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Thread: Kyle's Esswraith Extractor

  1. #251
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    Quote Originally Posted by gibsondude View Post
    Are any of these possible with 1 runecrafting?
    Just modify it to air esshounds - I went from 1-60 today just manually setting up new camp spots and replacing the search with a new esshound. Exp is insanely fast at low levels relative to old RCing.

    Big thanks to Kyle for this.

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    Quote Originally Posted by gibsondude View Post
    Are any of these possible with 1 runecrafting?
    http://services.runescape.com/m=rswi...-_The_Runespan

    as long as you Autocolor the cyclone, Air, and mind esslings, you can use it.

    fill out the record with what ACA gives u, assign a number to it in your constants, and there u go
    Currently: Very busy
    Future Goals: finish nursing school, RS later.

  3. #253
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    Quote Originally Posted by johnnimms13 View Post
    http://services.runescape.com/m=rswi...-_The_Runespan

    as long as you Autocolor the cyclone, Air, and mind esslings, you can use it.

    fill out the record with what ACA gives u, assign a number to it in your constants, and there u go
    I have no coding knowledge, that doesn't really make sense to me :\

  4. #254
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    Alright, I feel this needs looked at. When I am on a Blood Esswraith and blood skulls pop up I hesitate to click them and when I do I switch back to Blood Esswraith. I have blood skulls has my highest object.
    You're reading what I am doing. Absolutely nothing.

  5. #255
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    Quote Originally Posted by gibsondude View Post
    I have no coding knowledge, that doesn't really make sense to me :\
    Simba Code:
    {$DEFINE SMART}
    {$i srl/srl.simba}

    var
      StartXP, XPH, XP, T : Integer;

    procedure DeclarePlayers();
    begin
      HowManyPlayers := 1;
      NumberOfPlayers(HowManyPlayers);
      CurrentPlayer := 0;

      with Players[0] do
      begin
        Name          := '';      // Your RuneScape Account Name
        Pass          := '';      // Your RuneScape Account Password
        Active        := True;    // Use in the Script. True / False.
      end;
    end;
    (* Credits to Flight *)
    procedure BrakeWindMouse(xs, ys, xe, ye, gravity, wind, minWait, maxWait, targetArea: extended);
    var
      veloX,veloY,windX,windY,veloMag,dist,randomDist,lastDist: extended;
      lastX,lastY,MSP,W,maxStep,D: integer;
      sqrt2,sqrt3,sqrt5: extended;
    begin
      MSP  := MouseSpeed;
      sqrt2:= sqrt(2);
      sqrt3:= sqrt(3);
      sqrt5:= sqrt(5);

      repeat
        dist:= hypot(xs - xe, ys - ye);
        wind:= minE(wind, dist);
        D := Random((Round(dist)/3));
        if (D > 100) then
          D := RandomRange(90, 100);
        if (D < 5) then
          D := RandomRange(5, 8);

        maxStep := D;

        if dist >= targetArea then
        begin
          windX:= windX / sqrt3 + (random(round(wind) * 2 + 1) - wind) / sqrt5;
          windY:= windY / sqrt3 + (random(round(wind) * 2 + 1) - wind) / sqrt5;
        end else
        begin
          windX:= windX / sqrt2;
          windY:= windY / sqrt2;
        end;

        veloX:= veloX + windX;
        veloY:= veloY + windY;
        veloX:= veloX + gravity * (xe - xs) / dist;
        veloY:= veloY + gravity * (ye - ys) / dist;

        if hypot(veloX, veloY) > maxStep then
        begin
          randomDist:= maxStep / 2.0 + random(round(maxStep) div 2);
          veloMag:= sqrt(veloX * veloX + veloY * veloY);
          veloX:= (veloX / veloMag) * randomDist;
          veloY:= (veloY / veloMag) * randomDist;
        end;

        lastX:= Round(xs);
        lastY:= Round(ys);
        xs:= xs + veloX;
        ys:= ys + veloY;

        if (lastX <> Round(xs)) or (lastY <> Round(ys)) then
          MoveMouse(Round(xs), Round(ys));

        W := (Random(100/MSP))*3;
        if (W < 5) then
          W := 5;
        wait(W);
        lastdist:= dist;
      until(hypot(xs - xe, ys - ye) < 1)

      if (Round(xe) <> Round(xs)) or (Round(ye) <> Round(ys)) then
        MoveMouse(Round(xe), Round(ye));

      MouseSpeed := MSP;
    end;

    (* Credits to Flight *)
    procedure BrakeMMouse(eX, eY, ranX, ranY: Integer);
    var
      randSpeed: extended;
      X,Y: integer;
    begin
      randSpeed := (random(MouseSpeed) / 2.0 + MouseSpeed) / 10.0;
      GetMousePos(X, Y);
      BrakeWindMouse(X, Y, eX, eY, 9, 5, 10.0 / randSpeed, 15.0 / randSpeed, 10.0 * randSpeed);
    end;

    function FindMonster(var x, y : Integer) : Boolean;
    var
      a, h: Integer;
      TPA  : TPointArray;
      ATPA : T2DPointArray;
      tmpCTS : Integer;
    begin
      if(not(LoggedIn))then Exit;

      tmpCTS := GetColorToleranceSpeed;
      ColorToleranceSpeed(2);
      SetColorSpeed2Modifiers(0.26, 1.50);

      FindColorsSpiralTolerance(MSCX, MSCY, TPA, 14981481, MSX1, MSY1, MSX2, MSY2, 18);
      ATPA := TPAtoATPAEx(TPA, 20, 20);
      SortATPASize(ATPA,True);

      H := High(ATPA);

      for a := 0 to H do
      begin
        MiddleTPAEx(atpa[a], X, Y);

        MMouse(X, Y, 5, 5);

        If (WaitUpTextMulti(['ir ess', 'iphon A', 'Siphon Air esshound'], 750)) Then
        begin
          ClickMouse2(True);

          ColorToleranceSpeed(tmpCTS);
          SetColorSpeed2Modifiers(0.2, 0.2);

          Result:= True;
          Exit;
        end;
      end;
      ColorToleranceSpeed(tmpCTS);
      SetColorSpeed2Modifiers(0.2, 0.2);
    end;

    procedure AntiBan();
    begin
      if(not(LoggedIn))then Exit;

      FindNormalRandoms;

      case (Random(350)) of
        0 : RandomRClick;
        1 : HoverSkill('random', False);
        2 : ExamineInv;
        3 : MouseSpeed := (RandomRange(10, 12));
        4 : begin HoverSkill('Runecrafting', False); Wait(RandomRange(2000, 4000)); end;
        5 : begin PickUpMouse; SleepAndMoveMouse(1500 + Random(500)); end;
        6 : begin GameTab(tab_Stats); Wait(1500 + Random(500)); GameTab(tab_Inv); end;
        7 .. 14 : HoverSkill('Runecrafting', False);
        15 .. 40 : Wait(RandomRange(750, 2000));
        41: begin BoredHuman; SetAngle(SRL_ANGLE_HIGH); end;
      end;
    end;

    procedure Proggy;
    begin
      ClearDebug();
      XP := (GetXPBarTotal - StartXP);
      XPH:= Round(((XP) / (GetTimeRunning / 1000)) * 3600);
      Writeln('Time Running: ' + TimeRunning);
      Writeln('Experience Earned: ' + IntToStr(XP));
      Writeln('Experience/Hour: ' + IntToStr(XPH));
      MarkTime(T);
    end;

    procedure MainLoop();
    var
      x, y : Integer;
    begin
      repeat
        if TimeFromMark(T) > 120000 then
          Proggy;

        if(FindMonster(x, y))then
        begin
          Wait(RandomRange(500, 750));
          repeat
             Wait(100);
             FindNormalRandoms;
          until(not(IsUpTextMultiCustom(['ir ess', 'iphon A', 'Siphon Air esshound'])));
        end;

        FindNormalRandoms;
        AntiBan();
      until(not(LoggedIn));
    end;

    begin
      Smart_Server := 10;
      Smart_Members := True;
      Smart_Signed := True;
      SetupSRL();
      ActivateClient();
      DeclarePlayers();
      LoginPlayer();
    SmartSetGraphics(False);
    SmartSetGraphics(False);
      while(not(RSReady()))do
        Wait(9000);

      StartXP := GetXPBarTotal;
      MarkTime(T);
      SetAngle(SRL_ANGLE_HIGH);

      MainLoop();
    end.

    I have no knowledge either, but that should work hopefully - It's what i'm using for Nature esshound's, but i've switched in Air. That's all kyle's work - I just switched in esshound values.
    Last edited by Solitude; 05-01-2012 at 11:41 PM.

  6. #256
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    Quote Originally Posted by gibsondude View Post
    I have no coding knowledge, that doesn't really make sense to me :\
    ACA can be downloaded on the site. http://villavu.com/forum/showthread.php?t=26944 Here ya go.
    You're reading what I am doing. Absolutely nothing.

  7. #257
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    why does it just sit there hoovering over my stats instead of attacking?

  8. #258
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    To add a critter to the script:

    Download ACA and read a Tutorial on how to use it, I advise YoHoJo's here

    After you find some unique colors for the object, put them here, you should only change where it is ALL CAPS:

    Simba Code:
    with Objects[objPUTYOUROBJECTNAMEHERE] do
      begin
        Name := 'OBJECTNAME';
        UpText := ['ody', 'ody ess', 'Body', 'Siphon Body']; // This is the text in the upper left hand corner.  every quote is text the script will look for.  separate them with commas.

        Color := COLORHERE;//This is the color found by ACA on the left side.
        Tol := TOLERANCE;//Right under the color on ACA
        Hue := HUE;//Hue and Sat are found on ACA next to color
        Sat := SATURATION;
        LvlReq := WHICHLVL; //when can you use it
      end;

    Place that Record(thats what it is) in the GetObject section of the script and change
    SetLength(Objects, 11); //Change the 11 to whatever.
    to how ever many objects you have in there.


    Next,
    Where it says constants, put "obj" followed by your object name. like this:
    objOBJECTHERE = NUMBERHERE;
    Your done
    Currently: Very busy
    Future Goals: finish nursing school, RS later.

  9. #259
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    my longest proggie on deaths:

    Time Running: 3 Hours, 15 Minutes and 33 Seconds
    Experience Earned: 97789
    Experience/Hour: 28800

  10. #260
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    Quote Originally Posted by johnnimms13 View Post
    To add a critter to the script:

    Download ACA and read a Tutorial on how to use it, I advise YoHoJo's here

    After you find some unique colors for the object, put them here, you should only change where it is ALL CAPS:

    Simba Code:
    with Objects[objPUTYOUROBJECTNAMEHERE] do
      begin
        Name := 'OBJECTNAME';
        UpText := ['ody', 'ody ess', 'Body', 'Siphon Body']; // This is the text in the upper left hand corner.  every quote is text the script will look for.  separate them with commas.

        Color := COLORHERE;//This is the color found by ACA on the left side.
        Tol := TOLERANCE;//Right under the color on ACA
        Hue := HUE;//Hue and Sat are found on ACA next to color
        Sat := SATURATION;
        LvlReq := WHICHLVL; //when can you use it
      end;

    Place that Record(thats what it is) in the GetObject section of the script and change to how ever many objects you have in there.


    Next,
    Where it says constants, put "obj" followed by your object name. like this:


    Your done

    Thanks for posting this, I will try it.

    Would be awesome if somebody made a gui with some basic wraiths to use 1-99 eventually.

  11. #261
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    All you have to do is add a const at the top, with the next number that's logical. Then, follow the SetupObjects procedure and copy one of the object setups, and change it to your need! That is it! Script takes care of the rest

    I don't understand, can someone show an example?

  12. #262
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    Quite easily achieving 60k xp/h here. Thanks a lot for this, Doubt I'll be using it much though.

  13. #263
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    Default Amazing!

    Amazing script!!!!

  14. #264
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    Wow what an explosion on this script, Awesome job kyle and the rest of you guys !!!!!!

    This script is def pushed me over the edge to actually get my ass in gear to learn more.
    Mind if i use some of the code to make my own personal script?
    To Do List!
    Reach 100 posts.
    Learn Basic Scripting
    Make First Script.
    Make Flawless Public Script

  15. #265
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    Progress Report:
    Time Running: 55 Minutes and 51 Seconds
    Experience Earned: 51234
    Experience/Hour: 54000


    Soul Esswraiths
    Last edited by Hazzah; 05-02-2012 at 02:28 AM.

  16. #266
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    In Free to Play (Body Esshounds)
    Progress Report:
    Time Running: 3 Hours, 13 Minutes and 23 Seconds
    Experience Earned: 91507
    Experience/Hour: 25200


    Still running.

  17. #267
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    Quote Originally Posted by Dragonrider View Post
    All you have to do is add a const at the top, with the next number that's logical. Then, follow the SetupObjects procedure and copy one of the object setups, and change it to your need! That is it! Script takes care of the rest

    I don't understand, can someone show an example?
    Simba Code:
    const
      {* Object Constants *}
      objUndeadSoul   = 0;
      objLivingSoul   = 1;
      objSoulWraith   = 2;
      objBloodySkulls = 3;
      objBloodPool    = 4;
      objBloodWraith  = 5;
      objSkulls       = 6;
      objDeathWraith  = 7;
      objJumper       = 8;
      objShifter      = 9;
      objNebula       = 10;
      objEssHound = 11;   //here

    //in setupobjects ...
      SetLength(Objects, 12);  //change this to the number of objects you're using

    //add this object
      with Objects[objEssHound] do
      begin
        Name := 'Esshound';
        UpText := ['aw ess', 'iphon L', 'Siphon Law esshound'];
        Color := 14981481;
        Tol := 18;
        Hue := 0.26;
        Sat := 1.50;
        LvlReq := 54;
      end;
    Current activity: Recovering from vacation
    - Nulla pars vitae vacare officio potest -
    SRL membership? Can I buy that?
    Scripts - AGS - SWF - WAR - EMS - W100S-EM
    If you need scripting help, you can pm me. Remember, if you need help you have to ask for it properly though

  18. #268
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    My guy just sits there checking his rc experience over and over haha. I broke physics. D:

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    deaths

    Time Running: 5 Hours, 55 Minutes and 33 Seconds
    Experience Earned: 181789
    Experience/Hour: 28800

  20. #270
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    Quote Originally Posted by Hazzah View Post
    Progress Report:
    Time Running: 55 Minutes and 51 Seconds
    Experience Earned: 51234
    Experience/Hour: 54000


    Soul Esswraiths
    What level is this? At 94 rc I was getting 70k per hour at souls doing it legit.

  21. #271
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    nvm got it to work
    Last edited by wakka165; 05-02-2012 at 04:12 AM.

  22. #272
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    Quote Originally Posted by wakka165 View Post
    i get this error...

    [Hint] C:\Simba\Includes\SRL/SRL/core/mapwalk.simba(1353:3): Variable 'BOX' never used at line 1352
    Compiled successfully in 531 ms.
    SRL Compiled in 15 msec
    SMART Initialized.
    Loaded: Server 10, Members: True, Signed: True, Super Detail: False.
    Error: Out Of Range at line 76
    The following DTMs were not freed: [SRL - Lamp bitmap, 1]
    The following bitmaps were not freed: [SRL - Mod bitmap, SRL - Admin bitmap, SRL - Flag bitmap]
    Well, whats at line 76?
    Currently: Very busy
    Future Goals: finish nursing school, RS later.

  23. #273
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    Quote Originally Posted by Andres View Post
    What level is this? At 94 rc I was getting 70k per hour at souls doing it legit.
    92, and it has been fairly consistent, this is the same run.

    Progress Report:
    Time Running: 2 Hours, 33 Minutes and 17 Seconds
    Experience Earned: 138304
    Experience/Hour: 54000


    Botting is almost never as efficient as legit, but 54k xp/hr I can deal with. Would LOVE LOVE LOVE to see SPS maps made for the area (I would be interested in learning how to do it, but don't have time at the moment). SPS maps would make finding the wizard in the yellow robe a little easier I think, or perhaps it can be done with radial walking, who knows though, maybe Flight will be able to get it down to an almost perfect.
    Last edited by Hazzah; 05-02-2012 at 04:15 AM.

  24. #274
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    ^ It's basically a free 54k xp/hr. Can't complain.

    EDIT: I feel comfortable enough to run this overnight. Anyone going to talk me out of it? :P
    Last edited by b_lone; 05-02-2012 at 04:40 AM.

  25. #275
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    Just as a heads-up, I got a molly's twin random, which made me log-out, and when I got back it had transferred my runes to points (trapping me on an island).

    I can house port, but still :/
    Currently: Very busy
    Future Goals: finish nursing school, RS later.

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