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Thread: Shantay W100 Bonfire

  1. #51
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    Ceph, use the proggies from my thread please. and can you use the pic at the top for a bot ( i tried for that) and add imanoobot's name. Also, does it have random event support?

  2. #52
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    Here is hour:

    I am doing maples, since I am wearing the fire ring I avg 172 - 173xp per log burned, so 903 x 172xp = 155,316xp per hour

    Anyways just stopped it, I will now run my testing of adding the randoms events thing... will report back if it works or not

    Also we need to add support for clicking the received squeal of fortune / spin tickets... will look around other scripts to see what they added to make it work.
    Last edited by blinkblink; 05-14-2012 at 08:51 PM. Reason: woops forgot to add the image lol

  3. #53
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    Quote Originally Posted by blinkblink View Post
    Here is hour:

    I am doing maples, since I am wearing the fire ring I avg 172 - 173xp per log burned, so 903 x 172xp = 155,316xp per hour

    Anyways just stopped it, I will now run my testing of adding the randoms events thing... will report back if it works or not

    Also we need to add support for clicking the received squeal of fortune / spin tickets... will look around other scripts to see what they added to make it work.
    great blink, i can also confirm that pin support is working flawlessly.
    Only thing that needs work is random events support and squeal of fortune
    orb needs work too. Great script Ceph. More testing just ask? ill try to get you a 3-4 hrs proggy

  4. #54
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    Thanks man for this awesome script, can you please support Soul Wars chest, to prevent random events?

  5. #55
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    loll i just got my 99 fm 2 weeks ago thx for the time I lost :P
    I'm buying all royal crossbow part 1m ea PVM me !!!

  6. #56
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    the script doesn't finish all the logs only somethings. idk why

  7. #57
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    Quote Originally Posted by Micimaos View Post
    Thanks man for this awesome script, can you please support Soul Wars chest, to prevent random events?
    I believe you cannot make fires in soulwars

  8. #58
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    Quote Originally Posted by blinkblink View Post
    I believe you cannot make fires in soulwars
    I just can repeat myself this script is for a friends chat called "w100 bonfire" and we have our main point at Shantay Chest.

    I will try to answer all Runescape related questions!

  9. #59
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    Quote Originally Posted by Imanoobbot View Post
    I just can repeat myself this script is for a friends chat called "w100 bonfire" and we have our main point at Shantay Chest.
    "we"?

  10. #60
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    I Think it does only some spirits per hour. Proggies show that it does about 5-10 an hour.
    Yeah script is specially made for fc w100 bonfire

  11. #61
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    SH&T! It looks liek the random events it is working, but teh stupdi simba random handler didn't knew how to exit the random, I tried helpingit but as soon as it returned... Simba was still trying to exit teh random...in other words I did not manage to see if the scritp continueed working after finishing the random event.

    Anyways here is where I placed the random code thing(how I said the 1st time was wrong, but I was very close). This is my lines from 425 till 444
    Simba Code:
    begin
      SetupLogin;
      SMART_ClearCanvas;
      AddOnTerminate('EndDTM');
      StartDTM;
      repeat
        if not BankScreen then
        begin
          FindNormalRandoms;
          FindChest;
          OpeningBank;
        end;
        BonBon;
        if WaitingLogsFinish then
        begin
          IncEx(Players[CurrentPlayer].Integers[3], 28);
        end;
        PlayerStats;
      until not LoggedIn;
    end.


    I had to wait about 3hrs to even test this... but the Simba Random Handler failed my testing lol At least it did execute the random event and did not stop the script
    Will be babysitting again to see if I get another random to insure it is working this way.

    Here is the console so you can see it did executed the random event - almost at the bottom you can noticed I tried helping the random to leave the portal, but it kept on loop keeping me stuck the random handler


    *edit*
    LOL at all my typos.. I can't see well my black keyboard :P

    I forgot to mention something important about this line(what I added above)
    Simba Code:
    FindNormalRandoms;
    That also supports clicking the Squeal of Fortune/Spin tickets we get randomly on our inventories... So in other words with this we have everything supported so far now
    Last edited by blinkblink; 05-14-2012 at 11:12 PM.

  12. #62
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    nice blink so im guessing ceph will be adding ur additions to script?

  13. #63
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    Quote Originally Posted by ajmehta21 View Post
    nice blink so im guessing ceph will be adding ur additions to script?
    I need someone else testing that change since I just noticed only have left 473 logs

    so yeah.... if you have tons of logs left still please test it

  14. #64
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    Just came back for a look.

    Simba Code:
    Procedure OpeningBank;
    begin
      if not LoggedIn then
        TerminateScript;

      if PinScreen then
      begin
        InPin(Players[CurrentPlayer].Pin);
      end;

      if WaitFunc(@BankScreen, 100, 5000) then
      begin
        if not InvEmpty then
        begin
          DepositAll;
        end;
        writeln('Withdrawing logs');
        MouseBankSlot(LOGS_BANKSLOT, mouse_Right);
        WaitOption('All', 3000);
        CloseBank;
      end;
      FindNormalRandoms;
    end;

    and
    Simba Code:
    Function FindChest :Boolean;
    var
      a, Tries: Integer;
      TPA  : TPointArray;
      ATPA : T2DPointArray;
      MP   : TPoint;
      tmpCTS : Integer;
    begin
      if(not(LoggedIn))then Exit;
      tmpCTS := GetColorToleranceSpeed;
      ColorToleranceSpeed(2);
      SetColorSpeed2Modifiers(0.07, 0.12);

      if not FindColorsTolerance(TPA, 6451582, MSX1, MSY1, MSX2, MSY2, 7) then
      begin
        writeln('Cant find chest');
        repeat
          wait(1000);
          Inc(Tries);
        until (FindColorsTolerance(TPA, 6451582, MSX1, MSY1, MSX2, MSY2, 7)) or (Tries = 5);
      end;

      if (Tries = 5) then
      begin
        writeln('Cant find bank chest after 5 seconds');
        writeln('TERMINATOR APPEARS');
        writeln('Script terminated');
        TerminateScript;
      end;

      SortTPAFrom(TPA, Point(MSCX, MSCY));
      ATPA := TPAtoATPAEx(TPA, 25, 25);
      SortATPAFromSize(ATPA, 1000, true);

      for a := 0 to High(ATPA) do
      begin
        MP := MiddleTPA(ATPA[a]);
        {$IFDEF SMART}
        SMART_DrawDotsEx(false, ATPA[a], clYellow);
        {$ENDIF}
        MMouse(MP.X, MP.Y, 2, 2);
        if WaitUptext('Open', 500) then
        begin
          writeln('Found Bank!');
          ClickMouse2(mouse_Left);
          if WaitFunc(@DidRedClick, 10, 3000) then
          begin
            writeln('Clicked bank chest');
            if (WaitFunc(@BankScreen, 10, 5000)) or (WaitFunc(@PinScreen, 10, 5000)) then
            begin
              writeln('Bank opened');
              Result := True;
              {$IFDEF SMART}
              SMART_ClearCanvas;
              {$ENDIF}
              Break;
            end else
            begin
              writeln('Cant find bank screen');
              FindNormalRandoms;
              if not FindNormalRandoms then
                TerminateScript;
            end;
          end;
        end;
        {$IFDEF SMART}
        SMART_ClearCanvas;
        {$ENDIF}
      end;

      ColorToleranceSpeed(tmpCTS);
      SetColorSpeed2Modifiers(0.2, 0.2);
    end;

    I dont like adding things to the main loop
    Hope that helps. And for other replies, I will reply when I'm home after my exam.
    EDIT: Also, spin ticket detection is already added since v1. If you noticed, there's already quite a lot FindNormalRandoms in the script. The point I didn't add it after it can't find the bank screen is because the random handler always fail. It's better to logout after you get into the random, instead of staying there, doing a lot of mistakes, stuck inside.
    Last edited by CephaXz; 05-14-2012 at 11:30 PM.

  15. #65
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    The full code already added the changes CephaXz just posted above

    Shantay w100 bonfire v4u2.simba
    Simba Code:
    program BurnBurnBurn;
    {$i srl/srl/misc/smart.simba}
    {$i srl/srl.simba}
    {$i srl/srl/misc/paintsmart.simba}

    var
      x, y, Logs, CollectedRewards: Integer;


    const
    {Which slot in bank is your log is?}
    LOGS_BANKSLOT = 1;



    procedure DeclarePlayers;
    begin
      HowManyPlayers := 1;
      NumberOfPlayers(HowManyPlayers);
      CurrentPlayer := 0;
      Players[0].Name := '';
      Players[0].Pass := '';
      Players[0].Active := True;
      Players[0].Pin := '';
      Players[0].BoxRewards := ['Xp', 'mote', 'ostume', 'oins', 'aphire', 'ssence'];
    end;// declare players



    procedure SetupLogin;
    begin
      ClearDebug;
      Smart_Server := 10;
      Smart_Members := True;
      Smart_Signed := True;
      Smart_SuperDetail := False;
      SetupSRL;
      DeclarePlayers;

      if not LoggedIn then
      begin
        repeat
          LoginPlayerToLob;
        until LobbyScreen;

        OpenWorldScreen;
        if not WorldScreen then
        OpenWorldScreen;
        if WorldScreen then
        begin
          writeln('picking world 100');
          SelectWorld(100);
          LogInPlayer;
        end;
      end;

      repeat
        wait(500);
      until LoggedIn;

      if LoggedIn then
      begin
        ClickNorth(SRL_ANGLE_HIGH);
        ExitSquealOfFortune();
      end;

      if not IsXPBarOpen then
        ToggleXPBar(True);
    end;


    Procedure StartDTM;
    begin
      Logs := DTMFromString('mwQAAAHic42RgYHBiYmCwZoLQ3kDsA8SBULYLVO4pUN0dIL4NxDeA+CEQPwPiN0D8Dog/ArGJngCQZMKL/zMQBoxEYDgAAI5rDB0=');
    end;

    Procedure EndDTM;
    begin
      FreeDTM(Logs);
    end;


    Function NotFindInvLogs: Boolean;
    begin
      Result := not FindDTM(Logs, x, y, MIX1, MIY1, MIX2, MIY2);
    end;


    Function FoundInvLogs: Boolean;
    begin
      if FindDTM(Logs, x, y, MIX1, MIY1, MIX2, MIY2) then
      begin
        MMouse(x, y, 3, 3);
        Result := True;
      end;
    end;


    Procedure OpeningBank;
    begin
      if not LoggedIn then
        TerminateScript;

      if PinScreen then
      begin
        InPin(Players[CurrentPlayer].Pin);
      end;

      if WaitFunc(@BankScreen, 100, 5000) then
      begin
        if not InvEmpty then
        begin
          DepositAll;
        end;
        writeln('Withdrawing logs');
        MouseBankSlot(LOGS_BANKSLOT, mouse_Right);
        WaitOption('All', 3000);
        CloseBank;
      end;
      FindNormalRandoms;
    end;


    Function RewardsCollected :Boolean;
    begin
      Result := IsChatBoxTextAnyLine('spirit', clBlack);
    end;


    Function FindSpirit :Boolean;
    var
      a: Integer;
      TPA  : TPointArray;
      ATPA : T2DPointArray;
      MP   : TPoint;
      tmpCTS : Integer;
    begin
      if(not(LoggedIn))then Exit;
      tmpCTS := GetColorToleranceSpeed;
      ColorToleranceSpeed(2);
      SetColorSpeed2Modifiers(0.52, 0.55);

      if FindColorsTolerance(TPA, 4021133, 202, 129, 325, 230, 14) then
      begin
        if Length(TPA) < 350 then
        begin
          ColorToleranceSpeed(tmpCTS);
          SetColorSpeed2Modifiers(0.2, 0.2);
          Exit;
        end else
        begin
          writeln('OMG SPIRIT?');
        end;
      end;

      SortTPAFrom(TPA, Point(MSCX, MSCY));
      ATPA := TPAtoATPAEx(TPA, 20, 20);
      SortATPAFromSize(ATPA, 1000, true);

      for a := 0 to High(ATPA) do
      begin
        MP := MiddleTPA(ATPA[a]);
        {$IFDEF SMART}
        SMART_DrawDotsEx(false, ATPA[a], clYellow);
        {$ENDIF}
        Mouse(MP.X, MP.Y, 2, 2, mouse_Right);
        if WaitOption('ollec', 3000) then
        begin
          WaitFunc(@RewardsCollected, 10, 3000);
          writeln('Collect rewards');
          writeln('Back to BonBon');
          Result := True;
          {$IFDEF SMART}
          SMART_ClearCanvas;
          {$ENDIF}
          Break;
        end;
        {$IFDEF SMART}
        SMART_ClearCanvas;
        {$ENDIF}
      end;

      ColorToleranceSpeed(tmpCTS);
      SetColorSpeed2Modifiers(0.2, 0.2);
    end;



    Function FindChest :Boolean;
    var
      a, Tries: Integer;
      TPA  : TPointArray;
      ATPA : T2DPointArray;
      MP   : TPoint;
      tmpCTS : Integer;
    begin
      if(not(LoggedIn))then Exit;
      tmpCTS := GetColorToleranceSpeed;
      ColorToleranceSpeed(2);
      SetColorSpeed2Modifiers(0.07, 0.12);

      if not FindColorsTolerance(TPA, 6451582, MSX1, MSY1, MSX2, MSY2, 7) then
      begin
        writeln('Cant find chest');
        repeat
          wait(1000);
          Inc(Tries);
        until (FindColorsTolerance(TPA, 6451582, MSX1, MSY1, MSX2, MSY2, 7)) or (Tries = 5);
      end;

      if (Tries = 5) then
      begin
        writeln('Cant find bank chest after 5 seconds');
        writeln('TERMINATOR APPEARS');
        writeln('Script terminated');
        TerminateScript;
      end;

      SortTPAFrom(TPA, Point(MSCX, MSCY));
      ATPA := TPAtoATPAEx(TPA, 25, 25);
      SortATPAFromSize(ATPA, 1000, true);

      for a := 0 to High(ATPA) do
      begin
        MP := MiddleTPA(ATPA[a]);
        {$IFDEF SMART}
        SMART_DrawDotsEx(false, ATPA[a], clYellow);
        {$ENDIF}
        MMouse(MP.X, MP.Y, 2, 2);
        if WaitUptext('Open', 500) then
        begin
          writeln('Found Bank!');
          ClickMouse2(mouse_Left);
          if WaitFunc(@DidRedClick, 10, 3000) then
          begin
            writeln('Clicked bank chest');
            if (WaitFunc(@BankScreen, 10, 5000)) or (WaitFunc(@PinScreen, 10, 5000)) then
            begin
              writeln('Bank opened');
              Result := True;
              {$IFDEF SMART}
              SMART_ClearCanvas;
              {$ENDIF}
              Break;
            end else
            begin
              writeln('Cant find bank screen');
              FindNormalRandoms;
              if not FindNormalRandoms then
                TerminateScript;
            end;
          end;
        end;
        {$IFDEF SMART}
        SMART_ClearCanvas;
        {$ENDIF}
      end;

      ColorToleranceSpeed(tmpCTS);
      SetColorSpeed2Modifiers(0.2, 0.2);
    end;



    procedure AntiBan;
    var r: Integer;
    begin
      if not LoggedIn then Exit;
      r := (RandomRange(1, 14));
      if (r = 4) then
      begin
        writeln('Doing antiban');
        case Random(20) of
          0:
            begin
              PickUpMouse;
            end;
          1:
            begin
             RandomRClick;
            end;
          2:
            begin
              HoverSkill('firemaking', false);
              GameTab(tab_Inv);
            end;
          3:
            PickUpMouse;
          4:
            MMouse(MIX1, MIY1, MIX2, MIY2);
          5:
            MMouse(MMX1, MMY1, MMX2, MMY2);
        end;
      end;
    end;


    function AddingScreen :Boolean;
    begin
      Result := CountColorTolerance(4543066, 17, 355, 484, 456, 2) > 2000;
    end;



    Procedure BonBon;
    begin
      if not LoggedIn then
        TerminateScript;

      if not GameTab(tab_Inv) then
        GameTab(tab_Inv);

      if WaitFunc(@FoundInvLogs, 10, 5000) then
      begin
        ClickMouse2(mouse_Left);
        if WaitFunc(@AddingScreen, 10, 5000) then
        begin
          writeln('Found add to bonfire screen');
          MouseBox(323, 411, 389, 448, mouse_Left);
          writeln('BONBONBONBON-ing');
        end;
      end else
      begin
        writeln('Out of logs');
        TerminateScript;
      end;
    end;


    Function FindXPNumber :boolean;
    begin
      Result := CountColorTolerance(14474460, 375, 7, 421, 21, 10) > 30;
      end;


    Function WaitingLogsFinish :Boolean;
    var
      Time, ReBonBon: Integer;

    begin
      if not LoggedIn then
        TerminateScript;

      MarkTime(Time);
      repeat
        if not LoggedIn then
          TerminateScript;

        if FindNormalRandoms then
        begin
          writeln('Found random');
          BonBon;
        end;

        AntiBan;

        if FindSpirit then
        begin
          Inc(CollectedRewards);
          BonBon;
        end;

        WaitFunc(@NotFindInvLogs, 100, 4000);

        if not FindXPNumber then
        begin
          if NotFindInvLogs then
           Break;

          writeln('Cant find XP');
          writeln('Redoing BonBon');
          repeat
            BonBon;
            WaitFunc(@FindXPNumber, 10, 2000);
            Inc(ReBonBon);
          until (FindXPNumber) or (ReBonBon = 5);
        end;

        if (ReBonBon = 5) then
        begin
          writeln('Failed finding fire for 10 seconds... Banking');
          Exit;
        end;
      until (NotFindInvLogs) or (TimeFromMark(Time) > 270000);

      If NotFindInvLogs then
      begin
        Result := True;
        writeln('Finished bonbon');
        Exit;
      end;
    end;


    procedure testing;
    begin
      if FindXPNumber then
        writeln('Found')
      else
        writeln('Not found');
    end;


    procedure PlayerStats;
    var
      Wet, Wst, Cst, Srt, Tih, Tim, Tis, Awt, Sec, sst: Integer;
    begin
      Cst := GetSystemTime;
      Srt := (cst - sst) / 1000;
      Tih := srt / 3600;
      tim := (srt / 60) - tih * 60;
      Tis := srt - tim * 60 - tih * 3600;
      Awt := wet - wst
        Sec := GetTimeRunning div 1000 + 1;
      Writeln('#######################################################');
      Writeln('             Shantay Bank Chest Bonfire              ');
      Writeln('#######################################################');
      Writeln('Logs / Hour : ' + IntToStr(Round(3600 * Players[CurrentPlayer].Integers[3] / Sec)));
      Writeln('Logs Done   : ' + IntToStr(Players[CurrentPlayer].Integers[3]));
      Writeln('Fire Spirit : ' + IntToStr(CollectedRewards));
      Writeln('Running for : ' + TimeRunning);
        Writeln('-------------------------------------------------------');
    end;




    begin
      SetupLogin;
      SMART_ClearCanvas;
      AddOnTerminate('EndDTM');
      StartDTM;
      repeat
        if not BankScreen then
        begin
          FindChest;
          OpeningBank;
        end;
        BonBon;
        if WaitingLogsFinish then
        begin
          IncEx(Players[CurrentPlayer].Integers[3], 28);
        end;
        PlayerStats;
      until not LoggedIn;
    end.

  16. #66
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    EDIT: Also, spin ticket detection is already added since v1. If you noticed, there's already quite a lot FindNormalRandoms in the script. The point I didn't add it after it can't find the bank screen is because the random handler always fail. It's better to logout after you get into the random, instead of staying there, doing a lot of mistakes, stuck inside.

    The latest version didn't have any FindNormalRandoms

    *LOL*
    Ignore me, I just noticed it did have them LOL
    At line 346, but no clue why it wasn't working(it didn't click any spin tickets & terminated instantly when any random events happened)... By me adding it to the main loop it did worked that way

    Anyways I am gonna test in a bit(need to buy allot more logs) now the new changes you mentioned above
    Last edited by blinkblink; 05-14-2012 at 11:46 PM.

  17. #67
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    think you gotta make it wait a bit longer if it doesnt see xp, cause it clicks on the maple right before it adds it to the bonfire making it stop. then it once again clicks on addlog to bonfire, which makes it slower xp. I'm using maples btw


    also it'll only do about 12 logs then bank

  18. #68
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    Also, might be scripting it to have new constant for people to fill in what logs they are using, since I only test the script using willows, and other people have problem with the log detection, making them bank before logs run out.

    *And don't expect me to do this in few seconds. Don't like to see post like "Y SCRIPTZ STILL NO FINIZ BERN LUGZ N BANK?!". lol
    Read posts above to know what situation I am in now.

    @blinkblink
    Was going to show you that there's quite a few of them in the script already lol, for the purpose of spin ticket



    Quote Originally Posted by Farmess View Post
    think you gotta make it wait a bit longer if it doesnt see xp, cause it clicks on the maple right before it adds it to the bonfire making it stop. then it once again clicks on addlog to bonfire, which makes it slower xp. I'm using maples btw


    also it'll only do about 12 logs then bank
    It works good for some people. Come back after 24 hours if you want it work better.
    Last edited by CephaXz; 05-14-2012 at 11:52 PM.

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    Quote Originally Posted by CephaXz View Post
    Also, might be scripting it to have new constant for people to fill in what logs they are using, since I only test the script using willows, and other people have problem with the log detection, making them bank before logs run out.

    *And don't expect me to do this in few seconds. Don't like to see post like "Y SCRIPTZ STILL NO FINIZ BERN LUGZ N BANK?!". lol
    Read posts above to know what situation I am in now.

    @blinkblink
    Was going to show you that there's quite a few of them in the script already lol, for the purpose of spin ticket

    :P

    I did test Yews, Maples, Willows & regular logs - they all did work at the 1st slot all fine
    *On purpose I added all my logs from my bank in the very top.. so it used them all up in order
    Last edited by blinkblink; 05-14-2012 at 11:56 PM.

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    Quote Originally Posted by blinkblink View Post
    :P

    I did test Yews, Maples, Willows & regular logs - they all did work at the 1st slot all fine
    Some people reported that it banks before the logs run out. 90% is because it couldn't detect the logs in the inventory, which only willows will work 100% since logs DTM is made out from willow log. Might make a DTM for every log, so people are happy lol


    Quote Originally Posted by blinkblink View Post
    *On purpose I added all my logs from my bank in the very top.. so it used them all up in order
    Smart. I hope people actually know this :\
    That is why the default number is 1.

  21. #71
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    Thanks for the script. Works great with maples!

  22. #72
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    Thanks for this script. I tested it out for an hour and it works great, the bad thing is that I already have 99 firemaking and I axidently forgot the proggy. Other than, this is working great for me atm.

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    Willow Support is Flawless,
    I can confirm Spirit Support
    I have no banking issues ( no banking early)

  24. #74
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    TBH I would add other bank support cause There like 1000000000000 people at shanty bank LOL

    Nice script though

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    ah i've fixed my previous problems!
    tips:
    turn all chat option to on (game especially)
    turn the xp counter to fire making

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