4 (4408, 3998)
[ lulz ] ---------- Players Found: 8
[ lulz ] ---------- Player animation: Player Idle
[ lulz ] ---------- MSI_GetMyPos(): (4427, 3915)
[ lulz ] -------- Distance to the end: 317 pixels
[ lulz ] ---------- Players Found: 0
[ lulz ] ---------- Scanning for randoms...
[ lulz ] -------- Next Point: 12 (4387, 3858)
[ lulz ] ---------- Players Found: 5
[ lulz ] ---------- Players Found: 5
[ lulz ] ---------- Players Found: 5
[ lulz ] ---------- Players Found: 5
[ lulz ] ---------- Players Found: 5
[ lulz ] ---------- Players Found: 5
[ lulz ] ---------- Players Found: 4
[ lulz ] ---------- Players Found: 5
[ lulz ] ---------- MSI_AntiBan
[ lulz ] ---------- Players Found: 4
[ lulz ] ---------- Players Found: 4
[ lulz ] ---------- Players Found: 4
[ lulz ] ---------- Players Found: 4
[ lulz ] ---------- Players Found: 4
[ lulz ] ---------- Players Found: 4
[ lulz ] ---------- Players Found: 4
[ lulz ] ---------- MSI_GetMyPos(): (4423, 3831)
[ lulz ] -------- Distance to the end: 259 pixels
[ lulz ] ---------- Players Found: 3
[ lulz ] ---------- Scanning for randoms...
[ lulz ] -------- Next Point: 14 (4358, 3829)
[ lulz ] ---------- Players Found: 0
[ lulz ] ---------- Players Found: 0
[ lulz ] ---------- Players Found: 0
[ lulz ] ---------- Players Found: 0
[ lulz ] ---------- Players Found: 0
[ lulz ] ---------- Players Found: 0
[ lulz ] ---------- Players Found: 0
[ lulz ] ---------- Players Found: 0
[ lulz ] ---------- Players Found: 0
[ lulz ] ---------- Players Found: 0
[ lulz ] ---------- Players Found: 0
[ lulz ] ---------- Players Found: 0
[ lulz ] ---------- Players Found: 0
[ lulz ] ---------- Players Found: 0
[ lulz ] ---------- Player animation: Player Idle
[ lulz ] ---------- MSI_GetMyPos(): (4383, 3763)
[ lulz ] -------- Distance to the end: 190 pixels
[ lulz ] ---------- Players Found: 0
[ lulz ] ---------- Scanning for randoms...
[ lulz ] -------- Next Point: 17 (4318, 3785)
[ lulz ] ---------- Players Found: 0
[ lulz ] ---------- Player animation: Player Idle
[ lulz ] ---------- MSI_GetMyPos(): (4339, 3763)
[ lulz ] -------- Distance to the end: 151 pixels
[ lulz ] ---------- Resting..
[ lulz ] ---------- Players Found: 0
[ lulz ] ---------- Scanning for randoms...
[ lulz ] -------- Next Point: 20 (4272, 3744)
[ lulz ] ---------- Players Found: 0
[ lulz ] ---------- Players Found: 0
[ lulz ] ---------- Player animation: Player Idle
[ lulz ] ---------- MSI_GetMyPos(): (4359, 3779)
[ lulz ] -------- Distance to the end: 177 pixels
[ lulz ] ---------- Players Found: 0
[ lulz ] ---------- Scanning for randoms...
[ lulz ] -------- Next Point: 18 (4300, 3774)
[ lulz ] ---------- Players Found: 0
[ lulz ] ---------- Player animation: Player Idle
[ lulz ] ---------- MSI_GetMyPos(): (4407, 3691)
[ lulz ] -------- Distance to the end: 197 pixels
[ lulz ] ---------- Players Found: 0
[ lulz ] ---------- Scanning for randoms...
[ lulz ] ---------- MSI_FurthestPoint: Can't find a point on the minimap
[ lulz ] ---------- MSI_GetMyPos(): (4419, 3687)
[ lulz ] -------- Distance to the end: 209 pixels
[ lulz ] ---------- Players Found: 0
[ lulz ] ---------- Scanning for randoms...
[ lulz ] ---------- MSI_FurthestPoint: Can't find a point on the minimap
[ lulz ] ---------- MSI_GetMyPos(): (4407, 3687)
[ lulz ] -------- Distance to the end: 197 pixels
[ lulz ] ---------- Players Found: 0
[ lulz ] ---------- Scanning for randoms...
[ lulz ] ---------- MSI_FurthestPoint: Can't find a point on the minimap
[ lulz ] ---------- MSI_GetMyPos(): (4407, 3683)
[ lulz ] -------- Distance to the end: 197 pixels
[ lulz ] ---------- Players Found: 0
[ lulz ] ---------- Scanning for randoms...
[ lulz ] ---------- MSI_FurthestPoint: Can't find a point on the minimap
[ lulz ] ---------- MSI_GetMyPos(): (4407, 3683)
[ lulz ] -------- Distance to the end: 197 pixels
[ lulz ] ---------- Players Found: 0
[ lulz ] ---------- Scanning for randoms...
[ lulz ] ---------- MSI_FurthestPoint: Can't find a point on the minimap
[ lulz ] ---------- MSI_GetMyPos(): (4407, 3683)
[ lulz ] -------- Distance to the end: 197 pixels
[ lulz ] ---------- Players Found: 0
[ lulz ] ---------- Scanning for randoms...
[ lulz ] ---------- MSI_FurthestPoint: Can't find a point on the minimap
[ lulz ] ---------- MSI_GetMyPos(): (4407, 3683)
[ lulz ] -------- Distance to the end: 197 pixels
[ lulz ] ---------- Players Found: 0
[ lulz ] ---------- Scanning for randoms...
[ lulz ] ---------- MSI_FurthestPoint: Can't find a point on the minimap
[ lulz ] ---------- MSI_GetMyPos(): (4407, 3683)
[ lulz ] -------- Distance to the end: 197 pixels
[ lulz ] ---------- Players Found: 0
[ lulz ] ---------- Scanning for randoms...
[ lulz ] ---------- MSI_FurthestPoint: Can't find a point on the minimap
[ lulz ] ---------- MSI_GetMyPos(): (4407, 3683)
[ lulz ] -------- Distance to the end: 197 pixels
[ lulz ] ---------- Players Found: 0
[ lulz ] ---------- Scanning for randoms...
[ lulz ] ---------- MSI_FurthestPoint: Can't find a point on the minimap
[ lulz ] ---------- MSI_GetMyPos(): (4407, 3683)
[ lulz ] -------- Distance to the end: 197 pixels
[ lulz ] ---------- Players Found: 0
[ lulz ] ---------- Scanning for randoms...
[ lulz ] ---------- MSI_FurthestPoint: Can't find a point on the minimap
[ lulz ] ---------- MSI_GetMyPos(): (4407, 3683)
[ lulz ] -------- Distance to the end: 197 pixels
[ lulz ] ---------- Players Found: 0
[ lulz ] ---------- Scanning for randoms...
[ lulz ] ---------- MSI_FurthestPoint: Can't find a point on the minimap
[ lulz ] ---------- MSI_GetMyPos(): (4407, 3683)
[ lulz ] -------- Distance to the end: 197 pixels
[ lulz ] ---------- Players Found: 0
[ lulz ] ---------- Scanning for randoms...
[ lulz ] ---------- MSI_FurthestPoint: Can't find a point on the minimap
[ lulz ] ---------- MSI_GetMyPos(): (4407, 3683)
[ lulz ] -------- Distance to the end: 197 pixels
[ lulz ] ---------- Players Found: 0
[ lulz ] ---------- Scanning for randoms...
[ lulz ] ---------- MSI_FurthestPoint: Can't find a point on the minimap
[ lulz ] ---------- MSI_GetMyPos(): (4407, 3683)
[ lulz ] -------- Distance to the end: 197 pixels
[ lulz ] ---------- Players Found: 0
[ lulz ] ---------- Scanning for randoms...
[ lulz ] ---------- MSI_FurthestPoint: Can't find a point on the minimap
[ lulz ] ---------- MSI_GetMyPos(): (4407, 3683)
[ lulz ] -------- Distance to the end: 197 pixels
[ lulz ] ------ MSI_WalkTPA: False
[ lulz ] -------- Players Found: 0
[ lulz ] -------- Scanning for randoms...
[ lulz ] ------ MSI_WalkTPA: Path: [(4420, 4081)]
[ lulz ] ---------- MSI_GetMyPos(): (4407, 3683)
[ lulz ] ---------- MSI_EnterPath: false
[ lulz ] ------ MSI_WalkTPA: False
[ lulz ] -------- Players Found: 0
[ lulz ] -------- Scanning for randoms...
[ lulz ] ------ MSI_WalkTPA: Path: [(4423, 4075), (4387, 3858), (4210, 3684)]
[ lulz ] ---------- MSI_GetMyPos(): (4407, 3683)
[ lulz ] ---------- MSI_PointOnPath: Index = 25
[ lulz ] ---------- MSI_PointOnPath: Index = -1
[ lulz ] ---------- MSI_EnterPath: false
[ lulz ] ------ MSI_WalkTPA: False
[ lulz ] -------- Players Found: 0
[ lulz ] -------- Scanning for randoms...
[ lulz ] -------- Players Found: 0
[ lulz ] ------ Walking attempts: 2
[ lulz ] ------ MSI_SetupSPS: Areas: ['10_10', '11_10', '10_9']
[ lulz ] ------ MSI_WalkTPA: Path: [(4423, 4075), (4387, 3858), (4210, 3684)]
[ lulz ] ---------- MSI_GetMyPos(): (4407, 3683)
[ lulz ] ---------- MSI_PointOnPath: Index = 25
[ lulz ] ---------- MSI_PointOnPath: Index = -1
[ lulz ] ---------- MSI_EnterPath: false
[ lulz ] ------ MSI_WalkTPA: False
[ lulz ] -------- Players Found: 0
[ lulz ] -------- Scanning for randoms...
[ lulz ] ------ MSI_WalkTPA: Path: [(4420, 4081)]
[ lulz ] ---------- MSI_GetMyPos(): (4407, 3683)
[ lulz ] ---------- MSI_EnterPath: false
[ lulz ] ------ MSI_WalkTPA: False
[ lulz ] -------- Players Found: 0
[ lulz ] -------- Scanning for randoms...
[ lulz ] ------ MSI_WalkTPA: Path: [(4423, 4075), (4387, 3858), (4210, 3684)]
[ lulz ] ---------- MSI_GetMyPos(): (4407, 3683)
[ lulz ] ---------- MSI_PointOnPath: Index = 25
[ lulz ] ---------- MSI_PointOnPath: Index = -1
[ lulz ] ---------- MSI_EnterPath: false
[ lulz ] ------ MSI_WalkTPA: False
[ lulz ] -------- Players Found: 0
[ lulz ] -------- Scanning for randoms...
[ lulz ] -------- Players Found: 0
[ lulz ] ------ Walking attempts: 3
[ lulz ] ------ MSI_SetupSPS: Areas: ['10_10', '11_10', '10_9']
[ lulz ] ------ MSI_WalkTPA: Path: [(4423, 4075), (4387, 3858), (4210, 3684)]
[ lulz ] ---------- MSI_GetMyPos(): (4407, 3683)
[ lulz ] ---------- MSI_PointOnPath: Index = 25
[ lulz ] ---------- MSI_PointOnPath: Index = -1
[ lulz ] ---------- MSI_EnterPath: false
[ lulz ] ------ MSI_WalkTPA: False
[ lulz ] -------- Players Found: 0
[ lulz ] -------- Scanning for randoms...
[ lulz ] ------ MSI_WalkTPA: Path: [(4420, 4081)]
[ lulz ] ---------- MSI_GetMyPos(): (4407, 3683)
[ lulz ] ---------- MSI_EnterPath: false
[ lulz ] ------ MSI_WalkTPA: False
[ lulz ] -------- Players Found: 0
[ lulz ] -------- Scanning for randoms...
[ lulz ] ------ MSI_WalkTPA: Path: [(4423, 4075), (4387, 3858), (4210, 3684)]
[ lulz ] ---------- MSI_GetMyPos(): (4407, 3683)
[ lulz ] ---------- MSI_PointOnPath: Index = 25
[ lulz ] ---------- MSI_PointOnPath: Index = -1
[ lulz ] ---------- MSI_EnterPath: false
[ lulz ] ------ MSI_WalkTPA: False
[ lulz ] -------- Players Found: 0
[ lulz ] -------- Scanning for randoms...
[ lulz ] -------- Players Found: 0
[ lulz ] ------ Walking attempts: 4
[ lulz ] ------ MSI_SetupSPS: Areas: ['10_10', '11_10', '10_9']
[ lulz ] ------ MSI_WalkTPA: Path: [(4423, 4075), (4387, 3858), (4210, 3684)]
[ lulz ] ---------- MSI_GetMyPos(): (4407, 3683)
[ lulz ] ---------- MSI_PointOnPath: Index = 25
[ lulz ] ---------- MSI_PointOnPath: Index = -1
[ lulz ] ---------- MSI_EnterPath: false
[ lulz ] ------ MSI_WalkTPA: False
[ lulz ] -------- Players Found: 0
[ lulz ] -------- Scanning for randoms...
[ lulz ] ------ MSI_WalkTPA: Path: [(4420, 4081)]
[ lulz ] ---------- MSI_GetMyPos(): (4407, 3683)
[ lulz ] ---------- MSI_EnterPath: false
[ lulz ] ------ MSI_WalkTPA: False
[ lulz ] -------- Players Found: 0
[ lulz ] -------- Scanning for randoms...
[ lulz ] ------ MSI_WalkTPA: Path: [(4423, 4075), (4387, 3858), (4210, 3684)]
[ lulz ] ---------- MSI_GetMyPos(): (4407, 3683)
[ lulz ] ---------- MSI_PointOnPath: Index = 25
[ lulz ] ---------- MSI_PointOnPath: Index = -1
[ lulz ] ---------- MSI_EnterPath: false
[ lulz ] ------ MSI_WalkTPA: False
[ lulz ] -------- Players Found: 0
[ lulz ] -------- Scanning for randoms...
[ lulz ] -------- Players Found: 0
[ lulz ] ------ Walking attempts: 5
[ lulz ] ------ MSI_SetupSPS: Areas: ['10_10', '11_10', '10_9']
[ lulz ] ------ MSI_WalkTPA: Path: [(4423, 4075), (4387, 3858), (4210, 3684)]
[ lulz ] ---------- MSI_GetMyPos(): (4407, 3683)
[ lulz ] ---------- MSI_PointOnPath: Index = 25
[ lulz ] ---------- MSI_PointOnPath: Index = -1
[ lulz ] ---------- MSI_EnterPath: false
[ lulz ] ------ MSI_WalkTPA: False
[ lulz ] -------- Players Found: 0
[ lulz ] -------- Scanning for randoms...
[ lulz ] ------ MSI_WalkTPA: Path: [(4420, 4081)]
[ lulz ] ---------- MSI_GetMyPos(): (4407, 3683)
[ lulz ] ---------- MSI_EnterPath: false
[ lulz ] ------ MSI_WalkTPA: False
[ lulz ] -------- Players Found: 0
[ lulz ] -------- Scanning for randoms...
[ lulz ] ------ MSI_WalkTPA: Path: [(4423, 4075), (4387, 3858), (4210, 3684)]
[ lulz ] ---------- MSI_GetMyPos(): (4407, 3683)
[ lulz ] ---------- MSI_PointOnPath: Index = 25
[ lulz ] ---------- MSI_PointOnPath: Index = -1
[ lulz ] ---------- MSI_EnterPath: false
[ lulz ] ------ MSI_WalkTPA: False
[ lulz ] -------- Players Found: 0
[ lulz ] -------- Scanning for randoms...
[ lulz ] -------- Players Found: 0
[ lulz ] ------ Walking attempts: 6
[ lulz ] ------ MSI_SetupSPS: Areas: ['10_10', '11_10', '10_9']
[ lulz ] ------ MSI_WalkTPA: Path: [(4423, 4075), (4387, 3858), (4210, 3684)]
[ lulz ] ---------- MSI_GetMyPos(): (4407, 3683)
[ lulz ] ---------- MSI_PointOnPath: Index = 25
[ lulz ] ---------- MSI_PointOnPath: Index = -1
[ lulz ] ---------- MSI_EnterPath: false
[ lulz ] ------ MSI_WalkTPA: False
[ lulz ] -------- Players Found: 0
[ lulz ] -------- Scanning for randoms...
[ lulz ] ------ MSI_WalkTPA: Path: [(4420, 4081)]
[ lulz ] ---------- MSI_GetMyPos(): (4407, 3683)
[ lulz ] ---------- MSI_EnterPath: false
[ lulz ] ------ MSI_WalkTPA: False
[ lulz ] -------- Players Found: 0
[ lulz ] -------- Scanning for randoms...
[ lulz ] ------ MSI_WalkTPA: Path: [(4423, 4075), (4387, 3858), (4210, 3684)]
[ lulz ] ---------- MSI_GetMyPos(): (4407, 3683)
[ lulz ] ---------- MSI_PointOnPath: Index = 25
[ lulz ] ---------- MSI_PointOnPath: Index = -1
[ lulz ] ---------- MSI_EnterPath: false
[ lulz ] ------ MSI_WalkTPA: False
[ lulz ] -------- Players Found: 0
[ lulz ] -------- Scanning for randoms...
[ lulz ] -------- Players Found: 0
[ lulz ] ------ Walking attempts: 7
[ lulz ] ------ MSI_SetupSPS: Areas: ['10_10', '11_10', '10_9']
[ lulz ] ------ MSI_WalkTPA: Path: [(4423, 4075), (4387, 3858), (4210, 3684)]
[ lulz ] ---------- MSI_GetMyPos(): (4407, 3683)
[ lulz ] ---------- MSI_PointOnPath: Index = 25
[ lulz ] ---------- MSI_PointOnPath: Index = -1
[ lulz ] ---------- MSI_EnterPath: false
[ lulz ] ------ MSI_WalkTPA: False
[ lulz ] -------- Players Found: 0
[ lulz ] -------- Scanning for randoms...
[ lulz ] ------ MSI_WalkTPA: Path: [(4420, 4081)]
[ lulz ] ---------- MSI_GetMyPos(): (4407, 3683)
[ lulz ] ---------- MSI_EnterPath: false
[ lulz ] ------ MSI_WalkTPA: False
[ lulz ] -------- Players Found: 0
[ lulz ] -------- Scanning for randoms...
[ lulz ] ------ MSI_WalkTPA: Path: [(4423, 4075), (4387, 3858), (4210, 3684)]
[ lulz ] ---------- MSI_GetMyPos(): (4407, 3683)
[ lulz ] ---------- MSI_PointOnPath: Index = 25
[ lulz ] ---------- MSI_PointOnPath: Index = -1
[ lulz ] ---------- MSI_EnterPath: false
[ lulz ] ------ MSI_WalkTPA: False
[ lulz ] -------- Players Found: 0
[ lulz ] -------- Scanning for randoms...
[ lulz ] -------- Players Found: 0
[ lulz ] ------ Walking attempts: 8
[ lulz ] ------ MSI_SetupSPS: Areas: ['10_10', '11_10', '10_9']
[ lulz ] ------ MSI_WalkTPA: Path: [(4423, 4075), (4387, 3858), (4210, 3684)]
[ lulz ] ---------- MSI_GetMyPos(): (4407, 3683)
[ lulz ] ---------- MSI_PointOnPath: Index = 25
[ lulz ] ---------- MSI_PointOnPath: Index = -1
[ lulz ] ---------- MSI_EnterPath: false
[ lulz ] ------ MSI_WalkTPA: False
[ lulz ] -------- Players Found: 0
[ lulz ] -------- Scanning for randoms...
[ lulz ] ------ MSI_WalkTPA: Path: [(4420, 4081)]
[ lulz ] ---------- MSI_GetMyPos(): (4407, 3683)
[ lulz ] ---------- MSI_EnterPath: false
[ lulz ] ------ MSI_WalkTPA: False
[ lulz ] -------- Players Found: 0
[ lulz ] -------- Scanning for randoms...
[ lulz ] ------ MSI_WalkTPA: Path: [(4423, 4075), (4387, 3858), (4210, 3684)]
[ lulz ] ---------- MSI_GetMyPos(): (4407, 3683)
[ lulz ] ---------- MSI_PointOnPath: Index = 25
[ lulz ] ---------- MSI_PointOnPath: Index = -1
[ lulz ] ---------- MSI_EnterPath: false
[ lulz ] ------ MSI_WalkTPA: False
[ lulz ] -------- Players Found: 0
[ lulz ] -------- Scanning for randoms...
[ lulz ] -------- Players Found: 0
[ lulz ] ------ Walking attempts: 9
[ lulz ] ------ MSI_SetupSPS: Areas: ['10_10', '11_10', '10_9']
[ lulz ] ------ MSI_WalkTPA: Path: [(4423, 4075), (4387, 3858), (4210, 3684)]
[ lulz ] ---------- MSI_GetMyPos(): (4407, 3683)
[ lulz ] ---------- MSI_PointOnPath: Index = 25
[ lulz ] ---------- MSI_PointOnPath: Index = -1
[ lulz ] ---------- MSI_EnterPath: false
[ lulz ] ------ MSI_WalkTPA: False
[ lulz ] -------- Players Found: 0
[ lulz ] -------- Scanning for randoms...
[ lulz ] ------ MSI_WalkTPA: Path: [(4420, 4081)]
[ lulz ] ---------- MSI_GetMyPos(): (4407, 3683)
[ lulz ] ---------- MSI_EnterPath: false
[ lulz ] ------ MSI_WalkTPA: False
[ lulz ] -------- Players Found: 0
[ lulz ] -------- Scanning for randoms...
[ lulz ] ------ MSI_WalkTPA: Path: [(4423, 4075), (4387, 3858), (4210, 3684)]
[ lulz ] ---------- MSI_GetMyPos(): (4407, 3683)
[ lulz ] ---------- MSI_PointOnPath: Index = 25
[ lulz ] ---------- MSI_PointOnPath: Index = -1
[ lulz ] ---------- MSI_EnterPath: false
[ lulz ] ------ MSI_WalkTPA: False
[ lulz ] -------- Players Found: 0
[ lulz ] -------- Scanning for randoms...
[ lulz ] -------- Players Found: 0
[ lulz ] ------ Walking attempts: 10
[ lulz ] ------ MSI_SetupSPS: Areas: ['10_10', '11_10', '10_9']
[ lulz ] ------ MSI_WalkTPA: Path: [(4423, 4075), (4387, 3858), (4210, 3684)]
[ lulz ] ---------- MSI_GetMyPos(): (4407, 3683)
[ lulz ] ---------- MSI_PointOnPath: Index = 25
[ lulz ] ---------- MSI_PointOnPath: Index = -1
[ lulz ] ---------- MSI_EnterPath: false
[ lulz ] ------ MSI_WalkTPA: False
[ lulz ] -------- Players Found: 0
[ lulz ] -------- Scanning for randoms...
[ lulz ] ------ MSI_WalkTPA: Path: [(4420, 4081)]
[ lulz ] ---------- MSI_GetMyPos(): (4407, 3683)
[ lulz ] ---------- MSI_EnterPath: false
[ lulz ] ------ MSI_WalkTPA: False
[ lulz ] -------- Players Found: 0
[ lulz ] -------- Scanning for randoms...
[ lulz ] ------ MSI_WalkTPA: Path: [(4423, 4075), (4387, 3858), (4210, 3684)]
[ lulz ] ---------- MSI_GetMyPos(): (4407, 3683)
[ lulz ] ---------- MSI_PointOnPath: Index = 25
[ lulz ] ---------- MSI_PointOnPath: Index = -1
[ lulz ] ---------- MSI_EnterPath: false
[ lulz ] ------ MSI_WalkTPA: False
[ lulz ] -------- Players Found: 0
[ lulz ] -------- Scanning for randoms...
[ lulz ] -------- Players Found: 0
[ lulz ] ------ Walking attempts: 11
[ lulz ] ------ MSI_SetupSPS: Areas: ['10_10', '11_10', '10_9']
[ lulz ] ------ MSI_WalkTPA: Path: [(4423, 4075), (4387, 3858), (4210, 3684)]
[ lulz ] ---------- MSI_GetMyPos(): (4407, 3683)
[ lulz ] ---------- MSI_PointOnPath: Index = 25
[ lulz ] ---------- MSI_PointOnPath: Index = -1
[ lulz ] ---------- MSI_EnterPath: false
[ lulz ] ------ MSI_WalkTPA: False
[ lulz ] -------- Players Found: 0
[ lulz ] -------- Scanning for randoms...
[ lulz ] ------ MSI_WalkTPA: Path: [(4420, 4081)]
[ lulz ] ---------- MSI_GetMyPos(): (4407, 3683)
[ lulz ] ---------- MSI_EnterPath: false
[ lulz ] ------ MSI_WalkTPA: False
[ lulz ] -------- Players Found: 0
[ lulz ] -------- Scanning for randoms...
[ lulz ] ------ MSI_WalkTPA: Path: [(4423, 4075), (4387, 3858), (4210, 3684)]
[ lulz ] ---------- MSI_GetMyPos(): (4407, 3683)
[ lulz ] ---------- MSI_PointOnPath: Index = 25
[ lulz ] ---------- MSI_PointOnPath: Index = -1
[ lulz ] ---------- MSI_EnterPath: false
[ lulz ] ------ MSI_WalkTPA: False
[ lulz ] -------- Players Found: 0
[ lulz ] -------- Scanning for randoms...
[ lulz ] ---- MSI_WalkPath: False
[ lulz ] ------ MSI_DeathWalk: Function disabled
[ lulz ] -- MSI_Walk: False
[ lulz ] -- MSI_UnsetPlayer
[ lulz ] ---- Failed to walk to bank
[ lulz ] ---- MSI_SetSkillLevels
[ lulz ] ------ [HOOKED] CharacterStats_FunctionCall: CharacterStats
[ lulz ] ---------- Bobzilla_GetData: Getting skill levels
[ lulz ] ---------- Player Found in XML, Updating
[ lulz ] ------ [HOOKED] CharacterStats_FunctionCall: CharacterStats: 1
[ lulz ] ------ Mining level hasn't changed
[ lulz ] ---- MSI_SetSkillLevels: Finished
[ lulz ] ------ All players inactive