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Thread: Custom SPS Map

  1. #1
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    Default Custom SPS Map

    EDIT: New problem.
    My test script
    Simba Code:
    program SPS_Tester;
    {$i srl/srl.Simba}
    {$i sps/sps.simba}

    begin
      SetupSRL;
      SPS_Setup(air_altar, ['0_0']);
      WriteLn(SPS_GetMyPos);
    end.
    Compiled successfully in 484 ms.

    When I run it:
    Compiled successfully in 468 ms.
    SRL Compiled in 15 msec
    Error: Exception: Access violation at line 467
    The following DTMs were not freed: [SRL - Lamp bitmap, 1]
    The following bitmaps were not freed: [SRL - Mod bitmap, SRL - Admin bitmap, SRL - Flag bitmap]

    I've already deleted Simba off my computer and re-installed it. After that I added a map air_altar with a 500x500 px picture of my air altar picture, found below. I've also slightly edited the sps.simba file but I'm not sure if I did that correctly.

    Tips?

    ================================================== =====

    Hi

    I'm currently working on making some custom SPS maps to use for my upcoming Great Orb Project script. I haven't really used SPS at all and I haven't even used SPS 2.0 yet, but I want to use some custom maps for my script.

    I've read through this topic so far [X] but I'm still not 100% sure if I'm doing this right.

    So yeah after photoshopping 10 images together and editing some parts I came up with this result for the first altar at the great orb project



    Is that image of good enough quality to use?

    Also, the script does only need to walk in the area within the red outline:


    Which means I can cut off everything else and make it a square like this?


    Or can I make it even smaller :P

    Thanks in advance
    Last edited by J J; 04-17-2012 at 09:17 PM.

    Script source code available here: Github

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    Default

    thats some good quality blending! 2 hours I'd say?

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    Default

    It has to be a 500x500 map.

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    Default

    Quote Originally Posted by JOEbot View Post
    thats some good quality blending! 2 hours I'd say?
    Well took me like 1 hour because I had to edit out some other players, some yellow dots from the orbs and some other random things. And it was my first time blending. I can probably make the other maps within 30 minutes each after getting the pics :P Or did you mean something else

    Quote Originally Posted by Sin View Post
    It has to be a 500x500 map.
    Yeah I realize that. I read through some topics. Right now I'm wondering what parts of the map I need.

    Custom SPS Map 500x500 with a black background and this in the middle would work?

    Script source code available here: Github

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    Just add the full map + fill the rest with black.

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    Default

    With SPS 2.0 it doesn't have to be 500x500 That size of an image would work fine
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    Looks like the air altar? May I ask you, why use SPS to walk there? It's a bit overdoing the task and I doubt you'll get it too accurate (though I might be under-estimating SPS).
    I made a new script, check it out!.

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    Quote Originally Posted by Sin View Post
    Just add the full map + fill the rest with black.
    Ah, okay, thanks.

    Quote Originally Posted by Kyle Undefined View Post
    With SPS 2.0 it doesn't have to be 500x500 That size of an image would work fine
    Hm, even better :P

    Quote Originally Posted by Markus View Post
    Looks like the air altar? May I ask you, why use SPS to walk there? It's a bit overdoing the task and I doubt you'll get it too accurate (though I might be under-estimating SPS).
    It's the air altar of the Great Orb Project yeah. You will be teleported to that spot and I was thinking to use SPS to get the players' location and to walk to certain spots. Not sure if it will work though, but you never know it before you've tested it :P Will test it now

    EDIT: I just found out that there is a map with all the runecrafting altars already.. at the SPS part :P I think it's exactly the same as the Great orb project mini maps. I'll try it out.

    EDIT2: New problem, first post.
    Last edited by J J; 04-17-2012 at 09:18 PM.

    Script source code available here: Github

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