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Thread: Seers Village Yews - Banking Issue

  1. #1
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    Default Seers Village Yews - Banking Issue

    Can this bug be reproduced?

    Yes, Every Time


    Script & Location

    Seers Village Yews


    Bug Description

    When inventory becomes full the bot runs back to the bank and just stands there.

    there are target boxes all around but nothing happens with the bot.


    Debug Text

    Progress Report:
    Setting up MSI took 764 ms.
    SRL Compiled in 0 msec
    SMART Initialized.
    Loaded: Server 10, Members: False, Signed: True, Super Detail: False.
    [0:00:11]: [ * ] ---- Player[0].Script[0].ReportInfo.Items := [[[34]]]
    [0:00:11]: Running SRL Remote under instance 2
    [0:00:11]: [ * ] -- MSI_SetupSPS: Areas: ['6_6', '6_7']
    [0:00:11]: [ * ] -- MSI_SetupPlayer
    [0:00:11]: [ * ] ---- Player is not logged in
    [0:00:12]: Welcome to Runescape.
    [0:00:13]: *
    [0:00:22]: Screenshot of: IP Log 22 Seconds
    [0:00:28]: World: 27, Players: 955, Members: True, PvP: False
    [0:00:29]: World 27 selected.
    [0:00:34]: Current player: *
    [0:00:35]: [ * ] ------ Players Found: 0
    [0:00:35]: [ * ] ------ Scanning for randoms...
    [0:00:38]: [ * ] ---- MSI_SetPlayerLoc
    [0:00:38]: [ * ] ------ MSI_AtLocation
    [0:00:39]: [ * ] ---------- MSI_GetMyPos(): (2679, 2811)
    [0:00:39]: [ * ] -------- Checking sub-location: Seers Village Bank
    [0:00:39]: [ * ] -------- Player not at Seers Village Bank
    [0:00:39]: [ * ] ------ MSI_AtLocation: False
    [0:00:39]: [ * ] ------ MSI_AtLocation
    [0:00:40]: [ * ] ---------- MSI_GetMyPos(): (2679, 2811)
    [0:00:40]: [ * ] -------- Checking sub-location: Seers Village East Yew
    [0:00:40]: [ * ] -------- Checking sub-location: Seers Village West Yews
    [0:00:40]: [ * ] -------- Player not at Seers Village Yews
    [0:00:40]: [ * ] ------ MSI_AtLocation: False
    [0:00:40]: [ * ] -------- MSI_PathFromLoc: [(2689, 2799), (2664, 2800)]
    [0:00:40]: [ * ] ------ MSI_WalkPath: Seers Village Yews to Seers Village Bank
    [0:00:40]: [ * ] ---------- MSI_MirrorATPA: New ATPA [[(2681, 2801), (2712, 2795), (2739, 2681)]]
    [0:00:40]: [ * ] ---------- MSI_MirrorATSA: New string array [['6_7', '6_6']]
    [0:00:40]: [ * ] ---------- Players Found: 0
    [0:00:40]: [ * ] -------- Walking attempts: 1
    [0:00:40]: [ * ] -------- MSI_SetupSPS: Areas: ['6_7', '6_6']
    [0:00:40]: [ * ] -------- MSI_WalkTPA: Path: [(2681, 2801), (2712, 2795), (2739, 2681)]
    [0:00:41]: [ * ] ------------ MSI_GetMyPos(): (2679, 2811)
    [0:00:41]: [ * ] ------------ MSI_PointOnPath: Index = 9
    [0:00:41]: [ * ] ------------ MSI_PointOnPath: Index = 0
    [0:00:43]: [ * ] ------------ Players Found: 1
    [0:00:43]: [ * ] ------------ Scanning for randoms...
    [0:00:43]: [ * ] ---------- Next Point: 5 (2721, 2756)
    [0:00:45]: [ * ] ------------ Players Found: 1
    [0:00:46]: [ * ] ------------ Players Found: 1
    [0:00:46]: [ * ] ------------ Players Found: 1
    [0:00:46]: [ * ] ------------ Players Found: 1
    [0:00:46]: [ * ] ------------ Players Found: 1
    [0:00:47]: [ * ] ------------ Players Found: 1
    [0:00:47]: [ * ] ------------ Players Found: 1
    [0:00:47]: [ * ] ------------ Players Found: 1
    [0:00:47]: [ * ] ------------ Players Found: 1
    [0:00:48]: [ * ] ------------ Players Found: 1
    [0:00:48]: [ * ] ------------ Players Found: 1
    [0:00:48]: [ * ] ------------ Players Found: 1
    [0:00:48]: [ * ] ------------ Players Found: 1
    [0:00:48]: [ * ] ------------ MSI_AntiBan
    [0:00:50]: [ * ] ------------ Players Found: 1
    [0:00:50]: [ * ] ------------ Players Found: 1
    [0:00:50]: [ * ] ------------ Players Found: 1
    [0:00:51]: [ * ] ------------ Players Found: 0
    [0:00:51]: [ * ] ------------ Players Found: 0
    [0:00:52]: [ * ] ------------ Players Found: 0
    [0:00:52]: [ * ] ------------ Players Found: 0
    [0:00:53]: [ * ] ------------ Players Found: 0
    [0:00:53]: [ * ] ------------ Player animation: Player Idle
    [0:00:54]: [ * ] ------------ MSI_GetMyPos(): (2715, 2743)
    [0:00:54]: [ * ] ---------- Distance to the end: 66 pixels
    [0:00:54]: [ * ] ------------ Players Found: 0
    [0:00:54]: [ * ] ------------ Scanning for randoms...
    [0:00:54]: [ * ] ---------- Next Point: 9 (2739, 2681)
    [0:00:56]: [ * ] ------------ Players Found: 0
    [0:01:03]: [ * ] ------------ MSI_GetMyPos(): (2743, 2679)
    [0:01:03]: [ * ] ---------- Distance to the end: 4 pixels
    [0:01:03]: [ * ] -------- MSI_WalkTPA: True
    [0:01:03]: [ * ] ------ MSI_WalkPath: True
    [0:01:03]: [ * ] ------ Player's location: Seers Village Bank
    [0:01:03]: [ * ] ---- MSI_SetPlayerLoc: True
    [0:01:03]: [ * ] ---- MSI_SetSkillLevels
    [0:01:03]: [ * ] ------ [HOOKED] CharacterStats_FunctionCall: CharacterStats
    [0:01:03]: [ * ] ---------- Bobzilla_GetData: Getting skill levels
    [0:01:04]: [ * ] ---------- Player Found in XML, Updating
    [0:01:04]: [ * ] ------ [HOOKED] CharacterStats_FunctionCall: CharacterStats: 1
    [0:01:04]: [ * ] ------ Woodcutting Level: 66
    [0:01:04]: [ * ] ---- MSI_SetSkillLevels: Finished
    [0:01:04]: [ * ] ---- MSI_SetupWC/Mining
    [0:01:05]: [ * ] ------ MSI_FindTool
    [0:01:05]: [ * ] -------- Searching Equipment tab
    [0:01:05]: [ * ] -------- Failed to find DTM of Dwarven Army Axe
    [0:01:05]: [ * ] ------ MSI_FindTool: False
    [0:01:05]: [ * ] ------ Best tool for Woodcutting is Dragon Hatchet
    [0:01:05]: [ * ] ------ MSI_FindTool
    [0:01:05]: [ * ] -------- Searching Equipment tab
    [0:01:05]: [ * ] -------- Found DTM of Dragon Hatchet
    [0:01:05]: [ * ] ------ MSI_FindTool: True
    [0:01:05]: [ * ] ---- MSI_SetupWC/Mining: True
    [0:01:05]: [ * ] -- MSI_SetupPlayer: True
    [0:01:07]: [ * ] -- Inventory count = 19
    [0:01:07]: [ * ] -- Exceptions Length = 0
    [0:01:07]: [ * ] -- MSI_AtLocation
    [0:01:07]: [ * ] ------ MSI_GetMyPos(): (2743, 2679)
    [0:01:07]: [ * ] ---- Checking sub-location: Seers Village Bank
    [0:01:09]: [ * ] ------ MSI_BoxToMM(): (614, 81, 642, 92)
    [0:01:10]: [ * ] ---- Player is at Seers Village Bank
    [0:01:10]: [ * ] -- MSI_AtLocation: True
    [0:01:10]: [ * ] -- Found items in inventory, depositing..
    [0:01:10]: [ * ] -- MSI_BankMaterials
    [0:01:10]: [ * ] ---- MSI_CountItems: Found 19 of Yew logs (3325 XP)
    [0:01:10]: [ * ] ---- MSI_BankStandard
    [0:01:10]: [ * ] ------ MSI_OpenBank
    [0:01:10]: [ * ] ---------- Players Found: 2
    [0:01:11]: [ * ] ---------- Scanning for randoms...
    [0:01:11]: [ * ] -------- MSI_FindObjectTPA: BANK_SEERS_VILLAGE
    [0:01:11]: [ * ] ---------- Found: 5, NOT ENOUGH
    [0:01:11]: [ * ] ---------- Found: 6, NOT ENOUGH
    [0:01:11]: [ * ] ---------- Found: 50, BANK_SEERS_VILLAGE found
    [0:01:11]: [ * ] ---------- Found: 150, BANK_SEERS_VILLAGE found
    [0:01:11]: [ * ] ---------- Found: 127, BANK_SEERS_VILLAGE found
    [0:01:11]: [ * ] ---------- Found: 141, BANK_SEERS_VILLAGE found
    [0:01:11]: [ * ] ---------- Found: 119, BANK_SEERS_VILLAGE found
    [0:01:11]: [ * ] ---------- Found: 6, NOT ENOUGH
    [0:01:11]: [ * ] ---------- Found: 155, BANK_SEERS_VILLAGE found
    [0:01:11]: [ * ] ---------- Found: 96, BANK_SEERS_VILLAGE found
    [0:01:11]: [ * ] ---------- Objects found: 7
    [0:01:11]: [ * ] ---------- Took 187 ms to complete
    [0:01:11]: [ * ] -------- MSI_FindObjectTPA: True
    [0:01:11]: [ * ] ---------- Uptext: Walk here c- . ' - ( . .
    [0:01:12]: [ * ] ---------- Failed to find uptext: ['ooth']
    [0:01:12]: [ * ] ---------- Uptext: Walk here c- . ' - ( . .
    [0:01:13]: [ * ] ---------- Failed to find uptext: ['ooth']
    [0:01:13]: [ * ] ---------- Uptext: Walk here c- . ' - ( . .
    [0:01:14]: [ * ] ---------- Failed to find uptext: ['ooth']
    [0:01:14]: [ * ] ---------- Uptext: Walk here c- . ' - ( . .
    [0:01:15]: [ * ] ---------- Failed to find uptext: ['ooth']
    [0:01:15]: [ * ] ---------- Uptext: Walk here c- . ' - ( . .
    [0:01:16]: [ * ] ---------- Failed to find uptext: ['ooth']
    [0:01:16]: [ * ] ---------- Uptext: Walk here c- . ' - ( . .
    [0:01:16]: [ * ] ---------- Failed to find uptext: ['ooth']
    [0:01:17]: [ * ] ---------- Uptext: Walk here c- . ' - ( . .
    [0:01:17]: [ * ] ---------- Failed to find uptext: ['ooth']
    [0:01:18]: [ * ] ---------- Players Found: 2
    [0:01:18]: [ * ] ---------- Scanning for randoms...
    [0:01:18]: [ * ] ---------- Players Found: 2
    [0:01:18]: [ * ] ---------- Scanning for randoms...
    [0:01:18]: [ * ] -------- MSI_Relocate (Seers Village Bank)
    [0:01:19]: [ * ] ------------ MSI_GetMyPos(): (2743, 2679)
    [0:01:21]: [ * ] ------------ MSI_BoxToMM(): (614, 81, 642, 92)
    [0:01:21]: [ * ] ---------- At sub-location Seers Village Bank
    [0:01:21]: [ * ] -------- MSI_Relocate: True
    [0:01:21]: [ * ] ---------- Players Found: 3
    [0:01:21]: [ * ] -------- MSI_FindObjectTPA: BANK_SEERS_VILLAGE
    [0:01:21]: [ * ] ---------- Found: 7, BANK_SEERS_VILLAGE found
    [0:01:21]: [ * ] ---------- Found: 4, NOT ENOUGH
    [0:01:21]: [ * ] ---------- Found: 50, BANK_SEERS_VILLAGE found
    [0:01:21]: [ * ] ---------- Found: 150, BANK_SEERS_VILLAGE found
    [0:01:21]: [ * ] ---------- Found: 127, BANK_SEERS_VILLAGE found
    [0:01:21]: [ * ] ---------- Found: 141, BANK_SEERS_VILLAGE found
    [0:01:21]: [ * ] ---------- Found: 119, BANK_SEERS_VILLAGE found
    [0:01:21]: [ * ] ---------- Found: 6, NOT ENOUGH
    [0:01:21]: [ * ] ---------- Found: 155, BANK_SEERS_VILLAGE found
    [0:01:21]: [ * ] ---------- Found: 96, BANK_SEERS_VILLAGE found
    [0:01:21]: [ * ] ---------- Objects found: 8
    [0:01:21]: [ * ] ---------- Took 187 ms to complete
    [0:01:21]: [ * ] -------- MSI_FindObjectTPA: True
    [0:01:22]: [ * ] ---------- Uptext: Talk-to Ban^r / 4 ^ore o^tions - ( . .
    [0:01:22]: [ * ] ---------- Failed to find uptext: ['ooth']
    [0:01:22]: [ * ] ---------- Uptext: Talk-to Ban^r / 4 ^ore o^tions - ( . .
    [0:01:23]: [ * ] ---------- Failed to find uptext: ['ooth']
    [0:01:23]: [ * ] ---------- Uptext: Walk here c- . ' - ( . .
    [0:01:24]: [ * ] ---------- Failed to find uptext: ['ooth']
    [0:01:24]: [ * ] ---------- Uptext: Walk here c- . ' - ( . .
    [0:01:25]: [ * ] ---------- Failed to find uptext: ['ooth']
    [0:01:25]: [ * ] ---------- Uptext: Walk here c- . ' - ( . .
    [0:01:26]: [ * ] ---------- Failed to find uptext: ['ooth']
    [0:01:26]: [ * ] ---------- Uptext: Walk here c- . ' - ( . .
    [0:01:27]: [ * ] ---------- Failed to find uptext: ['ooth']
    [0:01:27]: [ * ] ---------- Uptext: c- . ' - ( . .
    [0:01:28]: [ * ] ---------- Failed to find uptext: ['ooth']
    [0:01:28]: [ * ] ---------- Uptext: Walk here c- . ' - ( . .
    [0:01:29]: [ * ] ---------- Failed to find uptext: ['ooth']
    [0:01:29]: [ * ] ---------- Players Found: 3
    [0:01:29]: [ * ] ---------- Scanning for randoms...
    [0:01:30]: [ * ] ---------- MSI_WalkToSymbol: Trying to walk to bank symbol
    [0:01:30]: [ * ] ---------- Found bank symbol
    [0:01:33]: [ * ] ---------- Players Found: 1
    [0:01:33]: [ * ] ---------- Players Found: 1
    [0:01:33]: [ * ] ---------- Player animation: Player Idle
    [0:01:33]: [ * ] ---------- Players Found: 1
    [0:01:33]: [ * ] -------- MSI_FindObjectTPA: BANK_SEERS_VILLAGE
    [0:01:33]: [ * ] ---------- Found: 9, BANK_SEERS_VILLAGE found
    [0:01:33]: [ * ] ---------- Found: 5, NOT ENOUGH
    [0:01:33]: [ * ] ---------- Found: 157, BANK_SEERS_VILLAGE found
    [0:01:33]: [ * ] ---------- Found: 176, BANK_SEERS_VILLAGE found
    [0:01:33]: [ * ] ---------- Found: 170, BANK_SEERS_VILLAGE found
    [0:01:33]: [ * ] ---------- Found: 182, BANK_SEERS_VILLAGE found
    [0:01:33]: [ * ] ---------- Found: 1, NOT ENOUGH
    [0:01:33]: [ * ] ---------- Found: 70, BANK_SEERS_VILLAGE found
    [0:01:33]: [ * ] ---------- Found: 132, BANK_SEERS_VILLAGE found
    [0:01:33]: [ * ] ---------- Found: 5, NOT ENOUGH
    [0:01:33]: [ * ] ---------- Found: 93, BANK_SEERS_VILLAGE found
    [0:01:33]: [ * ] ---------- Found: 58, BANK_SEERS_VILLAGE found
    [0:01:34]: [ * ] ---------- Objects found: 9
    [0:01:34]: [ * ] ---------- Took 203 ms to complete
    [0:01:34]: [ * ] -------- MSI_FindObjectTPA: True
    [0:01:34]: [ * ] ---------- Uptext: Talk-to Banker / 4 more options
    [0:01:34]: [ * ] ---------- Failed to find uptext: ['ooth']
    [0:01:35]: [ * ] ---------- Uptext: Walk here / 1 more options
    [0:01:35]: [ * ] ---------- Failed to find uptext: ['ooth']
    [0:01:36]: [ * ] ---------- Uptext: Walk here
    [0:01:36]: [ * ] ---------- Failed to find uptext: ['ooth']
    [0:01:36]: [ * ] ---------- Uptext: Walk here
    [0:01:37]: [ * ] ---------- Failed to find uptext: ['ooth']
    [0:01:37]: [ * ] ---------- Uptext: Wal[ here -
    [0:01:38]: [ * ] ---------- Failed to find uptext: ['ooth']
    [0:01:38]: [ * ] ---------- Uptext: Tal^-to Banker / 4 more options -
    [0:01:39]: [ * ] ---------- Failed to find uptext: ['ooth']
    [0:01:39]: [ * ] ---------- Uptext: Walk here
    [0:01:40]: [ * ] ---------- Failed to find uptext: ['ooth']
    [0:01:40]: [ * ] ---------- Uptext: Walk here
    [0:01:41]: [ * ] ---------- Failed to find uptext: ['ooth']
    [0:01:41]: [ * ] ---------- Uptext: Walk here
    [0:01:41]: [ * ] ---------- Failed to find uptext: ['ooth']
    [0:01:42]: [ * ] ---------- Players Found: 1
    [0:01:42]: [ * ] ---------- Scanning for randoms...
    [0:01:43]: [ * ] ---------- MSI_WalkToSymbol: Trying to walk to bank symbol
    [0:01:43]: [ * ] ---------- Found bank symbol
    [0:01:44]: Thank-you for using MSI Phoenix scripts!
    [0:01:44]: Successfully executed.

    Additional Information




    Thanks,
    sinema

  2. #2
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    Default

    Thank you for filing a structured error report; although, I can't seem to recreate the issue.

    I've made a couple tweaks to this specific location that should help overall performance. However, the banking worked as it should for me on multiple runs.

  3. #3
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    I don't have a report, but I used this one a week ago.
    The walking failed for me after 30 mins, every time.

  4. #4
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    Quote Originally Posted by Gala View Post
    I don't have a report, but I used this one a week ago.
    The walking failed for me after 30 mins, every time.
    I'll let it run a bit longer this time, but it went 3 or 4 loads without a problem.

    Edit:
    @Gala: I've just pushed a new SPS path to the main repo which I believe will solve your problem. I've been running for 6 loads now working on the seventh, though I did notice your same issue before this update.

    Everything should work as expected now, otherwise, keep the proper reports coming.

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