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Thread: Making a Request - Please Read!

  1. #1
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    Default Making a Request - Please Read!

    Without a doubt, you're here to make a request thread.
    Please read these following guidelines WHICH ARE UPDATED.

    Follow this format-
    Code:
    Name - What would the script be called? 
    What does the script do? and Where does it do it? 
    What does the script achieve? 
    f2p/p2p? any other level / skill / quest requirements? 
    Do you have an account with these requirements you could lend to a dev? 
    Difficulty... (Easy/Medium/Hard)
    Use proper grammar and spelling!
    If you do NOT, then we'll assume one of two things:
    1) That you're an incompetent retard not worth our time.

    2) You're a goldfarmer.
    Not being racist, but typically people who can't/barely speak English are goldfarmers.

    Which one seems like a legit request:

    Name - What would the script be called? n e thing
    What does the script do? and Where does it do it? kill forst dagons. fsort dungon
    What does the script achieve? feeds my fmily mkes money
    f2p/p2p? any other level / skill / quest requirements? p2p, 85 dungs, hih combat
    Do you have an account with these requirements you could lend to a dev? no
    Difficulty... (Easy/Medium/Hard) very easy

    OR

    Name - What would the script be called? Anything, pertaining to the scripter.
    What does the script do? and Where does it do it? Kills Frost Dragons in the Resource Dungeon in the Asgarnian Ice Dungeon.
    What does the script achieve? It kills Frost Dragons, and makes money/charms at a decent rate. As well as the fact that it levels up skills.
    f2p/p2p? any other level / skill / quest requirements? It is a P2P script, you need 85 Dungeoneering + prefferably high combat stats.
    Do you have an account with these requirements you could lend to a dev? Yes Of course.
    Difficulty... (Easy/Medium/Hard) Hard.


    See the difference?

    Show that you attempted to write it!
    Hello guys, I'm requesting a script for a Pine chopper.
    I attempted to write it but couldn't get very far, here's my code so far so that developers can base off it.

    Simba Code:
    procedure Chop;
    var
      x,y,Inv1,Inv2,t:Integer;
      label
        Start;
    begin
      repeat
        Start:
          Proggy;
          if InvFull then
            exit;
          if FindTree(x,y) then
          begin
            GetMousePos(x,y);
            Inv1:= InvCount;
            MouseChoose(x,y,'hop');
            Wait(5000 + random(200));
            Inv2 := InvCount;
            if Inv1 < Inv2 then
              Wait(5000 + random(400)) else Goto Start;
            Inv1 := InvCount;
            if Inv2 < Inv1 then
              Wait(5000 + random(400)) else Goto Start;
          end;
      until(InvFull);
    end;
    Thank you for your time!

    Don't be an asshole if you get rejected!
    For example:

    Code:
    Requester: I want XXXX script please!
    Sin: Sorry mate, it isn't possible with Color.
    Requester: Dude wtf u guys are all shit like fuk u
    Sin: Oh, I already had it made, was just about to release it. Might as well make it paid!
    Requester: FFFuuuuuuuuuu!
    Please follow these, it's getting REALLY annoying nowadays :s

  2. #2
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    Default

    well laid out

  3. #3
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  4. #4
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    Default

    I'm sure 90% of the desperate won't bother looking at any guidelines at all before spamming their goldfarming requests, but well put anyway.

    And that Chinese goldfarmer guy, I feel sorry for him :P
    Current activity: Recovering from vacation
    - Nulla pars vitae vacare officio potest -
    SRL membership? Can I buy that?
    Scripts - AGS - SWF - WAR - EMS - W100S-EM
    If you need scripting help, you can pm me. Remember, if you need help you have to ask for it properly though

  5. #5
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    Default

    Maybe a warning/infraction for not using the guidelines?

  6. #6
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    Default

    Name - What would the script be called? : awsume bot for me
    What does the script do? and Where does it do it? : kils forst draguns n comlete quests n pk n st00f liek dat
    What does the script achieve? : evurythang
    f2p/p2p? any other level / skill / quest requirements? : p2p
    Do you have an account with these requirements you could lend to a dev? : lolwut no
    Difficulty... (Easy/Medium/Hard) : ez
    can joo maek dis????

    /sidenote It took me way too long to actually misspell the words :/
    Away for awhile, life is keeping me busy. | Want to get my attention in a thread? @Kyle Undefined; me.
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  7. #7
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    Default

    Good guide

    That you're an incompetent retard not worth our time.
    Bit over the top?

  8. #8
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    Default

    Quote Originally Posted by putonajonny View Post
    Good guide


    Bit over the top?
    OTT is my middle name -.-

  9. #9
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    Default

    +Rep.
    Should get a sticky. :O

  10. #10
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    Name - Draynor Willow ________ by Sin
    What does the script do? and Where does it do it? Woodcuts willow logs in Draynor Village and Banks them
    What does the script achieve? Woodcutting EXP
    f2p/p2p? any other level / skill / quest requirements? 30 Woodcutting
    Do you have an account with these requirements you could lend to a dev? I do
    Difficulty... (Easy/Medium/Hard) : I would say Medium for you, but it is in the eyes of the scripter- so Hard for me.

    Here's my attempt:

    Simba Code:
    program JOEbotsWillowWhacker;
    {$DEFINE SMART}
    {$i SRL/srl.simba}
    {$i sps/sps.simba}
    {$i ObjectDTM\ObjDTMInclude.simba}

        //
       // This script is 100% JOEbot, This is my first time using ObjDTM and TPAs
      // Feel free to take anything from this script- Giving credit where needed!
     // What this script does is Chops Willows and Banks them in Draynor Village (Optional Firemaking)(Optional Dropping)
    //

    {================================ ! FILL THIS OUT ! ==========================================}
    {=============================================================================================}
    const
      Option = 1; // Option 1 is Banking. Option 2 is Firemaking (Lighting Logs). Option 3 is Dropping (Powerchopping)
    {=============================================================================================}
    {=============================================================================================}
    procedure DeclarePlayers;  // Login information. You want to play, dont you? Fancy Shmancy
    begin
      HowManyPlayers := 2; // You can add more if you want, Just copy and paste a Player Section and write a different number in the [0], [1], [2] box
      NumberOfPlayers(HowManyPlayers);
      CurrentPlayer := 0; // Starts at Players[0]


      with Players[0] do
        begin
          Name        := '';     // Enter your username in the blue things
          Pass        := '';    // Enter your password in the blue things
          Nick        := '';   // use four characters from your username
          Pin         := '';  //Enter bank PIN here, leave empty if you don't have one
          Active      := True;
          BoxRewards := ['Xp', 'ostume', 'aphire'];
        end;

      with Players[1] do
        begin
          Name        := '';     // Enter your username in the blue things
          Pass        := '';    // Enter your password in the blue things
          Nick        := '';   // use four characters from your username
          Pin         := '';  //Enter bank PIN here, leave empty if you don't have one
          Active      := True;
          BoxRewards := ['Xp', 'ostume', 'aphire'];
        end;
    end;


    procedure iNotBanned; // You won't get banned while this is around
    begin
      if(not(LoggedIn)) then Exit;
        case Random(250) of

          10:
            begin
              Hoverskill('Woodcutting', False); // Hovers over the Woodcutting Skill
              wait(1551+Random(2111));
            end;

          20:
            begin
              Hoverskill ('Mining', False); // Hovers over the Mining Skill
              wait(1661+Random(2221));
            end;

          30:
            begin
              Hoverskill ('Fishing', False); // Hovers over the Fishing Skill
              wait(1771+Random(2331));
            end;

          40: RandomRClick; // Randomly Right Clicks (Anywhere)


          50: PickUpMouse; // Simulates a human Picking Up a Mouse


        end;
    end;

    procedure AntiRandoms; // Senses and completes random events. Failure isn't my fault.
    begin
      FindNormalRandoms;
      LampSkill := 'woodcutting'; // Puts the Random Event Rewards towards Woodcutting Exprience
      LevelUp;
    end;

    function iDrop: Boolean; // This Drops your Logs. Also known as Powerchopping
    var
    I: Integer;

    begin
      if (not Loggedin) then exit;
        if (Option = 3) then // You chose Option 3 (Dropping/Powerchopping) in the Const Box at the Top Of The Script
          begin
            if (invFull) then
              for i:= 0 to 28 do
        begin
          DropPattern(Random(2) + 1);
          if InvCount = 0 then
            break;
        end;
          end;
    end;

    function iChop: Boolean;  // TPAs with DTM Failsafe! This Chops Willow Trees in Edgeville
    var
      TPAA: T2DPointArray;
      TPA: TPointArray;
      x, y, CTS, I, Retry: Integer;
      GetIt: Extended;
      Tree: Integer;

    begin
      if (not Loggedin) then exit;
        AntiRandoms;
        iNotBanned;
        CTS := GetColorToleranceSpeed;
        ColorToleranceSpeed(2);
        FindColorsSpiralTolerance(MSCX, MSCY, TPA, 1581089, MSX1, MSY1, MSX2, MSY2, 9);
        ColorToleranceSpeed(CTS);
        TPAA := TPAToATPAEx(TPA, 13, 12);
        SortATPASize(TPAA, True);
        for I := 0 to High(TPAA) do

          if GetArraylength(TPAA[i]) > 3 then
          begin
            repeat
              inc(Retry);
              MiddleTPAEx(TPAA[i], X, Y);
              MMouse(X, Y, 3, 3);
                if (IsUpTextMultiCustom(['chop', 'illow'])) then // Finds the uptext of a Willow Tree
                begin
                  Result := True;
                  Clickmouse2(clicktype)
                  Wait(100 + random(200));
                  ChooseOption('hop');
                  Wait(5000 + random(1000));
                  Break;
                end;
            until (Retry = 2);
            Break;
          end else // If the TPA fails to find a Tree, the DTM will be initiated as a Failsafe
            begin
              Tree := DTMFromString('mWAAAAHicY2FgYLgOxPeB+DYQXwZiW0YGhkAgTgPiNiBWVJCAYwERDgZOoBpkzIiGQQAAoUsGRg==');
                if FindDTMRotated(Tree, x, y, MSX1, MSY1, MSX2, MSY2, -Pi/4, Pi/4, Pi/60, GetIt) then
                  repeat
                    WriteLn('Found a Willow Tree');
                    Mouse(x, y, 3, 3,false);
                    Wait(100 + random(200));
                    ChooseOption('hop');
                    Wait(5000 + random(1000));
                  until not (IsUpText('illow')or(InvFull))
            end;
    FreeDTM(Tree);
    end;

    function iInvIncrease: Boolean; // Makes sure your inventory is increasing
    var
      willow, Cur: Integer;
    begin
      willow := DTMFromString('mbQAAAHicY2VgYNjLxMBwDIi3AvFmID4ExMGMDAyRQBwDxAFA7AfEliYCDE4WAgxRgZZgDGIzA/WjY0YsGAwAqMoI1Q==');
      Cur := CountItems('dtm', willow, []); // Counts the Willow Logs in Inventory
      while (InvCount <= Cur) do     // Waits for the Amount of Willows to Increase
        Wait(30);
    end;

    function iIsChopping: Boolean; // Makes sure you are in fact Woodcutting
    begin
      repeat
        iChop; // You are Chopping Trees
        WaitFunc(@iInvIncrease, 500, 150000);
      until InvFull;
      Result := (InvCount = 28); // Should result in a Full Inventory
    end;

    procedure iBankWalk; // ObjDTM with SPS failsafe! Walks from the Trees to the Bank
    var
      cx, cy: Integer;
      myPath:TPointArray;
    begin
      if (not Loggedin) then exit;
        AntiRandoms;
        iNotBanned;
        if ObjDTM_Find ('87:118:4:1:7:84:73:1:7:96:71:1:7:111:73:10:7:115:109:5:67:62:134:65:135:129:81:156:27:107', cx, cy, True) then
        begin
          WriteLn('We will now walk to the Bank!');
          ObjDTM_Walk ('87:118:4:1:7:84:73:1:7:96:71:1:7:111:73:10:7:115:109:5:67:62:134:65:135:129:81:156:27:107', 2, 102, 8, True);
        end else // If ODTM failed for some reason, it initiates SPS
          begin
            WriteLn('ObjDTM walk failed- GoGoGadget SPS!');
            SetupSRL;
            SPS_Setup(RUNESCAPE_SURFACE, [ '10_9' ]);
            myPath := [Point(4181, 3724), Point(4179, 3697), Point(4179, 3669), Point(4194, 3664), Point(4206, 3681)];
            SPS_WalkPath(myPath);
          end;
    end;

    function iBank: Boolean; // Banks your Logs in the Edgeville Bank
    begin
    if (Option = 1) then // You chose Option 1 (Banking) in the Const Box at the Top Of The Script
      begin
        if (not Loggedin) then exit;
          AntiRandoms;
          iNotBanned;
          if not OpenBankFast('db') then // If it cannot find the Counter
            OpenBankNPC                  // Then if it cannot find the Banker(s)
          else
            iBank;                      // Then it uses my own function. TRIPLE FAILSAFE!

          if BankScreen then
            DepositAll;

          if PinScreen then
            InPin(Players[CurrentPlayer].Pin);

          Result := True;
      end;
    end;

    procedure iTreeWalk; // ObjDTM with SPS failsafe! Walks from the Bank to the Trees
    var
      cx, cy: Integer;
      myPath:TPointArray;

    begin
      if (not Loggedin) then exit;
        AntiRandoms;
        iNotBanned;
        if ObjDTM_Find('67:78:6:1:7:58:71:1:7:70:74:1:7:66:87:10:7:78:43:10:7:78:31:10:7:62:26:5:19:33:60:12:117:15:139:123:48:147', cx, cy, True) then
        begin
          WriteLn('We will now walk to the Trees!');
          ObjDTM_Walk('67:78:6:1:7:58:71:1:7:70:74:1:7:66:87:10:7:78:43:10:7:78:31:10:7:62:26:5:19:33:60:12:117:15:139:123:48:147', 2, 102, 8, True);
        end else // If ODTM failed for some reason, it initiates SPS
          begin
            WriteLn('ObjDTM walk failed- GoGoGadget SPS!');
            SPS_Setup(RUNESCAPE_SURFACE, [ '10_9' ]);
            myPath := [Point(4209, 3686), Point(4203, 3665), Point(4184, 3664), Point(4179, 3685), Point(4182, 3708), Point(4183, 3722)];
            SPS_WalkPath(myPath);
          end;
    end;

    function iLite: Boolean; // If you want to Light the Logs instead of Bank them, Choose this on Declare Players
    var
      cx, cy: Integer;
      TPAA: T2DPointArray;
      TPA: TPointArray;
      x, y, CTS, I, Retry: Integer;
      myPath:TPointArray;

    begin // Yeah, some ObjDTM... No big deal or anything. This walks to the Firemaking Spot to start Lighting the Logs
      if (option = 2) then
        begin
            if ObjDTM_Find('114:42:6:1:7:36:93:1:7:62:109:1:7:58:122:10:7:69:74:10:7:52:57:10:7:69:61:5:58:147:4:72:15:37:135:30:146:117', cx, cy, True)then
              begin
                WriteLn('We will now walk to the Firemaking Spot!!');
                ObjDTM_Walk('114:42:6:1:7:36:93:1:7:62:109:1:7:58:122:10:7:69:74:10:7:52:57:10:7:69:61:5:58:147:4:72:15:37:135:30:146:117', 2, 102, 8, True);
              end else // If ODTM failed for some reason, it initiates SPS
                begin
                  WriteLn('ObjDTM walk failed- GoGoGadget SPS!');
                  SPS_Setup(RUNESCAPE_SURFACE, [ '10_9' ]);
                  myPath := [Point(4182, 3726), Point(4176, 3705), Point(4178, 3689), Point(4180, 3672), Point(4196, 3665), Point(4215, 3664), Point(4230, 3659)];
                  SPS_WalkPath(myPath);
                end;
            begin
              AntiRandoms;
              iNotBanned;
              CTS := GetColorToleranceSpeed;
              ColorToleranceSpeed(2);
              FindColorsSpiralTolerance(MICX, MICY, TPA, 1062978, MIX1, MIY1, MIX2, MIY2, 9);
              ColorToleranceSpeed(CTS);
              TPAA := TPAToATPAEx(TPA, 3, 9);
              SortATPASize(TPAA, True);
              for I := 0 to High(TPAA) do

                if GetArraylength(TPAA[i]) > 3 then
                begin
                  repeat
                    MiddleTPAEx(TPAA[i], X, Y);
                    MMouse(X, Y, 3, 3);
                      begin
                        Result := True;
                        Clickmouse2(clicktype)
                        Wait(100 + random(200));
                        ChooseOption('ight');
                        Wait(5000 + random(1000));
                        Break;
                      end;
                  until (invempty)
                  Break;
              end;
            end;
        end;
      end;
    procedure iInventory; // Checks to see if youve completed an inventory
    begin
      AntiRandoms;
      if(InvFull) then  // If your inventroy is full then you will start this Loop
      begin
        WriteLn('Logs *GASP* SO HEAVY!');
        iBankWalk; // Walks to the Edgeville Bank
        Wait(1000 + Random(1500));
        iBank; // Banks your Logs
        iTreeWalk; // Walks back to the Trees
      end;
    end;

    begin  // MainLoop.
      Smart_server := 11;
      Smart_Signed := TRUE;
      Smart_Members := FALSE;
      Smart_SuperDetail := FALSE;

      SetupSRL;
      ObjDTM_Setup;
      DeclarePlayers;
      LoginPlayer;
      Wait(2000);
      GameTab(tab_Inv);

      if (not(LoggedIn)) then
        if Players[CurrentPlayer].Active then
            LoginPlayer;

      repeat
        repeat
          iIsChopping;  // Tree Cutting
          iInvIncrease // Inventory Monitoring
          iInventory  // Loop when your Inventory is Full
          iBankWalk; // Bank Walking Path
          iBank;    // Banking Procedure
          iLite;   // Firemaking/Lighting Procedure
          iDrop;  // Dropping/Powercutting Procedure
          iTreeWalk; // Tree Walking Path
        until (not Loggedin) // Multiplayer Initiator
        NextPlayer(Players[CurrentPlayer].Active = False); // MultiPlayer!
      until AllPlayersInactive;
    end.
    Last edited by Joe; 04-24-2012 at 08:28 PM.

  11. #11
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    Quote Originally Posted by Sin View Post
    http://villavu.com/forum/showthread.php?t=80690

    This pushed me over the edge -.-
    I Wouldn't be surprised if this "Msn" is the same guy who has been trying to hack villavu users.

  12. #12
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    Are you going to sell the scripts for a profit, or put them in the public script section?

  13. #13
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    Quote Originally Posted by JOEbot View Post
    Difficulty... (Easy/Medium/Hard) : I would say Medium for you, but it is in the eyes of the scripter- so Hard for me.
    Touché!

  14. #14
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    Name - What would the script be called? [Anything the scripter wishes]

    What does the script do? and Where does it do it? [Chops & drops teak logs, user/manual banking for urn support(when chopping and dropping)] & [Location: Hardwood grove near Tai Bwo Wannai village (Karamja)]

    What does the script achieve? [Great WC exp (can reach up to 110k/hr [99 wc, inferno adze, lumber outfit, low alch/super fast chop&drop]) and potential mage xp]

    f2p/p2p? any other level / skill / quest requirements? [p2p, req. Lvl 35 Wc, no quest req. except to enter, each time costs 100 trading sticks (purchased from G.E. for ~3-5gp ea[300-500 gp ttl to enter - can stay inside forever *but dont forget urns so buy like 15k of them *])]

    Do you have an account with these requirements you could lend to a dev? [Yes.]

    Difficulty... (Easy/Medium/Hard) [Ideally pretty simple, could be mistaken.]

    ----------
    I've seen this suggested before, thought I'd post an accurate description of it here (since it's yet to be taken/used as far as I know). rswiki helps if you need more info!
    ~Cheers m8
    Last edited by Le Jingle; 04-24-2012 at 09:50 PM.

  15. #15
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    Good topic although personally I think were currently attracting some of the wrong audience with some scripts being 100% public, that's just my personal view though.

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    Quote Originally Posted by superuser View Post
    Touché!
    Did I make that sound like an insult?
    I honestly didn't mean to make any offensive gesture.
    I just had a lot of trouble with color finding, and seeing that TPAs haven't been used by anybody else making Draynor Willowers I thought it would pose quite the challenge.
    If I offended Sin, I take it back.

  17. #17
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    Wait guys!
    This isn't a request thread!
    This is just a way to keep the spam out of there :s

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    lol...
    anti-spam thread gets spammed

    ~Sorry Sin

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    Agreed. Although they wont stop but they just underestimate us. Seeing as how Reflection is easier but with us it's harder.

    Should be a sticky though

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    Quote Originally Posted by Er1k View Post
    I'm sure 90% of the desperate won't bother looking at any guidelines at all before spamming their goldfarming requests, but well put anyway.

    And that Chinese goldfarmer guy, I feel sorry for him :P
    i feel sorry for him too, his pockets are a few mill emptier due to his intense greed.
    Quote Originally Posted by Markus View Post
    LSD RuneScape will be fun :P We must try some acid to see if it cancels the effects out.
    Back To Play & Bot RS07

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    Hey Sin... just as a sidenote, how did my script look?

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    Most threads about taking requests already have submission templates.

  23. #23
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    Bump it =]

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