
Originally Posted by
core
In my inexperienced opinion, you should look for the ore/vein color only ( an array of the possible colors, with tolerance ). Then the clicking should have randomization added, and of course UpText checking to verify you're about to click on a rock.
A way I'm looking to do it in a miner I'm working on is to have my script look for the vein colors, and add them all to an array when it finds them within a certain limit (the rock size), and generating a box off of that, and then MouseBoxing that box.