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Thread: Let's do it?

  1. #76
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    Quote Originally Posted by ReadySteadyGo View Post
    This is pretty much how I've been doing it, except I'm going for complete compass independancy.
    basically i did the same in runespan script - i don't care how you rotate the map, i am mapping 8x8 pixels to cubes on playscreen and i have the perspective in so i don't have necessarily same issue with being off the further from camera the floor is

    but i got to really measure the values in square environment, i have merely guesstimated the camera position with respect to player

    after all, runespan isn't exactly straight edges :P

    and i would like to be able to adjust the zoom as well because one thing that the window does is that angular width of player doesn't change as much as you'd expect when you pan out with high angle so i find that there may be up to a 1.4x zoom when high angle

    of course ideally we will be able to detect exact camera height so we can get away from angle high/low limits

    but for that we will need more accurate compass reading - the actual compass reading is pretty much useless for this type of calculation, but if you can wrap the room in rectangle, and find one wall that's supposed to touch the rectangle, you both can get more exact angle of compass and calculate camera height

    just my 3.7 cents (adjusted to inflation)

    Edit and i know that some people circulated idea of picking up key first when entering room, but i am not sure that is always possible with trap rooms or puzzles or something, but if we get more accurate angle, and bounding box of the room, i project to map based on actual position in 3d runescape environment with full adjustment to perspective, so if we note (x,y) transformed coordinates within the room bounding box, i should be always able to place it even if we move and rotate view and change camera height, but calculating the X-Y from (x,y) projected onto [x,y,z] may not necessarily land on visible screen space. Still if i get target at -20,-5 we know we need to head up and left (no matter what the direction that may be)
    Last edited by zmon; 05-23-2012 at 01:42 AM.
    Perfect script? There is no such thing as "perfect", only "better than you expect".

  2. #77
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    Quote Originally Posted by xXTrollXx View Post
    I can't believe what I just saw. I'm going to work on a Dung Script. I may not succeed at first, but I'll get there. To the people who're saying it's impossible, Get off of your lazy asses and try! Jeezusss
    amen

  3. #78
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    so i used my 3d engine from runespan script, and this time i made mapping of every single pixel from minimap onto floor level.

    now i still need to adjust it because i think i don't have the exact camera location pinned down yet... but in any event, it's pretty accurate, now i got to tinker with the exact position, because you can see that the projected point is closer to camera than it should be so i need to push the camera back a tiny bit




    EDIT: this actually looks more like a zoom issue because it affects left to right nearly as much as it affects back to front, but can't play with it today - lotsa work
    Last edited by zmon; 05-24-2012 at 11:05 PM.
    Perfect script? There is no such thing as "perfect", only "better than you expect".

  4. #79
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    Quote Originally Posted by zmon View Post
    so i used my 3d engine from runespan script, and this time i made mapping of every single pixel from minimap onto floor level.

    now i still need to adjust it because i think i don't have the exact camera location pinned down yet... but in any event, it's pretty accurate, now i got to tinker with the exact position, because you can see that the projected point is closer to camera than it should be so i need to push the camera back a tiny bit




    EDIT: this actually looks more like a zoom issue because it affects left to right nearly as much as it affects back to front, but can't play with it today - lotsa work
    Wow, amazing. Keep up the good work man

    Forum account issues? Please send me a PM

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    Quote Originally Posted by zmon View Post
    so i used my 3d engine from runespan script, and this time i made mapping of every single pixel from minimap onto floor level.

    now i still need to adjust it because i think i don't have the exact camera location pinned down yet... but in any event, it's pretty accurate, now i got to tinker with the exact position, because you can see that the projected point is closer to camera than it should be so i need to push the camera back a tiny bit




    EDIT: this actually looks more like a zoom issue because it affects left to right nearly as much as it affects back to front, but can't play with it today - lotsa work
    You continue to amaze everyone im sure. May I ask what you do for a living? if its related to scripting? (I personally think it must be :P)

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    Good Luck with all of your scripting endeavours! I believe in you!

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    I've seen a script for dung somewhere. The alpha version ALONE took over 300 hours of TESTING. But it yielded a total of around 90m xp in those 300 hours, if I'm not mistaken.

    It will take time, but hell, if people are willing to help, then it would be worth it.

    Sign me up for testing though

  8. #83
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    Quote Originally Posted by MagicKids View Post
    I've seen a script for dung somewhere. The alpha version ALONE took over 300 hours of TESTING. But it yielded a total of around 90m xp in those 300 hours, if I'm not mistaken.
    Averaging 300,000 experience an hour in TESTING? I highly doubt that.
    I think you are mistaken

    ---

    I'm surprised I haven't seen a development thread pop up by now - from what I've seen there's a lot of small time development going on! There's definitely potential if you guys team up.

  9. #84
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    Quote Originally Posted by zmon View Post
    so i used my 3d engine from runespan script, and this time i made mapping of every single pixel from minimap onto floor level.

    now i still need to adjust it because i think i don't have the exact camera location pinned down yet... but in any event, it's pretty accurate, now i got to tinker with the exact position, because you can see that the projected point is closer to camera than it should be so i need to push the camera back a tiny bit




    EDIT: this actually looks more like a zoom issue because it affects left to right nearly as much as it affects back to front, but can't play with it today - lotsa work
    Gee, amazing work mate! keep it up!
    Last known as Jonno.

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    Quote Originally Posted by Ollybest View Post
    You continue to amaze everyone im sure. May I ask what you do for a living? if its related to scripting? (I personally think it must be :P)
    scripting isn't what i do for living :P

    but recognize that there is only a small difference between scripting and writing software, the difference is in approach i think...

    as best as i can tell, most of the code written here is purely single threaded which eliminates some of the complexity, but reminds me of console development before event driven frameworks were available

    that is not putting it down - because some of the hardest code to write are drivers which are only step above this, you are highly limited in what you can use and you do not have benefits otherwise afforded to user space

    but in short, i'm principal software engineer... used to be senior software engineer some 10 years ago but worked my way up a little more
    Perfect script? There is no such thing as "perfect", only "better than you expect".

  11. #86
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    Quote Originally Posted by zmon View Post
    scripting isn't what i do for living :P

    but recognize that there is only a small difference between scripting and writing software, the difference is in approach i think...

    as best as i can tell, most of the code written here is purely single threaded which eliminates some of the complexity, but reminds me of console development before event driven frameworks were available

    that is not putting it down - because some of the hardest code to write are drivers which are only step above this, you are highly limited in what you can use and you do not have benefits otherwise afforded to user space

    but in short, i'm principal software engineer... used to be senior software engineer some 10 years ago but worked my way up a little more
    how in the hell are you not an SRL member .

    Regardless, OT: definitely respect what your trying to do / have already accomplished. And don't mind the nay sayers, no one who was negative ever did anything great :P. I would love to say that I would help as much as possible - but sadly I can't even script down a tree yet . When I have time, I'll keep reading ...

  12. #87
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    just reading some of theses posts inspires me! You should be very proud of what ur are attemping to accomplish!
    "The holy grail is to spend less time making the picture then it takes poeple to look at it"- Banksy

  13. #88
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    I really appreciate your runespan script!
    Seems like you're a really good scripter !
    Were/are you active at another bot site?
    Best of luck!
    Decision Runite
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    Progress:
    {[( l l l l l l l l l l l l l )]}
    Previously known as Perfecticus

  14. #89
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    Man this is pretty inspiring, really starting to like the community here. It would be great to see this happen but if you guys don't organize a team and define a method of achieving a release together the project will take an eternity.

  15. #90
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    I wish you the best of luck with your project, and I hope you will be able to finish it . You have my support!

    ~Mayx

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    zMon wht is ur current progress im willing to help u in testing

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    I wish I knew how to code in SRL to help out, I just yet to have the time to learn it
    I'd love to help out with testing, I have 92 dungeoneering and can lend you my account if you need it.

  18. #93
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    Quote Originally Posted by kenddy3 View Post
    zMon wht is ur current progress im willing to help u in testing
    life got complicated, it always does at times, so last week I logged onto rs for the first time in months.... we shall see I got to catch up on all the stuff that has happened since i was able to look at things last time
    Perfect script? There is no such thing as "perfect", only "better than you expect".

  19. #94
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    All I have to say is good luck. May the force be with you.
    Check out my scripts:
    FrostChopper

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    Quote Originally Posted by zmon View Post
    life got complicated, it always does at times, so last week I logged onto rs for the first time in months.... we shall see I got to catch up on all the stuff that has happened since i was able to look at things last time
    The return of Zmon?!

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    Welcome back! Look forward to seeing you around

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    Best of luck with the project!

  25. #100
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    yeah... I don't think he's back. I wasn't here while he was, but he is 1% active... I don't think he's going to be back.
    Have you felt the whale lately?
    .__________.
    Whale so hard.

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