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Thread: Seer's village magic AND yew scripts do not work

  1. #1
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    Default Seer's village magic AND yew scripts do not work

    Can this bug be reproduced?

    Yes, everytime, starting script


    Script & Location

    Seer's village magic and then yews


    Bug Description

    It does not go to the location OR click on the trees even if in sight.


    Debug Text

    Progress Report:
    [0:01:39]: [  ] ---------- Distance to the end: 173 pixels
    [0:01:39]: [  ] -------- MSI_WalkTPA: False
    [0:01:39]: [  ] ---------- Players Found: 1
    [0:01:39]: [ ] ---------- Scanning for randoms...
    [0:01:39]: [  ] ---------- Players Found: 1
    [0:01:39]: ] -------- Walking attempts: 6
    [0:01:39]: [  ] -------- MSI_SetupSPS: Areas: ['6_6', '6_7']
    [0:01:39]: [  ] -------- MSI_WalkTPA: Path: [(2739, 2679), (2689, 3066), (2646, 3062)]
    [0:01:40]: [ ] ------------ MSI_GetMyPos(): (2475, 3035)
    [0:01:40]: [  ] ------------ MSI_PointOnPath: Index = 24
    [0:01:40]: [  ] ------------ MSI_PointOnPath: Index = -1
    [0:01:40]: [  ] ------------ MSI_EnterPath: false
    [0:01:40]: [  ] -------- MSI_WalkTPA: False
    [0:01:40]: [ ] ---------- Players Found: 1
    [0:01:40]: [ ] ---------- Scanning for randoms...
    [0:01:40]: [] -------- MSI_WalkTPA: Path: [(2654, 3061), (2632, 3061)]

    Additional Information

    For the magic script. It walks south and then sits there and does nothing, started it in bank AND at site of magic and from the bank it goes south below the yew patch, near the flax field and stops

    also for the yews, i started it JUST at the yew site and it goes out of it and goes near the flax fields like the magic script.

    They both then just log out.



    Thanks,
    worglers2

  2. #2
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    Default

    Could you provide more debug?
    Away for awhile, life is keeping me busy. | Want to get my attention in a thread? @Kyle Undefined; me.
    { MSI Phoenix || SRL Stats Sigs || Paste || Scripts || Quotes || Graphics }

    When posting a bug, please post debug! Help us, help you!

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  3. #3
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    Default

    Quote Originally Posted by Kyle Undefined View Post
    Could you provide more debug?
    Do u have a quick way I can remove my name from the brackets quickly?

    and yes I can, one sec

    Simba Code:
    [ MEOW ] ---- Player[0].Script[0].ReportInfo.Items := [[[35]], []]
    [ MEOW ] ---- Player[0].Script[1].ReportInfo.Items := [[[35]], [[34]]]
    [ MEOW ] ---- Player[2].Script[0].ReportInfo.Items := [[[35]], []]
    [ MEOW ] ---- Player[2].Script[1].ReportInfo.Items := [[[35]], [[34]]]
    [ MEOW ] -- MSI_SetupSPS: Areas: ['6_6', '6_7']
    [ MEOW ] -- MSI_SetupPlayer
    [ MEOW ] ------ Players Found: 1
    [ MEOW ] ------ Scanning for randoms...
    [ MEOW ] ---- MSI_SetPlayerLoc
    [ MEOW ] ------ MSI_AtLocation
    [ MEOW ] ---------- MSI_GetMyPos(): (2475, 3039)
    [ MEOW ] -------- Checking sub-location: Seers Village Bank
    [ MEOW ] -------- Player not at Seers Village Bank
    [ MEOW ] ------ MSI_AtLocation: False
    [ MEOW ] ------ MSI_AtLocation
    [ MEOW ] ---------- MSI_GetMyPos(): (2475, 3039)
    [ MEOW ] -------- Checking sub-location: Seers Village East Magic Trees
    [ MEOW ] -------- Checking sub-location: Seers Village West Magic Trees
    [ MEOW ] -------- Player not at Seers Village Magic Trees
    [ MEOW ] ------ MSI_AtLocation: False
    [ MEOW ] -------- MSI_PathFromLoc: [(2654, 3061), (2632, 3061)]
    [ MEOW ] ------ MSI_WalkPath: Seers Village Bank to Seers Village Magic Trees
    [ MEOW ] ---------- Players Found: 1
    [ MEOW ] -------- Walking attempts: 1
    [ MEOW ] -------- MSI_SetupSPS: Areas: ['6_6', '6_7']
    [ MEOW ] -------- MSI_WalkTPA: Path: [(2739, 2679), (2689, 3066), (2646, 3062)]
    [ MEOW ] ------------ MSI_GetMyPos(): (2475, 3039)
    [ MEOW ] ------------ MSI_PointOnPath: Index = 24
    [ MEOW ] ------------ MSI_PointOnPath: Index = -1
    [ MEOW ] ------------ MSI_EnterPath: false
    [ MEOW ] -------- MSI_WalkTPA: False
    [ MEOW ] ---------- Players Found: 1
    [ MEOW ] ---------- Scanning for randoms...
    [ MEOW ] -------- MSI_WalkTPA: Path: [(2654, 3061), (2632, 3061)]
    [ MEOW ] ------------ MSI_GetMyPos(): (2475, 3039)
    [ MEOW ] ------------ MSI_PointOnPath: Index = 2
    [ MEOW ] ------------ MSI_PointOnPath: Index = -1
    [ MEOW ] ------------ MSI_EnterPath: false
    [ MEOW ] -------- MSI_WalkTPA: False
    [ MEOW ] ---------- Players Found: 1
    [ MEOW ] ---------- Scanning for randoms...
    [ MEOW ] -------- MSI_WalkTPA: Path: [(2739, 2679), (2689, 3066), (2646, 3062)]
    [ MEOW ] ------------ MSI_GetMyPos(): (2475, 3039)
    [ MEOW ] ------------ MSI_PointOnPath: Index = 24
    [ MEOW ] ------------ MSI_PointOnPath: Index = -1
    [ MEOW ] ------------ MSI_EnterPath: false
    [ MEOW ] -------- MSI_WalkTPA: False
    [ MEOW ] ---------- Players Found: 1
    [ MEOW ] ---------- Scanning for randoms...
    [ MEOW ] ---------- Players Found: 1
    [ MEOW ] -------- Walking attempts: 2
    [ MEOW ] -------- MSI_SetupSPS: Areas: ['6_6', '6_7']
    [ MEOW ] -------- MSI_WalkTPA: Path: [(2739, 2679), (2689, 3066), (2646, 3062)]
    [ MEOW ] ------------ MSI_GetMyPos(): (2475, 3039)
    [ MEOW ] ------------ MSI_PointOnPath: Index = 24
    [ MEOW ] ------------ MSI_PointOnPath: Index = -1
    [ MEOW ] ------------ MSI_EnterPath: false
    [ MEOW ] -------- MSI_WalkTPA: False
    [ MEOW ] ---------- Players Found: 1
    [ MEOW ] ---------- Scanning for randoms...
    [ MEOW ] -------- MSI_WalkTPA: Path: [(2654, 3061), (2632, 3061)]
    [ MEOW ] ------------ MSI_GetMyPos(): (2475, 3039)
    [ MEOW ] ------------ MSI_PointOnPath: Index = 2
    [ MEOW ] ------------ MSI_PointOnPath: Index = -1
    [ MEOW ] ------------ MSI_EnterPath: false
    [ MEOW ] -------- MSI_WalkTPA: False
    [ MEOW ] ---------- Players Found: 1
    [ MEOW ] ---------- Scanning for randoms...
    [ MEOW ] -------- MSI_WalkTPA: Path: [(2739, 2679), (2689, 3066), (2646, 3062)]
    [ MEOW ] ------------ MSI_GetMyPos(): (2475, 3039)
    [ MEOW ] ------------ MSI_PointOnPath: Index = 24
    [ MEOW ] ------------ MSI_PointOnPath: Index = -1
    [ MEOW ] ------------ MSI_EnterPath: false
    [ MEOW ] -------- MSI_WalkTPA: False
    [ MEOW ] ---------- Players Found: 1
    [ MEOW ] ---------- Scanning for randoms...
    [ MEOW ] ---------- Players Found: 1
    [ MEOW ] -------- Walking attempts: 3
    [ MEOW ] -------- MSI_SetupSPS: Areas: ['6_6', '6_7']
    [ MEOW ] -------- MSI_WalkTPA: Path: [(2739, 2679), (2689, 3066), (2646, 3062)]
    [ MEOW ] ------------ MSI_GetMyPos(): (2475, 3039)
    [ MEOW ] ------------ MSI_PointOnPath: Index = 24
    [ MEOW ] ------------ MSI_PointOnPath: Index = -1
    [ MEOW ] ------------ MSI_EnterPath: false
    [ MEOW ] -------- MSI_WalkTPA: False
    [ MEOW ] ---------- Players Found: 1
    [ MEOW ] ---------- Scanning for randoms...
    [ MEOW ] -------- MSI_WalkTPA: Path: [(2654, 3061), (2632, 3061)]
    [ MEOW ] ------------ MSI_GetMyPos(): (2475, 3039)
    [ MEOW ] ------------ MSI_PointOnPath: Index = 2
    [ MEOW ] ------------ MSI_PointOnPath: Index = -1
    [ MEOW ] ------------ MSI_EnterPath: false
    [ MEOW ] -------- MSI_WalkTPA: False
    [ MEOW ] ---------- Players Found: 1
    [ MEOW ] ---------- Scanning for randoms...
    [ MEOW ] -------- MSI_WalkTPA: Path: [(2739, 2679), (2689, 3066), (2646, 3062)]
    [ MEOW ] ------------ MSI_GetMyPos(): (2475, 3039)
    [ MEOW ] ------------ MSI_PointOnPath: Index = 24
    [ MEOW ] ------------ MSI_PointOnPath: Index = -1
    [ MEOW ] ------------ MSI_EnterPath: false
    [ MEOW ] -------- MSI_WalkTPA: False
    [ MEOW ] ---------- Players Found: 1
    [ MEOW ] ---------- Scanning for randoms...
    [ MEOW ] ---------- Players Found: 1
    [ MEOW ] -------- Walking attempts: 4
    [ MEOW ] -------- MSI_SetupSPS: Areas: ['6_6', '6_7']
    [ MEOW ] -------- MSI_WalkTPA: Path: [(2739, 2679), (2689, 3066), (2646, 3062)]
    [ MEOW ] ------------ MSI_GetMyPos(): (2475, 3039)
    [ MEOW ] ------------ MSI_PointOnPath: Index = 24
    [ MEOW ] ------------ MSI_PointOnPath: Index = -1
    [ MEOW ] ------------ MSI_EnterPath: false
    [ MEOW ] -------- MSI_WalkTPA: False
    [ MEOW ] ---------- Players Found: 1
    [ MEOW ] ---------- Scanning for randoms...
    [ MEOW ] -------- MSI_WalkTPA: Path: [(2654, 3061), (2632, 3061)]
    [ MEOW ] ------------ MSI_GetMyPos(): (2475, 3039)
    [ MEOW ] ------------ MSI_PointOnPath: Index = 2
    [ MEOW ] ------------ MSI_PointOnPath: Index = -1
    [ MEOW ] ------------ MSI_EnterPath: false
    [ MEOW ] -------- MSI_WalkTPA: False
    [ MEOW ] ---------- Players Found: 1
    [ MEOW ] ---------- Scanning for randoms...
    [ MEOW ] -------- MSI_WalkTPA: Path: [(2739, 2679), (2689, 3066), (2646, 3062)]
    [ MEOW ] ------------ MSI_GetMyPos(): (2475, 3039)
    [ MEOW ] ------------ MSI_PointOnPath: Index = 24
    [ MEOW ] ------------ MSI_PointOnPath: Index = -1
    [ MEOW ] ------------ MSI_EnterPath: false
    [ MEOW ] -------- MSI_WalkTPA: False
    [ MEOW ] ---------- Players Found: 1
    [ MEOW ] ---------- Scanning for randoms...
    [ MEOW ] ---------- Players Found: 1
    [ MEOW ] -------- Walking attempts: 5
    [ MEOW ] -------- MSI_SetupSPS: Areas: ['6_6', '6_7']
    [ MEOW ] -------- MSI_WalkTPA: Path: [(2739, 2679), (2689, 3066), (2646, 3062)]
    [ MEOW ] ------------ MSI_GetMyPos(): (2475, 3039)
    [ MEOW ] ------------ MSI_PointOnPath: Index = 24
    [ MEOW ] ------------ MSI_PointOnPath: Index = -1
    [ MEOW ] ------------ MSI_EnterPath: false
    [ MEOW ] -------- MSI_WalkTPA: False
    [ MEOW ] ---------- Players Found: 1
    [ MEOW ] ---------- Scanning for randoms...
    [ MEOW ] -------- MSI_WalkTPA: Path: [(2654, 3061), (2632, 3061)]
    [ MEOW ] ------------ MSI_GetMyPos(): (2475, 3039)
    [ MEOW ] ------------ MSI_PointOnPath: Index = 2
    [ MEOW ] ------------ MSI_PointOnPath: Index = -1
    [ MEOW ] ------------ MSI_EnterPath: false
    [ MEOW ] -------- MSI_WalkTPA: False
    [ MEOW ] ---------- Players Found: 1
    [ MEOW ] ---------- Scanning for randoms...
    [ MEOW ] -------- MSI_WalkTPA: Path: [(2739, 2679), (2689, 3066), (2646, 3062)]
    [ MEOW ] ------------ MSI_GetMyPos(): (2475, 3039)
    [ MEOW ] ------------ MSI_PointOnPath: Index = 24
    [ MEOW ] ------------ MSI_PointOnPath: Index = -1
    [ MEOW ] ------------ MSI_EnterPath: false
    [ MEOW ] -------- MSI_WalkTPA: False
    [ MEOW ] ---------- Players Found: 1
    [ MEOW ] ---------- Scanning for randoms...
    [ MEOW ] ---------- Players Found: 1
    [ MEOW ] -------- Walking attempts: 6
    [ MEOW ] -------- MSI_SetupSPS: Areas: ['6_6', '6_7']
    [ MEOW ] -------- MSI_WalkTPA: Path: [(2739, 2679), (2689, 3066), (2646, 3062)]
    [ MEOW ] ------------ MSI_GetMyPos(): (2475, 3039)
    [ MEOW ] ------------ MSI_PointOnPath: Index = 24
    [ MEOW ] ------------ MSI_PointOnPath: Index = -1
    [ MEOW ] ------------ MSI_EnterPath: false
    [ MEOW ] -------- MSI_WalkTPA: False
    [ MEOW ] ---------- Players Found: 1
    [ MEOW ] ---------- Scanning for randoms...
    [ MEOW ] -------- MSI_WalkTPA: Path: [(2654, 3061), (2632, 3061)]
    [ MEOW ] ------------ MSI_GetMyPos(): (2475, 3039)
    [ MEOW ] ------------ MSI_PointOnPath: Index = 2
    [ MEOW ] ------------ MSI_PointOnPath: Index = -1
    [ MEOW ] ------------ MSI_EnterPath: false
    [ MEOW ] -------- MSI_WalkTPA: False
    [ MEOW ] ---------- Players Found: 1
    [ MEOW ] ---------- Scanning for randoms...
    [ MEOW ] -------- MSI_WalkTPA: Path: [(2739, 2679), (2689, 3066), (2646, 3062)]
    [ MEOW ] ------------ MSI_GetMyPos(): (2475, 3039)
    [ MEOW ] ------------ MSI_PointOnPath: Index = 24
    [ MEOW ] ------------ MSI_PointOnPath: Index = -1
    [ MEOW ] ------------ MSI_EnterPath: false
    [ MEOW ] -------- MSI_WalkTPA: False
    [ MEOW ] ---------- Players Found: 1
    [ MEOW ] ---------- Scanning for randoms...
    [ MEOW ] ---------- Players Found: 1
    [ MEOW ] -------- Walking attempts: 7
    [ MEOW ] -------- MSI_SetupSPS: Areas: ['6_6', '6_7']
    [ MEOW ] -------- MSI_WalkTPA: Path: [(2739, 2679), (2689, 3066), (2646, 3062)]
    [ MEOW ] ------------ MSI_GetMyPos(): (2475, 3039)
    [ MEOW ] ------------ MSI_PointOnPath: Index = 24
    [ MEOW ] ------------ MSI_PointOnPath: Index = -1
    [ MEOW ] ------------ MSI_EnterPath: false
    [ MEOW ] -------- MSI_WalkTPA: False
    [ MEOW ] ---------- Players Found: 1
    [ MEOW ] ---------- Scanning for randoms...
    [ MEOW ] -------- MSI_WalkTPA: Path: [(2654, 3061), (2632, 3061)]
    [ MEOW ] ------------ MSI_GetMyPos(): (2475, 3039)
    [ MEOW ] ------------ MSI_PointOnPath: Index = 2
    [ MEOW ] ------------ MSI_PointOnPath: Index = -1
    [ MEOW ] ------------ MSI_EnterPath: false
    [ MEOW ] -------- MSI_WalkTPA: False
    [ MEOW ] ---------- Players Found: 1
    [ MEOW ] ---------- Scanning for randoms...
    [ MEOW ] -------- MSI_WalkTPA: Path: [(2739, 2679), (2689, 3066), (2646, 3062)]
    [ MEOW ] ------------ MSI_GetMyPos(): (2475, 3039)
    [ MEOW ] ------------ MSI_PointOnPath: Index = 24
    [ MEOW ] ------------ MSI_PointOnPath: Index = -1
    [ MEOW ] ------------ MSI_EnterPath: false
    [ MEOW ] -------- MSI_WalkTPA: False
    [ MEOW ] ---------- Players Found: 1
    [ MEOW ] ---------- Scanning for randoms...
    [ MEOW ] ---------- Players Found: 1
    [ MEOW ] -------- Walking attempts: 8
    [ MEOW ] -------- MSI_SetupSPS: Areas: ['6_6', '6_7']
    [ MEOW ] -------- MSI_WalkTPA: Path: [(2739, 2679), (2689, 3066), (2646, 3062)]
    [ MEOW ] ------------ MSI_GetMyPos(): (2475, 3039)
    [ MEOW ] ------------ MSI_PointOnPath: Index = 24
    [ MEOW ] ------------ MSI_PointOnPath: Index = -1
    [ MEOW ] ------------ MSI_EnterPath: false
    [ MEOW ] -------- MSI_WalkTPA: False
    [ MEOW ] ---------- Players Found: 1
    [ MEOW ] ---------- Scanning for randoms...
    [ MEOW ] -------- MSI_WalkTPA: Path: [(2654, 3061), (2632, 3061)]
    [ MEOW ] ------------ MSI_GetMyPos(): (2475, 3039)
    [ MEOW ] ------------ MSI_PointOnPath: Index = 2
    [ MEOW ] ------------ MSI_PointOnPath: Index = -1
    [ MEOW ] ------------ MSI_EnterPath: false
    [ MEOW ] -------- MSI_WalkTPA: False
    [ MEOW ] ---------- Players Found: 1
    [ MEOW ] ---------- Scanning for randoms...
    [ MEOW ] -------- MSI_WalkTPA: Path: [(2739, 2679), (2689, 3066), (2646, 3062)]
    [ MEOW ] ------------ MSI_GetMyPos(): (2475, 3039)
    [ MEOW ] ------------ MSI_PointOnPath: Index = 24
    [ MEOW ] ------------ MSI_PointOnPath: Index = -1
    [ MEOW ] ------------ MSI_EnterPath: false
    [ MEOW ] -------- MSI_WalkTPA: False
    [ MEOW ] ---------- Players Found: 1
    [ MEOW ] ---------- Scanning for randoms...
    [ MEOW ] ---------- Players Found: 1
    [ MEOW ] -------- Walking attempts: 9
    [ MEOW ] -------- MSI_SetupSPS: Areas: ['6_6', '6_7']
    [ MEOW ] -------- MSI_WalkTPA: Path: [(2739, 2679), (2689, 3066), (2646, 3062)]
    [ MEOW ] ------------ MSI_GetMyPos(): (2475, 3039)
    [ MEOW ] ------------ MSI_PointOnPath: Index = 24
    [ MEOW ] ------------ MSI_PointOnPath: Index = -1
    [ MEOW ] ------------ MSI_EnterPath: false
    [ MEOW ] -------- MSI_WalkTPA: False
    [ MEOW ] ---------- Players Found: 1
    [ MEOW ] ---------- Scanning for randoms...
    [ MEOW ] -------- MSI_WalkTPA: Path: [(2654, 3061), (2632, 3061)]
    [ MEOW ] ------------ MSI_GetMyPos(): (2475, 3039)
    [ MEOW ] ------------ MSI_PointOnPath: Index = 2
    [ MEOW ] ------------ MSI_PointOnPath: Index = -1
    [ MEOW ] ------------ MSI_EnterPath: false
    [ MEOW ] -------- MSI_WalkTPA: False
    [ MEOW ] ---------- Players Found: 1
    [ MEOW ] ---------- Scanning for randoms...
    [ MEOW ] -------- MSI_WalkTPA: Path: [(2739, 2679), (2689, 3066), (2646, 3062)]
    [ MEOW ] ------------ MSI_GetMyPos(): (2475, 3039)
    [ MEOW ] ------------ MSI_PointOnPath: Index = 24
    [ MEOW ] ------------ MSI_PointOnPath: Index = -1
    [ MEOW ] ------------ MSI_EnterPath: false
    [ MEOW ] -------- MSI_WalkTPA: False
    [ MEOW ] ---------- Players Found: 1
    [ MEOW ] ---------- Scanning for randoms...
    [ MEOW ] ---------- Players Found: 1
    [ MEOW ] -------- Walking attempts: 10
    [ MEOW ] -------- MSI_SetupSPS: Areas: ['6_6', '6_7']
    [ MEOW ] -------- MSI_WalkTPA: Path: [(2739, 2679), (2689, 3066), (2646, 3062)]
    [ MEOW ] ------------ MSI_GetMyPos(): (2475, 3039)
    [ MEOW ] ------------ MSI_PointOnPath: Index = 24
    [ MEOW ] ------------ MSI_PointOnPath: Index = -1
    [ MEOW ] ------------ MSI_EnterPath: false
    [ MEOW ] -------- MSI_WalkTPA: False
    [ MEOW ] ---------- Players Found: 1
    [ MEOW ] ---------- Scanning for randoms...
    [ MEOW ] -------- MSI_WalkTPA: Path: [(2654, 3061), (2632, 3061)]
    [ MEOW ] ------------ MSI_GetMyPos(): (2475, 3039)
    [ MEOW ] ------------ MSI_PointOnPath: Index = 2
    [ MEOW ] ------------ MSI_PointOnPath: Index = -1
    [ MEOW ] ------------ MSI_EnterPath: false
    [ MEOW ] -------- MSI_WalkTPA: False
    [ MEOW ] ---------- Players Found: 1
    [ MEOW ] ---------- Scanning for randoms...
    [ MEOW ] -------- MSI_WalkTPA: Path: [(2739, 2679), (2689, 3066), (2646, 3062)]
    [ MEOW ] ------------ MSI_GetMyPos(): (2475, 3039)
    [ MEOW ] ------------ MSI_PointOnPath: Index = 24
    [ MEOW ] ------------ MSI_PointOnPath: Index = -1
    [ MEOW ] ------------ MSI_EnterPath: false
    [ MEOW ] -------- MSI_WalkTPA: False
    [ MEOW ] ---------- Players Found: 1
    [ MEOW ] ---------- Scanning for randoms...
    [ MEOW ] ---------- Players Found: 1
    [ MEOW ] -------- Walking attempts: 11
    [ MEOW ] -------- MSI_SetupSPS: Areas: ['6_6', '6_7']
    [ MEOW ] -------- MSI_WalkTPA: Path: [(2739, 2679), (2689, 3066), (2646, 3062)]
    [ MEOW ] ------------ MSI_GetMyPos(): (2475, 3039)
    [ MEOW ] ------------ MSI_PointOnPath: Index = 24
    [ MEOW ] ------------ MSI_PointOnPath: Index = -1
    [ MEOW ] ------------ MSI_EnterPath: false
    [ MEOW ] -------- MSI_WalkTPA: False
    [ MEOW ] ---------- Players Found: 1
    [ MEOW ] ---------- Scanning for randoms...
    [ MEOW ] -------- MSI_WalkTPA: Path: [(2654, 3061), (2632, 3061)]
    [ MEOW ] ------------ MSI_GetMyPos(): (2475, 3039)
    [ MEOW ] ------------ MSI_PointOnPath: Index = 2
    [ MEOW ] ------------ MSI_PointOnPath: Index = -1
    [ MEOW ] ------------ MSI_EnterPath: false
    [ MEOW ] -------- MSI_WalkTPA: False
    [ MEOW ] ---------- Players Found: 1
    [ MEOW ] ---------- Scanning for randoms...
    [ MEOW ] -------- MSI_WalkTPA: Path: [(2739, 2679), (2689, 3066), (2646, 3062)]
    [ MEOW ] ------------ MSI_GetMyPos(): (2475, 3039)
    [ MEOW ] ------------ MSI_PointOnPath: Index = 24
    [ MEOW ] ------------ MSI_PointOnPath: Index = -1
    [ MEOW ] ------------ MSI_EnterPath: false
    [ MEOW ] -------- MSI_WalkTPA: False
    [ MEOW ] ---------- Players Found: 1
    [ MEOW ] ---------- Scanning for randoms...
    [ MEOW ] ------ MSI_WalkPath: False
    [ MEOW ] ------ MSI_DeathWalk
    [ MEOW ] -------- No death path for location: Seers Village Bank
    [ MEOW ] ------ MSI_DeathWalk: False
    [ MEOW ] ------ Failed to get player's location
    [ MEOW ] ---- MSI_SetPlayerLoc: False
    [ MEOW ] -- MSI_SetupPlayer: False
    [ MEOW ] -- MSI_UnsetPlayer
    [ MEOW ] ---- Failed to setup player
    [ MEOW ] ---- MSI_SetSkillLevels
    [ MEOW ] ------ [HOOKED] CharacterStats_FunctionCall: CharacterStats
    [ MEOW ] ---------- Bobzilla_GetData: Getting skill levels
    [ MEOW ] ---------- CharacterStatsV2: Player not found, Adding Player
    [ MEOW ] ------ [HOOKED] CharacterStats_FunctionCall: CharacterStats: 1
    [ MEOW ] ------ Woodcutting Level: 84
    [ MEOW ] ------ Woodcutting Level: 84
    [ MEOW ] ---- MSI_SetSkillLevels: Finished

    ^ that's starting at the magic trees.



    Simba Code:
    [ MEOW ] ---- Player[0].Script[0].ReportInfo.Items := [[[35]], []]
    [ MEOW ] ---- Player[0].Script[1].ReportInfo.Items := [[[35]], [[34]]]
    [ MEOW ] ---- Player[2].Script[0].ReportInfo.Items := [[[35]], []]
    [ MEOW ] ---- Player[2].Script[1].ReportInfo.Items := [[[35]], [[34]]]
    [ MEOW ] -- MSI_SetupSPS: Areas: ['6_6', '6_7']
    [ MEOW ] -- MSI_SetupPlayer
    [ MEOW ] ------ Players Found: 5
    [ MEOW ] ------ Scanning for randoms...
    [ MEOW ] ---- MSI_SetPlayerLoc
    [ MEOW ] ------ MSI_AtLocation
    [ MEOW ] ---------- MSI_GetMyPos(): (2731, 2675)
    [ MEOW ] -------- Checking sub-location: Seers Village Bank
    [ MEOW ] ---------- MSI_BoxToMM(): (626, 85, 654, 96)
    [ MEOW ] -------- Player is at Seers Village Bank
    [ MEOW ] ------ MSI_AtLocation: True
    [ MEOW ] ------ Player's location: Seers Village Bank
    [ MEOW ] ---- MSI_SetPlayerLoc: True
    [ MEOW ] ---- MSI_SetSkillLevels
    [ MEOW ] ------ [HOOKED] CharacterStats_FunctionCall: CharacterStats
    [ MEOW ] ---------- Bobzilla_GetData: Getting skill levels
    [ MEOW ] ---------- Player Found in XML, Updating
    [ MEOW ] ------ [HOOKED] CharacterStats_FunctionCall: CharacterStats: 1
    [ MEOW ] ------ Woodcutting Level: 84
    [ MEOW ] ------ Woodcutting Level: 84
    [ MEOW ] ---- MSI_SetSkillLevels: Finished
    [ MEOW ] ---- MSI_SetupWC/Mining
    [ MEOW ] ------ MSI_FindTool
    [ MEOW ] -------- Searching Equipment tab
    [ MEOW ] -------- Failed to find DTM of Dwarven Army Axe
    [ MEOW ] ------ MSI_FindTool: False
    [ MEOW ] ------ Best tool for Woodcutting is Dragon Hatchet
    [ MEOW ] ------ MSI_FindTool
    [ MEOW ] -------- Searching Equipment tab
    [ MEOW ] -------- Found DTM of Dragon Hatchet
    [ MEOW ] ------ MSI_FindTool: True
    [ MEOW ] ---- MSI_SetupWC/Mining: True
    [ MEOW ] -- MSI_SetupPlayer: True
    [ MEOW ] -- Inventory count = 1
    [ MEOW ] -- Exceptions Length = 0
    [ MEOW ] -- MSI_AtLocation
    [ MEOW ] ------ MSI_GetMyPos(): (2731, 2675)
    [ MEOW ] ---- Checking sub-location: Seers Village Bank
    [ MEOW ] ------ MSI_BoxToMM(): (626, 85, 654, 96)
    [ MEOW ] ---- Player is at Seers Village Bank
    [ MEOW ] -- MSI_AtLocation: True
    [ MEOW ] -- Found items in inventory, depositing..
    [ MEOW ] -- MSI_BankMaterials
    [ MEOW ] ---- MSI_CountItems: Found 1 of Magic logs (250 XP)
    [ MEOW ] ---- MSI_BankStandard
    [ MEOW ] ------ MSI_OpenBank
    [ MEOW ] ---------- Players Found: 8
    [ MEOW ] -------- MSI_FindObjectTPA: BANK_SEERS_VILLAGE
    [ MEOW ] ---------- Found: 11, BANK_SEERS_VILLAGE found
    [ MEOW ] ---------- Found: 5, NOT ENOUGH
    [ MEOW ] ---------- Found: 198, BANK_SEERS_VILLAGE found
    [ MEOW ] ---------- Found: 214, BANK_SEERS_VILLAGE found
    [ MEOW ] ---------- Found: 158, BANK_SEERS_VILLAGE found
    [ MEOW ] ---------- Found: 219, BANK_SEERS_VILLAGE found
    [ MEOW ] ---------- Found: 55, BANK_SEERS_VILLAGE found
    [ MEOW ] ---------- Found: 150, BANK_SEERS_VILLAGE found
    [ MEOW ] ---------- Found: 49, BANK_SEERS_VILLAGE found
    [ MEOW ] ---------- Found: 451, BANK_SEERS_VILLAGE found
    [ MEOW ] ---------- Found: 285, BANK_SEERS_VILLAGE found
    [ MEOW ] ---------- Found: 142, BANK_SEERS_VILLAGE found
    [ MEOW ] ---------- Found: 34, BANK_SEERS_VILLAGE found
    [ MEOW ] ---------- Found: 102, BANK_SEERS_VILLAGE found
    [ MEOW ] ---------- Found: 146, BANK_SEERS_VILLAGE found
    [ MEOW ] ---------- Found: 18, BANK_SEERS_VILLAGE found
    [ MEOW ] ---------- Found: 149, BANK_SEERS_VILLAGE found
    [ MEOW ] ---------- Found: 170, BANK_SEERS_VILLAGE found
    [ MEOW ] ---------- Found: 80, BANK_SEERS_VILLAGE found
    [ MEOW ] ---------- Found: 90, BANK_SEERS_VILLAGE found
    [ MEOW ] ---------- Found: 140, BANK_SEERS_VILLAGE found
    [ MEOW ] ---------- Found: 14, BANK_SEERS_VILLAGE found
    [ MEOW ] ---------- Found: 61, BANK_SEERS_VILLAGE found
    [ MEOW ] ---------- Found: 669, BANK_SEERS_VILLAGE found
    [ MEOW ] ---------- Found: 377, BANK_SEERS_VILLAGE found
    [ MEOW ] ---------- Found: 68, BANK_SEERS_VILLAGE found
    [ MEOW ] ---------- Found: 1, NOT ENOUGH
    [ MEOW ] ---------- Found: 27, BANK_SEERS_VILLAGE found
    [ MEOW ] ---------- Found: 12, BANK_SEERS_VILLAGE found
    [ MEOW ] ---------- Found: 16, BANK_SEERS_VILLAGE found
    [ MEOW ] ---------- Found: 622, BANK_SEERS_VILLAGE found
    [ MEOW ] ---------- Found: 28, BANK_SEERS_VILLAGE found
    [ MEOW ] ---------- Found: 143, BANK_SEERS_VILLAGE found
    [ MEOW ] ---------- Found: 145, BANK_SEERS_VILLAGE found
    [ MEOW ] ---------- Found: 13, BANK_SEERS_VILLAGE found
    [ MEOW ] ---------- Found: 73, BANK_SEERS_VILLAGE found
    [ MEOW ] ---------- Found: 92, BANK_SEERS_VILLAGE found
    [ MEOW ] ---------- Found: 277, BANK_SEERS_VILLAGE found
    [ MEOW ] ---------- Found: 9, BANK_SEERS_VILLAGE found
    [ MEOW ] ---------- Found: 119, BANK_SEERS_VILLAGE found
    [ MEOW ] ---------- Found: 426, BANK_SEERS_VILLAGE found
    [ MEOW ] ---------- Found: 41, BANK_SEERS_VILLAGE found
    [ MEOW ] ---------- Found: 122, BANK_SEERS_VILLAGE found
    [ MEOW ] ---------- Found: 75, BANK_SEERS_VILLAGE found
    [ MEOW ] ---------- Found: 29, BANK_SEERS_VILLAGE found
    [ MEOW ] ---------- Found: 243, BANK_SEERS_VILLAGE found
    [ MEOW ] ---------- Found: 34, BANK_SEERS_VILLAGE found
    [ MEOW ] ---------- Found: 80, BANK_SEERS_VILLAGE found
    [ MEOW ] ---------- Found: 213, BANK_SEERS_VILLAGE found
    [ MEOW ] ---------- Found: 45, BANK_SEERS_VILLAGE found
    [ MEOW ] ---------- Found: 138, BANK_SEERS_VILLAGE found
    [ MEOW ] ---------- Found: 54, BANK_SEERS_VILLAGE found
    [ MEOW ] ---------- Found: 4, NOT ENOUGH
    [ MEOW ] ---------- Found: 111, BANK_SEERS_VILLAGE found
    [ MEOW ] ---------- Found: 18, BANK_SEERS_VILLAGE found
    [ MEOW ] ---------- Found: 224, BANK_SEERS_VILLAGE found
    [ MEOW ] ---------- Found: 140, BANK_SEERS_VILLAGE found
    [ MEOW ] ---------- Found: 22, BANK_SEERS_VILLAGE found
    [ MEOW ] ---------- Found: 70, BANK_SEERS_VILLAGE found
    [ MEOW ] ---------- Found: 12, BANK_SEERS_VILLAGE found
    [ MEOW ] ---------- Found: 23, BANK_SEERS_VILLAGE found
    [ MEOW ] ---------- Found: 12, BANK_SEERS_VILLAGE found
    [ MEOW ] ---------- Found: 15, BANK_SEERS_VILLAGE found
    [ MEOW ] ---------- Found: 29, BANK_SEERS_VILLAGE found
    [ MEOW ] ---------- Found: 6, NOT ENOUGH
    [ MEOW ] ---------- Found: 5, NOT ENOUGH
    [ MEOW ] ---------- Objects found: 51
    [ MEOW ] ---------- Took 514 ms to complete
    [ MEOW ] -------- MSI_FindObjectTPA: True
    [ MEOW ] ---------- Uptext: Walk here
    [ MEOW ] ---------- Failed to find uptext: ['
    ooth']
    [ MEOW ] ---------- Uptext: Bank Bank booth / 7 more options
    [ MEOW ] -------- MSI_HandlePin
    [ MEOW ] -------- MSI_HandlePin: True
    [ MEOW ] ------ MSI_OpenBank: True (BANK_SEERS_VILLAGE)
    [ MEOW ] ---- MSI_BankStandard: False
    [ MEOW ] ---- MSI_BankStandard
    [ MEOW ] ------ MSI_OpenBank
    [ MEOW ] ---------- Players Found: 9
    [ MEOW ] ---------- Scanning for randoms...
    [ MEOW ] -------- MSI_FindObjectTPA: BANK_SEERS_VILLAGE
    [ MEOW ] ---------- Found: 9, BANK_SEERS_VILLAGE found
    [ MEOW ] ---------- Found: 7, BANK_SEERS_VILLAGE found
    [ MEOW ] ---------- Found: 198, BANK_SEERS_VILLAGE found
    [ MEOW ] ---------- Found: 214, BANK_SEERS_VILLAGE found
    [ MEOW ] ---------- Found: 71, BANK_SEERS_VILLAGE found
    [ MEOW ] ---------- Found: 158, BANK_SEERS_VILLAGE found
    [ MEOW ] ---------- Found: 219, BANK_SEERS_VILLAGE found
    [ MEOW ] ---------- Found: 15, BANK_SEERS_VILLAGE found
    [ MEOW ] ---------- Found: 62, BANK_SEERS_VILLAGE found
    [ MEOW ] ---------- Found: 150, BANK_SEERS_VILLAGE found
    [ MEOW ] ---------- Found: 49, BANK_SEERS_VILLAGE found
    [ MEOW ] ---------- Found: 451, BANK_SEERS_VILLAGE found
    [ MEOW ] ---------- Found: 285, BANK_SEERS_VILLAGE found
    [ MEOW ] ---------- Found: 142, BANK_SEERS_VILLAGE found
    [ MEOW ] ---------- Found: 34, BANK_SEERS_VILLAGE found
    [ MEOW ] ---------- Found: 102, BANK_SEERS_VILLAGE found
    [ MEOW ] ---------- Found: 146, BANK_SEERS_VILLAGE found
    [ MEOW ] ---------- Found: 18, BANK_SEERS_VILLAGE found
    [ MEOW ] ---------- Found: 3, NOT ENOUGH
    [ MEOW ] ---------- Found: 149, BANK_SEERS_VILLAGE found
    [ MEOW ] ---------- Found: 170, BANK_SEERS_VILLAGE found
    [ MEOW ] ---------- Found: 80, BANK_SEERS_VILLAGE found
    [ MEOW ] ---------- Found: 90, BANK_SEERS_VILLAGE found
    [ MEOW ] ---------- Found: 140, BANK_SEERS_VILLAGE found
    [ MEOW ] ---------- Found: 61, BANK_SEERS_VILLAGE found
    [ MEOW ] ---------- Found: 26, BANK_SEERS_VILLAGE found
    [ MEOW ] ---------- Found: 669, BANK_SEERS_VILLAGE found
    [ MEOW ] ---------- Found: 377, BANK_SEERS_VILLAGE found
    [ MEOW ] ---------- Found: 68, BANK_SEERS_VILLAGE found
    [ MEOW ] ---------- Found: 27, BANK_SEERS_VILLAGE found
    [ MEOW ] ---------- Found: 12, BANK_SEERS_VILLAGE found
    [ MEOW ] ---------- Found: 16, BANK_SEERS_VILLAGE found
    [ MEOW ] ---------- Found: 622, BANK_SEERS_VILLAGE found
    [ MEOW ] ---------- Found: 28, BANK_SEERS_VILLAGE found
    [ MEOW ] ---------- Found: 143, BANK_SEERS_VILLAGE found
    [ MEOW ] ---------- Found: 145, BANK_SEERS_VILLAGE found
    [ MEOW ] ---------- Found: 13, BANK_SEERS_VILLAGE found
    [ MEOW ] ---------- Found: 73, BANK_SEERS_VILLAGE found
    [ MEOW ] ---------- Found: 93, BANK_SEERS_VILLAGE found
    [ MEOW ] ---------- Found: 277, BANK_SEERS_VILLAGE found
    [ MEOW ] ---------- Found: 9, BANK_SEERS_VILLAGE found
    [ MEOW ] ---------- Found: 102, BANK_SEERS_VILLAGE found
    [ MEOW ] ---------- Found: 426, BANK_SEERS_VILLAGE found
    [ MEOW ] ---------- Found: 41, BANK_SEERS_VILLAGE found
    [ MEOW ] ---------- Found: 122, BANK_SEERS_VILLAGE found
    [ MEOW ] ---------- Found: 75, BANK_SEERS_VILLAGE found
    [ MEOW ] ---------- Found: 29, BANK_SEERS_VILLAGE found
    [ MEOW ] ---------- Found: 243, BANK_SEERS_VILLAGE found
    [ MEOW ] ---------- Found: 30, BANK_SEERS_VILLAGE found
    [ MEOW ] ---------- Found: 81, BANK_SEERS_VILLAGE found
    [ MEOW ] ---------- Found: 213, BANK_SEERS_VILLAGE found
    [ MEOW ] ---------- Found: 45, BANK_SEERS_VILLAGE found
    [ MEOW ] ---------- Found: 138, BANK_SEERS_VILLAGE found
    [ MEOW ] ---------- Found: 54, BANK_SEERS_VILLAGE found
    [ MEOW ] ---------- Found: 4, NOT ENOUGH
    [ MEOW ] ---------- Found: 111, BANK_SEERS_VILLAGE found
    [ MEOW ] ---------- Found: 18, BANK_SEERS_VILLAGE found
    [ MEOW ] ---------- Found: 224, BANK_SEERS_VILLAGE found
    [ MEOW ] ---------- Found: 140, BANK_SEERS_VILLAGE found
    [ MEOW ] ---------- Found: 22, BANK_SEERS_VILLAGE found
    [ MEOW ] ---------- Found: 70, BANK_SEERS_VILLAGE found
    [ MEOW ] ---------- Found: 12, BANK_SEERS_VILLAGE found
    [ MEOW ] ---------- Found: 23, BANK_SEERS_VILLAGE found
    [ MEOW ] ---------- Found: 12, BANK_SEERS_VILLAGE found
    [ MEOW ] ---------- Found: 15, BANK_SEERS_VILLAGE found
    [ MEOW ] ---------- Found: 29, BANK_SEERS_VILLAGE found
    [ MEOW ] ---------- Found: 6, NOT ENOUGH
    [ MEOW ] ---------- Found: 5, NOT ENOUGH
    [ MEOW ] ---------- Objects found: 53
    [ MEOW ] ---------- Took 483 ms to complete
    [ MEOW ] -------- MSI_FindObjectTPA: True
    [ MEOW ] ---------- Uptext: Pick-up Coins / 3 more options
    [ MEOW ] ---------- Failed to find uptext: ['
    ooth']
    [ MEOW ] ---------- Uptext: Walk here otally (level: 5) / 2 more options
    [ MEOW ] ---------- Failed to find uptext: ['
    ooth']
    [ MEOW ] ---------- Uptext: Bank Bank booth / 7 more options
    [ MEOW ] ---------- Uptext: Bank Bank booth / 7 more options
    [ MEOW ] ---------- Uptext: Bank Bank booth / 7 more options
    [ MEOW ] ---------- Uptext: Bank Bank booth / 7 more options
    [ MEOW ] ---------- Uptext: Bank Bank booth / 7 more options
    [ MEOW ] ---------- Uptext: Bank Bank booth / 7 more options
    [ MEOW ] ---------- Uptext: Withdraw-1 Chocola!:e cake / 7 more options
    [ MEOW ] ---------- Failed to find uptext: ['
    ooth']
    [ MEOW ] ---------- Uptext: Withdraw-1 Weapo!! poison / 7 more options
    [ MEOW ] ---------- Failed to find uptext: ['
    ooth']
    [ MEOW ] ---------- Uptext:
    [ MEOW ] ---------- Failed to find uptext: ['
    ooth']
    [ MEOW ] ---------- Uptext:
    [ MEOW ] ---------- Failed to find uptext: ['
    ooth']
    [ MEOW ] ---------- Uptext:
    [ MEOW ] ---------- Failed to find uptext: ['
    ooth']
    [ MEOW ] ---------- Uptext:
    [ MEOW ] ---------- Failed to find uptext: ['
    ooth']
    [ MEOW ] ---------- Uptext:
    [ MEOW ] ---------- Failed to find uptext: ['
    ooth']
    [ MEOW ] ---------- Uptext: Withdraw-1 Tinderbox / 7 more options
    [ MEOW ] ---------- Failed to find uptext: ['
    ooth']
    [ MEOW ] ---------- Uptext:
    [ MEOW ] ---------- Failed to find uptext: ['
    ooth']
    [ MEOW ] ---------- Uptext:
    [ MEOW ] ---------- Failed to find uptext: ['
    ooth']
    [ MEOW ] ---------- Uptext:
    [ MEOW ] ---------- Failed to find uptext: ['
    ooth']
    [ MEOW ] ---------- Uptext:
    [ MEOW ] ---------- Failed to find uptext: ['
    ooth']
    [ MEOW ] ---------- Uptext: View tab 3 / 1 more options
    [ MEOW ] ---------- Failed to find uptext: ['
    ooth']
    [ MEOW ] ---------- Uptext:
    [ MEOW ] ---------- Failed to find uptext: ['
    ooth']
    [ MEOW ] ---------- Uptext: Withdraw-1 Games n!eclrlace (4I / 7 more opHons
    [ MEOW ] ---------- Failed to find uptext: ['
    ooth']
    [ MEOW ] ---------- Uptext:
    [ MEOW ] ---------- Failed to find uptext: ['
    ooth']
    [ MEOW ] ---------- Uptext:
    [ MEOW ] ---------- Failed to find uptext: ['
    ooth']
    [ MEOW ] ---------- Uptext:
    [ MEOW ] ---------- Failed to find uptext: ['
    ooth']
    [ MEOW ] ---------- Uptext:
    [ MEOW ] ---------- Failed to find uptext: ['
    ooth']
    [ MEOW ] ---------- Uptext:
    [ MEOW ] ---------- Failed to find uptext: ['
    ooth']
    [ MEOW ] ---------- Uptext:
    [ MEOW ] ---------- Failed to find uptext: ['
    ooth']
    [ MEOW ] ---------- Uptext:
    [ MEOW ] ---------- Failed to find uptext: ['
    ooth']
    [ MEOW ] ---------- Uptext:
    [ MEOW ] ---------- Failed to find uptext: ['
    ooth']
    [ MEOW ] ---------- Uptext:
    [ MEOW ] ---------- Failed to find uptext: ['
    ooth']
    [ MEOW ] ---------- Uptext:
    [ MEOW ] ---------- Failed to find uptext: ['
    ooth']
    [ MEOW ] ---------- Uptext:
    [ MEOW ] ---------- Failed to find uptext: ['
    ooth']
    [ MEOW ] ---------- Uptext:
    [ MEOW ] ---------- Failed to find uptext: ['
    ooth']
    [ MEOW ] ---------- Uptext:
    [ MEOW ] ---------- Failed to find uptext: ['
    ooth']
    [ MEOW ] ---------- Uptext:
    [ MEOW ] ---------- Failed to find uptext: ['
    ooth']
    [ MEOW ] ---------- Uptext:
    [ MEOW ] ---------- Failed to find uptext: ['
    ooth']
    [ MEOW ] ---------- Uptext:
    [ MEOW ] ---------- Failed to find uptext: ['
    ooth']
    [ MEOW ] ---------- Uptext:
    [ MEOW ] ---------- Failed to find uptext: ['
    ooth']
    [ MEOW ] ---------- Uptext: View all
    [ MEOW ] ---------- Failed to find uptext: ['
    ooth']
    [ MEOW ] ---------- Uptext:
    [ MEOW ] ---------- Failed to find uptext: ['
    ooth']
    [ MEOW ] ---------- Uptext: Help
    [ MEOW ] ---------- Failed to find uptext: ['
    ooth']
    [ MEOW ] ---------- Uptext:
    [ MEOW ] ---------- Failed to find uptext: ['
    ooth']
    [ MEOW ] ---------- Uptext:
    [ MEOW ] ---------- Failed to find uptext: ['
    ooth']
    [ MEOW ] ---------- Uptext:
    [ MEOW ] ---------- Failed to find uptext: ['
    ooth']
    [ MEOW ] ---------- Uptext: Deposit money pouch contents
    [ MEOW ] ---------- Failed to find uptext: ['
    ooth']
    [ MEOW ] ---------- Uptext:
    [ MEOW ] ---------- Failed to find uptext: ['
    ooth']
    [ MEOW ] ---------- Uptext:
    [ MEOW ] ---------- Failed to find uptext: ['
    ooth']
    [ MEOW ] ---------- Uptext:
    [ MEOW ] ---------- Failed to find uptext: ['
    ooth']
    [ MEOW ] ---------- Uptext:
    [ MEOW ] ---------- Failed to find uptext: ['
    ooth']
    [ MEOW ] ---------- Uptext:
    [ MEOW ] ---------- Failed to find uptext: ['
    ooth']
    [ MEOW ] ---------- Uptext:
    [ MEOW ] ---------- Failed to find uptext: ['
    ooth']
    [ MEOW ] ---------- Players Found: 7
    [ MEOW ] ---------- Scanning for randoms...
    [ MEOW ] ---------- Players Found: 8
    [ MEOW ] ---------- Scanning for randoms...
    [ MEOW ] -------- MSI_Relocate (Seers Village Bank)
    [ MEOW ] ------------ MSI_GetMyPos(): (2731, 2675)
    [ MEOW ] ------------ MSI_BoxToMM(): (626, 85, 654, 96)
    [ MEOW ] ---------- At sub-location Seers Village Bank
    [ MEOW ] -------- MSI_Relocate: True
    [ MEOW ] ------ MSI_OpenBank: True (BANK_SEERS_VILLAGE)
    [ MEOW ] ------ MSI_Deposit
    [ MEOW ] -------- Deposited all items in the inventory
    [ MEOW ] ------ MSI_Deposit: True
    [ MEOW ] ---- MSI_BankStandard: True
    [ MEOW ] -- MSI_BankMaterials: True
    [ MEOW ] -- MSI_SetSkillLevels
    [ MEOW ] ---- [HOOKED] CharacterStats_FunctionCall: CharacterStats
    [ MEOW ] -------- Bobzilla_GetData: Getting skill levels
    [ MEOW ] -------- Player Found in XML, Updating
    [ MEOW ] ---- [HOOKED] CharacterStats_FunctionCall: CharacterStats: 1
    [ MEOW ] ---- Woodcutting level hasn'
    t changed
    [ MEOW ] ---- Woodcutting level hasn't changed
    [ MEOW ] -- MSI_SetSkillLevels: Finished
    [ MEOW ] -- MSI_Walk
    [ MEOW ] ---- Player'
    s Location = Seers Village Bank
    [ MEOW ] ---- MSI_AtLocation
    [ MEOW ] -------- MSI_GetMyPos(): (2731, 2675)
    [ MEOW ] ------ Checking sub-location: Seers Village East Magic Trees
    [ MEOW ] ------ Checking sub-location: Seers Village West Magic Trees
    [ MEOW ] ------ Player not at Seers Village Magic Trees
    [ MEOW ] ---- MSI_AtLocation: False
    [ MEOW ] ------ Players Found: 6
    [ MEOW ] ------ Scanning for randoms...
    [ MEOW ] ------ MSI_PathFromLoc: [(2654, 3061), (2632, 3061)]
    [ MEOW ] ---- MSI_WalkPath: Seers Village Bank to Seers Village Magic Trees
    [ MEOW ] -------- Players Found: 6
    [ MEOW ] ------ Walking attempts: 1
    [ MEOW ] ------ MSI_SetupSPS: Areas: ['6_6', '6_7']
    [ MEOW ] ------ MSI_WalkTPA: Path: [(2739, 2679), (2689, 3066), (2646, 3062)]
    [ MEOW ] ---------- MSI_GetMyPos(): (2731, 2675)
    [ MEOW ] ---------- MSI_PointOnPath: Index = 24
    [ MEOW ] ---------- MSI_PointOnPath: Index = 0
    [ MEOW ] ---------- Players Found: 6
    [ MEOW ] ---------- Scanning for randoms...
    [ MEOW ] -------- Next Point: 3 (2730, 2738)
    [ MEOW ] ---------- Players Found: 5
    [ MEOW ] ---------- Average pixel shift: 0
    [ MEOW ] ---------- Player animation: Player Idle
    [ MEOW ] ---------- MSI_GetMyPos(): (2731, 2683)
    [ MEOW ] -------- Distance to the end: 388 pixels
    [ MEOW ] ---------- Players Found: 5
    [ MEOW ] ---------- Scanning for randoms...
    [ MEOW ] -------- Next Point: 3 (2730, 2738)
    [ MEOW ] ---------- Players Found: 7
    [ MEOW ] ---------- Average pixel shift: 59
    [ MEOW ] ---------- Player animation: Player Idle
    [ MEOW ] ---------- MSI_GetMyPos(): (2739, 2675)
    [ MEOW ] -------- Distance to the end: 398 pixels
    [ MEOW ] ---------- Players Found: 5
    [ MEOW ] ---------- Scanning for randoms...
    [ MEOW ] -------- Next Point: 3 (2730, 2738)
    [ MEOW ] ---------- Players Found: 4
    [ MEOW ] ---------- Average pixel shift: 127
    [ MEOW ] ---------- Players Found: 4
    [ MEOW ] ---------- Average pixel shift: 263
    [ MEOW ] ---------- Players Found: 5
    [ MEOW ] ---------- Average pixel shift: 358
    [ MEOW ] ---------- Players Found: 5
    [ MEOW ] ---------- Average pixel shift: 328
    [ MEOW ] ---------- Players Found: 4
    [ MEOW ] ---------- Average pixel shift: 275
    [ MEOW ] ---------- Players Found: 3
    [ MEOW ] ---------- Average pixel shift: 314
    [ MEOW ] ---------- Players Found: 3
    [ MEOW ] ---------- Average pixel shift: 423
    [ MEOW ] ---------- Players Found: 3
    [ MEOW ] ---------- Average pixel shift: 426
    [ MEOW ] ---------- Players Found: 3
    [ MEOW ] ---------- Average pixel shift: 630
    [ MEOW ] ---------- Players Found: 3
    [ MEOW ] ---------- MSI_AntiBan
    [ MEOW ] ---------- Average pixel shift: 86
    [ MEOW ] ---------- Average pixel shift: 99
    [ MEOW ] ---------- Players Found: 3
    [ MEOW ] ---------- Average pixel shift: 34
    [ MEOW ] ---------- Player animation: Player Idle
    [ MEOW ] ---------- MSI_GetMyPos(): (2727, 2739)
    [ MEOW ] -------- Distance to the end: 333 pixels
    [ MEOW ] ---------- Players Found: 2
    [ MEOW ] ---------- Scanning for randoms...
    [ MEOW ] -------- Next Point: 6 (2721, 2795)
    [ MEOW ] ---------- Players Found: 1
    [ MEOW ] ---------- Average pixel shift: 242
    [ MEOW ] ---------- Players Found: 2
    [ MEOW ] ---------- Average pixel shift: 390
    [ MEOW ] ---------- Players Found: 2
    [ MEOW ] ---------- Average pixel shift: 467
    [ MEOW ] ---------- Players Found: 3
    [ MEOW ] ---------- Average pixel shift: 272
    [ MEOW ] ---------- Players Found: 3
    [ MEOW ] ---------- Average pixel shift: 109
    [ MEOW ] ---------- Players Found: 3
    [ MEOW ] ---------- Average pixel shift: 177
    [ MEOW ] ---------- Players Found: 3
    [ MEOW ] ---------- Average pixel shift: 277
    [ MEOW ] ---------- Players Found: 2
    [ MEOW ] ---------- MSI_GetMyPos(): (2731, 2779)
    [ MEOW ] -------- Distance to the end: 295 pixels
    [ MEOW ] ---------- Players Found: 2
    [ MEOW ] ---------- Scanning for randoms...
    [ MEOW ] -------- Next Point: 8 (2718, 2835)
    [ MEOW ] ---------- Players Found: 5
    [ MEOW ] ---------- Average pixel shift: 140
    [ MEOW ] ---------- Players Found: 5
    [ MEOW ] ---------- Average pixel shift: 205
    [ MEOW ] ---------- Players Found: 5
    [ MEOW ] ---------- Average pixel shift: 148
    [ MEOW ] ---------- Players Found: 3
    [ MEOW ] ---------- Average pixel shift: 414
    [ MEOW ] ---------- Players Found: 3
    [ MEOW ] ---------- Average pixel shift: 182
    [ MEOW ] ---------- Players Found: 3
    [ MEOW ] ---------- Average pixel shift: 126
    [ MEOW ] ---------- Players Found: 3
    [ MEOW ] ---------- Average pixel shift: 133
    [ MEOW ] ---------- Players Found: 3
    [ MEOW ] ---------- MSI_GetMyPos(): (2567, 2475)
    [ MEOW ] -------- Distance to the end: 592 pixels
    [ MEOW ] ---------- Players Found: 3
    [ MEOW ] ---------- Scanning for randoms...
    [ MEOW ] ---------- MSI_FurthestPoint: Can't find a point on the minimap
    [ MEOW ] ---------- MSI_GetMyPos(): (2575, 2479)
    [ MEOW ] -------- Distance to the end: 587 pixels
    [ MEOW ] ---------- Players Found: 3
    [ MEOW ] ---------- Scanning for randoms...
    [ MEOW ] ---------- MSI_FurthestPoint: Can'
    t find a point on the minimap
    [ MEOW ] ---------- MSI_GetMyPos(): (2575, 2483)
    [ MEOW ] -------- Distance to the end: 583 pixels
    [ MEOW ] ---------- Players Found: 3
    [ MEOW ] ---------- Scanning for randoms...
    [ MEOW ] ---------- MSI_FurthestPoint: Can't find a point on the minimap
    [ MEOW ] ---------- MSI_GetMyPos(): (2555, 2475)
    [ MEOW ] -------- Distance to the end: 594 pixels
    [ MEOW ] ---------- Players Found: 3
    [ MEOW ] ---------- Scanning for randoms...
    [ MEOW ] ---------- MSI_FurthestPoint: Can'
    t find a point on the minimap
    [ MEOW ] ---------- MSI_GetMyPos(): (2555, 2475)
    [ MEOW ] -------- Distance to the end: 594 pixels
    [ MEOW ] ---------- Players Found: 3
    [ MEOW ] ---------- Scanning for randoms...
    [ MEOW ] ---------- MSI_FurthestPoint: Can't find a point on the minimap
    [ MEOW ] ---------- MSI_GetMyPos(): (2555, 2475)
    [ MEOW ] -------- Distance to the end: 594 pixels
    [ MEOW ] ---------- Players Found: 3
    [ MEOW ] ---------- Scanning for randoms...
    [ MEOW ] ---------- MSI_FurthestPoint: Can'
    t find a point on the minimap
    [ MEOW ] ---------- MSI_GetMyPos(): (2555, 2475)
    [ MEOW ] -------- Distance to the end: 594 pixels
    [ MEOW ] ---------- Players Found: 4
    [ MEOW ] ---------- Scanning for randoms...
    [ MEOW ] ---------- MSI_FurthestPoint: Can't find a point on the minimap
    [ MEOW ] ---------- MSI_GetMyPos(): (2555, 2475)
    [ MEOW ] -------- Distance to the end: 594 pixels
    [ MEOW ] ---------- Players Found: 4
    [ MEOW ] ---------- Scanning for randoms...
    [ MEOW ] ---------- MSI_FurthestPoint: Can'
    t find a point on the minimap
    [ MEOW ] ---------- MSI_GetMyPos(): (2555, 2475)
    [ MEOW ] -------- Distance to the end: 594 pixels
    [ MEOW ] ---------- Players Found: 4
    [ MEOW ] ---------- Scanning for randoms...
    [ MEOW ] ---------- MSI_FurthestPoint: Can't find a point on the minimap
    [ MEOW ] ---------- MSI_GetMyPos(): (2555, 2475)
    [ MEOW ] -------- Distance to the end: 594 pixels
    [ MEOW ] ---------- Players Found: 4
    [ MEOW ] ---------- Scanning for randoms...
    [ MEOW ] ---------- MSI_FurthestPoint: Can'
    t find a point on the minimap
    [ MEOW ] ---------- MSI_GetMyPos(): (2555, 2475)
    [ MEOW ] -------- Distance to the end: 594 pixels
    [ MEOW ] ---------- Players Found: 4
    [ MEOW ] ---------- Scanning for randoms...
    [ MEOW ] ---------- MSI_FurthestPoint: Can't find a point on the minimap
    [ MEOW ] ---------- MSI_GetMyPos(): (2555, 2475)
    [ MEOW ] -------- Distance to the end: 594 pixels
    [ MEOW ] ---------- Players Found: 4
    [ MEOW ] ---------- Scanning for randoms...
    [ MEOW ] ---------- MSI_FurthestPoint: Can'
    t find a point on the minimap
    [ MEOW ] ---------- MSI_GetMyPos(): (2555, 2475)
    [ MEOW ] -------- Distance to the end: 594 pixels
    [ MEOW ] ---------- Players Found: 4
    [ MEOW ] ---------- Scanning for randoms...
    [ MEOW ] ---------- MSI_FurthestPoint: Can't find a point on the minimap
    [ MEOW ] ---------- MSI_GetMyPos(): (2555, 2475)
    [ MEOW ] -------- Distance to the end: 594 pixels
    [ MEOW ] ---------- Players Found: 4
    [ MEOW ] ---------- Scanning for randoms...
    [ MEOW ] ---------- MSI_FurthestPoint: Can'
    t find a point on the minimap
    [ MEOW ] ---------- MSI_GetMyPos(): (2555, 2475)
    [ MEOW ] -------- Distance to the end: 594 pixels
    [ MEOW ] ------ MSI_WalkTPA: False
    [ MEOW ] -------- Players Found: 4
    [ MEOW ] -------- Scanning for randoms...
    [ MEOW ] ------ MSI_WalkTPA: Path: [(2654, 3061), (2632, 3061)]
    [ MEOW ] ---------- MSI_GetMyPos(): (2555, 2475)
    [ MEOW ] ---------- MSI_PointOnPath: Index = 2
    [ MEOW ] ---------- MSI_PointOnPath: Index = -1
    [ MEOW ] ---------- MSI_EnterPath: false
    [ MEOW ] ------ MSI_WalkTPA: False
    [ MEOW ] -------- Players Found: 4
    [ MEOW ] -------- Scanning for randoms...
    [ MEOW ] ------ MSI_WalkTPA: Path: [(2739, 2679), (2689, 3066), (2646, 3062)]
    [ MEOW ] ---------- MSI_GetMyPos(): (2551, 2475)
    [ MEOW ] ---------- MSI_PointOnPath: Index = 24
    [ MEOW ] ---------- MSI_PointOnPath: Index = -1
    [ MEOW ] ---------- MSI_EnterPath: false
    [ MEOW ] ------ MSI_WalkTPA: False
    [ MEOW ] -------- Players Found: 4
    [ MEOW ] -------- Scanning for randoms...
    [ MEOW ] -------- Players Found: 4
    [ MEOW ] ------ Walking attempts: 2
    [ MEOW ] ------ MSI_SetupSPS: Areas: ['6_6', '6_7']
    [ MEOW ] ------ MSI_WalkTPA: Path: [(2739, 2679), (2689, 3066), (2646, 3062)]
    [ MEOW ] ---------- MSI_GetMyPos(): (2551, 2475)
    [ MEOW ] ---------- MSI_PointOnPath: Index = 24
    [ MEOW ] ---------- MSI_PointOnPath: Index = -1
    [ MEOW ] ---------- MSI_EnterPath: false
    [ MEOW ] ------ MSI_WalkTPA: False
    [ MEOW ] -------- Players Found: 4
    [ MEOW ] -------- Scanning for randoms...
    [ MEOW ] ------ MSI_WalkTPA: Path: [(2654, 3061), (2632, 3061)]
    [ MEOW ] ---------- MSI_GetMyPos(): (2551, 2475)
    [ MEOW ] ---------- MSI_PointOnPath: Index = 2
    [ MEOW ] ---------- MSI_PointOnPath: Index = -1
    [ MEOW ] ---------- MSI_EnterPath: false
    [ MEOW ] ------ MSI_WalkTPA: False
    [ MEOW ] -------- Players Found: 3
    [ MEOW ] -------- Scanning for randoms...
    [ MEOW ] ------ MSI_WalkTPA: Path: [(2739, 2679), (2689, 3066), (2646, 3062)]
    [ MEOW ] ---------- MSI_GetMyPos(): (2551, 2475)
    [ MEOW ] ---------- MSI_PointOnPath: Index = 24
    [ MEOW ] ---------- MSI_PointOnPath: Index = -1
    [ MEOW ] ---------- MSI_EnterPath: false
    [ MEOW ] ------ MSI_WalkTPA: False
    [ MEOW ] -------- Players Found: 3
    [ MEOW ] -------- Scanning for randoms...
    [ MEOW ] -------- Players Found: 3
    [ MEOW ] ------ Walking attempts: 3
    [ MEOW ] ------ MSI_SetupSPS: Areas: ['6_6', '6_7']
    [ MEOW ] ------ MSI_WalkTPA: Path: [(2739, 2679), (2689, 3066), (2646, 3062)]
    [ MEOW ] ---------- MSI_GetMyPos(): (2551, 2475)
    [ MEOW ] ---------- MSI_PointOnPath: Index = 24
    [ MEOW ] ---------- MSI_PointOnPath: Index = -1
    [ MEOW ] ---------- MSI_EnterPath: false
    [ MEOW ] ------ MSI_WalkTPA: False
    [ MEOW ] -------- Players Found: 3
    [ MEOW ] -------- Scanning for randoms...
    [ MEOW ] ------ MSI_WalkTPA: Path: [(2654, 3061), (2632, 3061)]
    [ MEOW ] ---------- MSI_GetMyPos(): (2551, 2475)
    [ MEOW ] ---------- MSI_PointOnPath: Index = 2
    [ MEOW ] ---------- MSI_PointOnPath: Index = -1
    [ MEOW ] ---------- MSI_EnterPath: false
    [ MEOW ] ------ MSI_WalkTPA: False
    [ MEOW ] -------- Players Found: 3
    [ MEOW ] -------- Scanning for randoms...
    [ MEOW ] ------ MSI_WalkTPA: Path: [(2739, 2679), (2689, 3066), (2646, 3062)]
    [ MEOW ] ---------- MSI_GetMyPos(): (2551, 2475)
    [ MEOW ] ---------- MSI_PointOnPath: Index = 24
    [ MEOW ] ---------- MSI_PointOnPath: Index = -1
    [ MEOW ] ---------- MSI_EnterPath: false
    [ MEOW ] ------ MSI_WalkTPA: False
    [ MEOW ] -------- Players Found: 3
    [ MEOW ] -------- Scanning for randoms...
    [ MEOW ] -------- Players Found: 3
    [ MEOW ] ------ Walking attempts: 4
    [ MEOW ] ------ MSI_SetupSPS: Areas: ['6_6', '6_7']
    [ MEOW ] ------ MSI_WalkTPA: Path: [(2739, 2679), (2689, 3066), (2646, 3062)]
    [ MEOW ] ---------- MSI_GetMyPos(): (2551, 2475)
    [ MEOW ] ---------- MSI_PointOnPath: Index = 24
    [ MEOW ] ---------- MSI_PointOnPath: Index = -1
    [ MEOW ] ---------- MSI_EnterPath: false
    [ MEOW ] ------ MSI_WalkTPA: False
    [ MEOW ] -------- Players Found: 3
    [ MEOW ] -------- Scanning for randoms...
    [ MEOW ] ------ MSI_WalkTPA: Path: [(2654, 3061), (2632, 3061)]
    [ MEOW ] ---------- MSI_GetMyPos(): (2551, 2475)
    [ MEOW ] ---------- MSI_PointOnPath: Index = 2
    [ MEOW ] ---------- MSI_PointOnPath: Index = -1
    [ MEOW ] ---------- MSI_EnterPath: false
    [ MEOW ] ------ MSI_WalkTPA: False
    [ MEOW ] -------- Players Found: 3
    [ MEOW ] -------- Scanning for randoms...
    [ MEOW ] ------ MSI_WalkTPA: Path: [(2739, 2679), (2689, 3066), (2646, 3062)]
    [ MEOW ] ---------- MSI_GetMyPos(): (2551, 2475)
    [ MEOW ] ---------- MSI_PointOnPath: Index = 24
    [ MEOW ] ---------- MSI_PointOnPath: Index = -1
    [ MEOW ] ---------- MSI_EnterPath: false
    [ MEOW ] ------ MSI_WalkTPA: False
    [ MEOW ] -------- Players Found: 3
    [ MEOW ] -------- Scanning for randoms...
    [ MEOW ] -------- Players Found: 3
    [ MEOW ] ------ Walking attempts: 5
    [ MEOW ] ------ MSI_SetupSPS: Areas: ['6_6', '6_7']
    [ MEOW ] ------ MSI_WalkTPA: Path: [(2739, 2679), (2689, 3066), (2646, 3062)]
    [ MEOW ] ---------- MSI_GetMyPos(): (2575, 2479)
    [ MEOW ] ---------- MSI_PointOnPath: Index = 24
    [ MEOW ] ---------- MSI_PointOnPath: Index = -1
    [ MEOW ] ---------- MSI_EnterPath: false
    [ MEOW ] ------ MSI_WalkTPA: False
    [ MEOW ] -------- Players Found: 3
    [ MEOW ] -------- Scanning for randoms...
    [ MEOW ] ------ MSI_WalkTPA: Path: [(2654, 3061), (2632, 3061)]
    [ MEOW ] ---------- MSI_GetMyPos(): (2575, 2479)
    [ MEOW ] ---------- MSI_PointOnPath: Index = 2
    [ MEOW ] ---------- MSI_PointOnPath: Index = -1
    [ MEOW ] ---------- MSI_EnterPath: false
    [ MEOW ] ------ MSI_WalkTPA: False
    [ MEOW ] -------- Players Found: 3
    [ MEOW ] -------- Scanning for randoms...
    [ MEOW ] ------ MSI_WalkTPA: Path: [(2739, 2679), (2689, 3066), (2646, 3062)]
    [ MEOW ] ---------- MSI_GetMyPos(): (2575, 2479)
    [ MEOW ] ---------- MSI_PointOnPath: Index = 24
    [ MEOW ] ---------- MSI_PointOnPath: Index = -1
    [ MEOW ] ---------- MSI_EnterPath: false
    [ MEOW ] ------ MSI_WalkTPA: False
    [ MEOW ] -------- Players Found: 3
    [ MEOW ] -------- Scanning for randoms...
    [ MEOW ] -------- Players Found: 3
    [ MEOW ] ------ Walking attempts: 6
    [ MEOW ] ------ MSI_SetupSPS: Areas: ['6_6', '6_7']
    [ MEOW ] ------ MSI_WalkTPA: Path: [(2739, 2679), (2689, 3066), (2646, 3062)]
    [ MEOW ] ---------- MSI_GetMyPos(): (2575, 2479)
    [ MEOW ] ---------- MSI_PointOnPath: Index = 24
    [ MEOW ] ---------- MSI_PointOnPath: Index = -1
    [ MEOW ] ---------- MSI_EnterPath: false
    [ MEOW ] ------ MSI_WalkTPA: False
    [ MEOW ] -------- Players Found: 3
    [ MEOW ] -------- Scanning for randoms...
    [ MEOW ] ------ MSI_WalkTPA: Path: [(2654, 3061), (2632, 3061)]
    [ MEOW ] ---------- MSI_GetMyPos(): (2575, 2479)
    [ MEOW ] ---------- MSI_PointOnPath: Index = 2
    [ MEOW ] ---------- MSI_PointOnPath: Index = -1
    [ MEOW ] ---------- MSI_EnterPath: false
    [ MEOW ] ------ MSI_WalkTPA: False
    [ MEOW ] -------- Players Found: 3
    [ MEOW ] -------- Scanning for randoms...
    [ MEOW ] ------ MSI_WalkTPA: Path: [(2739, 2679), (2689, 3066), (2646, 3062)]
    [ MEOW ] ---------- MSI_GetMyPos(): (2575, 2479)
    [ MEOW ] ---------- MSI_PointOnPath: Index = 24
    [ MEOW ] ---------- MSI_PointOnPath: Index = -1
    [ MEOW ] ---------- MSI_EnterPath: false
    [ MEOW ] ------ MSI_WalkTPA: False
    [ MEOW ] -------- Players Found: 3
    [ MEOW ] -------- Scanning for randoms...
    [ MEOW ] -------- Players Found: 3
    [ MEOW ] ------ Walking attempts: 7
    [ MEOW ] ------ MSI_SetupSPS: Areas: ['6_6', '6_7']
    [ MEOW ] ------ MSI_WalkTPA: Path: [(2739, 2679), (2689, 3066), (2646, 3062)]
    [ MEOW ] ---------- MSI_GetMyPos(): (2551, 2475)
    [ MEOW ] ---------- MSI_PointOnPath: Index = 24
    [ MEOW ] ---------- MSI_PointOnPath: Index = -1
    [ MEOW ] ---------- MSI_EnterPath: false
    [ MEOW ] ------ MSI_WalkTPA: False
    [ MEOW ] -------- Players Found: 3
    [ MEOW ] -------- Scanning for randoms...
    [ MEOW ] ------ MSI_WalkTPA: Path: [(2654, 3061), (2632, 3061)]
    [ MEOW ] ---------- MSI_GetMyPos(): (2551, 2475)
    [ MEOW ] ---------- MSI_PointOnPath: Index = 2
    [ MEOW ] ---------- MSI_PointOnPath: Index = -1
    [ MEOW ] ---------- MSI_EnterPath: false
    [ MEOW ] ------ MSI_WalkTPA: False
    [ MEOW ] -------- Players Found: 3
    [ MEOW ] -------- Scanning for randoms...
    [ MEOW ] ------ MSI_WalkTPA: Path: [(2739, 2679), (2689, 3066), (2646, 3062)]
    [ MEOW ] ---------- MSI_GetMyPos(): (2551, 2475)
    [ MEOW ] ---------- MSI_PointOnPath: Index = 24
    [ MEOW ] ---------- MSI_PointOnPath: Index = -1
    [ MEOW ] ---------- MSI_EnterPath: false
    [ MEOW ] ------ MSI_WalkTPA: False
    [ MEOW ] -------- Players Found: 3
    [ MEOW ] -------- Scanning for randoms...
    [ MEOW ] -------- Players Found: 3
    [ MEOW ] ------ Walking attempts: 8
    [ MEOW ] ------ MSI_SetupSPS: Areas: ['6_6', '6_7']
    [ MEOW ] ------ MSI_WalkTPA: Path: [(2739, 2679), (2689, 3066), (2646, 3062)]
    [ MEOW ] ---------- MSI_GetMyPos(): (2575, 2479)
    [ MEOW ] ---------- MSI_PointOnPath: Index = 24
    [ MEOW ] ---------- MSI_PointOnPath: Index = -1
    [ MEOW ] ---------- MSI_EnterPath: false
    [ MEOW ] ------ MSI_WalkTPA: False
    [ MEOW ] -------- Players Found: 3
    [ MEOW ] -------- Scanning for randoms...
    [ MEOW ] ------ MSI_WalkTPA: Path: [(2654, 3061), (2632, 3061)]
    [ MEOW ] ---------- MSI_GetMyPos(): (2575, 2479)
    [ MEOW ] ---------- MSI_PointOnPath: Index = 2
    [ MEOW ] ---------- MSI_PointOnPath: Index = -1
    [ MEOW ] ---------- MSI_EnterPath: false
    [ MEOW ] ------ MSI_WalkTPA: False
    [ MEOW ] -------- Players Found: 3
    [ MEOW ] -------- Scanning for randoms...
    [ MEOW ] ------ MSI_WalkTPA: Path: [(2739, 2679), (2689, 3066), (2646, 3062)]
    [ MEOW ] ---------- MSI_GetMyPos(): (2575, 2479)
    [ MEOW ] ---------- MSI_PointOnPath: Index = 24
    [ MEOW ] ---------- MSI_PointOnPath: Index = -1
    [ MEOW ] ---------- MSI_EnterPath: false
    [ MEOW ] ------ MSI_WalkTPA: False
    [ MEOW ] -------- Players Found: 3
    [ MEOW ] -------- Scanning for randoms...
    [ MEOW ] -------- Players Found: 3
    [ MEOW ] ------ Walking attempts: 9
    [ MEOW ] ------ MSI_SetupSPS: Areas: ['6_6', '6_7']
    [ MEOW ] ------ MSI_WalkTPA: Path: [(2739, 2679), (2689, 3066), (2646, 3062)]
    [ MEOW ] ---------- MSI_GetMyPos(): (2575, 2479)
    [ MEOW ] ---------- MSI_PointOnPath: Index = 24
    [ MEOW ] ---------- MSI_PointOnPath: Index = -1
    [ MEOW ] ---------- MSI_EnterPath: false
    [ MEOW ] ------ MSI_WalkTPA: False
    [ MEOW ] -------- Players Found: 3
    [ MEOW ] -------- Scanning for randoms...
    [ MEOW ] ------ MSI_WalkTPA: Path: [(2654, 3061), (2632, 3061)]
    [ MEOW ] ---------- MSI_GetMyPos(): (2575, 2479)
    [ MEOW ] ---------- MSI_PointOnPath: Index = 2
    [ MEOW ] ---------- MSI_PointOnPath: Index = -1
    [ MEOW ] ---------- MSI_EnterPath: false
    [ MEOW ] ------ MSI_WalkTPA: False
    [ MEOW ] -------- Players Found: 3
    [ MEOW ] -------- Scanning for randoms...
    [ MEOW ] ------ MSI_WalkTPA: Path: [(2739, 2679), (2689, 3066), (2646, 3062)]
    [ MEOW ] ---------- MSI_GetMyPos(): (2575, 2479)
    [ MEOW ] ---------- MSI_PointOnPath: Index = 24
    [ MEOW ] ---------- MSI_PointOnPath: Index = -1
    [ MEOW ] ---------- MSI_EnterPath: false
    [ MEOW ] ------ MSI_WalkTPA: False
    [ MEOW ] -------- Players Found: 3
    [ MEOW ] -------- Scanning for randoms...
    [ MEOW ] -------- Players Found: 3
    [ MEOW ] ------ Walking attempts: 10
    [ MEOW ] ------ MSI_SetupSPS: Areas: ['6_6', '6_7']
    [ MEOW ] ------ MSI_WalkTPA: Path: [(2739, 2679), (2689, 3066), (2646, 3062)]
    [ MEOW ] ---------- MSI_GetMyPos(): (2575, 2479)
    [ MEOW ] ---------- MSI_PointOnPath: Index = 24
    [ MEOW ] ---------- MSI_PointOnPath: Index = -1
    [ MEOW ] ---------- MSI_EnterPath: false
    [ MEOW ] ------ MSI_WalkTPA: False
    [ MEOW ] -------- Players Found: 3
    [ MEOW ] -------- Scanning for randoms...
    [ MEOW ] ------ MSI_WalkTPA: Path: [(2654, 3061), (2632, 3061)]
    [ MEOW ] ---------- MSI_GetMyPos(): (2575, 2479)
    [ MEOW ] ---------- MSI_PointOnPath: Index = 2
    [ MEOW ] ---------- MSI_PointOnPath: Index = -1
    [ MEOW ] ---------- MSI_EnterPath: false
    [ MEOW ] ------ MSI_WalkTPA: False
    [ MEOW ] -------- Players Found: 3
    [ MEOW ] -------- Scanning for randoms...
    [ MEOW ] ------ MSI_WalkTPA: Path: [(2739, 2679), (2689, 3066), (2646, 3062)]
    [ MEOW ] ---------- MSI_GetMyPos(): (2575, 2479)
    [ MEOW ] ---------- MSI_PointOnPath: Index = 24
    [ MEOW ] ---------- MSI_PointOnPath: Index = -1
    [ MEOW ] ---------- MSI_EnterPath: false
    [ MEOW ] ------ MSI_WalkTPA: False
    [ MEOW ] -------- Players Found: 3
    [ MEOW ] -------- Scanning for randoms...
    [ MEOW ] -------- Players Found: 3
    [ MEOW ] ------ Walking attempts: 11
    [ MEOW ] ------ MSI_SetupSPS: Areas: ['6_6', '6_7']
    [ MEOW ] ------ MSI_WalkTPA: Path: [(2739, 2679), (2689, 3066), (2646, 3062)]
    [ MEOW ] ---------- MSI_GetMyPos(): (2575, 2479)
    [ MEOW ] ---------- MSI_PointOnPath: Index = 24
    [ MEOW ] ---------- MSI_PointOnPath: Index = -1
    [ MEOW ] ---------- MSI_EnterPath: false
    [ MEOW ] ------ MSI_WalkTPA: False
    [ MEOW ] -------- Players Found: 3
    [ MEOW ] -------- Scanning for randoms...
    [ MEOW ] ------ MSI_WalkTPA: Path: [(2654, 3061), (2632, 3061)]
    [ MEOW ] ---------- MSI_GetMyPos(): (2551, 2475)
    [ MEOW ] ---------- MSI_PointOnPath: Index = 2
    [ MEOW ] ---------- MSI_PointOnPath: Index = -1
    [ MEOW ] ---------- MSI_EnterPath: false
    [ MEOW ] ------ MSI_WalkTPA: False
    [ MEOW ] -------- Players Found: 3
    [ MEOW ] -------- Scanning for randoms...
    [ MEOW ] ------ MSI_WalkTPA: Path: [(2739, 2679), (2689, 3066), (2646, 3062)]
    [ MEOW ] ---------- MSI_GetMyPos(): (2551, 2475)
    [ MEOW ] ---------- MSI_PointOnPath: Index = 24
    [ MEOW ] ---------- MSI_PointOnPath: Index = -1
    [ MEOW ] ---------- MSI_EnterPath: false
    [ MEOW ] ------ MSI_WalkTPA: False
    [ MEOW ] -------- Players Found: 3
    [ MEOW ] -------- Scanning for randoms...
    [ MEOW ] ---- MSI_WalkPath: False
    [ MEOW ] ------ MSI_DeathWalk: Function disabled
    [ MEOW ] -- MSI_Walk: False
    [ MEOW ] -- MSI_UnsetPlayer
    [ MEOW ] ---- Failed to walk to location
    [ MEOW ] ---- MSI_SetSkillLevels
    [ MEOW ] ------ [HOOKED] CharacterStats_FunctionCall: CharacterStats
    [ MEOW ] ---------- Bobzilla_GetData: Getting skill levels
    [ MEOW ] ---------- Player Found in XML, Updating
    [ MEOW ] ------ [HOOKED] CharacterStats_FunctionCall: CharacterStats: 1
    [ MEOW ] ------ Woodcutting level hasn't changed
    [ MEOW ] ------ Woodcutting level hasn'
    t changed
    [ MEOW ] ---- MSI_SetSkillLevels: Finished
    [ MEOW ] ------ All players inactive


    ^ This is starting at the bank. Ignore the pin error and the "ooth," I had a dragon hatchet in inventory and it searched in bank, and then i deposited it manually and left bank to go to spot? so i went back and got axe and let it run. Then it ran to that spot and stopped again.






    Simba Code:
    [ MEOW ] ---- Player[0].Script[0].ReportInfo.Items := [[[35]], []]
    [ MEOW ] ---- Player[0].Script[1].ReportInfo.Items := [[[35]], [[34]]]
    [ MEOW ] ---- Player[2].Script[0].ReportInfo.Items := [[[35]], []]
    [ MEOW ] ---- Player[2].Script[1].ReportInfo.Items := [[[35]], [[34]]]
    [ MEOW ] -- MSI_SetupSPS: Areas: ['6_6', '6_7']
    [ MEOW ] -- MSI_SetupPlayer
    [ MEOW ] ------ Players Found: 2
    [ MEOW ] ------ Scanning for randoms...
    [ MEOW ] ---- MSI_SetPlayerLoc
    [ MEOW ] ------ MSI_AtLocation
    [ MEOW ] ---------- MSI_GetMyPos(): (2675, 2807)
    [ MEOW ] -------- Checking sub-location: Seers Village Bank
    [ MEOW ] -------- Player not at Seers Village Bank
    [ MEOW ] ------ MSI_AtLocation: False
    [ MEOW ] ------ MSI_AtLocation
    [ MEOW ] ---------- MSI_GetMyPos(): (2675, 2807)
    [ MEOW ] -------- Checking sub-location: Seers Village East Magic Trees
    [ MEOW ] -------- Checking sub-location: Seers Village West Magic Trees
    [ MEOW ] -------- Player not at Seers Village Magic Trees
    [ MEOW ] ------ MSI_AtLocation: False
    [ MEOW ] -------- MSI_PathFromLoc: [(2654, 3061), (2632, 3061)]
    [ MEOW ] ------ MSI_WalkPath: Seers Village Bank to Seers Village Magic Trees
    [ MEOW ] ---------- Players Found: 2
    [ MEOW ] -------- Walking attempts: 1
    [ MEOW ] -------- MSI_SetupSPS: Areas: ['6_6', '6_7']
    [ MEOW ] -------- MSI_WalkTPA: Path: [(2739, 2679), (2689, 3066), (2646, 3062)]
    [ MEOW ] ------------ MSI_GetMyPos(): (2675, 2807)
    [ MEOW ] ------------ MSI_PointOnPath: Index = 24
    [ MEOW ] ------------ MSI_PointOnPath: Index = 7
    [ MEOW ] ------------ Players Found: 4
    [ MEOW ] ------------ Scanning for randoms...
    [ MEOW ] ---------- Next Point: 9 (2716, 2860)
    [ MEOW ] ------------ Players Found: 2
    [ MEOW ] ------------ Average pixel shift: 364
    [ MEOW ] ------------ Players Found: 2
    [ MEOW ] ------------ Average pixel shift: 213
    [ MEOW ] ------------ Players Found: 2
    [ MEOW ] ------------ Average pixel shift: 461
    [ MEOW ] ------------ Players Found: 2
    [ MEOW ] ------------ Average pixel shift: 493
    [ MEOW ] ------------ Players Found: 2
    [ MEOW ] ------------ Average pixel shift: 450
    [ MEOW ] ------------ Players Found: 2
    [ MEOW ] ------------ Average pixel shift: 92
    [ MEOW ] ------------ Players Found: 1
    [ MEOW ] ------------ MSI_AntiBan
    [ MEOW ] ------------ MSI_GetMyPos(): (2475, 2703)
    [ MEOW ] ---------- Distance to the end: 398 pixels
    [ MEOW ] ------------ Players Found: 0
    [ MEOW ] ------------ Scanning for randoms...
    [ MEOW ] ------------ MSI_FurthestPoint: Can't find a point on the minimap
    [ MEOW ] ------------ MSI_GetMyPos(): (2475, 2703)
    [ MEOW ] ---------- Distance to the end: 398 pixels
    [ MEOW ] ------------ Players Found: 0
    [ MEOW ] ------------ Scanning for randoms...
    [ MEOW ] ------------ MSI_FurthestPoint: Can'
    t find a point on the minimap
    [ MEOW ] ------------ MSI_GetMyPos(): (2475, 2703)
    [ MEOW ] ---------- Distance to the end: 398 pixels
    [ MEOW ] ------------ Players Found: 1
    [ MEOW ] ------------ Scanning for randoms...
    [ MEOW ] ------------ MSI_FurthestPoint: Can't find a point on the minimap
    [ MEOW ] ------------ MSI_GetMyPos(): (2475, 2703)
    [ MEOW ] ---------- Distance to the end: 398 pixels
    [ MEOW ] ------------ Players Found: 1
    [ MEOW ] ------------ Scanning for randoms...
    [ MEOW ] ------------ MSI_FurthestPoint: Can'
    t find a point on the minimap
    [ MEOW ] ------------ MSI_GetMyPos(): (2475, 2703)
    [ MEOW ] ---------- Distance to the end: 398 pixels
    [ MEOW ] ------------ Players Found: 1
    [ MEOW ] ------------ Scanning for randoms...
    [ MEOW ] ------------ MSI_FurthestPoint: Can't find a point on the minimap
    [ MEOW ] ------------ MSI_GetMyPos(): (2475, 2703)
    [ MEOW ] ---------- Distance to the end: 398 pixels
    [ MEOW ] ------------ Players Found: 1
    [ MEOW ] ------------ Scanning for randoms...
    [ MEOW ] ------------ MSI_FurthestPoint: Can'
    t find a point on the minimap
    [ MEOW ] ------------ MSI_GetMyPos(): (2475, 2703)
    [ MEOW ] ---------- Distance to the end: 398 pixels
    [ MEOW ] ------------ Players Found: 2
    [ MEOW ] ------------ Scanning for randoms...
    [ MEOW ] ------------ MSI_FurthestPoint: Can't find a point on the minimap
    [ MEOW ] ------------ MSI_GetMyPos(): (2475, 2703)
    [ MEOW ] ---------- Distance to the end: 398 pixels
    [ MEOW ] ------------ Players Found: 2
    [ MEOW ] ------------ Scanning for randoms...
    [ MEOW ] ------------ MSI_FurthestPoint: Can'
    t find a point on the minimap
    [ MEOW ] ------------ MSI_GetMyPos(): (2475, 2703)
    [ MEOW ] ---------- Distance to the end: 398 pixels
    [ MEOW ] ------------ Players Found: 2
    [ MEOW ] ------------ Scanning for randoms...
    [ MEOW ] ------------ MSI_FurthestPoint: Can't find a point on the minimap
    [ MEOW ] ------------ MSI_GetMyPos(): (2475, 2703)
    [ MEOW ] ---------- Distance to the end: 398 pixels
    [ MEOW ] ------------ Players Found: 2
    [ MEOW ] ------------ Scanning for randoms...
    [ MEOW ] ------------ MSI_FurthestPoint: Can'
    t find a point on the minimap
    [ MEOW ] ------------ MSI_GetMyPos(): (2475, 2703)
    [ MEOW ] ---------- Distance to the end: 398 pixels
    [ MEOW ] ------------ Players Found: 1
    [ MEOW ] ------------ Scanning for randoms...
    [ MEOW ] ------------ MSI_FurthestPoint: Can't find a point on the minimap
    [ MEOW ] ------------ MSI_GetMyPos(): (2475, 2703)
    [ MEOW ] ---------- Distance to the end: 398 pixels
    [ MEOW ] ------------ Players Found: 2
    [ MEOW ] ------------ Scanning for randoms...
    [ MEOW ] ------------ MSI_FurthestPoint: Can'
    t find a point on the minimap
    [ MEOW ] ------------ MSI_GetMyPos(): (2475, 2703)
    [ MEOW ] ---------- Distance to the end: 398 pixels
    [ MEOW ] ------------ Players Found: 1
    [ MEOW ] ------------ Scanning for randoms...
    [ MEOW ] ------------ MSI_FurthestPoint: Can't find a point on the minimap
    [ MEOW ] ------------ MSI_GetMyPos(): (2475, 2703)
    [ MEOW ] ---------- Distance to the end: 398 pixels
    [ MEOW ] ------------ Players Found: 1
    [ MEOW ] ------------ Scanning for randoms...
    [ MEOW ] ------------ MSI_FurthestPoint: Can'
    t find a point on the minimap
    [ MEOW ] ------------ MSI_GetMyPos(): (2475, 2703)
    [ MEOW ] ---------- Distance to the end: 398 pixels
    [ MEOW ] -------- MSI_WalkTPA: False
    [ MEOW ] ---------- Players Found: 1
    [ MEOW ] ---------- Scanning for randoms...
    [ MEOW ] -------- MSI_WalkTPA: Path: [(2654, 3061), (2632, 3061)]
    [ MEOW ] ------------ MSI_GetMyPos(): (2475, 2703)
    [ MEOW ] ------------ MSI_PointOnPath: Index = 2
    [ MEOW ] ------------ MSI_PointOnPath: Index = -1
    [ MEOW ] ------------ MSI_EnterPath: false
    [ MEOW ] -------- MSI_WalkTPA: False
    [ MEOW ] ---------- Players Found: 1
    [ MEOW ] ---------- Scanning for randoms...
    [ MEOW ] -------- MSI_WalkTPA: Path: [(2739, 2679), (2689, 3066), (2646, 3062)]
    [ MEOW ] ------------ MSI_GetMyPos(): (2475, 2703)
    [ MEOW ] ------------ MSI_PointOnPath: Index = 24
    [ MEOW ] ------------ MSI_PointOnPath: Index = -1
    [ MEOW ] ------------ MSI_EnterPath: false
    [ MEOW ] -------- MSI_WalkTPA: False
    [ MEOW ] ---------- Players Found: 1
    [ MEOW ] ---------- Scanning for randoms...
    [ MEOW ] ---------- Players Found: 1
    [ MEOW ] -------- Walking attempts: 2
    [ MEOW ] -------- MSI_SetupSPS: Areas: ['6_6', '6_7']
    [ MEOW ] -------- MSI_WalkTPA: Path: [(2739, 2679), (2689, 3066), (2646, 3062)]
    [ MEOW ] ------------ MSI_GetMyPos(): (2475, 2703)
    [ MEOW ] ------------ MSI_PointOnPath: Index = 24
    [ MEOW ] ------------ MSI_PointOnPath: Index = -1
    [ MEOW ] ------------ MSI_EnterPath: false
    [ MEOW ] -------- MSI_WalkTPA: False
    [ MEOW ] ---------- Players Found: 1
    [ MEOW ] ---------- Scanning for randoms...
    [ MEOW ] -------- MSI_WalkTPA: Path: [(2654, 3061), (2632, 3061)]
    [ MEOW ] ------------ MSI_GetMyPos(): (2475, 2703)
    [ MEOW ] ------------ MSI_PointOnPath: Index = 2
    [ MEOW ] ------------ MSI_PointOnPath: Index = -1
    [ MEOW ] ------------ MSI_EnterPath: false
    [ MEOW ] -------- MSI_WalkTPA: False
    [ MEOW ] ---------- Players Found: 1
    [ MEOW ] ---------- Scanning for randoms...
    [ MEOW ] -------- MSI_WalkTPA: Path: [(2739, 2679), (2689, 3066), (2646, 3062)]
    [ MEOW ] ------------ MSI_GetMyPos(): (2475, 2703)
    [ MEOW ] ------------ MSI_PointOnPath: Index = 24
    [ MEOW ] ------------ MSI_PointOnPath: Index = -1
    [ MEOW ] ------------ MSI_EnterPath: false
    [ MEOW ] -------- MSI_WalkTPA: False
    [ MEOW ] ---------- Players Found: 1
    [ MEOW ] ---------- Scanning for randoms...
    [ MEOW ] ---------- Players Found: 1
    [ MEOW ] -------- Walking attempts: 3
    [ MEOW ] -------- MSI_SetupSPS: Areas: ['6_6', '6_7']
    [ MEOW ] -------- MSI_WalkTPA: Path: [(2739, 2679), (2689, 3066), (2646, 3062)]
    [ MEOW ] ------------ MSI_GetMyPos(): (2475, 2703)
    [ MEOW ] ------------ MSI_PointOnPath: Index = 24
    [ MEOW ] ------------ MSI_PointOnPath: Index = -1
    [ MEOW ] ------------ MSI_EnterPath: false
    [ MEOW ] -------- MSI_WalkTPA: False
    [ MEOW ] ---------- Players Found: 1
    [ MEOW ] ---------- Scanning for randoms...
    [ MEOW ] -------- MSI_WalkTPA: Path: [(2654, 3061), (2632, 3061)]
    [ MEOW ] ------------ MSI_GetMyPos(): (2475, 2703)
    [ MEOW ] ------------ MSI_PointOnPath: Index = 2
    [ MEOW ] ------------ MSI_PointOnPath: Index = -1
    [ MEOW ] ------------ MSI_EnterPath: false
    [ MEOW ] -------- MSI_WalkTPA: False
    [ MEOW ] ---------- Players Found: 1
    [ MEOW ] ---------- Scanning for randoms...
    [ MEOW ] -------- MSI_WalkTPA: Path: [(2739, 2679), (2689, 3066), (2646, 3062)]
    [ MEOW ] ------------ MSI_GetMyPos(): (2475, 2703)
    [ MEOW ] ------------ MSI_PointOnPath: Index = 24
    [ MEOW ] ------------ MSI_PointOnPath: Index = -1
    [ MEOW ] ------------ MSI_EnterPath: false
    [ MEOW ] -------- MSI_WalkTPA: False
    [ MEOW ] ---------- Players Found: 1
    [ MEOW ] ---------- Scanning for randoms...
    [ MEOW ] ---------- Players Found: 1
    [ MEOW ] -------- Walking attempts: 4
    [ MEOW ] -------- MSI_SetupSPS: Areas: ['6_6', '6_7']
    [ MEOW ] -------- MSI_WalkTPA: Path: [(2739, 2679), (2689, 3066), (2646, 3062)]
    [ MEOW ] ------------ MSI_GetMyPos(): (2475, 2703)
    [ MEOW ] ------------ MSI_PointOnPath: Index = 24
    [ MEOW ] ------------ MSI_PointOnPath: Index = -1
    [ MEOW ] ------------ MSI_EnterPath: false
    [ MEOW ] -------- MSI_WalkTPA: False
    [ MEOW ] ---------- Players Found: 1
    [ MEOW ] ---------- Scanning for randoms...
    [ MEOW ] -------- MSI_WalkTPA: Path: [(2654, 3061), (2632, 3061)]
    [ MEOW ] ------------ MSI_GetMyPos(): (2475, 2703)
    [ MEOW ] ------------ MSI_PointOnPath: Index = 2
    [ MEOW ] ------------ MSI_PointOnPath: Index = -1
    [ MEOW ] ------------ MSI_EnterPath: false
    [ MEOW ] -------- MSI_WalkTPA: False
    [ MEOW ] ---------- Players Found: 1
    [ MEOW ] ---------- Scanning for randoms...
    [ MEOW ] -------- MSI_WalkTPA: Path: [(2739, 2679), (2689, 3066), (2646, 3062)]
    [ MEOW ] ------------ MSI_GetMyPos(): (2475, 2703)
    [ MEOW ] ------------ MSI_PointOnPath: Index = 24
    [ MEOW ] ------------ MSI_PointOnPath: Index = -1
    [ MEOW ] ------------ MSI_EnterPath: false
    [ MEOW ] -------- MSI_WalkTPA: False
    [ MEOW ] ---------- Players Found: 1
    [ MEOW ] ---------- Scanning for randoms...
    [ MEOW ] ---------- Players Found: 1
    [ MEOW ] -------- Walking attempts: 5
    [ MEOW ] -------- MSI_SetupSPS: Areas: ['6_6', '6_7']
    [ MEOW ] -------- MSI_WalkTPA: Path: [(2739, 2679), (2689, 3066), (2646, 3062)]
    [ MEOW ] ------------ MSI_GetMyPos(): (2475, 2703)
    [ MEOW ] ------------ MSI_PointOnPath: Index = 24
    [ MEOW ] ------------ MSI_PointOnPath: Index = -1
    [ MEOW ] ------------ MSI_EnterPath: false
    [ MEOW ] -------- MSI_WalkTPA: False
    [ MEOW ] ---------- Players Found: 1
    [ MEOW ] ---------- Scanning for randoms...
    [ MEOW ] -------- MSI_WalkTPA: Path: [(2654, 3061), (2632, 3061)]
    [ MEOW ] ------------ MSI_GetMyPos(): (2475, 2703)
    [ MEOW ] ------------ MSI_PointOnPath: Index = 2
    [ MEOW ] ------------ MSI_PointOnPath: Index = -1
    [ MEOW ] ------------ MSI_EnterPath: false
    [ MEOW ] -------- MSI_WalkTPA: False
    [ MEOW ] ---------- Players Found: 1
    [ MEOW ] ---------- Scanning for randoms...
    [ MEOW ] -------- MSI_WalkTPA: Path: [(2739, 2679), (2689, 3066), (2646, 3062)]
    [ MEOW ] ------------ MSI_GetMyPos(): (2475, 2703)
    [ MEOW ] ------------ MSI_PointOnPath: Index = 24
    [ MEOW ] ------------ MSI_PointOnPath: Index = -1
    [ MEOW ] ------------ MSI_EnterPath: false
    [ MEOW ] -------- MSI_WalkTPA: False
    [ MEOW ] ---------- Players Found: 1
    [ MEOW ] ---------- Scanning for randoms...
    [ MEOW ] ---------- Players Found: 1
    [ MEOW ] -------- Walking attempts: 6
    [ MEOW ] -------- MSI_SetupSPS: Areas: ['6_6', '6_7']
    [ MEOW ] -------- MSI_WalkTPA: Path: [(2739, 2679), (2689, 3066), (2646, 3062)]
    [ MEOW ] ------------ MSI_GetMyPos(): (2475, 2703)
    [ MEOW ] ------------ MSI_PointOnPath: Index = 24
    [ MEOW ] ------------ MSI_PointOnPath: Index = -1
    [ MEOW ] ------------ MSI_EnterPath: false
    [ MEOW ] -------- MSI_WalkTPA: False
    [ MEOW ] ---------- Players Found: 1
    [ MEOW ] ---------- Scanning for randoms...
    [ MEOW ] -------- MSI_WalkTPA: Path: [(2654, 3061), (2632, 3061)]
    [ MEOW ] ------------ MSI_GetMyPos(): (2475, 2703)
    [ MEOW ] ------------ MSI_PointOnPath: Index = 2
    [ MEOW ] ------------ MSI_PointOnPath: Index = -1
    [ MEOW ] ------------ MSI_EnterPath: false
    [ MEOW ] -------- MSI_WalkTPA: False
    [ MEOW ] ---------- Players Found: 1
    [ MEOW ] ---------- Scanning for randoms...
    [ MEOW ] -------- MSI_WalkTPA: Path: [(2739, 2679), (2689, 3066), (2646, 3062)]
    [ MEOW ] ------------ MSI_GetMyPos(): (2475, 2703)
    [ MEOW ] ------------ MSI_PointOnPath: Index = 24
    [ MEOW ] ------------ MSI_PointOnPath: Index = -1
    [ MEOW ] ------------ MSI_EnterPath: false
    [ MEOW ] -------- MSI_WalkTPA: False
    [ MEOW ] ---------- Players Found: 1
    [ MEOW ] ---------- Scanning for randoms...
    [ MEOW ] ---------- Players Found: 1
    [ MEOW ] -------- Walking attempts: 7
    [ MEOW ] -------- MSI_SetupSPS: Areas: ['6_6', '6_7']
    [ MEOW ] -------- MSI_WalkTPA: Path: [(2739, 2679), (2689, 3066), (2646, 3062)]
    [ MEOW ] ------------ MSI_GetMyPos(): (2475, 2703)
    [ MEOW ] ------------ MSI_PointOnPath: Index = 24
    [ MEOW ] ------------ MSI_PointOnPath: Index = -1
    [ MEOW ] ------------ MSI_EnterPath: false
    [ MEOW ] -------- MSI_WalkTPA: False
    [ MEOW ] ---------- Players Found: 1
    [ MEOW ] ---------- Scanning for randoms...
    [ MEOW ] -------- MSI_WalkTPA: Path: [(2654, 3061), (2632, 3061)]
    [ MEOW ] ------------ MSI_GetMyPos(): (2475, 2703)
    [ MEOW ] ------------ MSI_PointOnPath: Index = 2
    [ MEOW ] ------------ MSI_PointOnPath: Index = -1
    [ MEOW ] ------------ MSI_EnterPath: false
    [ MEOW ] -------- MSI_WalkTPA: False
    [ MEOW ] ---------- Players Found: 1
    [ MEOW ] ---------- Scanning for randoms...
    [ MEOW ] -------- MSI_WalkTPA: Path: [(2739, 2679), (2689, 3066), (2646, 3062)]
    [ MEOW ] ------------ MSI_GetMyPos(): (2475, 2703)
    [ MEOW ] ------------ MSI_PointOnPath: Index = 24
    [ MEOW ] ------------ MSI_PointOnPath: Index = -1
    [ MEOW ] ------------ MSI_EnterPath: false
    [ MEOW ] -------- MSI_WalkTPA: False
    [ MEOW ] ---------- Players Found: 1
    [ MEOW ] ---------- Scanning for randoms...
    [ MEOW ] -------- Walking attempts: 8
    [ MEOW ] -------- MSI_SetupSPS: Areas: ['6_6', '6_7']
    [ MEOW ] -------- MSI_WalkTPA: Path: [(2739, 2679), (2689, 3066), (2646, 3062)]
    [ MEOW ] ------------ MSI_GetMyPos(): (2475, 2703)
    [ MEOW ] ------------ MSI_PointOnPath: Index = 24
    [ MEOW ] ------------ MSI_PointOnPath: Index = -1
    [ MEOW ] ------------ MSI_EnterPath: false
    [ MEOW ] -------- MSI_WalkTPA: False
    [ MEOW ] ---------- Players Found: 1
    [ MEOW ] ---------- Scanning for randoms...
    [ MEOW ] -------- MSI_WalkTPA: Path: [(2654, 3061), (2632, 3061)]
    [ MEOW ] ------------ MSI_GetMyPos(): (2475, 2703)
    [ MEOW ] ------------ MSI_PointOnPath: Index = 2
    [ MEOW ] ------------ MSI_PointOnPath: Index = -1
    [ MEOW ] ------------ MSI_EnterPath: false
    [ MEOW ] -------- MSI_WalkTPA: False
    [ MEOW ] ---------- Players Found: 1
    [ MEOW ] ---------- Scanning for randoms...
    [ MEOW ] -------- MSI_WalkTPA: Path: [(2739, 2679), (2689, 3066), (2646, 3062)]
    [ MEOW ] ------------ MSI_GetMyPos(): (2475, 2703)
    [ MEOW ] ------------ MSI_PointOnPath: Index = 24
    [ MEOW ] ------------ MSI_PointOnPath: Index = -1
    [ MEOW ] ------------ MSI_EnterPath: false
    [ MEOW ] -------- MSI_WalkTPA: False
    [ MEOW ] ---------- Players Found: 1
    [ MEOW ] ---------- Scanning for randoms...
    [ MEOW ] ---------- Players Found: 1
    [ MEOW ] -------- Walking attempts: 9
    [ MEOW ] -------- MSI_SetupSPS: Areas: ['6_6', '6_7']
    [ MEOW ] -------- MSI_WalkTPA: Path: [(2739, 2679), (2689, 3066), (2646, 3062)]
    [ MEOW ] ------------ MSI_GetMyPos(): (2475, 2703)
    [ MEOW ] ------------ MSI_PointOnPath: Index = 24
    [ MEOW ] ------------ MSI_PointOnPath: Index = -1
    [ MEOW ] ------------ MSI_EnterPath: false
    [ MEOW ] -------- MSI_WalkTPA: False
    [ MEOW ] ---------- Players Found: 1
    [ MEOW ] ---------- Scanning for randoms...
    [ MEOW ] -------- MSI_WalkTPA: Path: [(2654, 3061), (2632, 3061)]
    [ MEOW ] ------------ MSI_GetMyPos(): (2475, 2703)
    [ MEOW ] ------------ MSI_PointOnPath: Index = 2
    [ MEOW ] ------------ MSI_PointOnPath: Index = -1
    [ MEOW ] ------------ MSI_EnterPath: false
    [ MEOW ] -------- MSI_WalkTPA: False
    [ MEOW ] ---------- Players Found: 1
    [ MEOW ] ---------- Scanning for randoms...
    [ MEOW ] -------- MSI_WalkTPA: Path: [(2739, 2679), (2689, 3066), (2646, 3062)]
    [ MEOW ] ------------ MSI_GetMyPos(): (2475, 2703)
    [ MEOW ] ------------ MSI_PointOnPath: Index = 24
    [ MEOW ] ------------ MSI_PointOnPath: Index = -1
    [ MEOW ] ------------ MSI_EnterPath: false
    [ MEOW ] -------- MSI_WalkTPA: False
    [ MEOW ] ---------- Players Found: 1
    [ MEOW ] ---------- Scanning for randoms...
    [ MEOW ] ---------- Players Found: 1
    [ MEOW ] -------- Walking attempts: 10
    [ MEOW ] -------- MSI_SetupSPS: Areas: ['6_6', '6_7']
    [ MEOW ] -------- MSI_WalkTPA: Path: [(2739, 2679), (2689, 3066), (2646, 3062)]
    [ MEOW ] ------------ MSI_GetMyPos(): (2475, 2703)
    [ MEOW ] ------------ MSI_PointOnPath: Index = 24
    [ MEOW ] ------------ MSI_PointOnPath: Index = -1
    [ MEOW ] ------------ MSI_EnterPath: false
    [ MEOW ] -------- MSI_WalkTPA: False
    [ MEOW ] ---------- Players Found: 1
    [ MEOW ] ---------- Scanning for randoms...
    [ MEOW ] -------- MSI_WalkTPA: Path: [(2654, 3061), (2632, 3061)]
    [ MEOW ] ------------ MSI_GetMyPos(): (2475, 2703)
    [ MEOW ] ------------ MSI_PointOnPath: Index = 2
    [ MEOW ] ------------ MSI_PointOnPath: Index = -1
    [ MEOW ] ------------ MSI_EnterPath: false
    [ MEOW ] -------- MSI_WalkTPA: False
    [ MEOW ] ---------- Players Found: 1
    [ MEOW ] ---------- Scanning for randoms...
    [ MEOW ] -------- MSI_WalkTPA: Path: [(2739, 2679), (2689, 3066), (2646, 3062)]
    [ MEOW ] ------------ MSI_GetMyPos(): (2475, 2703)
    [ MEOW ] ------------ MSI_PointOnPath: Index = 24
    [ MEOW ] ------------ MSI_PointOnPath: Index = -1
    [ MEOW ] ------------ MSI_EnterPath: false
    [ MEOW ] -------- MSI_WalkTPA: False
    [ MEOW ] ---------- Players Found: 1
    [ MEOW ] ---------- Scanning for randoms...
    [ MEOW ] ---------- Players Found: 1
    [ MEOW ] -------- Walking attempts: 11
    [ MEOW ] -------- MSI_SetupSPS: Areas: ['6_6', '6_7']
    [ MEOW ] -------- MSI_WalkTPA: Path: [(2739, 2679), (2689, 3066), (2646, 3062)]
    [ MEOW ] ------------ MSI_GetMyPos(): (2475, 2703)
    [ MEOW ] ------------ MSI_PointOnPath: Index = 24
    [ MEOW ] ------------ MSI_PointOnPath: Index = -1
    [ MEOW ] ------------ MSI_EnterPath: false
    [ MEOW ] -------- MSI_WalkTPA: False
    [ MEOW ] ---------- Players Found: 1
    [ MEOW ] ---------- Scanning for randoms...
    [ MEOW ] -------- MSI_WalkTPA: Path: [(2654, 3061), (2632, 3061)]
    [ MEOW ] ------------ MSI_GetMyPos(): (2475, 2703)
    [ MEOW ] ------------ MSI_PointOnPath: Index = 2
    [ MEOW ] ------------ MSI_PointOnPath: Index = -1
    [ MEOW ] ------------ MSI_EnterPath: false
    [ MEOW ] -------- MSI_WalkTPA: False
    [ MEOW ] ---------- Players Found: 1
    [ MEOW ] ---------- Scanning for randoms...
    [ MEOW ] -------- MSI_WalkTPA: Path: [(2739, 2679), (2689, 3066), (2646, 3062)]
    [ MEOW ] ------------ MSI_GetMyPos(): (2475, 2703)
    [ MEOW ] ------------ MSI_PointOnPath: Index = 24
    [ MEOW ] ------------ MSI_PointOnPath: Index = -1
    [ MEOW ] ------------ MSI_EnterPath: false
    [ MEOW ] -------- MSI_WalkTPA: False
    [ MEOW ] ---------- Players Found: 1
    [ MEOW ] ---------- Scanning for randoms...
    [ MEOW ] ------ MSI_WalkPath: False
    [ MEOW ] ------ MSI_DeathWalk
    [ MEOW ] -------- No death path for location: Seers Village Bank
    [ MEOW ] ------ MSI_DeathWalk: False
    [ MEOW ] ------ Failed to get player's location
    [ MEOW ] ---- MSI_SetPlayerLoc: False
    [ MEOW ] -- MSI_SetupPlayer: False
    [ MEOW ] -- MSI_UnsetPlayer
    [ MEOW ] ---- Failed to setup player
    [ MEOW ] ---- MSI_SetSkillLevels
    [ MEOW ] ------ [HOOKED] CharacterStats_FunctionCall: CharacterStats
    [ MEOW ] ---------- Bobzilla_GetData: Getting skill levels
    [ MEOW ] ---------- Player Found in XML, Updating
    [ MEOW ] ------ [HOOKED] CharacterStats_FunctionCall: CharacterStats: 1
    [ MEOW ] ------ Woodcutting Level: 84
    [ MEOW ] ------ Woodcutting Level: 84
    [ MEOW ] ---- MSI_SetSkillLevels: Finished

    ^ This is starting at the yew trees. It left the patch and went near the flax fields. Similar to the magic script.



    Simba Code:
    [ MEOW ] ---- Player[0].Script[0].ReportInfo.Items := [[[35]], []]
    [ MEOW ] ---- Player[0].Script[1].ReportInfo.Items := [[[35]], [[34]]]
    [ MEOW ] ---- Player[2].Script[0].ReportInfo.Items := [[[35]], []]
    [ MEOW ] ---- Player[2].Script[1].ReportInfo.Items := [[[35]], [[34]]]
    [ MEOW ] -- MSI_SetupSPS: Areas: ['6_6', '6_7']
    [ MEOW ] -- MSI_SetupPlayer
    [ MEOW ] ---- Player is not logged in
    [ MEOW ] ------ Players Found: 4
    [ MEOW ] ------ Scanning for randoms...
    [ MEOW ] ---- MSI_SetPlayerLoc
    [ MEOW ] ------ MSI_AtLocation
    [ MEOW ] ---------- MSI_GetMyPos(): (2743, 2675)
    [ MEOW ] -------- Checking sub-location: Seers Village Bank
    [ MEOW ] ---------- MSI_BoxToMM(): (614, 85, 642, 96)
    [ MEOW ] -------- Player is at Seers Village Bank
    [ MEOW ] ------ MSI_AtLocation: True
    [ MEOW ] ------ Player's location: Seers Village Bank
    [ MEOW ] ---- MSI_SetPlayerLoc: True
    [ MEOW ] ---- MSI_SetSkillLevels
    [ MEOW ] ------ [HOOKED] CharacterStats_FunctionCall: CharacterStats
    [ MEOW ] ---------- Bobzilla_GetData: Getting skill levels
    [ MEOW ] ---------- Player Found in XML, Updating
    [ MEOW ] ------ [HOOKED] CharacterStats_FunctionCall: CharacterStats: 1
    [ MEOW ] ------ Woodcutting Level: 84
    [ MEOW ] ------ Woodcutting Level: 84
    [ MEOW ] ---- MSI_SetSkillLevels: Finished
    [ MEOW ] ---- MSI_SetupWC/Mining
    [ MEOW ] ------ MSI_FindTool
    [ MEOW ] -------- Searching Equipment tab
    [ MEOW ] -------- Failed to find DTM of Dwarven Army Axe
    [ MEOW ] ------ MSI_FindTool: False
    [ MEOW ] ------ Best tool for Woodcutting is Dragon Hatchet
    [ MEOW ] ------ MSI_FindTool
    [ MEOW ] -------- Searching Equipment tab
    [ MEOW ] -------- Found DTM of Dragon Hatchet
    [ MEOW ] ------ MSI_FindTool: True
    [ MEOW ] ---- MSI_SetupWC/Mining: True
    [ MEOW ] -- MSI_SetupPlayer: True
    [ MEOW ] -- MSI_Walk
    [ MEOW ] ---- Player'
    s Location = Seers Village Bank
    [ MEOW ] ---- MSI_AtLocation
    [ MEOW ] -------- MSI_GetMyPos(): (2743, 2675)
    [ MEOW ] ------ Checking sub-location: Seers Village East Magic Trees
    [ MEOW ] ------ Checking sub-location: Seers Village West Magic Trees
    [ MEOW ] ------ Player not at Seers Village Magic Trees
    [ MEOW ] ---- MSI_AtLocation: False
    [ MEOW ] ------ Players Found: 6
    [ MEOW ] ------ Scanning for randoms...
    [ MEOW ] ------ MSI_PathFromLoc: [(2654, 3061), (2632, 3061)]
    [ MEOW ] ---- MSI_WalkPath: Seers Village Bank to Seers Village Magic Trees
    [ MEOW ] -------- Players Found: 6
    [ MEOW ] ------ Walking attempts: 1
    [ MEOW ] ------ MSI_SetupSPS: Areas: ['6_6', '6_7']
    [ MEOW ] ------ MSI_WalkTPA: Path: [(2739, 2679), (2689, 3066), (2646, 3062)]
    [ MEOW ] ---------- MSI_GetMyPos(): (2747, 2675)
    [ MEOW ] ---------- MSI_PointOnPath: Index = 24
    [ MEOW ] ---------- MSI_PointOnPath: Index = 0
    [ MEOW ] ---------- Players Found: 6
    [ MEOW ] ---------- Scanning for randoms...
    [ MEOW ] -------- Next Point: 3 (2729, 2738)
    [ MEOW ] ---------- Players Found: 6
    [ MEOW ] ---------- Average pixel shift: 312
    [ MEOW ] ---------- Players Found: 4
    [ MEOW ] ---------- Average pixel shift: 511
    [ MEOW ] ---------- Players Found: 5
    [ MEOW ] ---------- Average pixel shift: 472
    [ MEOW ] ---------- Players Found: 5
    [ MEOW ] ---------- Average pixel shift: 365
    [ MEOW ] ---------- Players Found: 5
    [ MEOW ] ---------- Average pixel shift: 325
    [ MEOW ] ---------- Players Found: 5
    [ MEOW ] ---------- Average pixel shift: 487
    [ MEOW ] ---------- Players Found: 5
    [ MEOW ] ---------- Average pixel shift: 386
    [ MEOW ] ---------- Players Found: 5
    [ MEOW ] ---------- Average pixel shift: 629
    [ MEOW ] ---------- Players Found: 5
    [ MEOW ] ---------- MSI_GetMyPos(): (2731, 2719)
    [ MEOW ] -------- Distance to the end: 353 pixels
    [ MEOW ] ---------- Players Found: 4
    [ MEOW ] ---------- Scanning for randoms...
    [ MEOW ] -------- Next Point: 5 (2726, 2777)
    [ MEOW ] ---------- Players Found: 3
    [ MEOW ] ---------- Average pixel shift: 568
    [ MEOW ] ---------- Players Found: 2
    [ MEOW ] ---------- Average pixel shift: 379
    [ MEOW ] ---------- Players Found: 2
    [ MEOW ] ---------- Average pixel shift: 249
    [ MEOW ] ---------- Players Found: 2
    [ MEOW ] ---------- Average pixel shift: 200
    [ MEOW ] ---------- Players Found: 2
    [ MEOW ] ---------- Average pixel shift: 59
    [ MEOW ] ---------- Player animation: Player Idle
    [ MEOW ] ---------- MSI_GetMyPos(): (2727, 2755)
    [ MEOW ] -------- Distance to the end: 318 pixels
    [ MEOW ] ---------- Players Found: 2
    [ MEOW ] ---------- Scanning for randoms...
    [ MEOW ] -------- Next Point: 7 (2718, 2817)
    [ MEOW ] ---------- Players Found: 3
    [ MEOW ] ---------- MSI_AntiBan
    [ MEOW ] ---------- Average pixel shift: 417
    [ MEOW ] ---------- Players Found: 3
    [ MEOW ] ---------- Average pixel shift: 274
    [ MEOW ] ---------- Players Found: 3
    [ MEOW ] ---------- Average pixel shift: 139
    [ MEOW ] ---------- Players Found: 2
    [ MEOW ] ---------- Average pixel shift: 90
    [ MEOW ] ---------- Players Found: 2
    [ MEOW ] ---------- Average pixel shift: 80
    [ MEOW ] ---------- Players Found: 2
    [ MEOW ] ---------- Average pixel shift: 126
    [ MEOW ] ---------- Players Found: 2
    [ MEOW ] ---------- MSI_GetMyPos(): (2491, 2707)
    [ MEOW ] -------- Distance to the end: 387 pixels
    [ MEOW ] ---------- Players Found: 2
    [ MEOW ] ---------- Scanning for randoms...
    [ MEOW ] ---------- MSI_FurthestPoint: Can't find a point on the minimap
    [ MEOW ] ---------- MSI_GetMyPos(): (2475, 2711)
    [ MEOW ] -------- Distance to the end: 390 pixels
    [ MEOW ] ---------- Players Found: 2
    [ MEOW ] ---------- Scanning for randoms...
    [ MEOW ] ---------- MSI_FurthestPoint: Can'
    t find a point on the minimap
    [ MEOW ] ---------- MSI_GetMyPos(): (2479, 2711)
    [ MEOW ] -------- Distance to the end: 389 pixels
    [ MEOW ] ---------- Players Found: 3
    [ MEOW ] ---------- Scanning for randoms...
    [ MEOW ] ---------- MSI_FurthestPoint: Can't find a point on the minimap
    [ MEOW ] ---------- MSI_GetMyPos(): (2479, 2711)
    [ MEOW ] -------- Distance to the end: 389 pixels
    [ MEOW ] ---------- Players Found: 3
    [ MEOW ] ---------- Scanning for randoms...
    [ MEOW ] ---------- MSI_FurthestPoint: Can'
    t find a point on the minimap
    [ MEOW ] ---------- MSI_GetMyPos(): (2479, 2711)
    [ MEOW ] -------- Distance to the end: 389 pixels
    [ MEOW ] ---------- Players Found: 3
    [ MEOW ] ---------- Scanning for randoms...
    [ MEOW ] ---------- MSI_FurthestPoint: Can't find a point on the minimap
    [ MEOW ] ---------- MSI_GetMyPos(): (2479, 2711)
    [ MEOW ] -------- Distance to the end: 389 pixels
    [ MEOW ] ---------- Players Found: 3
    [ MEOW ] ---------- Scanning for randoms...
    [ MEOW ] ---------- MSI_FurthestPoint: Can'
    t find a point on the minimap
    [ MEOW ] ---------- MSI_GetMyPos(): (2479, 2711)
    [ MEOW ] -------- Distance to the end: 389 pixels
    [ MEOW ] ---------- Players Found: 3
    [ MEOW ] ---------- Scanning for randoms...
    [ MEOW ] ---------- MSI_FurthestPoint: Can't find a point on the minimap
    [ MEOW ] ---------- MSI_GetMyPos(): (2479, 2711)
    [ MEOW ] -------- Distance to the end: 389 pixels
    [ MEOW ] ---------- Players Found: 3
    [ MEOW ] ---------- Scanning for randoms...
    [ MEOW ] ---------- MSI_FurthestPoint: Can'
    t find a point on the minimap
    [ MEOW ] ---------- MSI_GetMyPos(): (2479, 2711)
    [ MEOW ] -------- Distance to the end: 389 pixels
    [ MEOW ] ---------- Players Found: 3
    [ MEOW ] ---------- Scanning for randoms...
    [ MEOW ] ---------- MSI_FurthestPoint: Can't find a point on the minimap
    [ MEOW ] ---------- MSI_GetMyPos(): (2479, 2711)
    [ MEOW ] -------- Distance to the end: 389 pixels
    [ MEOW ] ---------- Players Found: 3
    [ MEOW ] ---------- Scanning for randoms...
    [ MEOW ] ---------- MSI_FurthestPoint: Can'
    t find a point on the minimap
    [ MEOW ] ---------- MSI_GetMyPos(): (2479, 2711)
    [ MEOW ] -------- Distance to the end: 389 pixels
    [ MEOW ] ---------- Players Found: 3
    [ MEOW ] ---------- Scanning for randoms...
    [ MEOW ] ---------- MSI_FurthestPoint: Can't find a point on the minimap
    [ MEOW ] ---------- MSI_GetMyPos(): (2479, 2711)
    [ MEOW ] -------- Distance to the end: 389 pixels
    [ MEOW ] ---------- Players Found: 3
    [ MEOW ] ---------- Scanning for randoms...
    [ MEOW ] ---------- MSI_FurthestPoint: Can'
    t find a point on the minimap
    [ MEOW ] ---------- MSI_GetMyPos(): (2479, 2711)
    [ MEOW ] -------- Distance to the end: 389 pixels
    [ MEOW ] ---------- Players Found: 3
    [ MEOW ] ---------- Scanning for randoms...
    [ MEOW ] ---------- MSI_FurthestPoint: Can't find a point on the minimap
    [ MEOW ] ---------- MSI_GetMyPos(): (2479, 2711)
    [ MEOW ] -------- Distance to the end: 389 pixels
    [ MEOW ] ---------- Players Found: 3
    [ MEOW ] ---------- Scanning for randoms...
    [ MEOW ] ---------- MSI_FurthestPoint: Can'
    t find a point on the minimap
    [ MEOW ] ---------- MSI_GetMyPos(): (2479, 2711)
    [ MEOW ] -------- Distance to the end: 389 pixels
    [ MEOW ] ------ MSI_WalkTPA: False
    [ MEOW ] -------- Players Found: 3
    [ MEOW ] -------- Scanning for randoms...
    [ MEOW ] ------ MSI_WalkTPA: Path: [(2654, 3061), (2632, 3061)]
    [ MEOW ] ---------- MSI_GetMyPos(): (2479, 2711)
    [ MEOW ] ---------- MSI_PointOnPath: Index = 2
    [ MEOW ] ---------- MSI_PointOnPath: Index = -1
    [ MEOW ] ---------- MSI_EnterPath: false
    [ MEOW ] ------ MSI_WalkTPA: False
    [ MEOW ] -------- Players Found: 3
    [ MEOW ] -------- Scanning for randoms...
    [ MEOW ] ------ MSI_WalkTPA: Path: [(2739, 2679), (2689, 3066), (2646, 3062)]
    [ MEOW ] ---------- MSI_GetMyPos(): (2479, 2711)
    [ MEOW ] ---------- MSI_PointOnPath: Index = 24
    [ MEOW ] ---------- MSI_PointOnPath: Index = -1
    [ MEOW ] ---------- MSI_EnterPath: false
    [ MEOW ] ------ MSI_WalkTPA: False
    [ MEOW ] -------- Players Found: 3
    [ MEOW ] -------- Scanning for randoms...
    [ MEOW ] -------- Players Found: 3
    [ MEOW ] ------ Walking attempts: 2
    [ MEOW ] ------ MSI_SetupSPS: Areas: ['6_6', '6_7']
    [ MEOW ] ------ MSI_WalkTPA: Path: [(2739, 2679), (2689, 3066), (2646, 3062)]
    [ MEOW ] ---------- MSI_GetMyPos(): (2479, 2711)
    [ MEOW ] ---------- MSI_PointOnPath: Index = 24
    [ MEOW ] ---------- MSI_PointOnPath: Index = -1
    [ MEOW ] ---------- MSI_EnterPath: false
    [ MEOW ] ------ MSI_WalkTPA: False
    [ MEOW ] -------- Players Found: 2
    [ MEOW ] -------- Scanning for randoms...
    [ MEOW ] ------ MSI_WalkTPA: Path: [(2654, 3061), (2632, 3061)]
    [ MEOW ] ---------- MSI_GetMyPos(): (2479, 2711)
    [ MEOW ] ---------- MSI_PointOnPath: Index = 2
    [ MEOW ] ---------- MSI_PointOnPath: Index = -1
    [ MEOW ] ---------- MSI_EnterPath: false
    [ MEOW ] ------ MSI_WalkTPA: False
    [ MEOW ] -------- Players Found: 2
    [ MEOW ] -------- Scanning for randoms...
    [ MEOW ] ------ MSI_WalkTPA: Path: [(2739, 2679), (2689, 3066), (2646, 3062)]
    [ MEOW ] ---------- MSI_GetMyPos(): (2479, 2711)
    [ MEOW ] ---------- MSI_PointOnPath: Index = 24
    [ MEOW ] ---------- MSI_PointOnPath: Index = -1
    [ MEOW ] ---------- MSI_EnterPath: false
    [ MEOW ] ------ MSI_WalkTPA: False
    [ MEOW ] -------- Players Found: 3
    [ MEOW ] -------- Scanning for randoms...
    [ MEOW ] -------- Players Found: 3
    [ MEOW ] ------ Walking attempts: 3
    [ MEOW ] ------ MSI_SetupSPS: Areas: ['6_6', '6_7']
    [ MEOW ] ------ MSI_WalkTPA: Path: [(2739, 2679), (2689, 3066), (2646, 3062)]
    [ MEOW ] ---------- MSI_GetMyPos(): (2479, 2711)
    [ MEOW ] ---------- MSI_PointOnPath: Index = 24
    [ MEOW ] ---------- MSI_PointOnPath: Index = -1
    [ MEOW ] ---------- MSI_EnterPath: false
    [ MEOW ] ------ MSI_WalkTPA: False
    [ MEOW ] -------- Players Found: 3
    [ MEOW ] -------- Scanning for randoms...
    [ MEOW ] ------ MSI_WalkTPA: Path: [(2654, 3061), (2632, 3061)]
    [ MEOW ] ---------- MSI_GetMyPos(): (2479, 2711)
    [ MEOW ] ---------- MSI_PointOnPath: Index = 2
    [ MEOW ] ---------- MSI_PointOnPath: Index = -1
    [ MEOW ] ---------- MSI_EnterPath: false
    [ MEOW ] ------ MSI_WalkTPA: False
    [ MEOW ] -------- Players Found: 3
    [ MEOW ] -------- Scanning for randoms...
    [ MEOW ] ------ MSI_WalkTPA: Path: [(2739, 2679), (2689, 3066), (2646, 3062)]
    [ MEOW ] ---------- MSI_GetMyPos(): (2479, 2711)
    [ MEOW ] ---------- MSI_PointOnPath: Index = 24
    [ MEOW ] ---------- MSI_PointOnPath: Index = -1
    [ MEOW ] ---------- MSI_EnterPath: false
    [ MEOW ] ------ MSI_WalkTPA: False
    [ MEOW ] -------- Players Found: 3
    [ MEOW ] -------- Scanning for randoms...
    [ MEOW ] -------- Players Found: 4
    [ MEOW ] ------ Walking attempts: 4
    [ MEOW ] ------ MSI_SetupSPS: Areas: ['6_6', '6_7']
    [ MEOW ] ------ MSI_WalkTPA: Path: [(2739, 2679), (2689, 3066), (2646, 3062)]
    [ MEOW ] ---------- MSI_GetMyPos(): (2479, 2711)
    [ MEOW ] ---------- MSI_PointOnPath: Index = 24
    [ MEOW ] ---------- MSI_PointOnPath: Index = -1
    [ MEOW ] ---------- MSI_EnterPath: false
    [ MEOW ] ------ MSI_WalkTPA: False
    [ MEOW ] -------- Players Found: 3
    [ MEOW ] -------- Scanning for randoms...
    [ MEOW ] ------ MSI_WalkTPA: Path: [(2654, 3061), (2632, 3061)]
    [ MEOW ] ---------- MSI_GetMyPos(): (2479, 2711)
    [ MEOW ] ---------- MSI_PointOnPath: Index = 2
    [ MEOW ] ---------- MSI_PointOnPath: Index = -1
    [ MEOW ] ---------- MSI_EnterPath: false
    [ MEOW ] ------ MSI_WalkTPA: False
    [ MEOW ] -------- Players Found: 3
    [ MEOW ] -------- Scanning for randoms...
    [ MEOW ] ------ MSI_WalkTPA: Path: [(2739, 2679), (2689, 3066), (2646, 3062)]
    [ MEOW ] ---------- MSI_GetMyPos(): (2479, 2711)
    [ MEOW ] ---------- MSI_PointOnPath: Index = 24
    [ MEOW ] ---------- MSI_PointOnPath: Index = -1
    [ MEOW ] ---------- MSI_EnterPath: false
    [ MEOW ] ------ MSI_WalkTPA: False
    [ MEOW ] -------- Players Found: 3
    [ MEOW ] -------- Scanning for randoms...
    [ MEOW ] -------- Players Found: 3
    [ MEOW ] ------ Walking attempts: 5
    [ MEOW ] ------ MSI_SetupSPS: Areas: ['6_6', '6_7']
    [ MEOW ] ------ MSI_WalkTPA: Path: [(2739, 2679), (2689, 3066), (2646, 3062)]
    [ MEOW ] ---------- MSI_GetMyPos(): (2479, 2711)
    [ MEOW ] ---------- MSI_PointOnPath: Index = 24
    [ MEOW ] ---------- MSI_PointOnPath: Index = -1
    [ MEOW ] ---------- MSI_EnterPath: false
    [ MEOW ] ------ MSI_WalkTPA: False
    [ MEOW ] -------- Players Found: 3
    [ MEOW ] -------- Scanning for randoms...
    [ MEOW ] ------ MSI_WalkTPA: Path: [(2654, 3061), (2632, 3061)]
    [ MEOW ] ---------- MSI_GetMyPos(): (2479, 2711)
    [ MEOW ] ---------- MSI_PointOnPath: Index = 2
    [ MEOW ] ---------- MSI_PointOnPath: Index = -1
    [ MEOW ] ---------- MSI_EnterPath: false
    [ MEOW ] ------ MSI_WalkTPA: False
    [ MEOW ] -------- Players Found: 2
    [ MEOW ] -------- Scanning for randoms...
    [ MEOW ] ------ MSI_WalkTPA: Path: [(2739, 2679), (2689, 3066), (2646, 3062)]
    [ MEOW ] ---------- MSI_GetMyPos(): (2479, 2711)
    [ MEOW ] ---------- MSI_PointOnPath: Index = 24
    [ MEOW ] ---------- MSI_PointOnPath: Index = -1
    [ MEOW ] ---------- MSI_EnterPath: false
    [ MEOW ] ------ MSI_WalkTPA: False
    [ MEOW ] -------- Players Found: 5
    [ MEOW ] -------- Scanning for randoms...
    [ MEOW ] -------- Players Found: 5
    [ MEOW ] ------ Walking attempts: 6
    [ MEOW ] ------ MSI_SetupSPS: Areas: ['6_6', '6_7']
    [ MEOW ] ------ MSI_WalkTPA: Path: [(2739, 2679), (2689, 3066), (2646, 3062)]
    [ MEOW ] ---------- MSI_GetMyPos(): (2479, 2711)
    [ MEOW ] ---------- MSI_PointOnPath: Index = 24
    [ MEOW ] ---------- MSI_PointOnPath: Index = -1
    [ MEOW ] ---------- MSI_EnterPath: false
    [ MEOW ] ------ MSI_WalkTPA: False
    [ MEOW ] -------- Players Found: 4
    [ MEOW ] -------- Scanning for randoms...
    [ MEOW ] ------ MSI_WalkTPA: Path: [(2654, 3061), (2632, 3061)]
    [ MEOW ] ---------- MSI_GetMyPos(): (2479, 2711)
    [ MEOW ] ---------- MSI_PointOnPath: Index = 2
    [ MEOW ] ---------- MSI_PointOnPath: Index = -1
    [ MEOW ] ---------- MSI_EnterPath: false
    [ MEOW ] ------ MSI_WalkTPA: False
    [ MEOW ] -------- Players Found: 4
    [ MEOW ] -------- Scanning for randoms...
    [ MEOW ] ------ MSI_WalkTPA: Path: [(2739, 2679), (2689, 3066), (2646, 3062)]
    [ MEOW ] ---------- MSI_GetMyPos(): (2479, 2711)
    [ MEOW ] ---------- MSI_PointOnPath: Index = 24
    [ MEOW ] ---------- MSI_PointOnPath: Index = -1
    [ MEOW ] ---------- MSI_EnterPath: false
    [ MEOW ] ------ MSI_WalkTPA: False
    [ MEOW ] -------- Players Found: 4
    [ MEOW ] -------- Scanning for randoms...
    [ MEOW ] -------- Players Found: 4
    [ MEOW ] ------ Walking attempts: 7
    [ MEOW ] ------ MSI_SetupSPS: Areas: ['6_6', '6_7']
    [ MEOW ] ------ MSI_WalkTPA: Path: [(2739, 2679), (2689, 3066), (2646, 3062)]
    [ MEOW ] ---------- MSI_GetMyPos(): (2479, 2711)
    [ MEOW ] ---------- MSI_PointOnPath: Index = 24
    [ MEOW ] ---------- MSI_PointOnPath: Index = -1
    [ MEOW ] ---------- MSI_EnterPath: false
    [ MEOW ] ------ MSI_WalkTPA: False
    [ MEOW ] -------- Players Found: 5
    [ MEOW ] -------- Scanning for randoms...
    [ MEOW ] ------ MSI_WalkTPA: Path: [(2654, 3061), (2632, 3061)]
    [ MEOW ] ---------- MSI_GetMyPos(): (2479, 2711)
    [ MEOW ] ---------- MSI_PointOnPath: Index = 2
    [ MEOW ] ---------- MSI_PointOnPath: Index = -1
    [ MEOW ] ---------- MSI_EnterPath: false
    [ MEOW ] ------ MSI_WalkTPA: False
    [ MEOW ] -------- Players Found: 5
    [ MEOW ] -------- Scanning for randoms...
    [ MEOW ] ------ MSI_WalkTPA: Path: [(2739, 2679), (2689, 3066), (2646, 3062)]
    [ MEOW ] ---------- MSI_GetMyPos(): (2479, 2711)
    [ MEOW ] ---------- MSI_PointOnPath: Index = 24
    [ MEOW ] ---------- MSI_PointOnPath: Index = -1
    [ MEOW ] ---------- MSI_EnterPath: false
    [ MEOW ] ------ MSI_WalkTPA: False
    [ MEOW ] -------- Players Found: 3
    [ MEOW ] -------- Scanning for randoms...
    [ MEOW ] -------- Players Found: 5
    [ MEOW ] ------ Walking attempts: 8
    [ MEOW ] ------ MSI_SetupSPS: Areas: ['6_6', '6_7']
    [ MEOW ] ------ MSI_WalkTPA: Path: [(2739, 2679), (2689, 3066), (2646, 3062)]
    [ MEOW ] ---------- MSI_GetMyPos(): (2479, 2711)
    [ MEOW ] ---------- MSI_PointOnPath: Index = 24
    [ MEOW ] ---------- MSI_PointOnPath: Index = -1
    [ MEOW ] ---------- MSI_EnterPath: false
    [ MEOW ] ------ MSI_WalkTPA: False
    [ MEOW ] -------- Players Found: 3
    [ MEOW ] -------- Scanning for randoms...
    [ MEOW ] ------ MSI_WalkTPA: Path: [(2654, 3061), (2632, 3061)]
    [ MEOW ] ---------- MSI_GetMyPos(): (2479, 2711)
    [ MEOW ] ---------- MSI_PointOnPath: Index = 2
    [ MEOW ] ---------- MSI_PointOnPath: Index = -1
    [ MEOW ] ---------- MSI_EnterPath: false
    [ MEOW ] ------ MSI_WalkTPA: False
    [ MEOW ] -------- Players Found: 4
    [ MEOW ] -------- Scanning for randoms...
    [ MEOW ] ------ MSI_WalkTPA: Path: [(2739, 2679), (2689, 3066), (2646, 3062)]
    [ MEOW ] ---------- MSI_GetMyPos(): (2479, 2711)
    [ MEOW ] ---------- MSI_PointOnPath: Index = 24
    [ MEOW ] ---------- MSI_PointOnPath: Index = -1
    [ MEOW ] ---------- MSI_EnterPath: false
    [ MEOW ] ------ MSI_WalkTPA: False
    [ MEOW ] -------- Players Found: 4
    [ MEOW ] -------- Scanning for randoms...
    [ MEOW ] -------- Players Found: 4
    [ MEOW ] ------ Walking attempts: 9
    [ MEOW ] ------ MSI_SetupSPS: Areas: ['6_6', '6_7']
    [ MEOW ] ------ MSI_WalkTPA: Path: [(2739, 2679), (2689, 3066), (2646, 3062)]
    [ MEOW ] ---------- MSI_GetMyPos(): (2479, 2711)
    [ MEOW ] ---------- MSI_PointOnPath: Index = 24
    [ MEOW ] ---------- MSI_PointOnPath: Index = -1
    [ MEOW ] ---------- MSI_EnterPath: false
    [ MEOW ] ------ MSI_WalkTPA: False
    [ MEOW ] -------- Players Found: 4
    [ MEOW ] -------- Scanning for randoms...
    [ MEOW ] ------ MSI_WalkTPA: Path: [(2654, 3061), (2632, 3061)]
    [ MEOW ] ---------- MSI_GetMyPos(): (2479, 2711)
    [ MEOW ] ---------- MSI_PointOnPath: Index = 2
    [ MEOW ] ---------- MSI_PointOnPath: Index = -1
    [ MEOW ] ---------- MSI_EnterPath: false
    [ MEOW ] ------ MSI_WalkTPA: False
    [ MEOW ] -------- Players Found: 4
    [ MEOW ] -------- Scanning for randoms...
    [ MEOW ] ------ MSI_WalkTPA: Path: [(2739, 2679), (2689, 3066), (2646, 3062)]
    [ MEOW ] ---------- MSI_GetMyPos(): (2479, 2711)
    [ MEOW ] ---------- MSI_PointOnPath: Index = 24
    [ MEOW ] ---------- MSI_PointOnPath: Index = -1
    [ MEOW ] ---------- MSI_EnterPath: false
    [ MEOW ] ------ MSI_WalkTPA: False
    [ MEOW ] -------- Players Found: 4
    [ MEOW ] -------- Scanning for randoms...
    [ MEOW ] -------- Players Found: 4
    [ MEOW ] ------ Walking attempts: 10
    [ MEOW ] ------ MSI_SetupSPS: Areas: ['6_6', '6_7']
    [ MEOW ] ------ MSI_WalkTPA: Path: [(2739, 2679), (2689, 3066), (2646, 3062)]
    [ MEOW ] ---------- MSI_GetMyPos(): (2479, 2711)
    [ MEOW ] ---------- MSI_PointOnPath: Index = 24
    [ MEOW ] ---------- MSI_PointOnPath: Index = -1
    [ MEOW ] ---------- MSI_EnterPath: false
    [ MEOW ] ------ MSI_WalkTPA: False
    [ MEOW ] -------- Players Found: 4
    [ MEOW ] -------- Scanning for randoms...
    [ MEOW ] ------ MSI_WalkTPA: Path: [(2654, 3061), (2632, 3061)]
    [ MEOW ] ---------- MSI_GetMyPos(): (2479, 2711)
    [ MEOW ] ---------- MSI_PointOnPath: Index = 2
    [ MEOW ] ---------- MSI_PointOnPath: Index = -1
    [ MEOW ] ---------- MSI_EnterPath: false
    [ MEOW ] ------ MSI_WalkTPA: False
    [ MEOW ] -------- Players Found: 3
    [ MEOW ] -------- Scanning for randoms...
    [ MEOW ] ------ MSI_WalkTPA: Path: [(2739, 2679), (2689, 3066), (2646, 3062)]
    [ MEOW ] ---------- MSI_GetMyPos(): (2479, 2711)
    [ MEOW ] ---------- MSI_PointOnPath: Index = 24
    [ MEOW ] ---------- MSI_PointOnPath: Index = -1
    [ MEOW ] ---------- MSI_EnterPath: false
    [ MEOW ] ------ MSI_WalkTPA: False
    [ MEOW ] -------- Players Found: 4
    [ MEOW ] -------- Scanning for randoms...
    [ MEOW ] -------- Players Found: 4
    [ MEOW ] ------ Walking attempts: 11
    [ MEOW ] ------ MSI_SetupSPS: Areas: ['6_6', '6_7']
    [ MEOW ] ------ MSI_WalkTPA: Path: [(2739, 2679), (2689, 3066), (2646, 3062)]
    [ MEOW ] ---------- MSI_GetMyPos(): (2479, 2711)
    [ MEOW ] ---------- MSI_PointOnPath: Index = 24
    [ MEOW ] ---------- MSI_PointOnPath: Index = -1
    [ MEOW ] ---------- MSI_EnterPath: false
    [ MEOW ] ------ MSI_WalkTPA: False
    [ MEOW ] -------- Players Found: 4
    [ MEOW ] -------- Scanning for randoms...
    [ MEOW ] ------ MSI_WalkTPA: Path: [(2654, 3061), (2632, 3061)]
    [ MEOW ] ---------- MSI_GetMyPos(): (2479, 2711)
    [ MEOW ] ---------- MSI_PointOnPath: Index = 2
    [ MEOW ] ---------- MSI_PointOnPath: Index = -1
    [ MEOW ] ---------- MSI_EnterPath: false
    [ MEOW ] ------ MSI_WalkTPA: False
    [ MEOW ] -------- Players Found: 4
    [ MEOW ] -------- Scanning for randoms...
    [ MEOW ] ------ MSI_WalkTPA: Path: [(2739, 2679), (2689, 3066), (2646, 3062)]
    [ MEOW ] ---------- MSI_GetMyPos(): (2479, 2711)
    [ MEOW ] ---------- MSI_PointOnPath: Index = 24
    [ MEOW ] ---------- MSI_PointOnPath: Index = -1
    [ MEOW ] ---------- MSI_EnterPath: false
    [ MEOW ] ------ MSI_WalkTPA: False
    [ MEOW ] -------- Players Found: 2
    [ MEOW ] -------- Scanning for randoms...
    [ MEOW ] ---- MSI_WalkPath: False
    [ MEOW ] ------ MSI_DeathWalk: Function disabled
    [ MEOW ] -- MSI_Walk: False
    [ MEOW ] -- MSI_UnsetPlayer
    [ MEOW ] ---- Failed to walk to location
    [ MEOW ] ---- MSI_SetSkillLevels
    [ MEOW ] ------ [HOOKED] CharacterStats_FunctionCall: CharacterStats
    [ MEOW ] ---------- Bobzilla_GetData: Getting skill levels
    [ MEOW ] ---------- Player Found in XML, Updating
    [ MEOW ] ------ [HOOKED] CharacterStats_FunctionCall: CharacterStats: 1
    [ MEOW ] ------ Woodcutting level hasn't changed
    [ MEOW ] ------ Woodcutting level hasn'
    t changed
    [ MEOW ] ---- MSI_SetSkillLevels: Finished


    ^ This is starting the yew script at the bank. It stops right outside the yew patch, more close to the spot where it stopped when it left the patch, from where i started it at the yews itself.


    Is it something I am doing? even the crafting guild miner isn't working? wth...
    Last edited by worglers2; 05-24-2012 at 12:20 AM. Reason: Fix'd debugging

  4. #4
    Join Date
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    Default

    Same thing happens to me. I dunno, sorry :/

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