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Thread: Interception with DirectX

  1. #251
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    epic project, continue the development! hope this will be more popular than tribot and even more effective!

  2. #252
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    Quote Originally Posted by Mato View Post
    I think i can manage to get the plugin made with silentwolfs plugin source as a base, if not then i will defeneatly ask you about it

    I already tried making a github thing for it some weeks ago but it didnt really work out, i guess i have to read a bit more about how it works to get it up.
    If you can tell us what didn't work we might be able to help you out. There's also Github for Windows which might be easier to use.

    http://windows.github.com/
    Last edited by Wizzup?; 07-12-2012 at 12:07 PM.



    The best way to contact me is by email, which you can find on my website: http://wizzup.org
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    Simba (on Twitter | Group on Villavu | Website | Stable/Unstable releases
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  3. #253
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    Very nice project you have going on here, keep it up man!

    Forum account issues? Please send me a PM

  4. #254
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    I'm kind of putting off learning scripting so that I can learn this at the same time! [sarcasm] Hurry up Mato![/sarcasm]

  5. #255
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    Quote Originally Posted by Mato View Post
    Thanks for the help but it still crashes with the exact same code you have there. I think its something to do with the simba version, i see you use 990 and i use 984. Ill download the newest one too and check if it works with it.

    EDIT: Yep, that was it. Works beutifully now Again thanks for the help.
    Yes. For all plugins stuff use 990. (The documentation is for Simba 990+)



    The best way to contact me is by email, which you can find on my website: http://wizzup.org
    I also get email notifications of private messages, though.

    Simba (on Twitter | Group on Villavu | Website | Stable/Unstable releases
    Documentation | Source | Simba Bug Tracker on Github and Villavu )


    My (Blog | Website)

  6. #256
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    Hey Mato, seems like everything is going well and moving on steadily. Nice to see you working on a plugin for Simba
    Sorry I haven't been around but life has been to busy for me to get near a computer atm.
    As soon as I have the time I am going to go through the direct x tut you showed me.
    Keep up the great work mate. Speak soon.

    ~Jakkle
    Today is the first day of the rest of your life

  7. #257
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    I will try to get the first version of the plugin released in a few days, it will only include object finding from the screen and compass rotation functions and maybe inventory searching too. Walking and that stuff needs pretty much work on the plugin side to make it easy to use for the scripter.

  8. #258
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    Quote Originally Posted by Mato View Post
    I will try to get the first version of the plugin released in a few days, it will only include object finding from the screen and compass rotation functions and maybe inventory searching too. Walking and that stuff needs pretty much work on the plugin side to make it easy to use for the scripter.
    Fantastic news man. Keep it up

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  9. #259
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    Quote Originally Posted by Mato View Post
    I will try to get the first version of the plugin released in a few days, it will only include object finding from the screen and compass rotation functions and maybe inventory searching too. Walking and that stuff needs pretty much work on the plugin side to make it easy to use for the scripter.
    I look forward to working on an include.

    Current projects:
    [ AeroGuardians (GotR minigame), Motherlode Miner, Blast furnace ]

    "I won't fall in your gravity. Open your eyes,
    you're the Earth and I'm the sky..."


  10. #260
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    Quote Originally Posted by Mato View Post
    I will try to get the first version of the plugin released in a few days, it will only include object finding from the screen and compass rotation functions and maybe inventory searching too. Walking and that stuff needs pretty much work on the plugin side to make it easy to use for the scripter.
    Can't wait! Someone promote this man !!

  11. #261
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    Quote Originally Posted by Flight View Post
    I look forward to working on an include.
    Your not the only one mate.

  12. #262
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    Wow Mato, Good work

  13. #263
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    Quote Originally Posted by CRU1Z1N View Post
    Your not the only one mate.
    Third that.

  14. #264
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    Quote Originally Posted by NKN View Post
    Third that.
    I will honor ur work on the include by using it

  15. #265
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    Is it here yet? is it here yet? is it there yet? I'm so excited for this
    Currently: Very busy
    Future Goals: finish nursing school, RS later.

  16. #266
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    Quote Originally Posted by JN13 View Post
    Is it here yet? is it here yet? is it there yet? I'm so excited for this
    I'm excited also! He will surely tell us when it's ready

  17. #267
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    Quote Originally Posted by Mato View Post
    I will try to get the first version of the plugin released in a few days, it will only include object finding from the screen and compass rotation functions and maybe inventory searching too. Walking and that stuff needs pretty much work on the plugin side to make it easy to use for the scripter.
    Hey man, been a while since we've heard anything from you, hope you haven't lost interest .

    Really enjoying looking over the work you've done, here is to hoping I'll learn something from it!

    I'm Silent SPY
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  18. #268
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    I believe if we used this to get an accurate camera angle we could make SPS walk at any angle.

    Current projects:
    [ AeroGuardians (GotR minigame), Motherlode Miner, Blast furnace ]

    "I won't fall in your gravity. Open your eyes,
    you're the Earth and I'm the sky..."


  19. #269
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    Quote Originally Posted by Flight View Post
    I believe if we used this to get an accurate camera angle we could make SPS walk at any angle.
    Earlier on in the thread I thought he said that he already had perfect walking without SPS (this could actually be a lie as my memory is a bit shotty).

  20. #270
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    Quote Originally Posted by Hazzah View Post
    Earlier on in the thread I thought he said that he already had perfect walking without SPS (this could actually be a lie as my memory is a bit shotty).
    Yes the walking should work as far as I know.
    There used to be something meaningful here.

  21. #271
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    Walking works great last time I spoke to him but he did mention he was finding it a little difficult to pass the info between the pluggin and his DXI. dll

  22. #272
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    Just here to bump this above one of the spam bots pots.

    Still looking forward to this release

  23. #273
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    Yo mato how's things going have you had any time to work on this anymore?
    I'm still looking forward to using and would love you to keep us all informed with your progress and problems.

  24. #274
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    Quote Originally Posted by CRU1Z1N View Post
    Yo mato how's things going have you had any time to work on this anymore?
    I'm still looking forward to using and would love you to keep us all informed with your progress and problems.
    Indeed. I'm sure if you're running into problems then we'd be happy to help you, if it's within our ability that is.

    Current projects:
    [ AeroGuardians (GotR minigame), Motherlode Miner, Blast furnace ]

    "I won't fall in your gravity. Open your eyes,
    you're the Earth and I'm the sky..."


  25. #275
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    Sorry for not being very active for the past couple of days. I got a summerjob so i dont have that much time to work on this. I am not having any big problems but it is progressing slowly because i lack the time to do this.

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