Page 6 of 8 FirstFirst ... 45678 LastLast
Results 126 to 150 of 200

Thread: [F2P] Iron Man - Mines Outside Resource Dungeon - Good XP and GP [F2P]

  1. #126
    Join Date
    Jul 2011
    Location
    /home/litoris
    Posts
    2,226
    Mentioned
    0 Post(s)
    Quoted
    159 Post(s)

    Default

    Quote Originally Posted by Leonardo Da Vinci View Post
    I can't believe I haven't used this script before... It's so awesome.
    Although the script does stop every 10 minutes or so with the error:
    Simba Code:
    Could not locate.
    Could not locate.
    Could not locate.
    We failed too many times, logging out and back in to change the icons.
    Doesn't it log out and back in when that happens?
    Miner & Urn Crafter & 07 Chicken Killer
    SPS BlindWalk Tutorial

    Working on: Nothing

    teacher in every art, brought the fire that hath proved to mortals a means to mighty ends

  2. #127
    Join Date
    Jul 2012
    Location
    Australia
    Posts
    553
    Mentioned
    1 Post(s)
    Quoted
    4 Post(s)

    Default

    Quote Originally Posted by litoris View Post
    Doesn't it log out and back in when that happens?
    Nah, it just stays at the world select screen and does nothing.
    But I babysit my scripts anyway, so it's no big deal at all.
    Sinking. Always. Sinking.

  3. #128
    Join Date
    Jul 2011
    Location
    /home/litoris
    Posts
    2,226
    Mentioned
    0 Post(s)
    Quoted
    159 Post(s)

    Default

    Quote Originally Posted by Leonardo Da Vinci View Post
    Nah, it just stays at the world select screen and does nothing.
    But I babysit my scripts anyway, so it's no big deal at all.
    There's a 20 second wait in the lobby, are you sure you waited for it to log in? If it says "Reset in progress" on top of the page(it says Simba when not running a script), it isn't broken.
    Miner & Urn Crafter & 07 Chicken Killer
    SPS BlindWalk Tutorial

    Working on: Nothing

    teacher in every art, brought the fire that hath proved to mortals a means to mighty ends

  4. #129
    Join Date
    Aug 2012
    Posts
    5
    Mentioned
    0 Post(s)
    Quoted
    0 Post(s)

    Default

    New update fixes the copper mining problem I was experiencing.
    The one screen proggy is a nice touch too! Will post up some proggies after a good run.

    Nice work lit

    *Edit*
    Concerning the failed too many times, it does log back in for me.
    Last edited by LDog; 09-04-2012 at 06:41 PM.

  5. #130
    Join Date
    Jul 2011
    Location
    /home/litoris
    Posts
    2,226
    Mentioned
    0 Post(s)
    Quoted
    159 Post(s)

    Default

    Nice to see you guys like it, just saw the proggy on the previous page.
    BTW, does anyone use WorldInfo in declareplayers? Does it log you into the world you want? I never saw anyone use it before, but it was in the include, so I thought I'd give it a try.
    Miner & Urn Crafter & 07 Chicken Killer
    SPS BlindWalk Tutorial

    Working on: Nothing

    teacher in every art, brought the fire that hath proved to mortals a means to mighty ends

  6. #131
    Join Date
    Jun 2012
    Posts
    4,867
    Mentioned
    74 Post(s)
    Quoted
    1663 Post(s)

    Default

    I tried using it but it didn't choose the world that I told it to.

  7. #132
    Join Date
    Jul 2011
    Location
    /home/litoris
    Posts
    2,226
    Mentioned
    0 Post(s)
    Quoted
    159 Post(s)

    Default

    Quote Originally Posted by BMWxi View Post
    I tried using it but it didn't choose the world that I told it to.
    I suppose it's broken like many other stuff in the include. I have written a custom procedure before that logs you into the world you want, using other stuff from the include. Maybe I could fix WorldInfo and make a pull request.
    Miner & Urn Crafter & 07 Chicken Killer
    SPS BlindWalk Tutorial

    Working on: Nothing

    teacher in every art, brought the fire that hath proved to mortals a means to mighty ends

  8. #133
    Join Date
    Jun 2012
    Posts
    4,867
    Mentioned
    74 Post(s)
    Quoted
    1663 Post(s)

    Default

    Quote Originally Posted by litoris View Post
    I suppose it's broken like many other stuff in the include. I have written a custom procedure before that logs you into the world you want, using other stuff from the include. Maybe I could fix WorldInfo and make a pull request.
    Yeah, that would be useful, this is the sort of script where the world that you're on matters. It is CROWDED in there lol!

  9. #134
    Join Date
    May 2012
    Posts
    16
    Mentioned
    0 Post(s)
    Quoted
    0 Post(s)

    Default

    Great job, its a lot better then the last time I used it. I'm getting great ores cuz rsbot needs to be updates :P Great work tho!

    [================================================== =]
    [ Iron Man 1.5 ]
    [ by litoris ]
    [================================================== =]
    [ Time Running : 2 Hours, 58 Minutes And 44 Seconds ]
    [ Loads Done : 50 ]
    [ Ores Mined : 1399 ]
    [ Xp Gained : 48965 ]
    [ Xp/H : 14400 ]
    [================================================== =]
    [ Iron Man 1.5 ]
    [================================================== =]

  10. #135
    Join Date
    Dec 2011
    Posts
    571
    Mentioned
    0 Post(s)
    Quoted
    0 Post(s)

    Default

    lol this script becomes useless when injection bots are back online lol but since it down its good
    created my mr[s]

  11. #136
    Join Date
    Jul 2011
    Location
    /home/litoris
    Posts
    2,226
    Mentioned
    0 Post(s)
    Quoted
    159 Post(s)

    Default

    Bump, the script seems to run flawlessly, I can't even track the runs on SRL stats now. Would be great if some people could post their proggies here.
    Miner & Urn Crafter & 07 Chicken Killer
    SPS BlindWalk Tutorial

    Working on: Nothing

    teacher in every art, brought the fire that hath proved to mortals a means to mighty ends

  12. #137
    Join Date
    Jun 2012
    Posts
    4,867
    Mentioned
    74 Post(s)
    Quoted
    1663 Post(s)

    Default

    Tbh it's a great script, but that place is too crowded for me so I use rimmington.

  13. #138
    Join Date
    Jul 2011
    Posts
    87
    Mentioned
    0 Post(s)
    Quoted
    0 Post(s)

    Default

    Beautiful script. great searching protocols, great job with the deposit box..all around a very well done script!

  14. #139
    Join Date
    Aug 2012
    Location
    Singapore
    Posts
    77
    Mentioned
    0 Post(s)
    Quoted
    18 Post(s)

    Default

    Will try this after my trial membership runs out. Will post proggies then!

  15. #140
    Join Date
    Feb 2012
    Location
    UK
    Posts
    909
    Mentioned
    10 Post(s)
    Quoted
    191 Post(s)

    Default

    After solving the random and pressing F5 nothing happens.
    Is there a problem with the random tool?
    Solar from RiD.

  16. #141
    Join Date
    Jul 2011
    Location
    /home/litoris
    Posts
    2,226
    Mentioned
    0 Post(s)
    Quoted
    159 Post(s)

    Default

    Quote Originally Posted by Solar View Post
    After solving the random and pressing F5 nothing happens.
    Is there a problem with the random tool?
    Yeah that's an issue with the random tool, it was posted multiple times in its thread but the dev(coh3n) didn't have the time to look into it, and I think he is the only one who knows how it works. It isn't really a problem with my script though because you can just restart it and it will work fine even if you are next to the deposit box with half an inventory of ores
    Miner & Urn Crafter & 07 Chicken Killer
    SPS BlindWalk Tutorial

    Working on: Nothing

    teacher in every art, brought the fire that hath proved to mortals a means to mighty ends

  17. #142
    Join Date
    Oct 2012
    Posts
    2
    Mentioned
    0 Post(s)
    Quoted
    0 Post(s)

    Default

    Nvm found a fix to it.

  18. #143
    Join Date
    Aug 2012
    Location
    Singapore
    Posts
    77
    Mentioned
    0 Post(s)
    Quoted
    18 Post(s)

    Default

    This script works well, but occasionally hovers over the copper ore far north. But if I enable xp pop-up, the pop-up blocks the copper ore from view. :P So no biggie there. But mouse movements are very bot-like..

  19. #144
    Join Date
    Jul 2011
    Location
    /home/litoris
    Posts
    2,226
    Mentioned
    0 Post(s)
    Quoted
    159 Post(s)

    Default

    Quote Originally Posted by guthixboss1 View Post
    This script works well, but occasionally hovers over the copper ore far north. But if I enable xp pop-up, the pop-up blocks the copper ore from view. :P So no biggie there. But mouse movements are very bot-like..
    Nothing I can do about the movement of the mouse really. It thinks copper is iron, that's why it hovers over to it, not much you can do about that. The real problem with mining iron is the scorpions because they have the exact color of iron on them, but I figured a way around it, so it's fine as long as it doesn't hover over scorpions.
    Now thinking, perhaps I could try using some of Flight's mouse functions in the next update..
    Miner & Urn Crafter & 07 Chicken Killer
    SPS BlindWalk Tutorial

    Working on: Nothing

    teacher in every art, brought the fire that hath proved to mortals a means to mighty ends

  20. #145
    Join Date
    Aug 2012
    Location
    Singapore
    Posts
    77
    Mentioned
    0 Post(s)
    Quoted
    18 Post(s)

    Default

    Is it possible to set it so that it only searches for colours within a certain area?

  21. #146
    Join Date
    Aug 2012
    Location
    Singapore
    Posts
    77
    Mentioned
    0 Post(s)
    Quoted
    18 Post(s)

    Default

    [==========================================]
    [ Iron Man 1.5 ]
    [ by litoris ]
    [==========================================]
    [ Time Running : 52 Minutes And 21 Seconds ]
    [ Loads Done : 15 ]
    [ Ores Mined : 419 ]
    [ Xp Gained : 14665 ]
    [ Xp/H : 14400 ]
    [==========================================]
    [ Iron Man 1.5 ]
    [==========================================]

  22. #147
    Join Date
    Jul 2011
    Location
    /home/litoris
    Posts
    2,226
    Mentioned
    0 Post(s)
    Quoted
    159 Post(s)

    Default

    Quote Originally Posted by guthixboss1 View Post
    Is it possible to set it so that it only searches for colours within a certain area?
    Yeah, it already searches for colors on the main screen.(ie not inventory ro chat windows)
    If what you mean by a certain area is something like 3 squares around the player, it is not possible because this is a color script, and it finds the rocks by actually seeing them like you do.
    Miner & Urn Crafter & 07 Chicken Killer
    SPS BlindWalk Tutorial

    Working on: Nothing

    teacher in every art, brought the fire that hath proved to mortals a means to mighty ends

  23. #148
    Join Date
    Aug 2012
    Location
    Singapore
    Posts
    77
    Mentioned
    0 Post(s)
    Quoted
    18 Post(s)

    Default

    Quote Originally Posted by litoris View Post
    Yeah, it already searches for colors on the main screen.(ie not inventory ro chat windows)
    If what you mean by a certain area is something like 3 squares around the player, it is not possible because this is a color script, and it finds the rocks by actually seeing them like you do.
    So it isn't possible for the script to only search for colours in a certain specified rectangle? Like for example searching within a smaller area.. Sorry but I don't really know the limits of Simba. ):

  24. #149
    Join Date
    Aug 2012
    Location
    Singapore
    Posts
    77
    Mentioned
    0 Post(s)
    Quoted
    18 Post(s)

    Default

    But actually nvm. Script works close to flawless. Just that when it logs out, it logs back into a diff world. But I made a remedy by making when F = 25, instead of 10. :P So it continues searching for a longer period hehe.

  25. #150
    Join Date
    Jul 2011
    Location
    /home/litoris
    Posts
    2,226
    Mentioned
    0 Post(s)
    Quoted
    159 Post(s)

    Default

    Quote Originally Posted by guthixboss1 View Post
    But actually nvm. Script works close to flawless. Just that when it logs out, it logs back into a diff world. But I made a remedy by making when F = 25, instead of 10. :P So it continues searching for a longer period hehe.
    I don't think I made it log into a different one on purpose, it shouldn't actually pick another world.
    Miner & Urn Crafter & 07 Chicken Killer
    SPS BlindWalk Tutorial

    Working on: Nothing

    teacher in every art, brought the fire that hath proved to mortals a means to mighty ends

Page 6 of 8 FirstFirst ... 45678 LastLast

Thread Information

Users Browsing this Thread

There are currently 1 users browsing this thread. (0 members and 1 guests)

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •