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Thread: AshamanAltars

  1. #51
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    Quote Originally Posted by Masterstroke View Post
    It is top =/ or should it be Top with capital letter?
    eh I don't know if it matters... I don't *think* it does, but might as well try Top. Does it do that every time?

    Anyone else having trouble with it not walking into room w/ N/S and Top position?

  2. #52
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    Switched to Top with capital, now it seems to run perfectly
    ========AshamanAltars=========
    =========Version: 1.01========= (--> change this to 1.02 maybe, small thingy )
    Time Running: 16 Minutes and 55 Seconds
    Bones Used: 275
    Experience Earned: 68796
    Experience/Hour: 245213
    Bones/H: 980
    No familiar atm, gonna run this for an hour, then switch to familiar, to test both

  3. #53
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    Quote Originally Posted by Masterstroke View Post
    Switched to Top with capital, now it seems to run perfectly
    ========AshamanAltars=========
    =========Version: 1.01========= (--> change this to 1.02 maybe, small thingy )
    Time Running: 16 Minutes and 55 Seconds
    Bones Used: 275
    Experience Earned: 68796
    Experience/Hour: 245213
    Bones/H: 980
    No familiar atm, gonna run this for an hour, then switch to familiar, to test both
    baller sauce, let me know how it goes!

  4. #54
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    Ran for 40 minutes, then it had an error with the tab dtm, also had a problem with herb dtm on a previous run. Other than that it was working great, finally got me 138 combat Also sometimes decides to click on these small boxes on the shelves in Cwars instead of the bank chest then shut down.
    Ski-U-Mah

  5. #55
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    I stopped it because it was spamming over the gilded altar 5 times in a row, don't know what could cause this, it's like het thinks that that is the lighter.
    Hmm after reboot again some problem after 3 runs...
    Last edited by Masterstroke; 04-25-2012 at 05:24 PM.

  6. #56
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    Quote Originally Posted by TheAnubis View Post
    Ran for 40 minutes, then it had an error with the tab dtm, also had a problem with herb dtm on a previous run. Other than that it was working great, finally got me 138 combat Also sometimes decides to click on these small boxes on the shelves in Cwars instead of the bank chest then shut down.
    The tab dtm isn't used anymore...i just left the dtm in the script but it isn't called. The herb is probably from lagging at the bank, if thats where it failed.

    The cwars thing is a problem with the srl function. did it try to open it again?

    Quote Originally Posted by Masterstroke View Post
    I stopped it because it was spamming over the gilded altar 5 times in a row, don't know what could cause this, it's like het thinks that that is the lighter.
    Hmm after reboot again some problem after 3 runs...
    Lets talk on msn

  7. #57
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    No it did not try to open it again, it just stopped the sscript and that's where it claimed the herb dtm was missing
    Ski-U-Mah

  8. #58
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    Quote Originally Posted by TheAnubis View Post
    No it did not try to open it again, it just stopped the sscript and that's where it claimed the herb dtm was missing
    ahh I getcha I will fix that, thanks!

  9. #59
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    Updated to v1.03
    -added support for the Tzhaar ring, there is a new variable RingType that you need to fill in. Either 'Duel' or 'TzHaar' for now. If using Tz ring make sure to start with it equipped. I'll add a failsafe for that next version
    -fixed a couple problems


    Still need to work with master to see what his issue was, so expect another update sometime today/tomorrow

    As always keep posting bugs!!
    Last edited by Ashaman88; 04-25-2012 at 08:34 PM.

  10. #60
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    ========AshamanAltars=========
    =========Version: 1.01=========
    Time Running: 1 Hours, 18 Minutes and 37 Seconds
    Bones Used: 1603
    Experience Earned: 399168
    Experience/Hour: 304837
    Bones/H: 1224
    ===============================
    DID NOT FIND HERBS, TERMINATING SCRIPT.
    Successfully executed.
    Ski-U-Mah

  11. #61
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    Quote Originally Posted by TheAnubis View Post
    ========AshamanAltars=========
    =========Version: 1.01=========
    Time Running: 1 Hours, 18 Minutes and 37 Seconds
    Bones Used: 1603
    Experience Earned: 399168
    Experience/Hour: 304837
    Bones/H: 1224
    ===============================
    DID NOT FIND HERBS, TERMINATING SCRIPT.
    Successfully executed.
    Nice! is that with yak?

    PS if it failed b/c of that problem with openbankchest, 1.03 should have *hopefully* fixed that

  12. #62
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    v1.04 uploaded. various tweeks and what not. few more failsafes.

    Thanks for all the bug reports, hopefully getting them down somewhat haha.

    Please let me know how it goes

  13. #63
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    Yeah that was with a yak, the bank is fixed seeing im using the tokkul-zo now, altho it never feels like renewing my familiar XD
    Ski-U-Mah

  14. #64
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    Double post but this is worth it...
    ========AshamanAltars=========
    =========Version: 1.03=========
    Time Running: 1 Hours, 44 Minutes and 45 Seconds
    Bones Used: 2035
    Experience Earned: 503496
    Experience/Hour: 288582
    Bones/H: 1166
    ===============================
    Ski-U-Mah

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    Quote Originally Posted by TheAnubis View Post
    Yeah that was with a yak, the bank is fixed seeing im using the tokkul-zo now, altho it never feels like renewing my familiar XD
    Is it dismissing the familiar? Does it take the pouch and/or summ bots out of bank after that? Should do it right around 50 minutes. I know it was working with war tort in the original version. I'll decrease the time to a minute and see if its working still.

    Quote Originally Posted by TheAnubis View Post
    Double post but this is worth it...
    ========AshamanAltars=========
    =========Version: 1.03=========
    Time Running: 1 Hours, 44 Minutes and 45 Seconds
    Bones Used: 2035
    Experience Earned: 503496
    Experience/Hour: 288582
    Bones/H: 1166
    ===============================
    Very nice!

  16. #66
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    It just continues on as if it doesn't have a familiar, it could be one of your failsafes (honestly you have too many for me to check all of them XD) and it's really no reason to complain, but just a change i noticed from the original. I doubt you want to completely change ggzz's summoning but it could detect the red text "Your familiar will disapear in one minute" or whatever it is and do it that way. That's mostly what I've been doing in my private scripts.

    Also, your proggy breaks at two hours with xp/h ;P

    ========AshamanAltars=========
    =========Version: 1.03=========
    Time Running: 2 Hours, 16 Minutes and 11 Seconds
    Bones Used: 2635
    Experience Earned: 654696
    Experience/Hour: -237303
    Bones/H: 1161
    ===============================

    EDIT: after some more testing (and 99 prayer, yes I'm still going both for xp and to smoothen out the script) I have found a few things:
    -Door detection in BasicStone is slightly off at times
    -Bank detection when using a tort causes it to shut down quite frequently as the tort and bank are the same(ish) color
    Last edited by Last Legend; 04-26-2012 at 03:41 PM.
    Ski-U-Mah

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    ========AshamanAltars=========
    =========Version: 1.04=========
    Time Running: 3 Hours, 12 Minutes and 32 Seconds
    Bones Used: 3928
    Experience Earned: 2089870
    Experience/Hour: -92642
    Bones/H: 1228
    ===============================

    Going good at the moment, but it didn't renew a familiar when its timer went. Also the experience calculator thing isn't correct, but very nice thank you

  18. #68
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    Quote Originally Posted by xXRedNoseXx View Post
    ========AshamanAltars=========
    =========Version: 1.04=========
    Time Running: 3 Hours, 12 Minutes and 32 Seconds
    Bones Used: 3928
    Experience Earned: 2089870
    Experience/Hour: -92642
    Bones/H: 1228
    ===============================

    Going good at the moment, but it didn't renew a familiar when its timer went. Also the experience calculator thing isn't correct, but very nice thank you
    Sweet, yeah it looks like I broke the renewing function somewhere among the updates haha. I will look into that today as well as the overflow problem with the proggy. What altar setup do you have?

  19. #69
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    AltarDirection = 'N';
    HouseDesign = 'BasicStone';
    BurnerType = 'Marble';
    AltarPlace = 'Top';
    Yeah apart from the summoning thing it's looking pretty flawless, will see how long it can run for =]

  20. #70
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    ========AshamanAltars=========
    =========Version: 1.04=========
    Time Running: 4 Hours, 39 Minutes and 51 Seconds
    Bones Used: 5578
    Experience Earned: 2480722
    Experience/Hour: 20338
    Bones/H: 1198
    ===============================
    ***** Found Random: Molly *****
    Molly solver currently disabled
    ***** Failed Random: Molly *****
    Banking Failed
    Successfully executed.

    Yeah was going good then random screwed it up

  21. #71
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    Quote Originally Posted by xXRedNoseXx View Post
    ========AshamanAltars=========
    =========Version: 1.04=========
    Time Running: 4 Hours, 39 Minutes and 51 Seconds
    Bones Used: 5578
    Experience Earned: 2480722
    Experience/Hour: 20338
    Bones/H: 1198
    ===============================
    ***** Found Random: Molly *****
    Molly solver currently disabled
    ***** Failed Random: Molly *****
    Banking Failed
    Successfully executed.

    Yeah was going good then random screwed it up
    aww yeah srl can't solve the molly random, sad day

    Gonna take a look at the summoning renew issue

  22. #72
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    IDK why but after I finish lighting burners it uses the dragon bones and it doesn't click my altar. I have E, Top, Zenev and Marble.

    That was with 1.04, just tried 1.03 and its working for now
    Last edited by Jim; 04-27-2012 at 04:04 AM.
    My goal to max cape #2:Here. Check it out

    Previously Known As Liimujx

  23. #73
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    The only bug ive found is, sometimes it cant light the second burner then it will withdraw from the familiar after a while, which fills the empty spot in the bags. Once it lights the first one it will end up staying in a loop where it will teleport to the bank, then back to the house, sit there for a few seconds, then repeat. Could you add a failsafe so it will withdraw another herb and deposit one set of bones so it can get the maximum xp?

    Found the reason why it cant light the second. My setup is

    Simba Code:
    AltarDirection    = 'S';           //Cardinal direction from entrance to where your altar room is
      HouseDesign       = 'BasicStone';       //House style (Zenev,BasicWood,BasicStone,Tropical)
      BurnerType        = 'Marble';         //Which type of burner do you have? (Incense,Mahogany,Marble)
      AltarPlace        = 'Side';         // From the doorway is your altar at the top of the room or side? Ex If I walk

    When it lights the first, is seems to walk to the bottom tile, closest to the door. This only happens when the bot opens the door, opposite to where the altar is place. This results in the seconds burner being off screen, so it cannot light it.

    A possible fix for this could be to click on door, opposite to where the altar is(I.e. Right door, if the altar is left, or left, if the altar is on the right)
    Last edited by NZ John; 04-27-2012 at 04:26 AM.

  24. #74
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    Quote Originally Posted by Liimujx View Post
    IDK why but after I finish lighting burners it uses the dragon bones and it doesn't click my altar. I have E, Top, Zenev and Marble.

    That was with 1.04, just tried 1.03 and its working for now
    Hm is the altar visible? I didn't change anything about the altar finding function from those two versions lol hmm

    Quote Originally Posted by NZ John View Post
    The only bug ive found is, sometimes it cant light the second burner then it will withdraw from the familiar after a while, which fills the empty spot in the bags. Once it lights the first one it will end up staying in a loop where it will teleport to the bank, then back to the house, sit there for a few seconds, then repeat. Could you add a failsafe so it will withdraw another herb and deposit one set of bones so it can get the maximum xp?

    Found the reason why it cant light the second. My setup is

    Simba Code:
    AltarDirection    = 'S';           //Cardinal direction from entrance to where your altar room is
      HouseDesign       = 'BasicStone';       //House style (Zenev,BasicWood,BasicStone,Tropical)
      BurnerType        = 'Marble';         //Which type of burner do you have? (Incense,Mahogany,Marble)
      AltarPlace        = 'Side';         // From the doorway is your altar at the top of the room or side? Ex If I walk

    When it lights the first, is seems to walk to the bottom tile, closest to the door. This only happens when the bot opens the door, opposite to where the altar is place. This results in the seconds burner being off screen, so it cannot light it.

    A possible fix for this could be to click on door, opposite to where the altar is(I.e. Right door, if the altar is left, or left, if the altar is on the right)
    Ah good idea, I will fix that potential endless loop. Will you post a pic of where your guy is standing and it can't see the top burner? If it's what I think it is I couldn't get that bug to happen for me, but there would be an easy fix.

    Thanks for the feedback!

  25. #75
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    Doesn't seem to like to click on the door to the N... It just tries to walk into the room without opening the door

    Set up is TzHaar, N, Zenev, Marble, Top.

    E: Changed to Basic stone and it seems to be working.. Sometimes it doesn't find the burner and will just there and tele back to the fight caves as if it used all the bones.
    Last edited by HolyWord; 04-27-2012 at 02:37 PM.
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