Page 6 of 10 FirstFirst ... 45678 ... LastLast
Results 126 to 150 of 241

Thread: VeB Bonfires

  1. #126
    Join Date
    Dec 2011
    Posts
    505
    Mentioned
    0 Post(s)
    Quoted
    26 Post(s)

    Default

    Quote Originally Posted by TheWord View Post
    [Hint] C:\Simba\Includes\SRL/SRL/core/mapwalk.simba(1353:3): Variable 'BOX' never used at line 1352
    [Error] C:\Simba\Includes\sps/sps.simba(300:3): Unknown identifier 'SPS_FilterMinimap' at line 299
    Compiling failed.
    make sure your SPS up to date

  2. #127
    Join Date
    May 2012
    Posts
    83
    Mentioned
    0 Post(s)
    Quoted
    0 Post(s)

    Default

    Quote Originally Posted by blinkblink View Post
    make sure your SPS up to date
    How do you do that?

  3. #128
    Join Date
    Dec 2011
    Posts
    505
    Mentioned
    0 Post(s)
    Quoted
    26 Post(s)

    Default

    Quote Originally Posted by Moron View Post
    How do you do that?
    well your name says you are a Moron, so..... jk

    But anyways in the top menu of *Simba

    Do the same with Extensions, SRL, SPS, MSI & ODTM
    On each wait reading in the bottom or the console till it says it finished updating

    If afterwards you are still getting the error after trying to run the script, then in where it says Settings(on each of those you updated) select "Override Update* and afterwards do again "Check for Update"

    Now if you are still getting the error.. then crap I have no other idea lol

  4. #129
    Join Date
    May 2012
    Posts
    1
    Mentioned
    0 Post(s)
    Quoted
    0 Post(s)

    Default

    simba is like the shittiest bot iv ever seen and your script aswell, sit that shit in!

  5. #130
    Join Date
    Aug 2006
    Posts
    338
    Mentioned
    0 Post(s)
    Quoted
    0 Post(s)

    Default

    Quote Originally Posted by 3ely View Post
    simba is like the shittiest bot iv ever seen and your script aswell, sit that shit in!
    why? because you cant use it?

  6. #131
    Join Date
    Jan 2012
    Posts
    319
    Mentioned
    0 Post(s)
    Quoted
    2 Post(s)

    Default

    Quote Originally Posted by 3ely View Post
    simba is like the shittiest bot iv ever seen and your script aswell, sit that shit in!
    Lol. Leechers.....
    -My Scripts-
    Dude'sFighters
    Dude'sBonfires
    Donations help with scripting Paypal!

  7. #132
    Join Date
    Apr 2012
    Posts
    35
    Mentioned
    1 Post(s)
    Quoted
    8 Post(s)

    Default

    There is one problem when it tries to make a fire ontop of another fire. It fails, then it clicks "add to bonfire" which works, but then runs to the bank and does another run :/

  8. #133
    Join Date
    May 2012
    Posts
    82
    Mentioned
    0 Post(s)
    Quoted
    6 Post(s)

    Default

    After a while, it just runs to dwarfen mine entrance.. i'd say theres plenty of work to do here..

  9. #134
    Join Date
    Jan 2012
    Posts
    319
    Mentioned
    0 Post(s)
    Quoted
    2 Post(s)

    Default

    If you guys like, I can release an incomplete version of v103 and these problems are fixed in it. I'll call it v102.5 haha. Only if someone requests it though
    -My Scripts-
    Dude'sFighters
    Dude'sBonfires
    Donations help with scripting Paypal!

  10. #135
    Join Date
    May 2012
    Posts
    82
    Mentioned
    0 Post(s)
    Quoted
    6 Post(s)

    Default

    Sure.. why do we always have to request ? just upp it..

  11. #136
    Join Date
    Feb 2012
    Posts
    107
    Mentioned
    0 Post(s)
    Quoted
    3 Post(s)

    Default

    seems a good script il test it later

  12. #137
    Join Date
    Jan 2012
    Posts
    319
    Mentioned
    0 Post(s)
    Quoted
    2 Post(s)

    Default

    I uploaded v1025. If it runs to the wrong spot, it will detect it and log out. I also updated the radial walk so it is more reliable, and added an SPS walk option.

    E: Post 200!!!
    -My Scripts-
    Dude'sFighters
    Dude'sBonfires
    Donations help with scripting Paypal!

  13. #138
    Join Date
    May 2012
    Posts
    82
    Mentioned
    0 Post(s)
    Quoted
    6 Post(s)

    Default

    crashes - logs out, when you get that daily SPIN.. but everything else seems to be okay AT THE MOMENT..

  14. #139
    Join Date
    Jan 2012
    Posts
    319
    Mentioned
    0 Post(s)
    Quoted
    2 Post(s)

    Default

    At least it logs out instead of sit there forever. Lol jk. But I love your positive attitude.

    E: If you downloaded the script before 3:30pm Eastern Time then you will have to redownload it, as I made a few changes then
    Last edited by [D]ude; 05-15-2012 at 08:42 PM.
    -My Scripts-
    Dude'sFighters
    Dude'sBonfires
    Donations help with scripting Paypal!

  15. #140
    Join Date
    May 2012
    Posts
    82
    Mentioned
    0 Post(s)
    Quoted
    6 Post(s)

    Default

    ////////DUDES_FEB_BONFIRES\\\\\\\\
    TIME RAN: 1 Hours, 16 Minutes and 43 Seconds
    XP GAIN: 154807
    XP/H: 121053.514146599

    So far so good.. hope it wont crush.. gonna give more feedback.. atm this is the best one iv'e been using. If we get rid of those small bug's that are left this script will be kick ass lolz..

  16. #141
    Join Date
    Jan 2012
    Posts
    319
    Mentioned
    0 Post(s)
    Quoted
    2 Post(s)

    Default

    Wow nice proggy. I think the longest proggy I ever got was 2 hours, and then there is always a random and it logs out. But still 2 hours is like 200k xp at least with maples. I think I'm gonna start using multiplayer so the randoms don't matter so much.
    -My Scripts-
    Dude'sFighters
    Dude'sBonfires
    Donations help with scripting Paypal!

  17. #142
    Join Date
    May 2012
    Posts
    82
    Mentioned
    0 Post(s)
    Quoted
    6 Post(s)

    Default

    You should do something with that random thing.. if you can get rid of this i think the script can run about 6-10 hours wich is good..

  18. #143
    Join Date
    May 2012
    Posts
    82
    Mentioned
    0 Post(s)
    Quoted
    6 Post(s)

    Default

    ////////DUDES_FEB_BONFIRES\\\\\\\\
    TIME RAN: 1 Hours, 31 Minutes and 27 Seconds
    XP GAIN: 184881
    XP/H: 121287.834362149
    ***** Found Random: Quiz Master *****
    Quiz_ScanItem: Shears Small, with a score of 9
    Quiz_ScanItem: BattleAxe Big, with a score of 9
    Quiz_ScanItem: Tuna Fish Small, with a score of 7
    GetTROAUse: UseNames - ['Tool', 'Weapon', 'Edible']
    GetTROAUse: UseCounts - [1, 1, 1]
    GetTROAUse: Result - Tool
    Quiz_SolveQuestion: We need to pick BattleAxe Big at slot 2
    Quiz_Solve: Answered question right
    Quiz_ScanItem: Trout Fish Small, with a score of 5
    Quiz_ScanItem: Tuna Fish Big, with a score of 5
    Quiz_ScanItem: BattleAxe Small, with a score of 7
    GetTROAUse: UseNames - ['Edible', 'Weapon']
    GetTROAUse: UseCounts - [2, 1]
    GetTROAUse: Result - Edible
    Quiz_SolveQuestion: We need to pick BattleAxe Small at slot 3
    Quiz_Solve: Answered question wrong
    Quiz_ScanItem: BattleAxe Small, with a score of 9
    Quiz_ScanItem: Trout Fish Big, with a score of 5
    Quiz_ScanItem: Trout Fish Small, with a score of 9
    GetTROAUse: UseNames - ['Weapon', 'Edible']
    GetTROAUse: UseCounts - [1, 2]
    GetTROAUse: Result - Edible
    Quiz_SolveQuestion: We need to pick BattleAxe Small at slot 1
    Quiz_Solve: Answered question right
    Quiz_ScanItem: Tuna Fish Small, with a score of 9
    Quiz_ScanItem: Shears Big, with a score of 9
    Quiz_ScanItem: Sword Small, with a score of 7
    GetTROAUse: UseNames - ['Edible', 'Tool', 'Weapon']
    GetTROAUse: UseCounts - [1, 1, 1]
    GetTROAUse: Result - Edible
    Quiz_SolveQuestion: We need to pick Shears Big at slot 2
    Quiz_Solve: Answered question wrong
    Quiz_ScanItem: Trout Fish Small, with a score of 9
    Quiz_ScanItem: Tuna Fish Big, with a score of 7
    Quiz_ScanItem: Necklace Small, with a score of 7
    GetTROAUse: UseNames - ['Edible', 'Jewelry']
    GetTROAUse: UseCounts - [2, 1]
    GetTROAUse: Result - Edible
    Quiz_SolveQuestion: We need to pick Necklace Small at slot 3
    Quiz_Solve: Answered question right
    Quiz_ScanItem: Trout Fish Small, with a score of 9
    Quiz_ScanItem: Trout Fish Big, with a score of 5
    Quiz_ScanItem: Sword Small, with a score of 9
    GetTROAUse: UseNames - ['Edible', 'Weapon']
    GetTROAUse: UseCounts - [2, 1]
    GetTROAUse: Result - Edible
    Quiz_SolveQuestion: We need to pick Sword Small at slot 3
    Quiz_Solve: Answered question wrong
    Quiz_ScanItem: Helmet Small, with a score of 11
    Quiz_ScanItem: Tuna Fish Big, with a score of 7
    Quiz_ScanItem: Necklace Small, with a score of 7
    GetTROAUse: UseNames - ['Weapon', 'Edible', 'Jewelry']
    GetTROAUse: UseCounts - [1, 1, 1]
    GetTROAUse: Result - Weapon
    Quiz_SolveQuestion: We need to pick Tuna Fish Big at slot 2
    Quiz_Solve: Answered question wrong
    Quiz_ScanItem: Necklace Small, with a score of 9
    Quiz_ScanItem: Ring Big, with a score of 9
    Quiz_ScanItem: Tuna Fish Small, with a score of 7
    GetTROAUse: UseNames - ['Jewelry', 'Edible']
    GetTROAUse: UseCounts - [2, 1]
    GetTROAUse: Result - Jewelry
    Quiz_SolveQuestion: We need to pick Tuna Fish Small at slot 3
    Quiz_Solve: Answered question right
    Quiz_ScanItem: Ring Big, with a score of 9
    Quiz_ScanItem: Ring Big, with a score of 9
    Quiz_ScanItem: Trout Fish Small, with a score of 9
    GetTROAUse: UseNames - ['Jewelry', 'Edible']
    GetTROAUse: UseCounts - [2, 1]
    GetTROAUse: Result - Jewelry
    Quiz_SolveQuestion: We need to pick Trout Fish Small at slot 3
    Quiz_Solve: Answered question wrong
    Quiz_ScanItem: Ring Small, with a score of 9
    Quiz_ScanItem: Necklace Big, with a score of 9
    Quiz_ScanItem: Shears Small, with a score of 7
    GetTROAUse: UseNames - ['Jewelry', 'Tool']
    GetTROAUse: UseCounts - [2, 1]
    GetTROAUse: Result - Jewelry
    Quiz_SolveQuestion: We need to pick Shears Small at slot 3
    Quiz_Solve: Answered question right
    Quiz_ScanItem: Tuna Fish Small, with a score of 7
    Quiz_ScanItem: Trout Fish Big, with a score of 5
    Quiz_ScanItem: Sword Small, with a score of 7
    GetTROAUse: UseNames - ['Edible', 'Weapon']
    GetTROAUse: UseCounts - [2, 1]
    GetTROAUse: Result - Edible
    Quiz_SolveQuestion: We need to pick Sword Small at slot 3
    Quiz_Solve: Answered question right
    Quiz_ScanItem: Ring Small, with a score of 11
    Quiz_ScanItem: Tuna Fish Big, with a score of 7
    Quiz_ScanItem: Trout Fish Small, with a score of 5
    GetTROAUse: UseNames - ['Jewelry', 'Edible']
    GetTROAUse: UseCounts - [1, 2]
    GetTROAUse: Result - Edible
    Quiz_SolveQuestion: We need to pick Ring Small at slot 1
    Quiz_Solve: Answered question right
    Quiz_ScanItem: Tuna Fish Small, with a score of 9
    Quiz_ScanItem: BattleAxe Big, with a score of 7
    Quiz_ScanItem: Shears Small, with a score of 7
    GetTROAUse: UseNames - ['Edible', 'Weapon', 'Tool']
    GetTROAUse: UseCounts - [1, 1, 1]
    GetTROAUse: Result - Edible
    Quiz_SolveQuestion: We need to pick BattleAxe Big at slot 2
    Quiz_Solve: Answered question wrong
    ***** Solved Random: Quiz Master *****
    ***** Found Random: Rewards *****
    RD_SolveBox: Found reward box
    RD_ClickBoxOption: Found box option une
    ***** Solved Random: Rewards *****
    in random
    ////////DUDES_FEB_BONFIRES\\\\\\\\
    TIME RAN: 1 Hours, 33 Minutes and 35 Seconds
    XP GAIN: -29826519
    XP/H: -19119706.4507961
    ////////DUDES_FEB_BONFIRES\\\\\\\\
    TIME RAN: 1 Hours, 33 Minutes and 41 Seconds
    XP GAIN: -29826519
    XP/H: -19100024.7076308
    NextPlayer(False)
    SwitchToPlayer(PlayerNo: 0, Active: False);
    Player is not Active...
    All players not active!
    Successfully executed.


    and caboom... i think it opened rewardbox and got 26 runes and then logd out.. hmmm.. weird.. if it clicks on fire spirit rarely and then banks the shit that it got from there, why is doesn't the script just empty inv. as well as fire spirits thingy.. ugh, keep up the good work

  19. #144
    Join Date
    Jan 2012
    Posts
    319
    Mentioned
    0 Post(s)
    Quoted
    2 Post(s)

    Default

    Okay. I fixed it. Forgot to take the logout after random thingy from an old script

    E: Just uploaded it
    -My Scripts-
    Dude'sFighters
    Dude'sBonfires
    Donations help with scripting Paypal!

  20. #145
    Join Date
    May 2012
    Posts
    82
    Mentioned
    0 Post(s)
    Quoted
    6 Post(s)

    Default

    Great, going to test it. Hope that the "GAME SESSION" wont end when I sleep lol.. Gonna give you more feedback in about 10 hours bro

  21. #146
    Join Date
    May 2012
    Posts
    83
    Mentioned
    0 Post(s)
    Quoted
    0 Post(s)

    Default

    Quote Originally Posted by Produst View Post
    Great, going to test it. Hope that the "GAME SESSION" wont end when I sleep lol.. Gonna give you more feedback in about 10 hours bro
    After the player finishes adding all the logs to the bonfire, do you get a small delay of like 2-3 seconds before the player banks?

  22. #147
    Join Date
    Jan 2012
    Posts
    319
    Mentioned
    0 Post(s)
    Quoted
    2 Post(s)

    Default

    Yes its supposed to do that. Maybe when I figure out a better detection system I will be able to eliminate that. I would use pixelshift which is the best, but you don't move in bonfire making so it doesn't work
    -My Scripts-
    Dude'sFighters
    Dude'sBonfires
    Donations help with scripting Paypal!

  23. #148
    Join Date
    May 2012
    Posts
    5
    Mentioned
    0 Post(s)
    Quoted
    0 Post(s)

    Default

    cant start fires in the bank. lmao

  24. #149
    Join Date
    May 2012
    Posts
    82
    Mentioned
    0 Post(s)
    Quoted
    6 Post(s)

    Default

    Quote Originally Posted by StevenLatham95 View Post
    cant start fires in the bank. lmao
    Problably you have old version of the script. Latest is working fine atm. Full feedback in 9 hours.

  25. #150
    Join Date
    May 2012
    Posts
    82
    Mentioned
    0 Post(s)
    Quoted
    6 Post(s)

    Default

    AAAAArghh..

    You cannot light a fire there, script walked wrong place
    ////////DUDES_FEB_BONFIRES\\\\\\\\
    TIME RAN: 1 Hours, 15 Minutes and 37 Seconds
    XP GAIN: -30033066
    XP/H: -23825471.709755
    NextPlayer(False)
    SwitchToPlayer(PlayerNo: 0, Active: False);
    Player is not Active...
    All players not active!
    Successfully executed.



    ugh, going to add some more bugs here, dont like too many post

    ***** Found Random: Leo *****
    Leo solver currently disabled
    ***** Failed Random: Leo *****
    Last edited by Produst; 05-16-2012 at 10:24 AM.

Page 6 of 10 FirstFirst ... 45678 ... LastLast

Thread Information

Users Browsing this Thread

There are currently 1 users browsing this thread. (0 members and 1 guests)

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •