Page 3 of 5 FirstFirst 12345 LastLast
Results 51 to 75 of 108

Thread: Power Slayer AIO

  1. #51
    Join Date
    Nov 2011
    Posts
    122
    Mentioned
    0 Post(s)
    Quoted
    2 Post(s)

    Default

    I have a suggestion:
    Add a lunar magic support, in which we can use NPC Contact Spell and get the task. This would make it easier than walking to the slayer masters..

  2. #52
    Join Date
    Feb 2012
    Posts
    35
    Mentioned
    0 Post(s)
    Quoted
    1 Post(s)

    Default

    Combat Level:121
    Slayer Level:79 i think
    Can you access masters past Sumona: yessir
    Available time Per Day(I will hold you to this): usually availible during weekend mornings.

  3. #53
    Join Date
    Feb 2012
    Location
    DON'T PM ME ASKING FOR STUFF
    Posts
    2,170
    Mentioned
    38 Post(s)
    Quoted
    423 Post(s)

    Default

    Guys ,we are actually working on this in SRL :3 so maybe expect a lite beta version? NKN and others are doing a fab job! We merged my private script and his

    Expect this to be buggy at first tho!

  4. #54
    Join Date
    Mar 2012
    Location
    127.0.0.1
    Posts
    3,383
    Mentioned
    95 Post(s)
    Quoted
    717 Post(s)

    Default

    It looks like we'll release a Lite version to the public, haven't fully decided. It'll still get tasks/such, I think.

  5. #55
    Join Date
    Dec 2011
    Posts
    80
    Mentioned
    0 Post(s)
    Quoted
    2 Post(s)

    Default

    does this mean we will be seeing a beta in the near future?

  6. #56
    Join Date
    Mar 2012
    Location
    127.0.0.1
    Posts
    3,383
    Mentioned
    95 Post(s)
    Quoted
    717 Post(s)

    Default

    No idea, I won't post dates because it seems I never meet deadlines.

  7. #57
    Join Date
    Dec 2011
    Posts
    1,162
    Mentioned
    0 Post(s)
    Quoted
    0 Post(s)

    Default

    Just make a function that prints out the best color for the npc and a name for it to fit in another funciton, and have it save that to a document so all you do is have a function that works with any color and name and tolerance and hues, and have it do a if task = 'ogre' then Kill(ogrecolor,ogrename,ogretol,ogrehue,ogrehue2);

    not that hard, just abunch of variables, that way you just run around goign to all the npcs and clicking them and you have it save the uptext on click and color on click. not that hard....

  8. #58
    Join Date
    Mar 2012
    Location
    127.0.0.1
    Posts
    3,383
    Mentioned
    95 Post(s)
    Quoted
    717 Post(s)

    Default

    I have it set to open a function that has all stored variables, then it uses them in the Combat procedure.

  9. #59
    Join Date
    Dec 2011
    Posts
    1,162
    Mentioned
    0 Post(s)
    Quoted
    0 Post(s)

  10. #60
    Join Date
    Mar 2012
    Location
    127.0.0.1
    Posts
    1,199
    Mentioned
    0 Post(s)
    Quoted
    26 Post(s)

    Default

    I'm looking forward to being able to test this for you! Is the op up to date? Because if it is, I could try getting some functions for some of those things, like excalibur support or something. Just wanna help!

  11. #61
    Join Date
    Dec 2011
    Posts
    44
    Mentioned
    0 Post(s)
    Quoted
    0 Post(s)

    Default

    If i could be of any help def shoot me a pm, ill help gather colours etc.
    good job on the merge guys, best of luck
    To Do List!
    Reach 100 posts.
    Learn Basic Scripting
    Make First Script.
    Make Flawless Public Script

  12. #62
    Join Date
    Nov 2011
    Posts
    122
    Mentioned
    0 Post(s)
    Quoted
    2 Post(s)

    Default

    Please, try to add lunar support. That would require no walking for getting a slayer task.

  13. #63
    Join Date
    Mar 2012
    Location
    127.0.0.1
    Posts
    3,383
    Mentioned
    95 Post(s)
    Quoted
    717 Post(s)

    Default

    I got the suggestion from many different people, Kentan. I'm going to add it.

  14. #64
    Join Date
    Jan 2012
    Posts
    550
    Mentioned
    2 Post(s)
    Quoted
    177 Post(s)

    Default

    Are you planning on making this a free or members script? If you make it members I'm going to staple myself to my chair and force myself to make a script.

  15. #65
    Join Date
    Feb 2012
    Location
    DON'T PM ME ASKING FOR STUFF
    Posts
    2,170
    Mentioned
    38 Post(s)
    Quoted
    423 Post(s)

    Default

    Quote Originally Posted by Thanatos View Post
    Are you planning on making this a free or members script? If you make it members I'm going to staple myself to my chair and force myself to make a script.
    If thats the case we will keep it members haha

  16. #66
    Join Date
    Mar 2012
    Location
    127.0.0.1
    Posts
    3,383
    Mentioned
    95 Post(s)
    Quoted
    717 Post(s)

    Default

    As stated before.... Lite version will be public.

  17. #67
    Join Date
    May 2012
    Posts
    15
    Mentioned
    0 Post(s)
    Quoted
    0 Post(s)

    Default

    Could become a very nice script, I will keep an eye on this thread

  18. #68
    Join Date
    Jan 2012
    Posts
    550
    Mentioned
    2 Post(s)
    Quoted
    177 Post(s)

    Default

    Quote Originally Posted by xtrapsp View Post
    If thats the case we will keep it members haha
    *pulls out a nail gun and turns on the compressor*

    I would actually enjoy having you put this in the members. It would give me the jolt i need to actually start scripting rather than just editing scripts.

  19. #69
    Join Date
    Feb 2012
    Posts
    438
    Mentioned
    1 Post(s)
    Quoted
    16 Post(s)

    Default

    Just decided to stop in and ask how things were going as well as possibly offering some help if any is needed. Goodluck
    Ski-U-Mah

  20. #70
    Join Date
    Mar 2012
    Location
    127.0.0.1
    Posts
    3,383
    Mentioned
    95 Post(s)
    Quoted
    717 Post(s)

    Default

    I'll have to ask Xtra, he's been the primary one getting the things. I just set up the basic shell, if he decides to use it.

  21. #71
    Join Date
    Dec 2011
    Location
    The Netherlands
    Posts
    1,631
    Mentioned
    47 Post(s)
    Quoted
    254 Post(s)

    Default

    How is the progress so far? I'm still looking for a big project for the Summer. I'll be making some smaller scripts first, but after that I'll go for a big project. I was thinking about making a Turael Slayer Bot that only supports his tasks etc.

    Script source code available here: Github

  22. #72
    Join Date
    Mar 2012
    Location
    127.0.0.1
    Posts
    3,383
    Mentioned
    95 Post(s)
    Quoted
    717 Post(s)

    Default

    Going well. We just need colors/paths, and then fine tune the rest.

  23. #73
    Join Date
    Oct 2011
    Location
    Australia, Vic
    Posts
    1,517
    Mentioned
    2 Post(s)
    Quoted
    120 Post(s)

    Default

    Quote Originally Posted by NKN View Post
    Going well. We just need colors/paths, and then fine tune the rest.
    Would the Paths be made in SPS?

  24. #74
    Join Date
    Mar 2012
    Location
    127.0.0.1
    Posts
    3,383
    Mentioned
    95 Post(s)
    Quoted
    717 Post(s)

    Default

    Probably. Custom maps might be made.

  25. #75
    Join Date
    Jan 2012
    Posts
    550
    Mentioned
    2 Post(s)
    Quoted
    177 Post(s)

    Default

    If you need an acc to just let me know.

Page 3 of 5 FirstFirst 12345 LastLast

Thread Information

Users Browsing this Thread

There are currently 1 users browsing this thread. (0 members and 1 guests)

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •