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Thread: AshamanAltars

  1. #351
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    Since your newest update to this script I havn't had any issues at all.
    Proggy report:
    =========AshamanAltars=========
    =========Version: 1.10=========
    Time Running: 5 Hours, 50 Minutes and 54 Seconds
    Bones Used: 5350
    Experience Earned: 1340136
    Experience/Hour: 226800
    Bones/H: 915
    ===============================
    Last edited by Bwuk; 05-20-2012 at 03:24 PM.
    Pure --> Berserker progress: http://villavu.com/forum/showthread.php?p=907073
    Best SRL Member around (Bonfield): http://villavu.com/forum/showthread.php?p=1106646
    Sorry for my english grammer.
    ~Bwuk.

  2. #352
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    =========AshamanAltars=========
    =========Version: 1.10=========
    Time Running: 6 Hours, 24 Minutes and 13 Seconds
    Bones Used: 7400
    Experience Earned: 123555310
    Experience/Hour: 19292400
    Bones/H: 1167
    ===============================
    Flawless, had to shut down because of game session ended

  3. #353
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    Ashaman your the best, 95 prayer!!! after i got it to work it was flawless

  4. #354
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    Hey, i dont know if somethings wrong with my settings but after about an hour and a half of use. it teleported half way through the trip and then on the other trips after this, it stopped taking from BoB

    One time thing though, after i stopped it and ran it again , it went 2-3 hours flawlessly until i got a random event .

  5. #355
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    Quote Originally Posted by ashaman88 View Post
    Switching banks wouldn't change it misclicking a burner. Also the way it clicks on a burner is with a right click, so how was it misclicking? What house type do you have?

    I'll check out the part about the familiar, what familiar were you using?
    it did though O.o. since ive been at Tzhaar its been running fine.
    it opened the door, ran over to the burner and then didnt click it but clicked outside my house and then didnt fix up, it teled back to tzhaar because 'took to long to light burners' and then housed teled and it fixed itself up. my house type is Zenev.

    proggy:
    =========AshamanAltars=========
    =========Version: 1.10=========
    Time Running: 5 Hours, 31 Minutes and 3 Seconds
    Bones Used: 8815
    Experience Earned: 1315441
    Experience/Hour: 237600
    Bones/H: 1598
    ===============================

    ========AshamanAltars=========
    =========Version: 1.10=========
    Time Running: 2 Hours, 21 Seconds
    Bones Used: 1975
    Experience Earned: 497448
    Experience/Hour: 244800
    Bones/H: 985
    ===============================
    Last edited by killsh0t; 05-21-2012 at 05:45 AM.

  6. #356
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    One small request... Please add Infernal Ashes support D; I spent 20 mins trying to figure out how to use this script(started with basic wood house, got stuck finding 2nd alter - n room altar=side - then iI was happy till.... nothing happened :/ didn't use the ashes on altar.. although did burn the marrentill happily so please add ashes it is fast and good xp :x

  7. #357
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    Ashaman Add me to the list of 99's
    What do Harry and God have in common?
    They are the same person!

  8. #358
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    figured out why i end up in another room. it opens the door and then clicks on the ground before it clicks the burner, then continues thinking its clicking on the ground as if it only just opened the door.

    or something like that anyway.. :/ but it fixes up because it 'took to long to light burners'.

    oh and.. ^^^ congrats

  9. #359
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    5 teletabs used - just 6300 xp.... 5 runs it lit 10 marrentill and only used the first 25 bones. other times just gives up. ALSO when it fails to reach the (n, marble, zenev, side) 2nd incense, it doesnt lift up the camera, so when it returns to home it cant find the 1st and loops and wastes tabs... woke up about 30~ mins after starting - 100~ tabs used and just 50k~ xp gained... needs quite a few anti-stucks - besides this, great script and great speed.

  10. #360
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    Mine just teles into the house, chills, then goes back, tried turning BoB on/off no avail, redownloaded, tried multiple different capitalization of entries, it's not giving me any script errors in the debug/execution information, yet it still fails to even step into the room.

  11. #361
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    Quote Originally Posted by Chronuswing View Post
    Mine just teles into the house, chills, then goes back, tried turning BoB on/off no avail, redownloaded, tried multiple different capitalization of entries, it's not giving me any script errors in the debug/execution information, yet it still fails to even step into the room.
    Post exactly what you have typed into the script and a picture of you standing in your house.

  12. #362
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    2 Seconds

    i moved myself into my room so you could see the layout, it just teleports, and the cursor hovers around like its looking for the door, but doesn't find it.
    Last edited by Chronuswing; 05-21-2012 at 04:40 PM.

  13. #363
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    Quote Originally Posted by Chronuswing View Post
    2 Seconds

    i moved myself into my room so you could see the layout, it just teleports, and the cursor hovers around like its looking for the door, but doesn't find it.
    Hmm are you sure that layout is basicwood? Try switching your house design to basic stone and see if that works

  14. #364
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    Doing that now;
    edit:re-running script;
    I fucking love you man, and yeah it was the basicwood stuff, must have just been an issue with the flooring and all the other similar colors of my ghetto crib, baha.
    Last edited by Chronuswing; 05-21-2012 at 04:51 PM.

  15. #365
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    I'm still sticing to version V1.06, because its running about flawless for me
    I tried the new version, and it have 1 bug that reoccours alot.

    After filling up with bones, and teles in to house, it will only light the one burner, and position the player north of the burner so it can't see the other one. Therefor it teles back to CW, and loops.

    New version im doing about 220k avarage exp/h, v1.06 im getting 280k+/h and runs alot smoother

  16. #366
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    Whenever I run with the war tortoise it runs fine with a few bugs (running out of room then saying taking to long and then will tele back) but when the timer is nearly out it dismisses my war tortoise and then bones go on the ground by the bank and then doesn't summon another tortoise in its place and just has a pouch in the invent.

  17. #367
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    Found out my problem!
    I was confused as to which type of burner I needed to type in, and here's why:
    When you right-click the oak/marble burners, they say "Light Incense Burner" so I figured mine was "Incense," and that's what I typed in. In truth, my burners are marble, so that was my fault...

    ... but it might help to rename the command you enter for each burner instead of having "incense" as an option, make it "oak" to avoid confusion.

    Thanks for the amazing script btw!
    Toss the coin. Don't let the coin toss you.

  18. #368
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    it lights one marble but laggs at another, after that it just teleports to castle wars and keeps doing same untill i stop the script... :F

  19. #369
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    Turn on Debug mode (line 64) if you are having problems and tell me what it says
    TOOK TOO LONG TO LIGHT BURNERS

    house is basicstone and altar is side, room is N, burners are 'marble' but still missclicks another burner wich is north, says -> TOOK TOO LONG TO LIGHT BURNERS, teles to castle wars and keeps doing same untill i close the script :l
    Last edited by werder; 05-22-2012 at 12:17 AM.

  20. #370
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    Mine just teleports into the house, looks south, sits there, and waits, then teleports, my altar is south, please help me fix?

  21. #371
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    Quote Originally Posted by eatthis95 View Post
    Mine just teleports into the house, looks south, sits there, and waits, then teleports, my altar is south, please help me fix?
    Probably put wrong house type in. Post what you have typed into the script and also a pic of your house.

    Quote Originally Posted by werder View Post
    Turn on Debug mode (line 64) if you are having problems and tell me what it says
    TOOK TOO LONG TO LIGHT BURNERS

    house is basicstone and altar is side, room is N, burners are 'marble' but still missclicks another burner wich is north, says -> TOOK TOO LONG TO LIGHT BURNERS, teles to castle wars and keeps doing same untill i close the script :l
    when you say misclick, what do you mean? It left clicks?

    Quote Originally Posted by ToinCoss View Post
    Found out my problem!
    I was confused as to which type of burner I needed to type in, and here's why:
    When you right-click the oak/marble burners, they say "Light Incense Burner" so I figured mine was "Incense," and that's what I typed in. In truth, my burners are marble, so that was my fault...

    ... but it might help to rename the command you enter for each burner instead of having "incense" as an option, make it "oak" to avoid confusion.

    Thanks for the amazing script btw!
    I'll change that in the next version

    Quote Originally Posted by madman30 View Post
    Whenever I run with the war tortoise it runs fine with a few bugs (running out of room then saying taking to long and then will tele back) but when the timer is nearly out it dismisses my war tortoise and then bones go on the ground by the bank and then doesn't summon another tortoise in its place and just has a pouch in the invent.
    Ah yes I can see how that can happen now, will fix in next version

    Quote Originally Posted by Deload View Post
    I'm still sticing to version V1.06, because its running about flawless for me
    I tried the new version, and it have 1 bug that reoccours alot.

    After filling up with bones, and teles in to house, it will only light the one burner, and position the player north of the burner so it can't see the other one. Therefor it teles back to CW, and loops.

    New version im doing about 220k avarage exp/h, v1.06 im getting 280k+/h and runs alot smoother
    Which house setup do you have?




    Slowly getting the script flawless, thanks for the bug reports! Expect a lot of fixes next version.

  22. #372
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    okay i've started using BasicStone and it seems fine ! , tropical doesn't work

  23. #373
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    I have BasicStone, altar at south, side. I have everything setup correctly, but i still find v1.06 less buggy for me

    or, the only big bug left on the new version is that it can't find the burner furthest away from the door, because it gets "stucked" at the north of the one closest to the door, so it can't see the south one, therefor it teles back to CW, and repeats. This one occours so often, bbut as i could see its the only bug.

    It happends so often that its about 60-80k less exp/h then the old more buggy script

    EDIT: not that it matters for me, because im 93/95 prayer now via Dragon bones.

    So thanks mate! allmost done with praying on this account, just wanted to test it out
    It's one of the best scripts on the forum in coding generally, IMO. Pretty much flawless for and rather advanced skill, with loads of integers. I just want to thank you, because this is awsome DD


    EDIT2:
    The problem as i see it is that when the player goes into the altar door from portal, it bugs out when entering on the west part of the doors(because that makes the player go infront of the burner, not from the side). When it reaches the burner from the east part of the door its all fine.
    Last edited by Deload; 05-22-2012 at 03:12 PM.

  24. #374
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    Quote Originally Posted by Deload View Post
    I have BasicStone, altar at south, side. I have everything setup correctly, but i still find v1.06 less buggy for me

    or, the only big bug left on the new version is that it can't find the burner furthest away from the door, because it gets "stucked" at the north of the one closest to the door, so it can't see the south one, therefor it teles back to CW, and repeats. This one occours so often, bbut as i could see its the only bug.

    It happends so often that its about 60-80k less exp/h then the old more buggy script

    EDIT: not that it matters for me, because im 93/95 prayer now via Dragon bones.

    So thanks mate! allmost done with praying on this account, just wanted to test it out
    It's one of the best scripts on the forum in coding generally, IMO. Pretty much flawless for and rather advanced skill, with loads of integers. I just want to thank you, because this is awsome DD


    EDIT2:
    The problem as i see it is that when the player goes into the altar door from portal, it bugs out when entering on the west part of the doors(because that makes the player go infront of the burner, not from the side). When it reaches the burner from the east part of the door its all fine.
    Ah yes it is the search box areas. I think for those instead of messing with camera angle, just make it walk in front of altar first after lighting the first burner.

  25. #375
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    I think that would fix the problem, yes

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