I found a funtion in simba called
And I was wondering if anyone knows how to use it. I would like to incorporate it into Simba so that on level up, it can automatically take a screenshot and save it somewhere.Code:SaveScreenShot
I found a funtion in simba called
And I was wondering if anyone knows how to use it. I would like to incorporate it into Simba so that on level up, it can automatically take a screenshot and save it somewhere.Code:SaveScreenShot
Simba Code:if LevelUp then
SaveScreenShot(whatever goes in here);
Simply a GOD beast...
My Tutorials
Simba Code:if LevelUp then
SaveScreenshot( SCRIPTPATH + 'LevelUp.bmp'
Tuts: Run script from another script || [Lape] Exceeding limits of VariantInvoke()
Plugins: Fast multi-layer objects finding || Multithreading in tabs|| Optimised motion detection || ETL - paint on any window||Magic Keyboard (Simba's DirectX input + input in background to any normal window)
Snippets: [RS] Ultimate Loot Grabber || ShowPalette() || APPA JS Interface
So I have to save it to a location and then make a name for it that ends in .bmp?
Simply a GOD beast...
My Tutorials
Just a note, you might want to add the time (or something like that) to the end of the name in case you level up more than once, soSimba Code:if LevelUp then
SaveScreenShot(ScriptPath + 'LevelUp ' + TheTime + '.bmp');
<3
Originally Posted by Eminem
Okay thanks for thanks for the reponses guys! Now how to make it recognise the new level up messages...
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