Page 45 of 48 FirstFirst ... 354344454647 ... LastLast
Results 1,101 to 1,125 of 1193

Thread: AshamanAltars

  1. #1101
    Join Date
    Mar 2012
    Posts
    126
    Mentioned
    4 Post(s)
    Quoted
    20 Post(s)

    Default

    Using this right now for 99 pray!

  2. #1102
    Join Date
    Dec 2011
    Location
    Hyrule
    Posts
    8,662
    Mentioned
    179 Post(s)
    Quoted
    1870 Post(s)

    Default

    Quote Originally Posted by sydd131 View Post
    I'm going to assume that this is a great script, as any others i've seen you have made are! so i'm just going to go ahead and say good job straight up!!

    Just i've noticed a couple of issues, i've gone to use it (from CW bank), and it actually couldn't find the bank at all, i changed some colours etc and it ended up finding it okay, but ended up putting it back (as it wasn't actually within the script..) also, after i did get it to bank, it broke home tele tab, sat by the portal saying it couldn't find doors (several times..) then teled back to CW :/ i'm 99% certain i've got all the settings right but i'll go over it again to be sure, just thought i should let you know! thanks anyway mate
    The bank update hasn't been accepted yet with srl, they slow poles! You will have to update manually from the github. As for the Telly, you need to have it set to Telly inside your house, not outside of it, is that what is going on? Otherwise post a pic of you inside your house and also what you have typed into the script

    Quote Originally Posted by Raiden702 View Post
    Using this right now for 99 pray!

  3. #1103
    Join Date
    Nov 2012
    Posts
    55
    Mentioned
    0 Post(s)
    Quoted
    13 Post(s)

    Default

    hmm i'm pretty sure the house problems only happened the first time it got to the house, after i had a crack at the banking part it ran okay for a while. I think i'd rather wait for the proper update though, will be better then whatever i do cheers mate Great script btw, everything seems to work more or less flawlessly! i only saw it fail once with using the bones on the altar for some reason, but no biggie!

  4. #1104
    Join Date
    Oct 2007
    Location
    Manchester
    Posts
    90
    Mentioned
    1 Post(s)
    Quoted
    18 Post(s)

    Default

    Having issues with this one dude it won't detect castle wars chest I think it is to do with the colours it just idles around the chest but won't make any effort to click on it as if it was invisible. But seems to deliver the goods once it's in the house. I'm not fussed as it's only a couple of bones till I'm maxed .

    http://puu.sh/2X4rY.jpg

  5. #1105
    Join Date
    Dec 2011
    Location
    Hyrule
    Posts
    8,662
    Mentioned
    179 Post(s)
    Quoted
    1870 Post(s)

    Default

    Quote Originally Posted by Kazimx View Post
    Having issues with this one dude it won't detect castle wars chest I think it is to do with the colours it just idles around the chest but won't make any effort to click on it as if it was invisible. But seems to deliver the goods once it's in the house. I'm not fussed as it's only a couple of bones till I'm maxed .

    http://puu.sh/2X4rY.jpg
    https://github.com/SRL/SRL-5/pull/171

    Thats why

  6. #1106
    Join Date
    May 2013
    Posts
    3
    Mentioned
    0 Post(s)
    Quoted
    2 Post(s)

    Default

    I have no idea what to do with that, is there a forum guide for manually changing?

    - Fixed it my self. Thanks for the great script!
    Last edited by InorbitII; 05-21-2013 at 03:55 PM.

  7. #1107
    Join Date
    Nov 2012
    Posts
    55
    Mentioned
    0 Post(s)
    Quoted
    13 Post(s)

    Default

    Hate to be a pain but i just thought i should ask, has anyone else had issues with banking even after fixing this? i changed the line in the link above and stuff, works absolutely fine, however the Find Bank Symbol function seems to hate life as soon as other players are at the bank (and on the map, showing up on top of the bank symbol), so i've changed it a few times, well, many times.. i've tried at least 10-15 different ways for it to detect its at CW and to then walk to the bank, but it seems as though using the bank symbol is the only really accurate method of detecting its at CW, and walking to the chest, yet no matter what i do using the bank symbol it still fails to find the symbol as soon as two or more players are on it >.<

    However, having said this, until players show up on the symbol it works great! slight problem finding burners (maybe 1 in 10 times) but other then this it seems pretty flawless!! used something like 24k bones, within a couple of days, hasn't been ran overly much due to occasionally stopping from problems, or me having to do something.

  8. #1108
    Join Date
    Sep 2010
    Posts
    5,762
    Mentioned
    136 Post(s)
    Quoted
    2739 Post(s)

    Default

    Quote Originally Posted by sydd131 View Post
    Hate to be a pain but i just thought i should ask, has anyone else had issues with banking even after fixing this? i changed the line in the link above and stuff, works absolutely fine, however the Find Bank Symbol function seems to hate life as soon as other players are at the bank (and on the map, showing up on top of the bank symbol), so i've changed it a few times, well, many times.. i've tried at least 10-15 different ways for it to detect its at CW and to then walk to the bank, but it seems as though using the bank symbol is the only really accurate method of detecting its at CW, and walking to the chest, yet no matter what i do using the bank symbol it still fails to find the symbol as soon as two or more players are on it >.<

    However, having said this, until players show up on the symbol it works great! slight problem finding burners (maybe 1 in 10 times) but other then this it seems pretty flawless!! used something like 24k bones, within a couple of days, hasn't been ran overly much due to occasionally stopping from problems, or me having to do something.
    Hey can you show a screenshot of the minimap of the bank? I think I could give you a couple pointers I have an idea in mind

  9. #1109
    Join Date
    Nov 2012
    Posts
    55
    Mentioned
    0 Post(s)
    Quoted
    13 Post(s)

    Default

    haha daaam that was fast! oh an Officer Barbrady, i love it! lol!! Thanks for the help though! I really appreciate it!

    CWwithMap.png

  10. #1110
    Join Date
    Sep 2010
    Posts
    5,762
    Mentioned
    136 Post(s)
    Quoted
    2739 Post(s)

    Default

    Quote Originally Posted by sydd131 View Post
    haha daaam that was fast! oh an Officer Barbrady, i love it! lol!! Thanks for the help though! I really appreciate it!

    CWwithMap.png
    Do you know how to use count color tol? You can use cts2 to collect the water color, and if there are more then like 150(could be changed) then your at castle wars! I would write a function but I won't have access to a computer until monday

  11. #1111
    Join Date
    Nov 2012
    Posts
    55
    Mentioned
    0 Post(s)
    Quoted
    13 Post(s)

    Default

    color tol is one of the few things I actually have not looked into yet, however i've learned so much else, so i'm 90% sure i'll be able to work out color tol (with the help of some research ) thanks heaps for the offer but save yourself the stress! i don't wanna leave anyone else to fix my problems, i'd feel like a jerk

    Thank you very, very much for the suggestion!! I'll spend the day trying to sort this out! you're a legend either way though, quick responses, and helpful advice!! Cheers mate!

  12. #1112
    Join Date
    Dec 2011
    Location
    Hyrule
    Posts
    8,662
    Mentioned
    179 Post(s)
    Quoted
    1870 Post(s)

  13. #1113
    Join Date
    Nov 2012
    Posts
    55
    Mentioned
    0 Post(s)
    Quoted
    13 Post(s)

    Default

    Sorry, i'm sick and slow at the moment.. i'm reading your post, and seeing mm, and knowing I should understand it on any normal day, but here i am staring at the screen like an idiot... sorry lol

    edit: sorry, jesus christ, minimap yeah? -.- dammit. no prob, i'll run it again now and see what i can do!
    Last edited by sydd131; 05-26-2013 at 02:31 AM.

  14. #1114
    Join Date
    Nov 2012
    Posts
    55
    Mentioned
    0 Post(s)
    Quoted
    13 Post(s)

    Default

    okay so the best way would probably be for you to head to one of the CW worlds and see for yourself really.. (unless given information is enough, i tried to be as thorough as possible) I've just found it has to be 3-4 people on the bank (or maybe just 1 or two in particular spots..)

    More or less, what happens is:

    At CW, Try to find symbol, does not find symbol, enters Opendoor function, stays on that for a while, eventually teleports to cw again, and repeats process until either the bank symbol hasn't got too many players on it (at which point it will go on like nothing happened), or the ring crumbles and it still can't find the bank symbol (which then makes the script stop)

    so the map on the right, was the first one, middle was second, and left was third, on the third one it had just started rotating to look for the door before i took the picture.

    CWmmAA.png



    ENTERING OPENDOOR FUNCTION
    Black count: 0
    79
    36
    11
    =========AshamanAltars=========
    =========Version: 1.25=========
    Time Running: 48 Seconds
    Item Type: BabyDragon
    Bones&Ashes Used: 50
    Experience Earned: 0
    Experience/Hour: 0
    Bones&Ashes/H: 3727
    ===============================
    ENTERING TOBANK PROCEDURE
    Waiting on tab 26
    RingType is duel
    ENTERING GETRINGCOUNT FUNCTION
    We have 7 ring charges left
    Found Ring Teleporting
    Waiting for bank
    Waiting on tab 25
    ENTERING BANKING PROCEDURE
    BANKTIME: 1
    No bank symbol, exiting procedure
    Waiting for door
    ENTERING OPENDOOR FUNCTION
    Black count: 0
    250
    30
    14
    ENTERING OPENDOOR FUNCTION
    Black count: 0
    233
    67
    50
    37
    25
    ENTERING OPENDOOR FUNCTION
    Black count: 0
    64
    45
    45
    1
    ENTERING OPENDOOR FUNCTION
    Black count: 0
    64
    47
    45
    1
    ENTERING OPENDOOR FUNCTION
    Black count: 0
    69
    56
    44
    1
    =========AshamanAltars=========
    =========Version: 1.25=========
    Time Running: 1 Minutes and 12 Seconds
    Item Type: BabyDragon
    Bones&Ashes Used: 75
    Experience Earned: 0
    Experience/Hour: 0
    Bones&Ashes/H: 3705
    ===============================
    ENTERING TOBANK PROCEDURE
    Waiting on tab 26
    RingType is duel
    ENTERING GETRINGCOUNT FUNCTION
    We have 6 ring charges left
    Found Ring Teleporting
    Waiting for bank
    Waiting on tab 25
    ENTERING BANKING PROCEDURE
    BANKTIME: 1
    No bank symbol, exiting procedure
    Waiting for door
    ENTERING OPENDOOR FUNCTION
    Black count: 0
    43
    34
    7



    Sorry, not sure how to do the simba code box crap in here >.<
    Last edited by sydd131; 05-26-2013 at 02:57 AM.

  15. #1115
    Join Date
    Dec 2011
    Location
    Hyrule
    Posts
    8,662
    Mentioned
    179 Post(s)
    Quoted
    1870 Post(s)

    Default

    It's not actually searching for bank symbol first, that is just a backup. It's the mm colors I need thanks for the pic!

  16. #1116
    Join Date
    Nov 2012
    Posts
    55
    Mentioned
    0 Post(s)
    Quoted
    13 Post(s)

    Default

    ah jesus, see what i mean >.< sick, and having a very, very slow day lol, sorry gimme a bit lol, i'm actually using an unedited version of the script atm, haven't changed anything except for the part to actually open the chest.

    I'm inclined to shut up, and go have a coffee or something because i feel like an idiot, but do you still need me to give you the mm colors and if so, how would i go about it? >.< or are the pictures i provided sufficient? :/
    Last edited by sydd131; 05-26-2013 at 03:05 AM.

  17. #1117
    Join Date
    Dec 2011
    Location
    Hyrule
    Posts
    8,662
    Mentioned
    179 Post(s)
    Quoted
    1870 Post(s)

  18. #1118
    Join Date
    Nov 2012
    Posts
    55
    Mentioned
    0 Post(s)
    Quoted
    13 Post(s)

    Default

    sweet thanks again for the script mate, you're a bloody legend lol. if you ever need anyone to test anything for you or anything like that feel free to let me know, would be the least I could do after all you do for everyone else

  19. #1119
    Join Date
    Mar 2012
    Posts
    2
    Mentioned
    0 Post(s)
    Quoted
    1 Post(s)

    Default

    Hey man, I have a question about your script. I read the description of it and I couldn't see whether this script works using someone else's house. Could you let me know? I would love to use world 31 open gilded altar world for training prayer because I don't have a high enough construction level to build a gilded altar. THANKS

  20. #1120
    Join Date
    Dec 2011
    Location
    Hyrule
    Posts
    8,662
    Mentioned
    179 Post(s)
    Quoted
    1870 Post(s)

    Default

    Quote Originally Posted by sydd131 View Post
    sweet thanks again for the script mate, you're a bloody legend lol. if you ever need anyone to test anything for you or anything like that feel free to let me know, would be the least I could do after all you do for everyone else
    Thanks man, I should have a fix to include the more colors by the end of the week

    Quote Originally Posted by plkold View Post
    Hey man, I have a question about your script. I read the description of it and I couldn't see whether this script works using someone else's house. Could you let me know? I would love to use world 31 open gilded altar world for training prayer because I don't have a high enough construction level to build a gilded altar. THANKS
    No it only uses your own - go check out the construction scripts!

  21. #1121
    Join Date
    Nov 2008
    Location
    Norway, Alesund
    Posts
    924
    Mentioned
    0 Post(s)
    Quoted
    37 Post(s)

    Default

    Hey ashaman,
    I have problem, I'm pretty sure i have setup done correctly. ( i have manualy changed bank fix in SRL)

    Problem is, then he comes at home, he opens doors and lighs upper torch . as in image bellow.


    after that debug says. ( i guess that's because second torch is not visable in screan after he lights up first one. any ideas?:?

    Progress Report:
    ENTERING DTMBURNERS FUNCTION
    No burner color found, exiting
    ENTERING BURNERS PROCEDURE
    Herb present
    ENTERING DTMBURNERS FUNCTION
    No burner color found, exiting
    ENTERING BURNERS PROCEDURE
    Herb present
    ENTERING DTMBURNERS FUNCTION
    No burner color found, exiting
    ENTERING BURNERS PROCEDURE
    Herb present
    ENTERING DTMBURNERS FUNCTION
    No burner color found, exiting
    ENTERING BURNERS PROCEDURE
    Herb present
    ENTERING DTMBURNERS FUNCTION
    No burner color found, exiting
    ENTERING BURNERS PROCEDURE
    Herb present
    ENTERING DTMBURNERS FUNCTION

  22. #1122
    Join Date
    Nov 2008
    Location
    Norway, Alesund
    Posts
    924
    Mentioned
    0 Post(s)
    Quoted
    37 Post(s)

    Default

    I have created another altar in W side, now it works.

    edit: sorry for double post. :X
    Edit2: still fails. does multi teleports, strange mouse "multi time hovers" etc
    EDIT3: if i'm right he starts searching doores before clicking on teletab. (i was searching for teletab function and not able to find it :X )

  23. #1123
    Join Date
    Dec 2011
    Location
    Hyrule
    Posts
    8,662
    Mentioned
    179 Post(s)
    Quoted
    1870 Post(s)

    Default

    Quote Originally Posted by Laimonas171 View Post
    I have created another altar in W side, now it works.

    edit: sorry for double post. :X
    Edit2: still fails. does multi teleports, strange mouse "multi time hovers" etc
    EDIT3: if i'm right he starts searching doores before clicking on teletab. (i was searching for teletab function and not able to find it :X )
    Can I see a pic of the burners from a low angle? for some reason those burners in the pic look different from marble

  24. #1124
    Join Date
    Nov 2008
    Location
    Norway, Alesund
    Posts
    924
    Mentioned
    0 Post(s)
    Quoted
    37 Post(s)

    Default

    Quote Originally Posted by Ashaman88 View Post
    Can I see a pic of the burners from a low angle? for some reason those burners in the pic look different from marble

    if i get you right

  25. #1125
    Join Date
    Nov 2012
    Posts
    55
    Mentioned
    0 Post(s)
    Quoted
    13 Post(s)

    Default

    Cheers Ashaman Legend!

    Progress Report:
    =========Version: 1.25=========
    Time Running: 7 Hours, 40 Minutes and 46 Seconds
    Item Type: Babydragon
    Bones&Ashes Used: 7400
    Experience Earned: 742770
    Experience/Hour: 96719
    Bones&Ashes/H: 964
    ===============================

Page 45 of 48 FirstFirst ... 354344454647 ... LastLast

Thread Information

Users Browsing this Thread

There are currently 1 users browsing this thread. (0 members and 1 guests)

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •