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Thread: Program to help babysit bots?

  1. #26
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    Quote Originally Posted by Brandon View Post
    Looks fine to me. Everytime SOS is called, it will check who talked. If someone did, it will play that sound. Now do that for all the scripts you want..
    ok wow cool, I'll see if it actually works. I may have did something wrong with that file name - we shall see.

    Either way....Just thanks a lot. I know this is probably really taxing, and I am such a total scripting noob that you even had to explain the most basics. I promise I'll keep doing my research lol, just know it's much appreciated .

  2. #27
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    What not just use a "read text box" type function, that if it detects speaking, use the quick chat saying something like "I am training Strength.", "My strength level is 99.", "What is your level in Strength?". Just things like that, and if there is one, one that says something like "I will be AFK." or "I am unable to speak.".

  3. #28
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    The other way, where you'll never have to edit your scripts again is going to your core/anti-randoms/antirandoms.simba and editing FindNormalRandoms itself.

    https://github.com/SRL/SRL-5/blob/ma...irandoms.simba

    That way, this change will be applied to all your scripts without you ever having to worry about it again. (Do notice that if you update your SRL it'll be overwritten, so I suggest you keep it in a separate file too).

    Considering the overwriting issue, there is no real easier or harder solution imo. But the AntiRandoms file doesn't get updated that often, so it might last a long time

    -RM

    I & I know Zion. It is in the spirit, body and mind of every one of us
    RMouse(obj: TMSIObject): boolean;

  4. #29
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    Quote Originally Posted by Sir R. M8gic1an View Post
    The other way, where you'll never have to edit your scripts again is going to your core/anti-randoms/antirandoms.simba and editing FindNormalRandoms itself.

    https://github.com/SRL/SRL-5/blob/ma...irandoms.simba

    That way, this change will be applied to all your scripts without you ever having to worry about it again. (Do notice that if you update your SRL it'll be overwritten, so I suggest you keep it in a separate file too).

    Considering the overwriting issue, there is no real easier or harder solution imo. But the AntiRandoms file doesn't get updated that often, so it might last a long time

    -RM
    wellllll actually - here is the problem with what your saying. (which btw I did it the other way you suggested to edit the script itself, and it's working great!, see example below )

    but the problem with that is, I only want this function in scripts that I never see anyone besides from the occasional bot hunter, or very rare curious legitter. For example, fighting ghould, or cutting trees in remote areas. I don't want it to be on everything, because then scripts like runecrafters who often bank, would make the alarm go crazy from people talking amongst themselves at the bank.

    So Yup I elected to go with implementing it just in the script I wanted, and it works like a charm! just a few minutes ago it worked for the first time (no one had talked until today ), and i was making breakfast, when I heard "WAHHH-WAHHHH" so I went into my room to check the computer, and some guy was like "hey, what are you training?" so I just stopped the bot, and told him, talked for him for a bit, and then said gtg, and world hopped. Wa-lah !

  5. #30
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    Alarm sounds like a good idea, while your awake though and away from the computer you can use teamviewer if u have a android or ios device.

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