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Thread: Kyle's Esswraith Extractor

  1. #1351
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    So what is the best setting for runecrafting level 45? I tried it but it takes ages to siphon the next esshound/whatever if the previous is gone. Have no idea why this happens. And the pop-out black screen is full of numbers and keep scrolling after every click on a new "thing". Can anyone tell me what happens and how to fix these please?

  2. #1352
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    Im on the first floor. And I've never done this before, but when I run the bot, set the floor to 1, all it does its get essence, then once it's clicked it once it says "Cant retrieve more essence" and logs me out...?

  3. #1353
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    Hey Kyle just to let you know when you set the Bot to Logoff when it approaches a random event, it will log out but when you complete the random and start the bot again it will detect that it is still in a random and just log out again.
    Not a big problem i just changed the it so it stays logged in.

  4. #1354
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    great script


  5. #1355
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    also Kyle there is a sort of bug on island 32 there is a purple thing u see in north of pic above my bot miss licks on it alot and has hard time getting back on task

  6. #1356
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    the 1.7 is imo slower than 1.6...I only do 40k/hr now with 1.7 becoz itz so slow. with 1.6 i did 67k/hr at island18...

  7. #1357
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    Well, in 1.7 is kinda "bugged". The runes in the inv triggers a "found knowlage book" random, so it looks at runes way to often..

    Then the Yellow Wizard if he is around, they try to click him, and he dont want runes, but still tryes and hover him.

    When trying to do the chaotic it click the chaotic wind, then press ground sometimes :


    and it stops after 1 houer 7 minuts about ea time..
    Last edited by drittnothing; 05-10-2012 at 12:05 PM.

  8. #1358
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    Yeh, great script, like amazing but every like 55mins it just stops and logs out.

    Heres the code:


    PROBLEM: inv interface not open
    -[DEBUG]- Checking for randoms
    -[DEBUG]- Searching for Object platform
    -[DEBUG]- ATPA = [[(119, 153), (120, 154), (119, 155), (120, 156), (119, 157), (121, 156), (122, 155), (122, 156), (121, 155), (120, 155), (119, 154)], [(170, 250), (169, 251), (168, 252), (168, 253), (169, 252), (170, 251), (171, 250)], [(125, 146), (126, 147)], [(114, 153)], [(117, 158)], [(114, 144)], [(129, 93)], [(132, 149)], [(114, 146)]]
    -[DEBUG]- at high, point is not inside
    -[DEBUG]- Searching for Object platform
    -[DEBUG]- ATPA = [[(119, 153), (120, 154), (119, 155), (120, 156), (119, 157), (121, 156), (122, 155), (122, 156), (121, 155), (120, 155), (119, 154)], [(170, 250), (169, 251), (168, 252), (168, 253), (169, 252), (170, 251), (171, 250)], [(125, 146), (126, 147)], [(114, 153)], [(117, 158)], [(114, 144)], [(129, 93)], [(132, 149)], [(114, 146)]]
    -[DEBUG]- at high, point is not inside
    -[DEBUG]- Searching for Object platform
    -[DEBUG]- ATPA = [[(119, 153), (120, 154), (119, 155), (120, 156), (119, 157), (121, 156), (122, 155), (122, 156), (121, 155), (120, 155), (119, 154)], [(170, 250), (169, 251), (168, 252), (168, 253), (169, 252), (170, 251), (171, 250)], [(125, 146), (126, 147)], [(114, 153)], [(117, 158)], [(114, 144)], [(129, 93)], [(132, 149)], [(114, 146)]]
    -[DEBUG]- at high, point is not inside
    -[DEBUG]- Searching for Object platform
    -[DEBUG]- ATPA = [[(119, 153), (120, 154), (119, 155), (120, 156), (119, 157), (121, 156), (122, 155), (122, 156), (121, 155), (120, 155), (119, 154)], [(170, 250), (169, 251), (168, 252), (168, 253), (169, 252), (170, 251), (171, 250)], [(125, 146), (126, 147)], [(114, 153)], [(117, 158)], [(114, 144)], [(129, 93)], [(132, 149)], [(114, 146)]]
    -[DEBUG]- at high, point is not inside
    PROBLEM: inv interface not open
    -[DEBUG]- Checking for randoms
    -[DEBUG]- Checking for randoms
    ** SetFalse ** Reason := Not Logged in
    Successfully executed.
    Last edited by Delza; 05-10-2012 at 12:16 PM.

  9. #1359
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    Been running this for about two days now. Had some trouble getting SmartManager and SRL Stats setup (removed the SRL Stats setup portion, forgot to remove the commit part, so it crashed). Gotten me 84-87 so far, in F2P.

    One thing I noticed is that the Fleshy Growths have the same colors as the second floor's floor and sort of sides - so it'll keep trying to click those.

  10. #1360
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    Simba Code:
    ======== Kyle's Esswraith Extractor =========
    Version 1.7
    Time Running: 11 Minutes and 9 Seconds
    Experience Earned: 12040
    Experience/Hour: 61200
    Runecrafting Level: 75
    Floor: 2
    =============================================
    -[DEBUG]- Checking for randoms
    -[DEBUG]- Checking for randoms
    -[DEBUG]- Performing Antiban
    -[DEBUG]- Searching for Object platform
    -[DEBUG]- Checking for randoms
    -[DEBUG]- Starting Object search
    -[DEBUG]- Searching for Object - Skulls
    -[DEBUG]- Searching for Object platform
    -[DEBUG]- Checking for randoms
    -[DEBUG]- Starting Object search
    -[DEBUG]- Searching for Object - Jumper
    -[DEBUG]- Searching for Object platform
    -[DEBUG]- Checking for randoms
    -[DEBUG]- Starting Object search
    -[DEBUG]- Searching for Object - Shifter
    -[DEBUG]- Searching for Object platform
    -[DEBUG]- Checking for randoms
    -[DEBUG]- Starting Object search
    -[DEBUG]- Searching for Object - Nebula
    -[DEBUG]- Length(ATPA[a]) = 2
    -[DEBUG]- Searching for Object platform
    -[DEBUG]- Checking for randoms
    -[DEBUG]- Starting Object search
    -[DEBUG]- Searching for Object - Chaotic Cloud
    -[DEBUG]- Length(ATPA[a]) = 5
    -[DEBUG]- Length(ATPA[a]) = 2
    -[DEBUG]- Checking for randoms
    -[DEBUG]- Checking for randoms
    -[DEBUG]- Performing Antiban
    -[DEBUG]- Searching for Object platform
    -[DEBUG]- Checking for randoms
    -[DEBUG]- Starting Object search
    -[DEBUG]- Searching for Object - Skulls
    -[DEBUG]- Searching for Object platform
    -[DEBUG]- Checking for randoms
    -[DEBUG]- Starting Object search
    -[DEBUG]- Searching for Object - Jumper
    -[DEBUG]- Searching for Object platform
    -[DEBUG]- Checking for randoms
    -[DEBUG]- Starting Object search
    -[DEBUG]- Searching for Object - Shifter
    -[DEBUG]- Searching for Object platform
    -[DEBUG]- Checking for randoms
    -[DEBUG]- Starting Object search
    -[DEBUG]- Searching for Object - Nebula
    -[DEBUG]- Length(ATPA[a]) = 2
    -[DEBUG]- Searching for Object platform
    -[DEBUG]- Checking for randoms
    -[DEBUG]- Starting Object search
    -[DEBUG]- Searching for Object - Chaotic Cloud
    -[DEBUG]- Length(ATPA[a]) = 5
    -[DEBUG]- Length(ATPA[a]) = 2
    -[DEBUG]- Checking for randoms
    -[DEBUG]- Checking for randoms
    -[DEBUG]- Performing Antiban
    -[DEBUG]- Searching for Object platform
    -[DEBUG]- Checking for randoms
    -[DEBUG]- Starting Object search
    -[DEBUG]- Searching for Object - Skulls
    -[DEBUG]- Searching for Object platform
    -[DEBUG]- Checking for randoms
    -[DEBUG]- Starting Object search
    -[DEBUG]- Searching for Object - Jumper
    -[DEBUG]- Searching for Object platform
    -[DEBUG]- Checking for randoms
    -[DEBUG]- Starting Object search
    -[DEBUG]- Searching for Object - Shifter
    -[DEBUG]- Searching for Object platform
    -[DEBUG]- Checking for randoms
    -[DEBUG]- Starting Object search
    -[DEBUG]- Searching for Object - Nebula
    -[DEBUG]- Length(ATPA[a]) = 2
    -[DEBUG]- Searching for Object platform
    -[DEBUG]- Checking for randoms
    -[DEBUG]- Starting Object search
    -[DEBUG]- Searching for Object - Chaotic Cloud
    -[DEBUG]- Length(ATPA[a]) = 5
    -[DEBUG]- Length(ATPA[a]) = 2
    -[DEBUG]- Checking for randoms
    -[DEBUG]- Checking for randoms
    -[DEBUG]- Performing Antiban
    -[DEBUG]- Searching for Object platform
    -[DEBUG]- Checking for randoms
    -[DEBUG]- Starting Object search
    -[DEBUG]- Searching for Object - Skulls
    -[DEBUG]- Searching for Object platform
    -[DEBUG]- Checking for randoms
    -[DEBUG]- Starting Object search
    -[DEBUG]- Searching for Object - Jumper
    -[DEBUG]- Searching for Object platform
    -[DEBUG]- Checking for randoms
    -[DEBUG]- Starting Object search
    -[DEBUG]- Searching for Object - Shifter
    -[DEBUG]- Searching for Object platform
    -[DEBUG]- Checking for randoms
    -[DEBUG]- Starting Object search
    -[DEBUG]- Searching for Object - Nebula
    -[DEBUG]- Length(ATPA[a]) = 1
    -[DEBUG]- Searching for Object platform
    -[DEBUG]- Checking for randoms
    -[DEBUG]- Starting Object search
    -[DEBUG]- Searching for Object - Chaotic Cloud
    -[DEBUG]- Length(ATPA[a]) = 5
    -[DEBUG]- Length(ATPA[a]) = 2
    -[DEBUG]- Checking for randoms
    -[DEBUG]- Checking for randoms
    -[DEBUG]- Performing Antiban
    -[DEBUG]- Searching for Object platform
    -[DEBUG]- Checking for randoms
    -[DEBUG]- Starting Object search
    -[DEBUG]- Searching for Object - Skulls
    -[DEBUG]- Searching for Object platform
    -[DEBUG]- Checking for randoms
    -[DEBUG]- Starting Object search
    -[DEBUG]- Searching for Object - Jumper
    -[DEBUG]- Searching for Object platform
    -[DEBUG]- Checking for randoms
    -[DEBUG]- Starting Object search
    -[DEBUG]- Searching for Object - Shifter
    -[DEBUG]- Searching for Object platform
    -[DEBUG]- Checking for randoms
    -[DEBUG]- Starting Object search
    -[DEBUG]- Searching for Object - Nebula
    -[DEBUG]- Length(ATPA[a]) = 2
    -[DEBUG]- Searching for Object platform
    -[DEBUG]- Checking for randoms
    -[DEBUG]- Starting Object search
    -[DEBUG]- Searching for Object - Chaotic Cloud
    -[DEBUG]- Length(ATPA[a]) = 5
    -[DEBUG]- Length(ATPA[a]) = 2
    -[DEBUG]- Checking for randoms
    -[DEBUG]- Checking for randoms
    -[DEBUG]- Performing Antiban
    -[DEBUG]- Searching for Object platform
    -[DEBUG]- Checking for randoms
    -[DEBUG]- Starting Object search
    -[DEBUG]- Searching for Object - Skulls
    -[DEBUG]- Searching for Object platform
    -[DEBUG]- Checking for randoms
    -[DEBUG]- Starting Object search
    -[DEBUG]- Searching for Object - Jumper
    -[DEBUG]- Searching for Object platform
    -[DEBUG]- Checking for randoms
    -[DEBUG]- Starting Object search
    -[DEBUG]- Searching for Object - Shifter
    -[DEBUG]- Searching for Object platform
    -[DEBUG]- Checking for randoms
    -[DEBUG]- Starting Object search
    -[DEBUG]- Searching for Object - Nebula
    -[DEBUG]- Length(ATPA[a]) = 2
    -[DEBUG]- Searching for Object platform
    -[DEBUG]- Checking for randoms
    -[DEBUG]- Starting Object search
    -[DEBUG]- Searching for Object - Chaotic Cloud
    -[DEBUG]- Length(ATPA[a]) = 5
    -[DEBUG]- Length(ATPA[a]) = 2
    -[DEBUG]- Checking for randoms
    -[DEBUG]- Checking for randoms
    -[DEBUG]- Performing Antiban
    -[DEBUG]- Searching for Object platform
    -[DEBUG]- Checking for randoms
    -[DEBUG]- Starting Object search
    -[DEBUG]- Searching for Object - Skulls
    -[DEBUG]- Searching for Object platform
    -[DEBUG]- Checking for randoms
    -[DEBUG]- Starting Object search
    -[DEBUG]- Searching for Object - Jumper
    -[DEBUG]- Searching for Object platform
    -[DEBUG]- Checking for randoms
    -[DEBUG]- Starting Object search
    -[DEBUG]- Searching for Object - Shifter
    -[DEBUG]- Searching for Object platform
    -[DEBUG]- Checking for randoms
    -[DEBUG]- Starting Object search
    -[DEBUG]- Searching for Object - Nebula
    -[DEBUG]- Length(ATPA[a]) = 1
    -[DEBUG]- Searching for Object platform
    -[DEBUG]- Checking for randoms
    -[DEBUG]- Starting Object search
    -[DEBUG]- Searching for Object - Chaotic Cloud
    -[DEBUG]- Length(ATPA[a]) = 5
    -[DEBUG]- Length(ATPA[a]) = 2
    -[DEBUG]- Checking for randoms
    -[DEBUG]- Checking for randoms
    -[DEBUG]- Performing Antiban
    -[DEBUG]- Searching for Object platform
    -[DEBUG]- Checking for randoms
    -[DEBUG]- Starting Object search
    -[DEBUG]- Searching for Object - Skulls
    -[DEBUG]- Searching for Object platform
    -[DEBUG]- Checking for randoms
    -[DEBUG]- Starting Object search
    -[DEBUG]- Searching for Object - Jumper
    -[DEBUG]- Searching for Object platform
    -[DEBUG]- Checking for randoms
    -[DEBUG]- Starting Object search
    -[DEBUG]- Searching for Object - Shifter
    -[DEBUG]- Searching for Object platform
    -[DEBUG]- Checking for randoms
    -[DEBUG]- Starting Object search
    -[DEBUG]- Searching for Object - Nebula
    -[DEBUG]- Length(ATPA[a]) = 1
    -[DEBUG]- Searching for Object platform
    -[DEBUG]- Checking for randoms
    -[DEBUG]- Starting Object search
    -[DEBUG]- Searching for Object - Chaotic Cloud
    -[DEBUG]- Length(ATPA[a]) = 5
    -[DEBUG]- Length(ATPA[a]) = 2
    -[DEBUG]- Checking for randoms
    -[DEBUG]- Checking for randoms
    -[DEBUG]- Performing Antiban
    -[DEBUG]- Searching for Object platform
    -[DEBUG]- Checking for randoms
    -[DEBUG]- Starting Object search
    -[DEBUG]- Searching for Object - Skulls
    -[DEBUG]- Searching for Object platform
    -[DEBUG]- Checking for randoms
    -[DEBUG]- Starting Object search
    -[DEBUG]- Searching for Object - Jumper
    -[DEBUG]- Searching for Object platform
    -[DEBUG]- Checking for randoms
    -[DEBUG]- Starting Object search
    -[DEBUG]- Searching for Object - Shifter
    -[DEBUG]- Searching for Object platform
    -[DEBUG]- Checking for randoms
    -[DEBUG]- Starting Object search
    -[DEBUG]- Searching for Object - Nebula
    -[DEBUG]- Searching for Object platform
    -[DEBUG]- Checking for randoms
    -[DEBUG]- Starting Object search
    -[DEBUG]- Searching for Object - Chaotic Cloud
    -[DEBUG]- Length(ATPA[a]) = 5
    -[DEBUG]- Checking for randoms
    -[DEBUG]- Checking for randoms
    -[DEBUG]- Checking for randoms
    -[DEBUG]- Checking for randoms
    -[DEBUG]- Searching for Wizard
    Wizard
    96
    17
    8
    2
    1
    -[DEBUG]- Checking for randoms
    -[DEBUG]- Getting more essence
    Rocks
    -[DEBUG]- Length(ATPA[a]) = 59
    Rocks
    -[DEBUG]- Length(ATPA[a]) = 59
    Rocks
    -[DEBUG]- Length(ATPA[a]) = 57
    Rocks
    -[DEBUG]- Length(ATPA[a]) = 55
    Rocks
    -[DEBUG]- Length(ATPA[a]) = 59
    Rocks
    -[DEBUG]- Length(ATPA[a]) = 62
    Rocks
    -[DEBUG]- Length(ATPA[a]) = 60
    Rocks
    -[DEBUG]- Length(ATPA[a]) = 53
    Rocks
    -[DEBUG]- Length(ATPA[a]) = 67
    Rocks
    -[DEBUG]- Length(ATPA[a]) = 62
    -[DEBUG]- Length(ATPA[a]) = 1
    Rocks
    -[DEBUG]- Length(ATPA[a]) = 57
    Rocks
    -[DEBUG]- Length(ATPA[a]) = 64
    Rocks
    -[DEBUG]- Length(ATPA[a]) = 59
    Rocks
    -[DEBUG]- Length(ATPA[a]) = 54
    Rocks
    -[DEBUG]- Length(ATPA[a]) = 64
    Rocks
    -[DEBUG]- Length(ATPA[a]) = 61
    Rocks
    -[DEBUG]- Length(ATPA[a]) = 55
    Rocks
    -[DEBUG]- Length(ATPA[a]) = 62
    Rocks
    -[DEBUG]- Length(ATPA[a]) = 58
    Rocks
    -[DEBUG]- Length(ATPA[a]) = 59
    Rocks
    -[DEBUG]- Length(ATPA[a]) = 64
    Rocks
    -[DEBUG]- Length(ATPA[a]) = 54
    Rocks
    -[DEBUG]- Length(ATPA[a]) = 58
    Rocks
    -[DEBUG]- Length(ATPA[a]) = 63
    Rocks
    -[DEBUG]- Length(ATPA[a]) = 53
    Rocks
    -[DEBUG]- Length(ATPA[a]) = 61
    Rocks
    -[DEBUG]- Length(ATPA[a]) = 66
    Rocks
    -[DEBUG]- Length(ATPA[a]) = 59
    -[DEBUG]- Length(ATPA[a]) = 1
    Rocks
    -[DEBUG]- Length(ATPA[a]) = 65
    -[DEBUG]- Length(ATPA[a]) = 1
    Rocks
    -[DEBUG]- Length(ATPA[a]) = 65
    Rocks
    -[DEBUG]- Length(ATPA[a]) = 56
    Rocks
    -[DEBUG]- Length(ATPA[a]) = 61
    -[DEBUG]- Length(ATPA[a]) = 1
    Rocks
    -[DEBUG]- Length(ATPA[a]) = 67
    Rocks
    -[DEBUG]- Length(ATPA[a]) = 59
    Rocks
    -[DEBUG]- Length(ATPA[a]) = 61
    -[DEBUG]- Length(ATPA[a]) = 1
    Rocks
    -[DEBUG]- Length(ATPA[a]) = 64
    Rocks
    -[DEBUG]- Length(ATPA[a]) = 59
    ** SetFalse ** Reason := Failed to get more essence.
    Successfully executed.

    This sucks.. after the Captain random all the runes dissapears and i get points -.-", god damit!

  11. #1361
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    Is it okay that the script is constantly outputting stuff for -[DEBUG]- ?

  12. #1362
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    Quote Originally Posted by Blackdeath View Post
    Is it okay that the script is constantly outputting stuff for -[DEBUG]- ?
    Kyle may have left debug mode on as default in the script. If you don't want to see it, set debug to false

  13. #1363
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    Quote Originally Posted by ashaman88 View Post
    Kyle may have left debug mode on as default in the script. If you don't want to see it, set debug to false
    Thank you for the info, running much better now

  14. #1364
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    Anyone else noticing that it rarely will click on a deathwraith?

  15. #1365
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    Dude awesome script! 56-90ish runecrafting since runespan came out!

    One bug/comment: On the soulwraiths on island 32 i think, it only clicks on the one in the southwest corner. I dont think the bot realizes that there are two soulwraiths and that it can click any of them!

    Besides that, Ill be using the script til 99!

  16. #1366
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    got me 90 runecrafting!!!

  17. #1367
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    Kyle the update broke things... It will click on something to siphon and Immediately click directly under the players feet. I guess it thinks it miss clicked... anyhow, it's been doing that for 5 minutes straight... :/

  18. #1368
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    Kyle the update broke things... It will click on something to siphon and Immediately click directly under the players feet. I guess it thinks it miss clicked... anyhow, it's been doing that for 5 minutes straight... :/
    yes.. its doing tht for me too

  19. #1369
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    Quote Originally Posted by footballjds View Post
    Kyle the update broke things... It will click on something to siphon and Immediately click directly under the players feet. I guess it thinks it miss clicked... anyhow, it's been doing that for 5 minutes straight... :/
    For the deaths, it worked for me fine until I got the level to do bloods. I've gone to test the deaths again for a couple other people and it never had trouble clicking on them. Haven't done it in a few days though.


    Idk if he copied that clicking under feet code directly from what I sent him, but it should only click under your feet if it clicked yellow or if you start walking. The code that I had was working last night...hmm was the object it clicked far off causing player to move when that happens?

  20. #1370
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    Quote Originally Posted by ashaman88 View Post
    For the deaths, it worked for me fine until I got the level to do bloods. I've gone to test the deaths again for a couple other people and it never had trouble clicking on them. Haven't done it in a few days though.


    Idk if he copied that clicking under feet code directly from what I sent him, but it should only click under your feet if it clicked yellow or if you start walking. The code that I had was working last night...hmm was the object it clicked far off causing player to move when that happens?
    I believe the deaths issue is it is returning a cosmic essling as a false positive for a jumper or something... I'll troubleshoot this by removing objs till it works.

    No the char didn't move when this issue occurred. It keeps happening so I've reverted to 1.6

  21. #1371
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    Quote Originally Posted by footballjds View Post
    I believe the deaths issue is it is returning a cosmic essling as a false positive for a jumper or something... I'll troubleshoot this by removing objs till it works.

    No the char didn't move when this issue occurred. It keeps happening so I've reverted to 1.6
    All I can think is that maybe didredclick isn't working? Check out the findobj function, maybe I am missing something

  22. #1372
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    Quote Originally Posted by ashaman88 View Post
    All I can think is that maybe didredclick isn't working? Check out the findobj function, maybe I am missing something
    I set it to ONLY search for deathwraiths and just added my own custom color...

    It's constantly hovering a cosmic esshound... wtf? idk what's up...

    maybe the cosmic esshound is a false positive for a wizard or that floating super point making orb thingy...
    I guess you force everyone to search for those rather then them being an obj and an option?
    Last edited by footballjds; 05-10-2012 at 03:00 PM.

  23. #1373
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    1.7 hardly work atall... just clicks under people feet and its really late to click blood esswraith

  24. #1374
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    Quote Originally Posted by Welcome Fruity View Post
    1.7 hardly work atall... just clicks under people feet and its really late to click blood esswraith
    yes, I suggest either 1.6 or using preemptable

  25. #1375
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    Default Yey 99!

    Finally 99RC!


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